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Tactica: Khorne Daemonkin – Part 3 – Dominate The Maelstrom

4 Minute Read
Jun 4 2015
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Welcome back for the third instalment of Tactica: Khorne Daemonkin! Grab your Chainaxe and let’s GO!

 

Brought to you by Blog for the Blood God

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In this instalment I will be sharing an army list and its associated tactics, The list is called….

Dominate the Maelstrom

This list is designed for Maelstrom of War games, I have played quite a few since the codex was released and I am yet to lose a single game.

The goal of this tactic is to generate as many Victory Points as possible as fast as possible, I mean after all that is the primary objective in Maelstrom of War!

When writing your army list and selecting units keep in mind the following guidlines:

  1. Use the Combined Arms Detachment, I know many of the formations available in this book are very strong but for this tactic to work having Objective Secured from the Combined Arms Detachment is crucial, This list bring maximum deep striking troops and with Objective secured you can drop in near enemy objectives and snatch them right out of under their feet!
  2. MSU is the way to win, in your Combined Arms Detachment make sure you bring as many units of 8 Bloodletters as you can and as many units of 5 Flesh Hounds as you can. This will obviously be impacted by your points limit but you can get 6 x 8 Bloodletters and 3 x 5 hounds for only 640 points. Take multiple Combined Arms Detachments if you can. Units of 1 spawn are also fantastic for MSU as well as cultists and bikes. The reason you want MSU is it will overload your opponent with targets, give you control of the table, maximise the potential Blood Tithe Points you can generate and minimise your losses, once you explain to your opponent that killing your units helps you he will become hesitant to wipe out units completely, and thanks to almost all of Khorne Daemonkin being fearless you will have a tonne of 1 man units with Objective Secured running around earning you VPs!
  3.  Minimal to no upgrades! Instead of spending points on upgrades focus on increased body count, this is a horde list at heart and its strength is in its numbers
  4. Bring at least 1 Bloodthirster of Insensate Rage, these guys are the ultimate fire Magnet and will keep the focus off of your squishy hordes. Not to mention the sheer carnage he can inflict if your opponent does allow you to make an assault
  5. Do not forget the “Triple Threat” tactic  from part 1 of this series, no competitive Khorne Daemonkin army should be without it.
  6. Remember the Hounds, this list also works well in conjunction with the release the hounds tactic from part 2 of this series

So how does the “Dominate the Maelstrom” tactic work? Quite simply, when placing objective markers at the start of the game attempt to spread them out as far as possible this will play to your strength that is table control.  Then deploy your Hounds up front to use their scout moves to push towards enemy objectives, have a couple of units of infantry (Cultists, spawn or Bloodletters) sitting on your back field objectives and keep the majority of your Bloodletters in deep strike reserve, if done right you should get 4 or 5 units of Bloodletters every turn by combining the Blood Tithe and units arriving from reserve, since all of these units will have Objective Secured you can drop in near an objective then make a run move so you are within 3″ and claim the victory point for your own.

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I have intentionally left the instruments and banners off of the bloodletters as in an ideal world we do NOT want all of the units dropped in on turn two, you want at least one in reserve at all times so that if you draw an objective later in the game you will have units in reserve ready to drop in wherever needed, if they arrive too early you will have to run!

Khorne Daemonkin is unique as a horde army thanks to its cheap fearless infantry and its ability to deep strike almost everything giving you ultimate flexibilty and board control. This will make tactical objectives like Domination, ascension and secure objective much easier to achieve as you can respond to the cards you draw immediately it also makes hold the line and behind enemy lines easier to achieve as your flexibility allows you to drop units where needed….

Here is an example list for Dominate the Maelstrom…

Combined Arms Detachment 1

HQ

135 – chaos Lord, Khor’Lath the Axe of Ruin

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TROOPS

85 – 8 Bloodletters, bloodreaper

85 – 8 Bloodletters, bloodreaper

85 – 8 Bloodletters, bloodreaper

85 – 8 Bloodletters, bloodreaper

85 – 8 Bloodletters, bloodreaper

FAST ATTACK

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32 – 1 Chaos Spawn

32 – 1 Chaos Spawn

32 – 1 Chaos Spawn

 

Combined Arms Detachment 2

HQ

275 – Bloodthirster of Insensate Rage

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TROOPS

85 – 8 Bloodletters, bloodreaper

85 – 8 Bloodletters, bloodreaper

85 – 8 Bloodletters, bloodreaper

85 – 8 Bloodletters, bloodreaper

85 – 8 Bloodletters, bloodreaper

FAST ATTACK

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32 – 1 Chaos Spawn

32 – 1 Chaos Spawn

32 – 1 Chaos Spawn

Gore Pack

111 – 3 Chaos Bikes, 2 melta guns, combi melta and melta bombs on champion

111 –  3 Chaos Bikes, 2 melta guns, combi melta and melta bombs on champion

80 – 5 Flesh hounds

80 – 5 Flesh hounds

80 – 5 Flesh hounds

80 – 5 Flesh hounds

1999 points

Thanks again for tuning in! Make sure you keep your eyes peeled for the next instalment of Tactica: Khorne Daemonkin! and while you are at it head over to Blog for the Blood God, give me a like, and join in on the other great content! Everything from Battle Reports to Hobby Tutorials, Rules discussions and tactics to Animated movies and 40k based comedy (wanna see step by step how to build your own Khorne Daemonworld table?)

Thank you all for your time!

Dae’vros The Gorehound

Signing out!

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Author: Dean Sinnbeck
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