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Dropzone Commander Battle Report – New Infantry Showcase

3 Minute Read
Jun 18 2015

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With the addition of new infantry we take to the field once more; join us for a field test of the latest units in Dropzone Commander!

 

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The Armies:

Gladii Argenti

Post-Human Republic – 1,500

Hand of the Sphere

COMMAND – Zeus Type-2 with PHR War Councillor (CV3)

                        Odin Type-2

            -Neptune Medium Dropship

Battle Pantheon

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STANDARD – 2x Ares Type-1

            -Neptune Medium Dropship

STANDARD – 2x Phobos Type-1

Immortals Phalanx

TROOPS – 2x Immortals

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            -Juno IFV A1

TROOPS – 2x Immortals

            -Juno IFV A1

            -Sharing Neptune Medium Dropship

Immortals Phalanx

TROOPS – 2x Immortals

            -Triton A1 with Twin Stealth Missile Battery

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TROOPS – 2x Immortals AM Rifle Team

            -Triton A1 with Twin Stealth Missile Battery

SUPPORT – Helios Squad

            -Neptune Medium Dropship

Pegasus Group

SCOUT – 4x Mercury Drone

            -2x Triton A2 with Twin Stealth Missile Battery and Skyhammer Missiles

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EXOTIC – 2x Sirens

            -Triton A1 with Twin Stealth Missile Battery

PHR Air Wing

AIR – Athena Air Superiority Fighter

 

UCM Fleet Marine Security Force TF-109

United Colonies of Mankind – 1,500


UCM Field Command

COMMAND – Kodiak ACV with Colonial Captain (CV4)

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SUPPORT – 2x Longbow Howitzer

            -2x Raven-B Light Dropship with Missile Pods

Colonial Armor Corps

STANDARD – 6x Sabre MBT

STANDARD – 3x Rapier AA Tank

            -Sharing Albatross Heavy Dropship

Colonial Legionnaire Corps

TROOPS – 3x Colonial Legionnaires

            -Bear APC

TROOPS – 2x Legionnaire Mortar Team

            -Bear APC

            -Sharing Condor Medium Dropship

Colonial Legionnaire Corps

TROOPS – 2x Colonial Legionnaires

            -Raven-A Light Dropship

TROOPS – 2x Colonial Legionnaires

            -Raven-A Light Dropship

SUPPORT – 3x Rapier AA Tank

            -Condor Medium Dropship

UCM Expeditionary Group

SCOUT – 6x Wolverine LAV Type-A

Colonial Fleet Air Wing

AIR – Archangel

AIR – Archangel

After Action Review

The new infantry have added a very colorful splash to Dropzone Commander. There was a conscious effort between us to defeat our counterpart, and each had the tools to make it happen. They also provided invaluable Forward Air Observers, fitting the role much better than the rest of our infantry, which our normally too busy with other tasks to stand still!

The Mercury Drones once again proved their place in the list by slipping in and taking the winning Focal Point at the last moment. My fire against the Wolverines there was purely incidental, but it ended up tipping the tide in my favor and bringing a super close game down on the PHR side of victory. Those things are just so blasted useful for their points cost.

Though we both got them wiped out, the new infantry played an integral role to our battle plans before they went. Whereas infantry normally feel like they’re simply hanging out for Objectives and to score Focal Points, this game really made them stand out as their own force on the tabletop. I’m just glad I kept his mortars too busy for them to start testing my armor with their Shape Charge rounds!

Tell us about it people; what do you think of the new infantry?

For a healthy dose of gaming insanity, visit us at Enter the Maelstrom.

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Author: Randall Madden
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