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X-Wing Wave 7 Unveiled!

4 Minute Read
Apr 21 2015
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FFG is showing off all the pretty pictures and details of the latest wave to expand mega-hit X-Wing.

The latest Wave 7 includes 4 ships covering all three factions and looks to have an emphasis on bombs, an interesting twist.  Here’s the word from FFG:

 

“The game’s explosive seventh wave introduces new starships to each of the game’s three factions, including two for the Scum and Villainy faction and one each for the Rebels and Imperials.

  • Hound’s Tooth Expansion Pack
  • Kihraxz Fighter Expansion Pack
  • K-wing Expansion Pack
  • TIE Punisher Expansion Pack

 

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Hound’s Tooth Expansion Pack

A modified YV-666 light freighter, Hound’s Tooth was the signature vessel of one of the galaxy’s most notorious bounty hunters and slavers, the fearsome Trandoshan Bossk.

The Hound’s Tooth Expansion Pack brings this infamous freighter to life as a towering, large-base miniature starship for the Scum and Villainy faction, rendered at the game’s standard 1/270 scale.

Naturally, as a skilled bounty hunter, Bossk ensured that there was plenty more to the Hound’s Tooth than first met the eye, and the Hound’s Tooth Expansion Pack also comes with four YV-666 ship cards and thirteen upgrades, including the Hound’s Tooth Title, which allows your YV-666 pilot to survive imminent destruction by escaping aboard the Nashtah Pup, a unique Z-95 Headhunter. The Hound’s Tooth Expansion Pack also comes with a ship card for the Nashtah Pup, though to fly it, you’ll need the miniature starship from the Most Wanted Expansion Pack or Z-95 Headhunter Expansion Pack.

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The rules for deploying the Nashtah Pup are covered in the expansion’s rulesheet, which also introduces a new mission, Hunting the Hunter.

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Kihraxz Fighter Expansion Pack

The Kihraxz assault fighter was developed specifically for the Black Sun crime syndicate, whose highly paid ace pilots demanded a nimble, powerful ship to match their skills.

Modeled after Incom’s popular X-wing starfighter, the versatile Kihraxz arrives to X-Wing as a well-rounded, small-base, Scum and Villainy starship with three attack, two agility, four hull, and one shield. You gain one of these miniature starfighters in the Kihraxz Fighter Expansion Pack, carefully pre-painted and sculpted at the game’s standard 1/270 scale.

Additionally, the Kihraxz Fighter Expansion Pack comes with four ship cards, five upgrades, a maneuver dial, and all the tokens you need to fly this fighter into any battle in which the galaxy’s Scum have a vested interest.

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K-wing Expansion Pack

A heavily armed bomber that could double as an escort or reconnaissance vessel, the Rebellion’s K-wing was frequently flown on strafing runs against planetary targets and slow-moving capital ships.

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In X-Wing, as in Star Wars lore, the K-wing’s surprising acceleration, heavy armor plating, and devastating ordnance make it an outstanding ship for hit-and-run operations. One of the game’s most durable small-base fighters, the K-wing features four shields and five hull, along with a primary turret weapon with an attack value of “2.” On top of this, the ship comes with the new SLAM action, which allows it to race across the battlefield and deploy its bombs at an unprecedented speed.

In addition to its pre-painted K-wing miniature, sculpted at 1/270 scale, the K-wing Expansion Pack comes with four ship cards and nine upgrades that feature a massive armament of new missiles, bombs, and torpedoes, as well the Extra Munitions upgrade, which dramatically improves the efficiency of your ordnance.

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TIE Punisher Expansion Pack

A beefier version of the TIE bomber, the TIE punisher built upon that starfighter’s success by adding shielding, a second bomb chute, and three additional ordnance pods, each equipped with a twin ion engine.

In addition to its miniature TIE punisher, the TIE Punisher Expansion Pack provides Imperial players with four ship cards and a punishing array of nine explosive upgrades, with which you can obliterate your enemies.

Like the K-wing Expansion Pack, the TIE Punisher Expansion Pack comes with the Extra Munitions upgrade, allowing you to make the most of your TIE punisher’s two torpedo slots, two missile slots, and two bomb slots. Even though you’re not likely to utilize all these slots, they offer you a tremendous measure of flexibility as you look for the ordnance that’s likely to best suit your squad.

Not only can it carry a slightly larger payload than the TIE bomber, the TIE punisher invites Imperial players to perfect their bombing skills by taking advantage of both its innate boost action and its ability to equip a system upgrade like Advanced Sensors. With Advanced Sensors, the TIE punisher can boost into position to drop a bomb right in front of an enemy fighter, and then it can immediately perform its maneuver to fly away.”

 

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All these ships are scheduled for arrival in Q2 2015.

Yikes – look at how large the TIE Punisher’s 3-template clustermine set is and then read the wording on the clustermine card:

“When a ship’s base or maneuver template overlaps a cluster mine token, that token detonates.”

Also, Bossk’s “escape capsule Z-95 is pretty cool!

Which one is your favorite?

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Author: Larry Vela
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