It also includes necessary information to play both forces at any time period from the Fourth Succession War (3029-3031) through the Word of Blake Jihad (starting in 3067) and complete unit profiles for McKinnon’s Raiders (affiliated with the Federated Suns/Commonwealth) and Sorenson’s Sabres (Draconis Combine). Since each force is a company strong, the book gives pilot profiles for each pilot in both forces, including a blurb on their personal ‘Mech in the campaign-as-presented; the record sheets for these ‘Mechs and several variants of each appear in the second half of the book. Sandwiched between the pilot profiles and the campaign rules section is a brief technical readout giving all the experimental equipment appearing in the book, from prototype Medium Pulse Lasers to Double Strength Heat Sinks; this is equipment fitted to the ‘Mechs of each command in the mid-3040s, when they were still in development and not ready for widespread (ie, mass-produced and relatively bug-free) deployment. As such, you have a variable listing for certain values, like the MPL-P’s 4+1D6 heat point rating.
Like most BT products these days, much of the “artwork” are posed pictures of actual, painted-and-based models. The pilot profiles have portraits of each pilot, and these are rendered beautifully in full color. The volume of material for the fluff-monkey out there is pretty outstanding; by way of example, each company has the portrait of pilots in one of three uniforms: the in-cockpit MechWarrior’s cooling vest, the appropriate faction field uniform, and the faction dress uniform. It’s consistent and attractively presented.