Today we take a peak behind the curtain into the development of The Lord Inquisitor movie as well as an interview with its author, Aaron Dembski-Bowden.
Some of you may be wondering what is The Lord Inquisitor?
Lordi (as it is affectionately known in short hand) is a fan made CG movie that was conceived by Erasmus Brosdau a few years back as his own personal project. It follows the exploits of Inquisitor Torquemada Coteaz and his retinue as they foil an insidious Chaos plot with a little help from the Grey Knights. Since then it continued to grow until he released the very first teaser trailer a year ago. The end result exceeded everyone's expectations and made the 40k fan base rabid for more news on the progress of the movie.
You may remember him as the author of The First Heretic, The Emperor's Gift, Helsreach, and the Night Lords Trilogy. Yeah, that Aaron Dembski-Bowden. The Lordi team recently got him to sit down and talk about his involvement on the project:
What first attracted you to the project and how did you become involved?
Like pretty much everyone in the world, I saw the trailer when it came out of nowhere, and it just destroyed me. The detail in it; the obvious passion for the lore... I was freaking out. I didn't dare comment, because I was fairly sure it was doomed. No one person was going to finish a movie like that. It felt like I was looking at something along the lines of Half-Life 3: it'd be amazing if it ever came out, but it was too big a deal, too much effort, and we'd never see it make it out into the light of day.
That changed when Erasmus started recruiting likeminded souls onto the team. The morning I saw the recruitment drive, I was checking my mail in bed on my iPad, still lying down, barely even awake. I typed my email to him right there, asking (read: begging) to help or do anything (even make the tea...) on the project.
I didn't demand to write it. That's just luck.
What's different about writing for The Lord Inquisitor compared to your other projects and normal writing process?
Scripting is a different beast to prose, but that's not much of an issue, because I did a lot of screenwriting on my writing degree, and a good idea is a good idea (same with bad ideas...) no matter how you write it down on the page. The main issue we're all having is essentially time.
Since this is all done in our spare time, it's a struggle to keep pace, sometimes. It takes me almost a year to write a novel, which is pretty slow for professional novelists in the grand scheme of things, but there's been a recent phase of getting everything moving forward in the last few months. Different iterations of the script; adding resources, and so on.
To tell you the truth, I did the first draft of the script without even really talking to Erasmus, and it was a disaster. Imagine 40 minutes of fairly plain, direct battlefield stuff. I'd never make a novel that bland and combatty (that's not a word, but shut up) but I was running under the assumption that's what we needed to aim for here. I hated it, but sent it to Erasmus anyway. He hated it, and sent it back. That's when we first talked.
Since then, everything's been awesome. It changed my entire outlook on the project.
You can find the rest of the interview on The Lord Inquisitor's Facebook page here.
If you are interested in supporting the movie be sure to Like them on Facebook and visit the official Lord Inquisitor page for news and exclusive content which is updated frequently.
What are you most excited to see brought to life from the 40k universe? I for one am hoping to see some traitor marines with a little more character to them then what we saw in Ultramarines.
Tyler is a life long painter and hobbyist and took home his first Golden Demon award at the 2012 Chicago Games Day. More of his work and commission information can be found at his blog, Mengel Miniatures.