40K TRANSLATED – Tau Burning Dawn Formation Rules



Checkout a translation of what may be the only new Tau content we’re getting: Tau Burning Dawn special rules! Get in here.

Via Mauler (blog comment-er extraordinaire)  10-21-2015

There is also this translation that was listed by Mauler for the Burning Dawn
**Rough** translations of the Burning Dawn SRs:

Infiltration Cadre:

Master of Beckoning: Once per game Aun’Do can use Invocation to choose two elemental powers instead of one.
Infiltration Cadre: All units in this Formation have the Scout USR. Units that already have the Scout USR gain Infiltrate instead.

Tireless Hunter (Piranha):
+1BS (BS4)
Supporting Fire (Gun Drones only)

Pathfinder Team Aurora:

Relentless (Shas’ui Starshroud only) – ((only really benefits firing the markerlight while moving?))
FNP? (Shas’ui Starshroud only)
Bonding Knife Ritual? (mentions ICs so may not be)
Supporting Fire

pic-44994-popup (1)

Stealth Team Shadows Flood(?)
Precision Shots
Same Bonding Knife Ritual(?) as above
Supporting Fire


Exemplar of the Selfless Cause
Invocation Of The Elements

Homing Beacon
Hover Drone (not slowed by terrain when moving & charging, may move over intervening models and terrain but may not end movement upon either and automatically passes dangerous terrain tests).

I see the Markerlight rules for ignoring cover still has a cost of 2 tokens which, even as a Tau player, makes me a sad panda – the old 1 token removes 1 point of cover save was far more reasonable. 🙁


So from this we can see that the Cadre is a little spicy and maybe able to get the jump on some flanks to support Ghost keel or stealth elements flanking enemy lines. The ignore cover save for Markerlights looks to be staying the same which would expected if the new codex is just reprint of the old 6th Edition one.

Tau Weekly Roundup

May the path ahead be lit by the glow of a pulse rifle!


  • Kyle Sears

    Am I the only one who was actually worried about a new codex making Tau OP. As a Tau player I think there the current book is quite good and simply limited on options, which seems to be what the new changes are bringing.

    • ZeeLobby

      If by additional options you mean buying new models, then yes. If you mean making options you’d originally never take (vespid, tau, fliers, etc.) viable, then no. That is the most disappointing thing about basically keeping the 6th edition codex…

    • benn grimm

      I quite like the book as it is, I’m just somewhat perplexed by gws ever changing design-philosophy.

      • Red_Five_Standing_By

        They tried streamlined rules, no one liked it.

        They gave formations, people loved it.

        They updated books after 2 years, no one liked it.

        They are now giving you a way to not buy a new codex and instead buy a campaign book to get all your rules updates.

        • ZeeLobby

          My experience with people’s “love” of formations is only if it makes units OP. I’m not really sure what other purpose they serve. I guess some add character to the units, but it’s very few-far between.

          • Red_Five_Standing_By

            Since GW is removing FOC changing units (like Belial), Formations are a good fill in for allowing people to run themed armies (Raven Wing, Death Wing, etc.).

            It also allows you to run armies that could never be taken otherwise (like AM’s Steel Host (i.e. all tank brigade) or the Endless Swarm for Nids).

            Some formations are OP. It is something GW is going to have to work on.

          • Markus Beckers

            No. Lots of my friends like the formations, because they allow to field some models which would get dusty in a drawer otherwise.
            It’s a great thing to field a different kind of army every other match.

          • benn grimm

            I never get this argument; the only thing stopping your friends using the models they have is themselves. It is ok to field stuff which isn’t cheesy and/or broken y’know…

          • Shawn

            Not necessarily OP, but make the army more viable too. I’ll admit I may not be the greatest player, nor a master at creating cheesy deathstars (I try and shy away from that, as I want to stick to one army). But, for the first time, since I started playing Space Marines, the formations give me a little something extra against some of that uber-cheese. I finally beat Tau non-sense in a game and I came close to beating the Necron decurion playing a maelstrom mission. I don’t care if I lose a game, but at the same time, I like to have a chance to win.

        • benn grimm

          Which would be fine if they stuck to it. Or ever stuck to anything. But a nerfed Ork codex, buffed Eldar codex and unchanged Tau codex, really (imo) have no place in the same game with each other. Your mileage may vary of course but I’m sure you get what i’m saying.

          • Red_Five_Standing_By

            I agree, I don’t care what format GW uses, so long as they are consistent across all books.

          • Christopher Fingerbang


          • Drpx

            5th fixed a lot of problems that had been in 4th; even if it introduced some new ones (but there always are new ones). Also gave non-deathstar assault armies a spot in the limelight before the gunblob took back over.

          • Red_Five_Standing_By

            5th edition was still plagued by its own problems.

          • Boltstein

            5th was awful. It blows my mind that people hold it up as a golden age.

          • Red_Five_Standing_By

            5th was ok but I agree, it was not this mythical gold standard people seem to be remembering.

          • Muninwing

            if you got rid of the wound allocation in 5th (i personally love the “closest model with LOS” rolls mechanic), the rules themselves were not the major problem.

            the issues in 5th were created more by the individual codexes, not the core.

          • benn grimm

            This. It had a solid core, everybody knew the rules, you didn’t need a hundred books and it was more popular, which meant better(read easier and less annoying) pick up games.

          • benn grimm

            Why was it awful? Care to back up your assertion?

          • Drpx

            Every edition is plagued by problems.

          • xNickBaranx

            The “streamlined” codex design philosophy was during 4th edition and included Dark Angels, Chaos Marines, and Eldar. People lost their minds and the idea was completely dropped after those 3 books.

          • Shawn

            I don’t mind campaign books, but I don’t think they need to be the size of a coffee-table book either, or an rpg’s player’s book. It gets to a point where there is too much fluff. It becomes a novel length narrative that’s not needed, or could be published elsewhere.
            I think a brief synopsis of the conflict raging on and a brief telling of special missions that occur and make all of it the size of a White Dwarf. The rules section could be 10-20 pages of data slates and brief character/unit bios, and 5-15 pages of new Altar of War missions to relfect battles/missions of the conflict. Priced at 20-30, as opposed to $75 USD, More people would buy the campaign books and maybe even buy more than one to have for their game collection.

            Also, in a fashion similar to Privateer Presses’ campaign books could work.
            Anyway, that’s my 2 cents on campaigns.

        • DeadlyYellow

          7th edition codex for same price as previous version that only contains new models to differentiate from previous; or companion with a campaign book that itself costs more than any current codex….

          Can’t imagine why people would be miffed about that.

          • Red_Five_Standing_By

            A campaign book that includes new fluff and rules for both marines and tau. If you play both marines and tau, or just like good fluff, then the book is better for you.

          • DeadlyYellow

            I find their fluff doesn’t really support their expense. Rule-wise well… Somehow I overlooked the most obvious fact about them having page leaks for their new models.

      • Shawn

        I think their ever changing design philosophy stems from the fact that they keep changing CEOs in an eternal struggle to promote extreme profit margins. However, they keep missing the mark.

        I think, perhaps, if they stuck with one CEO long term, and not just elect another board member, we’d get a stable design philosophy. Maybe then we’d get a more balanced game too. A game where tourneys wouldn’t be a cheese fest, to see who could out-cheese the other for those point-and-click wins.

      • Muninwing

        look at the stability of the design team.

        – changes in people
        – changes in management
        – changes in goals
        – changes in product
        – changes in design philosophy

        this is 90% about poor management, from the top down…
        – the old CEO was a loony, proud of his failure
        – the new one is putting in his time and staying the course (without an overarcing vision)
        – whoever is supposed to be in charge of the overall direction is either asleep, confused, or crazy
        – the design team is just putting their heads down and doing their assignments… without control or unification or consistency, since that’s not part of their job

        it’s really sad. but that’s why i’m so vocally critical of AoS — it’s a perfect symptom of their breakdown of management and their inability to accept responsibility for their actions.

        • benn grimm

          It is sad, but yeah, I think you’ve hit the nail on the head there.

    • CPENinja

      I just want my Tau to have something to do in the psyker phase. My friends play Eldar and Space Wolves – I want to be able to compete with them without feeling like I’m just “rolling dice for automatic victory.”

      I don’t need my Tau to be OP – I just want a good reason to use any/all units in the book.

      • Red_Five_Standing_By

        Tau don’t have psykers.

        • CPENinja

          Very well aware of that, but having an entire phase where my opponent basically gets to do whatever they wish and I get to sometimes maybe roll a die with a 1 in 6 chance of maybe probably not stopping them isn’t fun. I don’t need Tau psykers – I just need something that I can do during this phase to help or hinder my friend’s 22 warp point Eldar BS army.

          • Red_Five_Standing_By

            That’s just the way the game is built. Few armies can compete with Eldar in the psyker phase. Be glad you can throw any dice, honestly.

            But yes, it is unfair how some armies are immeasurably better in the psyker phase than others.

          • Drpx

            I still remember popping runes of warding on my friend’s power nid psyker list when he’d never seen it before.

          • GreekSauce

            Invest in sniper drones. My eyes have been opened to the glory of sniper drones. Kill those pesky psykers before they get a chance to do anything. 9 sniper drones at bs 5 with some marker light support will kill psykers. if they get within 24″ and you have an ethereal near by its 27 shots…

          • CPENinja

            I need to try them again – my last attempt at using them saw them get eaten by a warp vortex pie plate…

          • georgelabour

            Fight more imperial knight armies. It’ll save you hours of game time..

            One way or another. ^_^

          • CPENinja

            I made the mistake of buying a Stormsurge because it looked cool. Now I’m going to have a Suhpesse Wooolfe Knight and BS Eldar BSKnight to deal with as my friends claimed I ‘escalated’ things…

          • David Leimbach


          • Master Avoghai

            Hence wondering if the problem lies on the rules…

            I don’t call that “a friend”

      • Sutr

        Just letting you know that you chose the wrong army for that, heh.

  • erion

    Would you please stop perpetuating the nonsense that the codex isn’t going to be updated.

    • Red_Five_Standing_By

      The white dwarf said it wasn’t being updated. If you have the 6th edition codex, all you need is the new campaign book which includes new units and formations.

      The new codex coming out is the old codex plus the new units and formations.

      • Samuel Sanchez

        We already know that old units are getting new weapon options such as fire warriors. So it’s not just new models. I don’t think many people expected kroot and vespid to change much without new models and weapon options and/or a dedicated mini dex like harlequins received. That may still come at some point just not part of the tau codex release.

        • benn grimm

          Why? Warp spiders keep getting better, despite having models from the dark ages. Same for Eldrad, same for Guardians, same for Dark Reapers.

          I expect Vespids to not suck, I expect kroots to be made more interesting, I expect gw to use logic and consistency. And yes I am disappointed.

          • Crevab

            C’mon, you don’t really expect those do you? Hope and wish, maybe 🙁

          • georgelabour

            They are very consistent.

            In many of the core rule books going back to about 2nd edition they’ve constantly stated..

            “Hope is the first step on the road to dissapointment”.

            Also..not a GW hater but that was just to good to pass up.

          • David Leimbach

            Vespids army role is for handicapping yourself. They’re for playing people who are not good at the game, and even things out a bit.

    • Douglas Lang
      • erion

        This article CLEARLY states the codex IS being updated. It also says that any updates will be in the Kauyon Campaign book.

        2nd Paragraph, 1st Sentence:
        “This latest edition of Codex:Tau Empire compiles and updates the history and rules found in the previous (April 2013) edition of Codex: Tau Empire and adds a wealth of new materiel.”

        Compile. Update. Add New Material. Three distinct things.

        3rd Paragraph, 1st Sentence:
        “The new rules found in this edition of Codex: Tau Empire are also contained in War Zone Damocles: Kauyon.”

        At NO POINT does is say there are no changes to existing units. It simply says that the campaign book will have everything you need if you also have the 6th Edition Codex. There’s a really big difference between ‘no updates to existing units’ and ‘everything new is also in the campaign book. ‘ Additionally, we already know that both the Crisis Suit Commander and Fire Warriors are changing according to White Dwarf.

        • Douglas Lang

          Dude if I were you I’d prepare for disappointment.

          • erion

            If I’m wrong, I’m wrong, but we’ve already seen rules changes for existing units (Commander and Fire Warriors) in White Dwarf. So there will be updates in the codex for existing units. I’m NOT expecting a huge re-write of the entire book. But all of the doom and gloom are unwarranted when it’s already clear that updates will be included.

          • Douglas Lang

            Not wrong, just overly precise 😀 As far as I’m concerned I’m quite happy. Sure a few units are sub-par but I like more out the ‘dex than I dislike. Here’s hoping broadside rail guns get fixed.

          • Shawn

            How and/or why do rail guns need to be fixed?

          • Douglas Lang

            Vastly inferior to HYMPs and the same price… Str 8 just doesn’t cut it.

          • Muninwing

            “updated” versus “redone”

            the new editions of the codex will have the Ghostkeel and Stormsurge and the formations. but nothing else is necessarily getting a refresher.

        • Red_Five_Standing_By

          The fact that they are even saying you can use your 6th edition codex at all is testament to the fact that very little is changing.

          • erion

            You guys aren’t thinking this through thoroughly enough.

            It’s really a cunning plan to get everyone to run out and buy the Campaign Guide thinking only a small amount has changed, but then you find that the Campaign book is full of updated datasheets that refer back to a smattering of unchanged special rules spread throughout the 6th edition Codex, so you go buy a 7th edition Codex anyway.

        • OrkiePancakes

          So basically Im done playing 40k again for a while. I didnt want an OP codex, just some change. It gets boring playing the same things over and over again. Sure their were lots to play with in the codex, but honestly, it is just boring getting an update like this. The new fire warriors are very meh and don’t mesh well with the current dex, the limp D stormsurge is cool, but it is more anti infantry more than anything. The ghostkeel is cool and probably the best addition to bew units. The update to the battlesuits is great, but honestly, all this new stuff, only appeals to my collectors side. None of these says fun new things to play with, at least for me. I hope others can make this work, as I dont want to see Tau disappear again for the next however many years it was before the six ed edition came out.

  • tau4eva

    I always felt that Pathfinders should have infiltrate. It will make positioning them a lot better.

    • benn grimm

      Makes far too much sense to ever happen…

    • Red_Five_Standing_By

      How dare you question Games Workshop!!!

    • Shawn

      Tau are too shooty to need infiltrate, let alone scout. Just sit back and blast your enemy to bits. It’s what everyone else does.

  • benn grimm

    Every time I wonder; how can they possibly mess it up this time? and every time they find new and cunning methods to do just that. Its certainly one way to shrink your audience, that’s for sure, and I am quite enjoying all the extra disposable income i have nowadays…;)

    • euansmith

      If you need to spend some hobby pennies, can I recommend Frostgrave. The rules cost about £25 and you can make an entire warband for maybe £20 more (a box of Frostgrave Warriors and some GW bits from your bitz box and you can make 20 useful minis including a Wizard and an Apprentice). I’ve even made a warband from half a box of Night Goblins I had hanging around. 😀

      • benn grimm

        Cool, cheers for the tip, looks pretty interesting, sounds a bit like Mordheim, will have to give it a try sometime 🙂

        • markdawg

          Play Bolt Action dude you wont regret it! Also Try Star Wars Armada both great games!

          • benn grimm

            Yeah, Bolt Action and SW Armada both look very much like my kind of games, soon as a get enough time I’ll definitely be looking for a demo game or two.)

          • OrkiePancakes

            Yeah both good games, but still disheartening to feel like needing to leave a game behind. I really love the 40k universe, and just opting for another game, doesn’t give me nearly as much satisfaction, and leaves me having an itch that isn’t being scratched all that well anymore. Halo fleet battles looks to be cool though. Always wanted to play around with the ships from the Halo universe. Still it is nice to have some other good options till hopefully things get a bit brighter.

  • Alpharius

    Relentless pathfinders are actually pretty sweet. May actually see more of them now between Aurora and Tidewall. Before it was all Tetras, all the time.

  • Jacob Karlsson

    “Checkout a translation of what may be the only new Tau content we’re getting:”

    Do the people running this site even read their own news? One: as they said when posting the german version, this is from the booklet you get with the bundle that was up for pre-order last weekend. It’s not from the updated codex or the new campaign book. Two: we already know we are getting one new Tau Detachment and nine formations in the codex/campaign book as per the leak of the next issue of WD.

    Without even counting the new units and the old ones we know will be getting new rules (even if the changes are slight) like the Fire Warriors and the Commander, it’s pretty safe to say that the stuff translated above won’t be the only new content for the Tau. 😉

    • James Squyres

      Exactly. I once considered writing for BOLS. Then I considered it, I don’t feel like being associated with people who don’t read their own articles and throw words about simply to get the clicks.

    • erion

      A million times this. There will be updates in the codex.

  • ChubToad

    The ammount of “I expected this, and GW dissapointed me” comments it’s too damn high!

  • Muninwing

    “2 tokens which, even as a Tau player, makes me a sad panda – the old 1 token removes 1 point of cover save was far more reasonable. ”

    translation: we can do something nobody else can, and it’s a decent advantage, and i’m still going to whine about it not being better…