Sunday, November 7, 2010

Wargames Gallery 11-7-10

pic submitted by ithmaril

Check it - +1 Internets for a Star Phantoms army!
Scout caption contest in 3,2,1 GO!

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Book Review: Sword of Justice

Spanky H. back again with a review of the first Warhammer heroes novel, "Sword of Justice," which follows the exploits of Ludwig Schwarzhelm's epic beard.

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Warmachine Roundup: 11-7-10


Another week and three new kits unveiled by Privateer.  Lets take a look.

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40K NEWS: Dark Eldar are Out!


We've been talking about them for months, but this weekend is the big event!  The Dark Eldar are on store shelves NOW!

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Jumping the WFB Ship


After my last article I did some research. In order to get over my slump with 8th I've decided to pick up....

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Saturday, November 6, 2010

Wargames Gallery 11-6-10



"By the power of Menoth...oh this is still gonna hurt..."

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Outside The Box 11-6-10


Hello everyone, this is Falk from the Tabletop Fix. After I got into the BoLS Alliance, Bigred asked me if I would like to write a weekly news round-up for the systems not covered on a regular basis. Well, here we are with our first week's offers for all you wargamers looking around for something a little different. To see all I'm talking about just click the links!

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Editorial: That Guy - Evil Twin Edition

A guest column by BoLS Lounge Mod, Duke

So, in my last article I talked about "that guy." Today I wanted to go a little more into the idea of what "that guy," is like. In this post I will be covering the negative evil twin version of "that guy." which is not to be confused with his noble and generally good willed counterpart also known as good twin "that guy."

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40K: Forgeworld Eldar Hornet & More

A bunch of new goodies from Forgeworld, starting off with the first new Eldar vehicle we've seen in a bit.  Check out the new Eldar Hornet and more after the jump:

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Friday, November 5, 2010

Wargames Gallery 11-5-10


Is it just me or are the Broodlord and that Tervigon Laughing at something?
You guys figure out what's so funny.

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Warhammer Fantasy: Magnetizing Your Bases


Magnetizing your bases is mandatory to me for any Warhammer  Fantasy player, so here's a How-To in doing so.

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Goatboy's Army List - ThunderPunch!



Its list time and this week here is my latest marine recipe. BigRed has been playing with a variant and I think it has some merit. Give it a shot if you want to play something a bit more aggressive that works well with those players who like to set it at "11".

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40K: EDITORIAL - The Evolution of Feel No Pain

he also feels no pain
A guest editorial by Old School Terminator

Feel No Pain has been a big topic in the Blogosphere the last couple days so I wanted to really dig into its humble origins, and where it says about the future of the game.

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Thursday, November 4, 2010

Wargames Gallery 11-4-10

Pic submitted by John Poniske

The first out of the webway-gate!
I expect more DE pics from you all in the days ahead, so get painting!

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40K Book Review: Sabbat Worlds

Sabbat World’s Review - Ed. Dan Abnett, 2011
The best and worst of Black Library fiction, brought to you by Justin Hill

Just in case you didn’t know, Dan Abnett was diagnosed with late onset epilepsy last year, messing with his Black Library schedule of war and slaughter. Luckily for us, Black Library have put together an anthology of work dedicated to Abnett’s Sabbat World’s Crusade, from the authors in the Black Library stable that Abnett admires the most.

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FoW Army Selection: Motivation and Training Ratings Explained



Hello FoWarriors; today's article will address what seems like a trivial subject, but can have complex implications: motivation and training ratings.


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40k Lore: Thorianism


Virtually everyone here knows at least the basics of Inquisitorial factionalism; radicalism vs. puritanism.  And most of us also know the major sub-factions within these broad categories.  However, even these philosophies are themselves divided, and nowhere is this more clear than it appears in the Thorians.

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40K: Space Marine Vindicator Tactica





Fritz here, bringing the vindication back to the Vindicator…

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Wednesday, November 3, 2010

Wargames Gallery 11-3-10



Now that's a tongue!
Caption contest - GO!

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Goatboy - I got a Fever - And I need more Webway Portals




Goatboy here again wanting to throw down some hobby love with my take on the webway portal. I saw the one listed from GW - and thought - Hey that looks like a Vortex grenade. So instead of buying one I thought heck I can make a cool looking one myself.



I went with red as the basis on mine as I really like red and it should have some matching in my army as my plan is to use small bits of red to define units throughout the force. I wanted to go with the idea that this portal rises from the ground, pulling in pieces of the earth into its hungry maw as it awaits the Dark Eldar to emerge out of it.

Besides the Webway Portal I planned on building and creating some Grotesques for my future army. I really liked how crazy the new Rat Ogres from the Isle of Blood looked and decided to take the ones I originally bought as Obliterator bases and made them my own mountain of tortured flesh. I have two more I made with the spike arm being converted into a liquifer gun and the other monster with spikes coming off its armor. I figured they represent the size needed as well as the idea that they are tortured creatures of whatever mad design their creator had. Heck I like the models a lot and the temptation to run the special character that gives them Toughness 6 is pretty tempting.



I went with a light flesh to make them seem like the Dark Eldar counterparts I plan on painting. I found a cool reference photo, an when I get a chance to get my greasy mits on some Wyches you will see what I have come up with. Hopefully I can do it justice as I feel it will look super creepy.

~Editor's note, you should also check out these fantastic converted Grotesques in the Lounge.

If anyone is interested in having me make some webway portals shoot me an email to GoatboyBOLS@gmail.com. The cost runs at $10.00 for the model and paint job for those interested.  So who else is already working on conversions for some of the Dark Eldar units with no models so far?
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Hordes; Forces of Hordes- Legion of Everblight Review


The Legion of Everblight book is finally on store shelves.  We've got a great look inside.
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40K BATTLE REPORT: Hivefleet Chupacabra vs Soul Drinkers (Video)


Hi everybody.

The BoLS video battlereports continue. This week we bring you Aventine's flaming orange Hivefleet Chupacabra attempting to devour a Soul Drinkers (Blood Angels) force under the command of Darkwynn. Will the Great Devourer overcome the Emperor's Finest, or be consumed themselves?
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40K Editorial: An Argument for Kill Points


Hello again boys and girls, Unicorns and children of all ages; Brent here, and today it almost seems like I'm picking a fight.  Mind you, I'm not trying... but c'mon!  I can see the reaction to this one a mile away.

Because I think Kill Points are a huge improvement to Victory Points.

(Doh!  I forgot to highlight the topic sentence: failing to do so could result in another 'What's the Point?' comment.  Let's do that again...)

I think Kill Points are a huge improvement to Victory Points.

There.  Fight picked and I'm so out of here.

Okay, it's never that easy.  Let me say up front that, as always, I value your comments.  How would I know what to think if you don't tell me?

I'm being serious.  I steal all my best ideas.


Let's get started.

To bulk this article out some, let's chat history.  We are all of us used to 5th Edition so some of the monumental changes are old hat, but for those of you around back then, remember what it was like waiting for the new system to drop?  On everyone's mind was the rumors of 1) True Line of Sight, 2) the Run move, 3) improved vehicles, 4) the revision to close assault, 5) the change to Rending - and all that is just off the top of my head.

What I don't remember is much discussion of the changing battle missions; maybe it wasn't included in the pre-release rumors.  That said, I have a vivid recollection of me and the locals crowded around the preview copy of the Big Black Book processing the change to the basic missions.

Three times three is nine, right?  Three objectives, three setups... it's anarchy!  In 4th, there was a main chart and some secondaries, but for some reason everyone assumed Pitched Battle was the legitimate way to play.  So after processing that paradigm shakeup, someone said, "What the heck are Kill Points?"

Frankly, I think the change is as fundamentally significant as any of the others I mentioned, and maybe more than most.  Yet it has become almost fashionable to gripe about it.

Yup, I was going to use another word, but I guess I have to settle for 'gripe.'

The competitive crowd resent Kill Points as a dumb, watered down rubric for scoring a game.  "Victory Points," they will argue, "measure the actual worth of what each side has destroyed, presenting a more accurate picture of who won."

Is that about right?

Here's another:  "My army is penalized for having lots of units."  This is usually the dude who's playing a trimmed-to-the-bone Mech Guard army while occasionally pointing out his army is fluffy 'cause, "...the Imperial Guard are supposed to have a lot of tanks!"

Don't feed me a line, brother: club your baby seals and stand proud.  You get a cheap, effective tank in your army.  Just don't gripe when it gives up a Kill Point.  That's a small price to pay.

Yes, there I go again using 'gripe' when another word just works better.

Here's the thing, Kill Points are now the rule.  I wonder how many people have a hard time accepting change they don't like.  What exactly am I implying?  I'm glad you asked but let's save something for a future rant editorial.  I'll need to do my homework before tackling the big dogs.


Here's my We Need a List list.  Yup, you could have skipped ahead.
  1. Kill Points are easy to calculate
  2. Kill Points balance differing army types
  3. Kill Points are a simple complexity
One:  Kill Points are easy to calculate.

This is the anti-Victory Points argument, because the bottom line is I'm not sure you know how to add.

This isn't much of a point in a friendly game with your buddies, where you can reach across the table and snatch the chicken-scratch out of his hand and recalculate his bad math.  In a tournament setting, I imagine it's rude to say, "Listen, you repeatedly confused the most basic rules and your grasp of the language seems lacking, so I'm pretty sure the education system has failed you.  Care to use my calculator?"

The last time I said that, my opponent docked my sportsmanship.

Look folks, while I'm sure you're not dumb, somebody is bringing down the bell curve.  Keep in mind, there have been several tournaments lately where the lists weren't calculated properly - and that the dude had time to prepare, right?


Two:  Kill Points balance differing army types.

Let's start this way: the two primary tournament armies at the moment are Mech Guard and Razor-Wolves, and both give up a ton of Kill Points.  While that's almost an argument in its own right, since these builds are so obviously not hurting, you have to consider what they have in common.

Multiple Small Units, or MSU, is the philosophy of optimization through points-efficiency... and it's in the term: these builds by their nature outnumber most armies unit to unit.  

It should be noted the proponents of this system are those screaming the loudest about Kill Points.  Funny that!

Certain Codexes lend themselves to MSU builds while others most certainly don't.  The Eldar, for example, aren't going to match the inexpensive Mech of any of the Space Marines.  What they can do, however, is play a strategy of points denial, attacking the easy Kill Points of the MSU-build while carefully hoarding their more limited numbers.

If you're playing an army which can't match the numbers of other, newer Codexes, it may not be a bad strategy to play for fewer Kill Points and win through a minimalist approach.  That sometimes means your army is practically destroyed but you've taken more KP's from your opponent, and it's that kind of mismatch win that has some folks howling!

Couldn't that represent the battlefield sacrifice of an army group to win a larger aim?  It's futile to try and explain everything in terms of the miniatures.


Three:  Kill Points are a simple complexity.

This one might be hard to swallow if you begin with the assumption the games developers at GW use a Ouija Board to develop their ruleset.

It's playing the game in a different way, and one I alluded to in the above example.

It's the difference between a straight fight and a smart one; it allows different 'dexes to play to their strengths in a manner Victory Points don't encourage.

There was a reason Victory Points were replaced by Kill Points, after all, and it was to do more than simplify scoring.  

By forcing armies to kill entire units to claim the full value, it changed the entire landscape of 40K.  Armies are more mobile, less static.  The Gunline of editions past has been replaced with something - several somethings - better.  We've given up Checkers and started playing something closer to Chess.

My contention is Kill Points were one of the influencing factors shaping this change, so be careful what you wish for!  If Victory Points become the primary and/or only condition for victory, you're begging for a more boring game.


So, do I believe all that or do I want to get you talking?  Feel free to shed some light on your favorite argument for or against Kill Points or Victory Points.  Which do you prefer?  Why?

Comments?  Thoughts?  Hugs and Gropings?
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Tuesday, November 2, 2010

Wargames Gallery 11-2-10

Pic submitted by Steven Oakes

Behold the 40K Wedding Cake - totally not kidding!
You all run with this one...

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40K Hobby: Da Death Skulls




by Eye0fHoruS

The great thing about Orks is the amount of creativeness you can have with conversions. You can use just about any vehicle and "make it Orky".

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NEWS: Rick Priestley Exits Stage Right

We have been hearing for over a week now that  Mr. Priestley and Games Workshop have parted ways.  Numerous sources have now confirmed this. 

Priestley was the original designer of Warhammer 40,000 Rogue Trader, authored two editions of Warhammer Fantasy, and parts way with the company after a tenure of 28 years.  He was most recently seen unveiling the new Warhammer Forge division of Games Workshop at Gamesday UK 2010.

This is an open thread to talk about the news.
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40K: Army Difficulty


No one likes being told that their army is easy to play or easy to master.  That's all subjective in the eyes of the beholder.  However, certain builds in any given army book can be easier to play than others.  There's no arguing around that other than the reasoning of target priority.  Pure shooty lists or pure CC lists will focus around which targets to get rid of first and that's pretty much all the skill that's needed.
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USA Readers: VOTE!!!



~And enjoy that nice ad from the fine state of Nebraska.

Politics is allowed in this ONE thread, but be VERY civil.  I will delete anything over the line with extreme prejudice.
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Monday, November 1, 2010

Wargames Gallery 11-1-10

Pic submitted by Matt Sabol

SiZe ReaLLy doEs MaTTa

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Team America 2011 and 2012 Qualification Systems Announced

Hello everyone, Spacecurves here with an announcement about Team America 40k.  
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Hordes Teaser : Krueger the Stormlord Theme List

Hey everybody, our friends at Privateer Press sent over this exclusive teaser of Krueger the Stormlord's tier list from the upcoming Circle Orboros book. Take a look:

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40K Deep Thought: How to do Justice to Chaos Marines?

So I don't think its a huge surprise that a LOT of folks are wishing for a lot more of something - anything when they flip through the CSM codex.  But in the big picture what exactly do we want?

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Goatboy's 40k Thoughts - Webway Portals and You!



Goatboy here again talking about Dark Eldar. The question I have today is are Webway Portals worth it? The reason why I am thinking about this as I feel the Webway portal might be a strong theme to utilize in the new Dark Eldar army. Lets look at the pros and cons of this option and then go into how we can utilize it.

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Editor & Publisher: Larry Vela (Bigred)

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