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Deathwatch Overkill: Rules & Accessories Unboxed

4 Minute Read
Mar 3 2016
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Join the BoLS Crew as we take a good look at the Rulebook & the rest of the Accessories for Deathwatch Overkill!

Welcome to Deathwatch: Overkill Week here on BoLS!  Over the next few days we will be going over every aspect of the new game, from the rules to to the minis, to the game itself and everything in between. Check back in every day for everything you wanted to know about the biggest product GW has produced this year.

Deathwatch Overkill has a ton of really great stuff in the box besides the miniatures. The game itself is really fun, the rulebook has a ton of great background and a fun narrative to follow and the accessories in the box are top notch! BigRed already did a great job covering the rules but we both got a chance to sit down and chat as we ran through the rulebook:

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The ‘rule’ part of the book itself was fairly short. With 6 very simple turn phases and a handful of special rules it didn’t need to be long. I really got a kick out of every page having some type of backgroung or vox communication on it. I really enjoyed the “missions” section as you can really get a sense of what the Deathwatch Kill Team was doing and the feel of the mission you’re about to play. That little touch of narrative really drew me in and made me want to play more.

We also took some time to address the accessories in the box:

The accessories were incredibly well done. Not only did we get a new clear “whippy-stick” (aka the range finder) but we got some really great cards & boards. The “unit” cards were all high quality prints – one for each Deathwatch member and one for the Patriarch, Primus and Magus. The Genestealer Cult deck was a well done – not as flashy but they are meant to be shuffled and used every game. The boards were all super high-gloss and had great artwork. One of the things I really liked about the boards was that the zones had a physical boarder on the cardboard. You could feel a ridge around the boarder so you knew exactly where the edges of the zone were – no need to guess if your mini was in or out!

Another really great thing about the board sections was that you could totally use them for other games set in the Grim Dark. Not only could you use them for Dark Heresy as play tiles (if you’re using 40k minis, they are the right scale already) but you could use them for Necromunda or even Zone Mortalis/Kill Team games. If you wanted to go full abstract you could even use the for a mini game like Pimpcron came up with. If you’re really into campaign gaming try running a game of Deathwatch Overkill inbetween your larger campaign games and have the results effect the next game. There are LOTS of ways to tie this game into an overarching narrative.

Overall I’m really happy with the Deathwatch Overwatch boardgame. Not just as a nice box for the 50 miniatures that I’m going to use for tabletop 40k – but as an actual board-game. It’s the perfect introductory game for new players interested in the Grim Dark. I’d even say its one of the best standalone boardgames Games Workshop has put out in a long time. So go check it out!

High-Rez Pics (click to expand)

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Deathwatch Overkill $165

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If you want to watch all the videos we also have them saved to a Playlist on Youtube:

There is well over an hour of video covering every aspect of the box set broken-up in an easy to navigate format.

 

You fear to go into those mines. The miners delved too greedily and too deep. You know what they awoke in the darkness of Ghostar Quintus… shadow and claws.

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Author: Adam Harrison
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