WizKids shows off two villainous versions of Ninja Turtle arch-enemy Baxter Stockman from the upcoming Teenage Mutant Ninja Turtles expansion.
The upcoming Teenage Mutant Ninja Turtles Gravity Feed features more than 30 characters from the 32-year history, based on both the comics and animated tv series.
Today, we’re taking a look one of the Turtles oldest foes, the mad-scientist inventor of the Mousers, Baxter Stockman!
The new series was announced with a target release this month, February and with 4 initial product ranges according to ICv2:
- The Mouser Mayhem Starter Set will include popular characters from the Teenage Mutant Ninja Turtles. MSRP is $24.99.
- The Teenage Mutant Ninja Turtles HeroClix Fast Forces Pack will offer an easy starting point for new players. MSRP is $16.99.
- Players can also add individual models with the Foil Packs, each of which contains a single figure. Foil Packs are sold in 24-piece countertop gravity feed displays. MSRP is $2.99 a pack.
- A TMNT-themed game accessory will also be offered: the Teenage Mutant Ninja Turtles HeroClix Dice & Token Pack will include two custom dice with TMNT logos and six action tokens for use with the game. MSRP is $9.99.
Here’s the basics on Baxter #013:
“Pre-mutation Baxter Stockman is a bargain at 30 points and will be a powerful asset to his evil Mousers. Those Mousers may keep coming if Baxter gets lucky rolls with his trait, I Don’t Need Anyone Except My Mousers! When one of Baxter’s friendly Mousers is KO’d by an opponent’s attack, a single-die roll result of 4-6 places another Mouser from outside the game in an adjacent square.
Baxter possesses Stealth for his entire 4-click dial, forcing your opponents to get up close and personal if they want to deal with him — providing they survive his robot creations! Also for his entire dial, Baxter’s special power, Robotics Genius, lets him take a free action to heal an adjacent friendly character with the Robot keyword 1 click. If that Robot is already on its first click, it instead gets a +1 to both its Speed and Attack values – a huge buff to his Mousers’ deadliness!
Baxter’s scientific genius is represented by Outwit on his first two clicks and Perplex on his last two, giving him plenty of opportunity to affect the battlefield, safely behind a wall of his tiny Mousers that he will be able to see over.“
Here’s the basics on Baxter #030:
“This Baxter is quite mobile, having Flight combined with Sidestep and then Phasing/Teleport on his dial. He will have to use that mobility to get within 4 squares of opposing characters to make ranged combat attacks, and can target up to two opposing characters. He also has Energy Explosion on his first two clicks for the possibility of extra damage to untargeted characters adjacent to his target(s).
Opposing characters will have some hurdles when attacking Baxter as they try to get through both Shape Change and Super Senses on his first click. After that first click, Baxter becomes very useful with his special power Muta-Zoo Ray, which allows him to use Outwit and Perplex, though he must target the same opposing character with both powers. At the end of his dial, Baxter has regular Perplex and gets a defensive boost from Energy Shield Deflection. The aforementioned Phasing here can get him safely away from those close-combat-oriented turtlezzzz!“
Have at it HEROCLIX fans – How many Turtles fans do we have over here at BoLS?