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Baltimore GT report 3rd Best General/5th place overall

7 Minute Read
Nov 19 2008
Warhammer 40K

Welp as the title suggests, I did pretty well up in Baltimore. I decided to take my orks with me this time, and played a horde/bike lists that was set up to take advantage of 5th edition (low kill points, large amount of troops to score, high damage potential with a hand to hand unit that could cause total whip outs).

My list again for those that missed it.
HQ: Warboss, bike, cybork, PK, attack squig, kombi skorcha, bosspole X 2
Troops: Nobz (7), Painboy, Kombi Skorcha (3), Waagh banner, Bikes, PK (3)
Troops: Slugga/choppa (29), Rokkits (3), Nob, Bosspole, PK
Troops: Shoota (29), Big Shootas (3), Nob, Bosspole, PK
Troops: Shoota (29), Big Shootas (3), Nob, Bosspole, PK
Elites: Lootas (15)

Pts: 1750 Killpoints: 7 Scoring: 4


RD 1: VS Keith Rinaldi and his Witch Hunters. 2 Exorcists and some Storm Troopers with an Inquisitor Lord and some Assassins.
Game was a 5 objective game with a spear head deployment and Keith rolled to go first and took the first turn. I did not seize the initiative and the game was on. I set up in a brick of Slugga/choppa boyz to “protect/give cover” to my lootas and the other two large squads of shootas were set to the side. The Nob bikerz and bossess were left in the middle and the game was on. First turn had Keith firing both exorcists into my nobz and only causing 2 wounds per tank. Thus I was able to put the wounds on warbosses and left with only 1 wound on the boss after the initial fire. I turbo boosted after that, and proceeded to chew through his army via the bikerz. He pulled in front and tried to fire into them, but with the 3+ cover save it was a bit hopeless. Nice player and I feel bad from bringing this unit of evil. The game ended with me at 20 and Keith at 3. High point of the game was failing the leadership roll when trying to assault his Inquisitor twice. I still shot him, but I just wanted to get some clickity clack klaw action going.

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RD 2: VS Tony Spino and his nicely painted grey Marines. Tony brought a list using Khan as his main guy with infiltrating rhinos and dudes. The mission was annihilation and he had a lot more kill points them me due to rhinos and other bits. The deployment as spearhead and I set up similar to the way I did last round. Tony went first and his speeders didn’t put much of a dent. Next turn I shot up his speeders, leaving one alive. He had hidden his bikers and pulled them out the next turn. After some shooting left them less then likely, I pulled my bikes out as a threat. He charged in and I proceeded to klaw my way to victory. After that it was just a matter of time as the nobz went around the board looking for more people to squish. He did infiltrate into my back field and hurt some ork squads, but the combined forces of the two 30 man boyz took some steam out of them and left the rhino as well as the squad dead. The game ended with me at 20 and Tony at 3.


RD 3: VS Matt Hoell and his Khorne influenced Chaos Space Marine army. Mission was Seize ground with 5 objectives and the deployment was Pitched Battle. Matt had a defiler, rhinos filled with Bezerkers, a greater daemon, some daemons, a dreadnought and a LR with Kharn and more bezerkers. The game was a bloody affair, with Kharn and friends eating a bunch of Orks and my bikerz just chewing through squads. Matt made a mistake when he forgot my lootas were strength 7 and could take out the defiler. First volley immobilized it, while the second blew it up. From there it was just down hill as I slowly ate through stuff with the squad and the boyz moved around to take objectives. I did do an non orky thing, and charged the immobilized LR instead of the crazy dreadnought. Hey the LR was worth more points and the dread was got eaten by loota fire. Matt was a great opponent and the game was a testament that Khorne and Orks always win in a bloody battle. Game ended with me at 20 and Matt at 3 as I wiped his army out.

RD 4: VS Neil Cauley. Neil had already taken out Nick earlier. I am sorry for not having a pic of his Army. I could have sworn I had it, but alas it was two squads of 8 Nob bikerz with two warbosses, a 20 man shootas squad and a 10 man Gretchin mob to sit on an objective. The mission was Capture and Control with pitched battle deployment. Let me tell you, nob bikerz are mean. I know how to deal with them, and as you can see in the tournament, the top armies were nob bikerz. My list was designed to deal with the lists out there to kill nob bikerz, but alas there were enough of them out there. For those that want to know, more meltas, thunderhammer terminators, and just power fists are a good way to kill bikerz. As well as Deff Rollas too. Anyway, Neil played a great game and took me out when I had a crap charge into one squad. My guys were dead, and his were not. We called it as his two squads were about to hit my objective and at the very least contest it. Good game and Neil went on to win the whole thing so it isn’t too bad that I lost heh.


RD 5: VS Sid Lark. Annihilation and Dawn of War. Sid had a double lash chaos army, with some bezerkers in a LD, two DP’s with wings/lash, 2 vindicators, a Greater Daemon and 3 squads of 5 man plague marines in rhinos. A nice Chaos list and gave me a nice game as it was extremely bloody. I ran two squads of boyz forward, and they got chewed on by a 9 man bezerker squad. I ended up killing them out, as well as a DP and left me with a 6 boyz and a nob from one squad. The bikerz went on a rampage as they got to the vindicators after losing all 3 PK nobz. The warbosses took it to the vindicators as well as rhinos and the other DP. I ended the game with 2 warbosses, 1 troop squad, and the left over nobz to his one LR, and rhino with 5 man plague marine squad. Biker squad took out 2 vindicators, 1 greater daemon, a rhino, and one plague marine squad. Extremely bloody game and my vote for favorite player of the tournament.

I thought my list worked out well, the only thing I wished I had more of, was rokkits to deal with light vehicles, or another squad of lootas. Not sure what would have helped, but most likely dropping one of the large boyz squads would have helped me by adding in more rokkits or another squad of lootas. I think it would have helped me control the game easier, as well as give me a lot more fire power for most armies. And for those going into any other tournaments, thunder hammer terminators are gross as well as get more melta. It auto kills stuff and if you are close, will blow up most tanks, including the big ones (LR).

Now some pics from the event. First is Scott Simpsons Sista Sisters. He wanted me to write it that way I swear.

And some other pics of cool armies and minis I saw around.




And finally the plasticard awards from Ard Boyz.

For those that armies I posted, add some comments in there. I am sure there were a ton of other armies I didn’t get a chance to show case. Oh besides me hitting 3rd best general in 40k, Austin’s own Abe took 2nd best general in Warhammer Fantasy with Jordan Braun taking home Best General in Warhammer Fantasy. Woot for Battleforge Games taking home three plastic trophies.

If you have any questions about the list or want to know more, shoot me an email. And again, the link below takes you to my art and miniature commission site.

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  • ARMYLIST: Eldar Riposte Host - 2000pt

    Warhammer 40K