Home » Archives for June 2010
June 30, 2010
The BoLS video battlereports continue. This week we bring you Iamaddj's Space Marines led by Marneus Calgar facing off against Bigred's Eldar. The Master of Ultramar vs Khaine - who shall prevail? Check it out folks and tell us what you think!
June 29, 2010
Posted by Jawaballs at 6/29/2010
Hey all, Jawaballs here!
Some time ago I wrote an article comparing Space Marine tanks with a biased emphasis on Baal Predators. Well, this time I want to write about just two, The Predator and The Vindicator.
June 28, 2010
The Iron Kingdom's newest gun for hire, Drake McBain is a mercenary in the truest sense. Unlike Magnus, Ashlynn, or Shae, McBain has no agenda, and is solely concerned with expanding his coffers doing what he does best. Lets take a closer look after the jump.
Goatboy coming back at you again with some 40k thoughts. We all know that in the beginning 5th changed the landscape of the game pretty drastically. The move away from VP being the win condition and having troops become a valuable part of your army has really changed the game. What I want to talk about today, is what are your troops doing now?
June 27, 2010
Posted by The Girl at 6/27/2010
As you've probably noticed, I'm not a hardcore tournament player. Nor am I a brilliant painter. One thing I am, though, is a person that likes to play Warhammer - the non-ball crushing kind.
June 26, 2010
Hi folks. FFG has just unveiled a new video for the upcoming Deathwatch RPG, and a free downloadable module titles: Deathwatch: Final Sanction. More below the jump.
What Would Dino De Laurentis Do?
A Look at Cinematic Rules in Warhammer 40,000 by Todd V. Ehrenfels
Ever look at a rule and wonder, “What the heck were they thinking when they wrote this?!” I know that I did… until I developed a philosophy for reading the rules that makes everything a heck of alot more fun. That philosophy: What Would Dino De Laurentis Do?
June 25, 2010
We offer most tabletop wargames, card games, board games, and hobby supplies such as paint and tools.
This is another guest article by Austin's very own Nick. You may remember him from the Skylight Primer Highlighting Article from a few months back, and you can look forward to seeing more of his Circle minis in the Circle of Orboros faction article coming soon.
You can smell it. It is like new born smell, sweet and fresh or maybe it is like a pinata! You hit it and you never know what is going to fall out. It is that rare time every four or five years where many (for six months at most) cross over to a different side of wargaming. It is that special feeling whenever a new edition Warhammer Fantasy is released.
As most of you know my studies focus on the life and times of 40k players. This summer though I am taking this gamer extension course at the local JC that focuses on the lives of aging gamers. What better way I thought to explorer aging gamers than looking to Warhammer Fantasy players.
It is common knowledge that as gamers age they become more and drawn to realism in their gaming experience. What makes Fantasy players so interesting is that many of them have "graduated" from 40k to Fantasy because only real men play with dragons! Once they make the leap they typically never look back. If they make any jump after it is towards a more realistic wargame. Usually developing some some sick desire to reenact the Battle of Cannae because who doesn't want to play with Elephants!
Now I could go on and on about the differences between the 40k culture and the Fantasy culture, but didn't someone already mention yahoo message groups? Instead, let us talk about my second favorite topic...me. I am going to give the real college try on this one. I am going to rank up and move in a block and attempt to play Warhammer Fantasy. Luckily, I have a great group of guys to help me. They make the BoLS gang's competitiveness look like Lebron James against the Celtics. Sometimes though it sounds like good ol' boys harking back to the times of yore, where Chaos Dwarves were playable and Halflings hadn't revolted. What I didn't know: the more competitive you get in Warhammer Fantasy the more bitter you become when faced with change.
So like any gaming group that is faced with a new edition many are freaking out. Now since I am a Fantasy noob I cannot image that the changes can be any bigger than what happened from 4th-5th in 40k. Maybe it is my youthful vigor or blissful ignorance, but never have I seen this many grown men argue so violently about little pieces of painted metal and plastic and it is not even over the Internet.
At this point I started to wonder what I was getting into. Then, it was explained to me that most Fantasy players have issues of denial. This usually appears as unreasonable expectations that the Fantasy Warhammer rules are more balanced than any other game system. Typically stemming from their long removal from other game systems which are only remembered for just how "unbalanced" or "untactical" they were.
So it made sense when I discovered that Fantasy rules are sometimes needlessly complicated. That doesn't seem to change with 8th edition. For example, you have to roll randomly for what type of carnivorous forest will be eating your army. I am all for man eating forests, but really this feels like a bleeding forest tree plastic kit coming.
Things like that make me wonder: does Games Workshop uses Fantasy as some social experiment or a semi-elaborate shell game-- recycling past edition rules in a tedious bowl of rigmarole. It also could be that GW knows that Fantasy players have seen it all and nothing really shocks them at this point. I am finding that Fantasy is like taking an entrance exam to a school you already been accepted to.
The scary part is like new born babies they are fun when they are not yours. From the wacky magic, to having to retake statistics for list building. Even the wheeling, reactions, and reforming is just goofy fun. Fantasy's biggest problem is how does the new guy break in? At least I am old enough to know what I am getting into. What about the kid that is making the choice between Fantasy and 40k? What is he really going to choose? What about the age gap that I find among Fantasy and other wargamers? This new edition looks to make big changes, but keep the core mechanics intact. So GW cuts that fine line a little close this time. Most Fantasy players remain addicted, but every new edition peels a few away and still more die to old age. I am afraid that if this edition doesn't work than GW might have to do a Fantasy lobotomy the same way 2nd to 3rd edition was for Warhammer 40k.
Even with all the questions and uncertainties I giving Fantasy my first real try. Besides Dwarfs are the only chance I have at playing Squats.
What advice would you give 40k player making the move to Fantasy? Should GW make Fantasy more "kid friendly" ? Are you going to give the new edition a try? As always visit TastyTaste at bloodofkittens.com
June 24, 2010
Posted by: Grey_Death
After some marathon painting sessions, the last of which I pulled an all nighter, the first squad of terminators are finished for my Angels Sanguine.
Scenarios 103 - Hold the Line
Remember, Flames of War is all about the objectives. You take them, you win. Let me repeat this, you take them, you win. Know the scenario, win the game. This time, lets look at Hold the Line.
Posted by Revenant at 6/24/2010
If you’re a fantasy player and haven't been living under a rock, you should know that 8th edition is a big restart button on the fantasy rules. With the preview copies floating around stores across the world and the book going on sale in early July, you need to stay ahead of the pack.
Dust off the Tomes! Eighth Edition Fantasy Tactics #1
Dust off the Tomes! Eighth Edition Fantasy Tactics #1
by Reece Robbins
Reecius (Reece Robbins) here with some more interviews with our fellow wargamers. I was able to catch them for some 40K talk and get their input into what makes them such effective tournament players and what aspects of the hobby they enjoy best.
June 23, 2010
It has certainly been a busy three weeks since the first announcement of "The Great Storm Wardens Project" made it's way onto the blogosphere. John and Mike from Santa Cruz Warhammer had a vision, a vision of a cadre hobbyists/bloggers coming together to work on a collaborative army build that would be able to be turned into raising money for a charity.
Hot off the presses, Games Workshop has released the long rumored Codex Daemonhunters and Witchhunters as PDFs on their website. More here:
The BoLS video battlereports continue. This week we have a special treat. Minus67 takes you through the 40k 5 round Alamo Grand Tournament. You guys get to be backseat drivers, and watch Minus67 take his Orks through the event, and get a great view of what a GT Circuit event is like. Check it out folks and tell us what you think!
Posted by Strangleweb at 6/23/2010
June 22, 2010
A model so potent it needs no introduction...
Jwolf here. The world has changed a lot since the last time I rated the armies (unless you are Necrons). Some armies have risen, others have fallen, and unsurprisingly some of the newer books have displaced older books in the top 50%. Without further preamble, here are my top 8 armies in the current environment of 40K.
June 21, 2010
Goatboy here again talking about some of the preparation my mind goes through whenever I start a game. These are the little tricks and thoughts I do before the game to try and plan for whenever the game starts.