FFG rolls out organized play support for their hottest STAR WARS game – X-Wing. Grab em today!
Here’s the word from FFG’s Dev team:
“The latest FAQ addresses a number of rules questions presented by the faction’s many devious tricks and traps. It also introduces a couple of subtle — but significant — rules changes. These changes have been rigorously playtested and analyzed, and they represent a small, important rebalancing of two key game mechanics.
The first is a change to huge ship weapons. When a huge ship is attacking with its primary weapon at Range “3” and beyond, the defender will now roll a single bonus defense die instead of two extra dice at Range “4” and three extra dice at Range “5.” Huge ships were having difficulty handling the overwhelming numbers of three-agility targets they were facing, and this improvement to their primary weapons gives them the firepower they need to bring down their more elusive enemies.
The second change moves Decloaking to a different timing window — pushing it forward to the start of the Activation phase. This serves two functions: it clears up a number of problematic interactions with the “when you reveal your dial” timing window, and it tempers the extreme positional advantage of high pilot skill ships with access to Cloak tokens. Overall, this change helps bring the TIE phantom to parity with other ships without taking away what makes it special.”
and Organized Play updates:
“Finally, the tournament rules have received a number of minor tweaks. Players may now use Debris Cloud tokens in tournament play, and the Escalation format has been slightly revised as players are now required to field at least two ships in their opening 60-point squads. This is to help curtail the dominance of highly defensive single-ship lists in the opening round.”
Let the X-Wing tourneys begin!
Dad, Gamer, Publisher. All games all the time since junior-high. I should go outside more...