
I’m not a big fan of the deathcult assassin’s that GW puts out. The acrobatic sword swinging ninja’s look more Elder than Imperial. For the Adeptus Arbites army I’ve been building I wanted grittier, down to earth, stab you in a dark ally looking assassins.
I started out with Necromunda’s Delaque gang figures. Their trench coats and shaved heads had the right feel. Unfortunately, they all carried guns. I ordered six of the models that looked like they would require the least amount of clipping and filing.

The guns weren’t that hard to remove, and were easily replaced with cadian bayonets that had been clipped off their rifles. They look a little bit like The Matrix rejects, but they fit the army well.
3 comments:
I've wanted to do something similar, except I was going to use Escher gangers to make my 6 DCA. The standard DCA are very nice IMO, but $$ and there's only 2 sculpts, so not so good when you want a mass of the buggers. Nice work, and cool to see some Necro Assassins realized.
- Salvage
i have a question about how you fit your DCA's into your arbites force fluffwise. I am tempted to include some DCA's into an arbites force that I am putting together, but I am struggling with rationalizing why or how the police force would utilize assassins. I was thinking about calling them special operatives, or something like that. Anyways, how do you do it?
Remember, this is the police force of the Imperium. They are probably closer to the KGB or German Secret Police, than the NYPD. It's not hard at all to think of them employing assassins (or special ops, or wet ops, or whatever) to help remove undesirables from the empire.
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