HALO: Ground Command – Hits the Tabletop This Summer

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Spartan Games announces that Halo: Ground Command will be shipping in Summer 2016!

Take it away Spartan:

The first iteration of the game is set in the year is 2552, with humanity forced to the brink of extinction by the fanatical alliance of alien races known as the Covenant. These human forces have fallen back to the fortress world of Reach, prepared to give their lives to protect Earth and buy time for a desperate gambit that could change the outcome of the entire war. This last bastion of humanity will see countless bloody engagements take place, and you will now be able to command these ground forces in titanic conflicts.

Halo: Ground Command is a massed battle game using highly detailed 1:100th scale infantry, armoured and aerial models and has been developed in close cooperation with 343 Industries.

“We’re pretty stoked about the arrival of Halo: Ground Command and we can’t wait for players around the world to experience the fun we have been having as we created the models and core rules,” explains Spartan Neil Fawcett, Creative Director of Spartan Games. “Halo fans are used to seeing ground warfare from a first person perspective, but with this game we step back and embrace the whole battlefield where we see entire Battle Groups engaging with each other. Players can deploy units of Troopers, Grunts, Elites, ODST, Elite Rangers, Warthogs, Scorpions, Wraiths, Ghosts… the list goes on!”

Expansion plans for the game will see some of the most iconic vehicles from the Halo Universe realised in superb detail at 1:100th scale.

“UNSC Pelicans, Covenant Phantoms, anti-air variants of the Scorpion and Wraith tanks, Banshees, Falcons and even giant machines like the Covenant Scarab. At 1:100th scale we have been working with the actual video game assets to make our models as accurate as possible. They are still designed to be gamed with, but we are sure fans of Halo will see just how much attention to detail we’ve lavished on these models,”

explains Spartan Chris Peacey, Lead Designer for Spartan Games.

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THE GAME ENGINE

In much the same way as our spaceship combat game, Halo: Fleet Battles, was created to allow Halo fans to readily embrace wargaming in the Halo Universe, so the ground game is built around smooth and intuitive game mechanics.

“This is a true wargame that brings together tanks, soldiers and flyers in a hobby format we are sure will see gamers create stunning battlefields upon which they can fight epic games using their stunning armies,” added Spartan Neil. “As we created the rules we made sure that the Halo canon was adhered to, generating those cinematic moments of excitement, and always looked to keep the gameplay fast, intuitive and bloody.”

A key part of the game play is the Reaction Engine, which means a unit is never safe from harm by an enemy unit. Players will need to keep their wits about them when deploying their forces and constant vigilance as a battle unfolds will be rewarded by victory!

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Come and check out the Halo: Ground Command game and models which will be on display at the Salute 2016 wargames show in London. And keep an eye out for some exciting news about two of our coolest [and largest] Halo flying models: the UNSC Pelican Dropship and Covenant Phantom Dropship.

The initial release of Halo: Ground Command will see a 2-player Battle Box launched, along with the first upgrade boxes for the UNSC and Covenant.

~ I have a feeling this one may be big.

  • WellSpokenMan

    “A key part of the game play is the Reaction Engine, which means a unit is never safe from harm by an enemy unit. ”
    Congrats Infinity, you’re mainstream now. Your mechanics are being copied.
    Still interested in this though, provided the miniatures are good.

    • zeek203

      They will be, Spartan makes excellent minis.

    • knightsanguis

      I’ve seen some of the minis, they look pretty good. Pretty much same level of detail you’d find in the video game versions.

    • Alistair Collins

      “Congrats Infinity, you’re mainstream now. Your mechanics are being copied.”
      Congrats Epic Armageddon (re blast markers allowing any unit to be impacted by another unit), circa 2003.

      • WellSpokenMan

        Never seen it old timer, my bad.

        • Jimmy Zimms

          Aye. That’s why those of us in the EA system and world keep looking at 40k and shaking our heads.

    • Sweetirony

      bruh infinity is basically xcom the boardgame

      • cudgel

        Even more so Valkyria Chronicles.

      • WellSpokenMan

        Really? Didn’t know that. I don’t play video games anymore. They rot your brain. I was still playing them 10 years ago when Infinity got started, but I never heard of Xcom.

        • Jimmy Zimms

          Man XCOM came out what? 94-95ish? 🙂

        • Grafton Is Dust

          Dude are you from the ’50s? “Video games rot your brain?”

          • WellSpokenMan

            I have a teenager. It completely changed my views on video games.

          • Jimmy Zimms

            we all become our parents eventually, yeah? 😀

          • usGrant7977

            The effect video games have on children is astonishing. I knew guys whos college studies were derailed by WoW. Trent Reznor said he’d have put out another album if it hadn’t been for FPS’s.

          • WellSpokenMan

            After saying “Why don’t you do something productive instead of playing stupid games on your phone all the time?” to my daughter one too many times, it occurred to me that maybe I should try a hobby that had a physical and social aspect to it as well. I still like video games, but I see them as a huge time sink. I try to ask myself if this is really what I want to be doing with my time. Most of the time, that answer is no.

      • Sebastien Bazinet

        That’s how I sold it to my friends lol!

    • AdeptusAstartes

      15mm is a few scales bigger than I expected. 6mm is awesome for tanks and fighting vehicles, 10mm to 12mm works well for massed infantry and cavalry forces, but in my opinion 15mm suffers when you start chucking lots of vehicles with infantry support at it. I thought they’d go for 10mm.

      I’ve got a lot of faith in Spartan though, they don’t put out sub-standard products, and the rules are accessible and slick. I’m looking forward to a new system on my gaming table soon!

    • Grafton Is Dust

      You mean the reaction system that’s very similar to third-edition Overwatch, or the XCOM game series?

      • WellSpokenMan

        I converted to geek later in life. I didn’t touch a miniature until my 30s, and I hadn’t read science fiction or fantasy until my 20s. I did play video games in the 90s, but not obsessively. I’m OK with that. I have good memories of playing spades or darts in bar with friends. I can’t tell you what video games I was playing at that time.
        One of my issues with this hobby is that people expect you to know 20+ years worth of stuff and get all riled up when you don’t. If I’d have known how cliquey and argumentative people are in this hobby I’d have probably never started.

        • Damistar

          it’s not really different from other hobbies like card games or video games (x-box vs. playstation?). Even in vastly different hobbies like restoring old cars or being a hardcore sports fan you’ll find people forming up into us vs. them teams. Human nature I’m afraid. A little more civility would be nice however.

        • Grafton Is Dust

          I’m just answering your comment saying, “Congrats Infinity, you’re mainstream now. Your mechanics are being copied.”

          Just answering to tell you that Infinity itself copied it.

          • WellSpokenMan

            I didn’t mean to direct that at you personally, I just had 3 responses show up for a comment that I wasn’t really that serious about telling me I was wrong. I got a little salty and I apologize.

  • Sean

    Will there be any barriers to its success with only 3 sides?

    • dinodoc

      3 sides?

      • Sean

        I think its obvious the flood will be made for this eventually. Although it is not likely for fleet battles.

        • dinodoc

          Well technically you could make a Flood based fleet depending on how skilled you were at using Green Stuff.

          • Sean

            True. They may even make fun rules for them. But I doubt they become a third balanced fleet.

            I just wonder how many other game systems with only 2 sides fair in the long run. And I’d be interested in the sales figures. I know I buy everything for both sides, But how is the distribution per side of people who only buy 1.

          • georgelabour

            Battletech has done alright for itself and its ‘factions’ are more or less just fluff with minimal impact on force building.

    • georgelabour

      Four sides. You forgot those digi dudes made from people.

      Five if you include post war covenant holdouts as separate from the Arbiter’s faction.

      Six if you include human insurrectionists which are still very much a thing in the setting.

    • Grafton Is Dust

      You could do:
      – UNSC,
      – Insurrectionists,
      – Covenant,
      – Swords of Sanghelios,
      – Jiralhanae,
      – Separatist Sangheili,
      – The Flood,
      – Prometheans,
      – Librarian Forerunners, (e.g., Sentinels, etc.)

      They’ve effectively confirmed at least a few of these.

  • Alex Polimeni

    Having already bought into Halo Fleet Battles, I’m definitely picking this up, as well. It’s everything I was eyeballing about Dropzone Commander/Fleet Commander, except with an IP I’m already heavily invested in.

  • Ted

    im excited

  • So…Prometheans and Flood when?

    • Sean

      Oh yeah. I guess those are an option.

    • knightsanguis

      I’d imagine at a later time. I don’t think we should expect Prometheans until Halo 6 shows up though, since 343 will probably be making some changes to them like they did in Halo 5.

  • georgelabour

    If I can have an army of grunts then I may pick this up.

    Especially since the UNSC stuff I’d want to use doesn’t get deployed until near the end of the war, and one of them was a one off prototype that self-destructed. 🙁

    Though I imagine this game will suffer from the same issue as 40k when it comes to balancing your super soldiers in power armor.

  • Sweetirony

    good, pretty sure more people will care about this (spartans, tanks, marines, elites etc) than halo fleet whatever

  • Andrew Richardson

    Anyone know if the Mini’s will come pre-assembled or painted? Or like space battles that need assembling and painting? (Why I like FFG Games, assembled and painted can take it off the shelf and on to the table)

    • knightsanguis

      They’re not pre-painted, but I’m not sure if they’ll need assembling. They’re pretty small models though, so I can’t imagine they’ll give you too much trouble.