Battlefleet Gothic Armada: Get This Game NOW!

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RTS Fanatic HERO here. I’ve been diving into the brand new Battlefleet Gothic Armada.  Here’s what I think:


What can I say? The game is absolutely freaking amazing. I’ve waited so many years for someone to make a game like this and I’m absolutely blown away by the level of detail they put into the game’s core mechanics. The graphics are amazing, the sound is superb, and the atmosphere and the ambiance stays true to what you would expect for a universe as rich as Warhammer 40K. There are great story telling elements available throughout the game, including leveling up your ships, persistent damage, leveling up your crew, and purchasing different upgrades for your ship. The best way I can describe the current experience in the game is that it feels like a slow-grow escalation league where every win is carefully calculated, and every loss is felt through the entire sector.



Personally, I come from a very niche group of players, possibly even more niche than table-top as a whole. I am a former pro RTS player and have been playing the genre for 20 some years. At the same time, I’ve also designed and hosted numerous story-driven escalation leagues during my years as a red shirt. It’s safe to say that I’m a mix of both the hardcore and super casual, having lived and breathed in both camps for many years of my life. The die-hard RTS player in me hungers for more elements in multiplayer, but the super casual fan in me has died and gone to heaven. The only downside with the game for me right now is that when ships die in multiplayer, they go under cooldown, meaning you can’t use them again for two rounds. While I understand why this exists in single-player, I’m not so sure it belongs in multiplayer.


Either way, I think the game is amazing. If I take out all the crashes in the game, I would probably rate it 9/10 as the best table-top to computer game that I’ve ever seen, possibly even more than Dawn of War. I know, that might be borderline heresy, but if you think those games were great, you have to give BFG: Armada a try. The gameplay is solid, there are a ton of tactical choices you have to make in any given moment, and for the super casual player, you can take advantage of the Tactical Coginator to “slow down” time so you can issue all your orders in good time.  It’s one of those rare games that pays homage to the table-top fan despite the rigorous demands of the RTS genre.


Pre-order immediately, Tindalos is planning to put a patch this week to address some of the technical issues we’re seeing. It’s a great way for you to get in the game and see what it has to offer. Trust me, you will not be disappointed.

Follow me on Twitch for non-stop BFG: Armada action.


~What do you think of the new game?

  • Julio Lenin Roman Martinez

    HOLY…. EMPEROR… This is way better than what I expected!! First purchase of April, that’s for sure!!

  • Eric Buchanan

    Do you ever get tired of telling folks that you have a unique viewpoint because you are/were a game developer and pro rts player? Cuz I’ve only been reading the BFG forums for a week and I’m already exhausted hearing about it.

    • Of course I do, but just because you know doesn’t mean others do, especially when writing an opinion piece. Experience matters a lot when giving viewpoints like these.

      • Eric Buchanan

        After hearing it over and over, in every post of bfg forums and then here, it kinda feels like you just think your opinion is much more valuable than the anyone else’s, that you are the only one that can provide a proper viewpoint, which can be turn off when reading a piece.

        • Then don’t read it mate 🙂 Context is everything though, I don’t show up on an engineering forum and handing out out engineering reviews. But an RTS and 40K veteran speaking on behalf of the game? I think I can afford to do that.

          • ZeeLobby

            In his defense, most engineers show their knowledge on engineering forums without having to state that they’re an engineer, or linking to projects they work on. If someone doubts them later or asks for credentials they’re more than happy to supply them. I know plenty of people who work in industries who form opinions that the majority of the industry just state as wrong. It doesn’t really prove or disprove anything. That said I think you’d be fine just talking about things without prefacing it with your credentials. I think it’d be OK.

    • Heywood Jablowme

      Do you ever get tired of complaining about everything?

      • Eric Buchanan

        No. It feeds me like tender marrow from a baby calf.

    • ZeeLobby

      But didn’t you know? He is/was a game developer and pro RTS player!

      • Eric Buchanan

        Yes, but does he have a blog where I can read more of his views? I just can’t get enough.

        • ZeeLobby

          Haha. I’ve got the link somewhere…

      • Kenneth Portner

        Hey , can you tell me whether the author of this article was a game designer and pro-rts team member?

        • ZeeLobby

          There’s a blog somewhere.

    • Me

      Umm… I don’t read the BFG forums, and I had never heard of the author before this post. The background pieces you are complaining about helped to give me context as to the how and why of his conclusions.

  • Shiwan8

    Honestly, chaos has 2 tactics (run away while swarming the enemy with boarders and ram the enemy with massed nurgle spam) and imperials have 1 (nova spam and massed broadside fight). That’s 2 factions right there. Orcs just ram, eldar are likely long range with space magic.

    It’s not awesome. It’s not bad, but tactically a very shallow rts it is.

    • ZeeLobby

      But this guy is/was a pro RTS player and is/was a game developer, so he must be right.

    • Shiwan8

      I stand corrected. The devs decided to take away one of the working tactics from Chaos. Now it’s just nurgling up and hugging the enemy.

  • I think: Never pre-order video games.
    Beta might look good, release can still be crap.
    Wait and see.

  • Erik Setzer

    Moment I have the money, I plan on getting it. It’s already got Orks in the core game, so that’s good. I’ve still got my BFG ships and rules and all that goodness. Was one of my favorite games.

    • Severius_Tolluck

      probably the most expensive oop game there is currently if ebay is an indicator. Those things are worth more than gold right now. Best hold onto them!

  • Bethayne

    What professional video game teams are you on?

  • JP

    Some one has to say it…

  • calmsword

    Before I get dumped on for having a mac… does anyone think that it’ll come out on OS?

  • Gunther Clone C

    I want Tyranids…when is that happening? :-O

  • Alius

    Pre-ordering is a no-no, being a “veteran” of the gaming industry you should know that.

  • ZeeLobby

    LoL, our posts were removed. So sad. If you can’t handle the criticisms you should leave the internet.

  • Defenestratus

    I know this is supposed to mimic the table top game, but I really had hoped that they would have gone for a real 3D type environment a-la Homeworld instead of 2D.

    • Brad

      Homeworld has perfected the 3d space RTS. The developers know this, have said this, and have consciously stated that they chose a 2d plane with this in mind. They wanted to make a real time version of the tabletop.

  • @calmsword It’s a Steam game so I would assume that if Steam runs on a Mac this should (don’t know, I’m a PC guy).

    I have been trying the beta with only a few games. I’m not much of an RTS guy but do like BFG. I’m 62 so don’t have the facility with RTS games like those of you who are younger, but I do like the game so far. I might be tapped out with just a few ships as the number of options you can give to ships is pretty large and the permutations pretty significant.

  • Jennifer Burdoo

    So, are orks playable?

    • zeruslord

      They are going to be by release, but the only factions available in the beta at the moment are Chaos and Imperial Navy

  • Shiwan8

    Do the beta test gamers get to keep their progress or does the game reset?