New FAQ – Did GW Fix 40k or Make it Worse?

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The new FAQ for 40k is here, and even though it’s a first draft, not everyone is happy. Will GW fix Warhammer with the new FAQ, or make it worse?

 

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  • Ronin

    Definitely made it better for the more laid back crowd. Not so much for the hyper competitive.

    • Charon

      What leads you to that conclusion?

      • Ronin

        The hyper competitive crowd builds their lists based on allied shenanigans, deathstars, overkilling the psychic phase, and cherry picking or houseruling ambiguous rules like template weapons not being able to hit multiple levels. This FAQ reins some of these issues. However, it’s unfortunate that Dark Eldar took a pretty big hit.

        • shaydozer

          I would say people who play competitively will manage to still play competitively despite what happens to rules. You can change the meta but rules changes do nothing to determined competitive players.

          • silashand

            Agreed. IMO the only thing that matters to competitive players is *clear* rules. As long as they know how the game is supposed to work (as presented in written form) then it’s game on. Frankly no one should be happy with unclear rules, competitive or not.

          • Jordan Cafolla

            Most competitive players I know are way happier with unclear rules. Every one I’ve met has made it a job of exploiting a badly written rule to their advantage, they love it. Anything to make sure they win.

          • happy_inquisitor

            This is sort of true. What struck me when I started out into tournament play was the lack of common sense applied. The salty reactions to solid walls being solid are the classic example here. Of course the scene will just move on but the amount of hate for the obvious application of the impassable terrain rule will make the transition a lot harder than it should have been. Outside of tournament play I will see no change, nobody thought any different all along.

          • deris87

            >The salty reactions to solid walls being solid are the classic example here.

            The thing is, most of the time abstraction is a good thing. Most of the terrain in my club just became exceedingly difficult to use now, because they mostly have solid walls or maybe one tiny door. Running “through” the walls might represent having cutting tools, blast charges, or stuff being just tough enough to smash through, but more importantly it made things a lot easier to play.

        • Charon

          All it does to competitive is change the meta. No more superfriends and psykers? Well, back to more Eldar lists.
          Template weapons only hitting one floor was a bad rule? wtf?
          I for my part can totally go wihout a flamethrower hitting 40 models in a 6 story building because the flames magically sip through every floor.
          The laid back crowd is actually a lot more impacted. “unfortunate” is not the words that DE players (no matter how laid back they are) use for the gutting of their army that never was good in the first place.

          • Randy Randalman

            The codexes haven’t gotten their FAQ’s yet. All of those are coming soon, and they will have a bigger impact than this.

          • J Mad

            A FAQ wont help DE at this point, they need a new Dex completely.

          • Matt Craufurd

            Maybe they will get a large errata section? You never know.

          • Charon

            Who cares about an DE FAQ? There are hardly any uncertain rules in the codex. It is just trash tier to begin with. they wont start to suddenly hand out special rules, reduce points or rewrite the entire codex.

          • Talys

            But… But… DE have nice models 🙂

          • Charon

            Which is basically the only thing they have going for… and still they are not the top selling army… I guess it is not only the quality of the models that sell an army..

          • J Mad

            DE are F’ed, they need to get a new book.

            I personally wish I could use the 5th ed DE dex, it would ne better than this one :/

          • Ben_S

            In friendly games, you can. Indeed, the FAQs recommend that you use the latest rules *in your collection* – so just bin the newer Codex.

          • Shawn

            I agree Ben. Hell, I’d let J Mad use his codex, if for no other reason to see how it works, and then send the results from over a dozen or so games to GW.

          • euansmith

            Rogue Trader it is then! Where’s my %D to start rolling up my force 😉

          • Dennis J. Pechavar

            That’s what I’ve been doing. New book has a few nice things but overall it isn’t good.

          • ellobouk

            Really? because, I mean, I still have my 3.5 chaos dex… and conveniently forgot to buy any others because they were all garbage 😛

          • Shawn

            I’d certainly let you do it. Would be great to tell GW how well that went.

          • Tyris

            Flames do rather spread from floor to floor. That’s why you evacuate the whole building instead of going “ah, we’ll be fine up here, only the ground floor’s on fire!”

          • Charon

            And they magically ignore the guy who started the fire standing 2m away from the source while they eat their way through 10 stories. Yeah. Sure. thats not how fire works.

          • Tyris

            Where the hell are you playing that’s got ten-storey terrain and do they have a membership fee?

          • Charon

            Why does it matter? It hits all floors. No matter if you deem 20 story buildings stupid or not. YOU delared it as realistic while it is clearly not.
            Even a 2 story building wont magically spare the guy with the flamethrower while roasting people below through the floor in an instant.

          • Tyris

            For added realism, all flamers should have Torrent, but yeah, you are going to be able to splooge napalm over three levels at once where you couldn’t do it with ten.

            And that matters because huge terrain is awesome. Seriously, what are the house prices like around there?

          • Charon

            So… again… can you maybe post a picture where you are in an enclosed room, letting your napalm spray all over the room and hitting the guy a floor beneath you while not taking any damage from your own flames?

          • Tyris

            Wasn’t this all about ruins? They’re sort of the exact opposite of enclosed…

          • Charon

            And ruins cant have enclosed compartments because…. ?

          • Tyris

            Because they’d be Buildings then.

          • Secundum

            Flames DO hit everyone in a building, and if you fire a rocket at a floor, the explosion and structural damage will hurt everyone else too.

          • Ronin

            I was pretty guilty of stacking multiple units on the same building and I thought it was a frustrating and lame experience for people to deal with especially when it’s right on top of an objective. Templates hitting multiple floors was one of the changes that our community actually praises because it speeds the game up and makes camping less annoying to deal with. Besides, you usually get your cover save from blast weapons.

            As for DE, they need a better codex or decurion rules at this point, but apparently sex, drugs, and rock and roll doesn’t sell to kids of modern 40k according to GW corporate big wigs. I remember the days when the artwork looked like it was drawn by someone on acid.

          • Commissar Molotov

            I really despise the DE in the fluff, but I’d sure like to see ’em playable again.

          • Ronin

            I actually like the fluff and would love to see them playable again especially due to grumblings of a local colleague. But yeah, it looks like GW wants to move towards being more kid friendly which is probably why they gave Slaanesh the axe in AoS. Gore and violence is bad but sex and drugs? Think of the children!

          • Westdraygon

            Slaanesh isn’t axed in AOS. She/ he is missing, but his/ her followers are still very active in fluff.

          • euansmith

            “… active in fluff.” is that a euphemism?

          • Westdraygon

            *Wiggles eyebrows and speaks in deep Sean Connery voice*

            “Shertainly.”

          • Wa Bell

            Excuse my ignorance. Howe were Dark Eldar gutted?

          • Frank Krifka

            faq ruled that jink affects passengers as well as transports. Because of how the rule was worded it seemed like passengers were unaffected by jink. Raider gunboats are now practically useless since occupants must now fire snapshots after jinking.

          • Shawn

            And it makes sense. The aircraft suddenly swings left and right to avoid a stream of las cannon shots, and the passengers get jostled around.

          • Frank Krifka

            I agree, it make sense. It also screws DE in a very big way.

          • Matt Craufurd

            But they’re elves so they should have superhuman reflexes and senses.

          • Shawn

            And that could be the exception Matt. It’s not unreasonable to assume that, or Eldar and DE possess the technology, say inertial dampers, that lessen the overall effect of the sudden evasive maneuvers.

          • Djbz

            It does make sense.
            Dark Eldar though should get an exception (via new codex/detachment rule) because that is what Dark Eldar do, fly around at ludicrous speeds while blasting apart their adversaries.

          • Shawn

            Yeah, not an unreasonable exception. I agree with Matt C. too, and think a USR that reflect that technology would work too.

          • manouel35

            I don’t know why they are crying, it’s obvious

          • Westdraygon

            They are “crying” because it basically makes the one strategy DE were known for, gunboats and high speed, completely useless. Once upon a time, this strategy worked fine as jink worked differently and meant that Dark Eldar players could still retain their mobility and keep shooting.

            With changes to jink in later editions they took an indirect nerf, and now raiders are basically just snapfire machines after the FAQ.

            Simply put, the Dark Eldar’s playstyle wasn’t designed with current edition rules in mind, and it painfully shows.

            Along with all the most recent codex took from them, I would say Dark Eldar players are pretty justified in their feelings right now.

            Disclaimer: I am still really happy with this FAQ thus far, this aside.

          • euansmith

            You use a filleting knife, start just under the rib cage, and drawn the blade down towards the groin.

          • happy_inquisitor

            What the jink FAQ takes with one hand the area cover save FAQ gives with the other. Not so much need to jink if you get a 4+ anyway.

            Let’s see if that makes it intact into the final version.

            If out of print data sheets are good to go then DE just got Vect back. So long as his data sheet has not been replaced I thing the old one has been declared valid. Same for Green Tide.

          • aspsnake

            Raiders often took Night Shields upgrade that gave them a space-marine like 3+ jink, and they could still shoot twin-linked poison shots from it on the following turn. Now it’s just gone 😀 When those passengers with t3 and 5+ saves get out, they just die 😀

          • Matt Craufurd

            Not really because the laid back crowd can just change rules that don’t make sense. They’re laid back for a reason.

          • happy_inquisitor

            You might want to read up on flamethrowers – they are ridiculously nasty in enclosed spaces. The jets of burning fluid bounce around and the flames spread.

            Now you know the rules look at your opponents list and if you see blasts or templates do not stack your dudes up in multi-level ruins. Simple.

            DE players need to read the rest of the FAQ. The part about saves from area terrain. Venoms are the biggest winners from that.

          • Charon

            In enclosed spaces. Lets do an experiment.
            You go on top of a 10 story building, I go in the cellar. If you manage to hit me with the flamethrower you get 5k € otherwise I get the 5k.
            If you want to argue about the building catching fire: If you manage to go unharmed by your own flames while sitting in the same builing while everyone 8 stories lower burns (although the fire originated 2m in front of you) you will be my hero for lifetime and I cann you the human torch.

          • happy_inquisitor

            Rules are clear – if I am on the 1st floor trying to flame you on the 3rd floor I would hit myself and so cannot do it.

            If I am outside the ruined building I can just hose down the whole building and that is exactly what I will do. Seriously – read up on why flamethrowers were so powerful and so hated in urban and trench warfare.

            Intact buildings are slightly different and the FAQ did not change them at all.

          • Charon

            Except that is not what you do.
            You still have to connect the template to the base of your model. So no, you cant hit all floors from OUTSIDE, because you lack range.
            If you are IN the building you hit EVERYTHING that is on your level and below.
            THAT is the current rulling in the FAQ.

          • happy_inquisitor

            Out of range is still out of range – nothing changed there. See also the clarification on diagonal shooting attacks.

          • Charon

            I think you did not understand what the “multiple levels part” means.
            If you shoot from the ground, diagonal shooting applies.
            If you shoot on the top of the building at a unit that is also on top of the building, EVERY unit that is below the template takes hit. No matter the range, no matter line of sight. Everything that is below the template (no matter how far) is hit and can be wounded (which contradicts the rule that you need LoS to assign wounds)

          • happy_inquisitor

            Understood it . Been playing that way all along except in tournaments which have been house-ruling it.

            It’s fine. It is nasty if you position badly and get caught out, so don’t position badly.

          • Andrew Webb

            I think you need to read the rules and actually look at the pictures used in the BRB…..

          • Shawn

            Well, ruins is what you mean. Solid buildings are a bit different. At least to me they are. Like the Imperial Bastion, the only way to get the guys on top is to get there yourself or fly over.

          • euansmith

            Flamer Throwers often kill people by suffocation. They are designed to be fired in to enclosed spaces, where the flame consumes the oxygen. Of course, the whole, “setting folk on fire” thing works too.

          • Jacob

            As a salamanders player I long ago house ruled that flamers only hit one floor, otherwise is seemed incredibly unfair to those not obsessed with flamers.

          • Severius_Tolluck

            i understand why we limit it in a game terms, but that is kinda the beauty of a flamer. The old city fight rules in third ed just had you roll a d3 wounds per floor for a normal flamer, and d6 for heavy flamer per floor with the siege rule.

        • DaveTycho

          How is that a bad thing, reining in the hyper competitive crowd?

        • Psytox

          Maybe it’s just me but I really don’t get the whole ‘dark Eldar are crap’ thing. Yeah – you have to have some sensible conversations about super-heavies and gargantuans but once you are past that, they can still hold their own rather well. I tabled a craft world Eldar player last weekend and did the same the week before to a triple riptide list. I’m not even a very good player!

          • Dan Wilson

            What was your list out of interest?

          • ZeeLobby

            What about a 5 riptide list, or scatbikes spam, or three Knights who ignore LoS and cover? Those are competitive lists.

          • Westdraygon

            What’s your list bro?

        • manouel35

          and tyranids ! AGAIN !!!!

      • Marcus Cabeceira

        did you even look at the FAQ?

    • Drpx

      They’ll just change their lists and strategies.

  • J Mad

    IMO it made extreme OP lists with BB’s Drops pods and Jinking/Shooting less OP

    But at the same time it gave many underdog codexs NO fighting chance or options like they used to have.

    Its going to be Eldar/SM at the top even more so now than ever. At least until Codex Faqs comes out.

    • Ronin

      That nerf to grenades and psychic powers might rein in space marines a tad, though.

      • Gabor Fazekas

        nah it wont, grenades are mainly for Haywire grenades(udk if melta bombs count as grenades tbh) and as for psy you would not have enough dice to cast all your spells anyways if there are 2+ warp charge spells( my Farseer rarely can cast out more than 1 spell)

        • silashand

          True, but the problem is grenades are the only way some units have to deal with things like walkers. This “fix” does more harm to armies than those it supposedly corrects IYAM.

          • Randy Randalman

            For now. We don’t have the codex FAQ’s, and the five worst armies still haven’t gotten their detachment style codex update yet.

            GW changed codex design from Necrons forward, and every book under that design phase plays nice together. When Orks, Tyranids, Astra Militarum, Dark Eldar, and Blood Angels get that treatment, they will be every bit as powerful as Space Marines/Dark Angels/Space Wolves, Eldar, Tau, etc.

            Broken is fine so long as everyone has it.

          • Charon

            Unless GW decides again to change their design ethics and tries to reduce special rules to bring everything back in line again… just to succumb to power creep again when creating space marines and eldar.
            The didnt stick to a single style of power level/layout for longer than 3 books before dropping it and changing to something different.

          • Roleplayer

            Forgot Sisters!

          • Wa Bell

            You skipped Chaos.

          • Azrell

            So did GW.

          • Ronin

            Besides from Imperial Knights, most people don’t consider walkers because they think they’re underpowered. When was the last time you saw a competitive list include dreadnoughts or defilers? Anyways, I always thought it was silly that dreadnoughts that are clearly designed for smashing people like a wrecking ball have to fear being drowned by infantry krak grenades.

        • Commissar Molotov

          Melta bombs are listed on the “grenades” page, so yeah – they’re grenades.

        • Andrew Thomas

          They do. Why would they be in the Grenades section of the BRB if they didn’t?

      • georgelabour

        It’ll also reign in Tau, and some Eldar units that relied on haywire or melta grenades to fight super heavies in close combat.

        My Imperial knights do not consider this a bad thing.

      • Shawn

        I don’t think there was actual nerf to grenades. I’m pretty sure the BRB clearly states how many can be thrown in the shooting phase, even though it seems a bit silly.

        • Azrell

          I dont know how you are playing but generally dont allow people to resolve CC in the shooting phase. So it was not worded all that clear.

          • Shawn

            Sorry if I wasn’t clear Azrell. I was only trying to point out that I believe the BRB already says how many grenades can be thrown in the shooting phase. And to add to that, as far as I know, each combatant in the unit can use a single grendade in close combat.

    • Alpharius

      Pretty much. The solid solitary books will punch even heavier now.

  • Jonny

    The psychic shriek doesn’t auto hit if it has to snap fire, check the snap fire rules, any attack that auto hits cannot be snap fired. This actually makes it unusable towards flyers, FMC, and invisible units.

    • Koonitz

      Except it doesn’t do that, either. It is a nova that automatically affects everything in range (per the FAQ, FMCs ARE hit by Novas, NOT by beams).

      • Noveltyboy

        Where did you find Nova in its rules? It’s a unique psychic power hence the need for them to clarify how it works. It auto hits so comes with restrictions on things that auto hit.

        • Bigwebb

          Sorry it doesnt hit or miss according to the FAQ it just works as the power reads. Dont read into it and try to add your own mix. They even gave a example. You cast the power then check the leadership of the unit u cast it on against 3D6 thats it nothing else no Hit or miss. It just happens. Doesnt matter if your a flyer or a ground unit it just happens. We need 40 pages of FAQ because people want to read into obvious rules. Over half theFAQ was answer questions that anyone who can read should be able to figure out. Yes meltabombs are grenades you can only use one grender PER PHASE as written in the BRB shooting is a phase assault is a phase pretty obvious. I still love you guys tho great entertaiment here every morning.

      • Magnified

        Psychic shriek is a witchfire. It’s not affected by the Nova FAQs.

      • Jonny

        Psychic shriek is witch fire not a nova, I know novas can hit flyers per the rules but a straight up witch fire that auto hits can’t snap fire. Verbatim is says under snap fire page ” any shooting attack that does not use ballistic skill cannot be fired as snap shot” novas have a rule saying it hits everything regardless, but not psychic shriek.

        • Andrew Webb

          Witchfire are not auto hits. You have to roll to hit as per a standard shooting attack….

          • Jonny

            Dude that’s the whole point of this discussion, they FAQ that any witch fire that does not have a stat line like a regular shooting attack, ( psychic shriek) automatically hits now,

    • Pyrrhus of Epirus

      That’s an interesting interpretation of the rule.

  • Greatsword

    What new FAQ? The GW Website still shows the December 2015 update.

    • Commissar Molotov

      It’s on the Warhammer 40,000 Facebook page – it’s just a “first draft” at this point.

      • Greatsword

        Thanks. Might have gotten that info from the podcast, but after 15 minutes of them only talking about Doctor Who, their moms, X-Wings and kickstarter I had to shut it off.

        • Shawn

          I don’t bother with the podcasts, too much crap and takes up too much time. It’s easier to just find out what everyone is chatting about than to listen to the podcast.

  • Alpharius

    Definitely better. Still needs some more work.

  • Secundum

    It was an interesting article till the podcast showed up.

    • The comments are a more interesting article than the “article”.

      • Secundum

        True.

  • JP

    I reserve judgement until the final product arrives. Getting all hot and bothered by a first draft is pointless.

    • aargh

      Right? They’re testing the waters, here. Lots of changes to the FAQ still to come, and then the codex-specific FAQ’s will shake things up again.

      That said, I’m almost overwhelmingly a fan of the FAQ so far, just a few minor issues here and there, (and hopefully one easy piece of errata to let Dark Eldar get around the jink issue.)

      Anything that makes the rules clearer and gets the GW game designers thinking about the language they use in rule writing and the wide variety of effects they have is a super-positive development in my books. They’re paving the way for a hopefully much tighter set of rules for 8th, building off 7th without changing too much and having to re-do a billion codexes again. GW has never engaged us this much before, and I for one am only happy about it.

      • Jared McWilliams

        I don’t think they are testing the waters. The draft will be to tighten up the language of the answers more likely than to change them.

  • Not sure 40k could get worse…..

    • JP

      Everything in the eldar codex goes down to 1 point per model and they all rapid fire Apocalyptic Destroyer blasts and Hellfire Destroyer templates.

      • Azrell

        isnt that basically what they do now?

        • JP

          They can definitely spam destroyer weapons. The real question is whether or not there’s a player out there that’s a big enough walking phallus to do it.

          • Shiwan8

            That’s the average eldar player.

          • JP

            Well I know at least one Eldar player I’ve played often that wouldn’t do that. Partly because he has conscience and partly because he likes to have fun more than win. He’s been playing them since they required actual skill to use, back to 5th and beyond.

  • Josh Watkins

    how about neither … game sucked before, still sucks now, rapid power creep / flavor of the month clubs, out of date and irrelevant armies, horrid representation of fluff on the table top, overpriced models that many will either never paint or will be removed from the table in a single round of play, the desperate attempt to sell collector editions of books for an absurd amount of money only to then either update them or make them irrelevant (looking at you 6th ed apoc book and 6th ed space marine cover variants), multi codex armies … I could go on for days honestly …

    • Magnified

      Sounds like quitting the game has worked out well for you.

  • Loki Nahat

    How on earth could a FAQ make anything worse? You’re crazy. This is the best thing that’s happened for a while, it makes power gamers cry!

  • Shawn

    Well, it’s not an official FAQ yet. It’s only a first draft, and GW did ask for our input. So, hasn’t “ruined” anything yet.

  • knightsanguis

    This is merely just a draft so they haven’t ruined anything just yet, but from what I read most of the changes seem to be good and GW have actually encouraged feedback on the drafts which is a huge step in the right direction for them.

  • happy_inquisitor

    The FAQ and how they are going about it are good in so many ways and on so many levels.

    Unlike the podcast. I listened to that on my way to work and was laughing at how unintentionally hilarious the salty nerd-rage was. How *dare* impassable terrain be impassable!!!!

  • Christopher Saldaña

    There are no rules about ladders though, you are allowed to climb up levels of ruins without them.

  • Knight_of_Infinite_Resignation

    No download link this week… so can’t listen.

  • Stefanos Latrovalis

    Question: Per the new FAQ …. an IG company commander equiped with Kurov’s Aquila can no longer give the prefered enemy bonus to unit’s within 6” if he is in a chimera (the way we all played it).
    Now … does he give the bonus to units inside a transport or the transport itself????
    I played sometimes a Stormlord (the baneblade transport variant)
    with a CCS + Kurov’s Aquila and 20 veterans with plasma guns.
    I used predered enemy on both the Stormlord itself AND everybody in it.
    What do you think?

    • Eisai

      To the unit in the transport, not the transport
      Or, to no-one except himself.

      This FAQ is so drafty and needs improvement, that digging to deep is not good.
      Though, I do not find this bad. A standard hidden in a chimera won’t give troops a boost, because they should see it, right?

  • Knight_of_Infinite_Resignation

    Well you are playing levels wrong. No need for ladders etc. If a unit has the move distance to go up levels it can whatever troop type it is. This was one of the things I first noticed in 7th as its a huge boost to bikes. The FAQ just reinforced and clarified the rule.

  • eldarconvert .

    Guy you can not snap fire a weapon that auto hits!!!

  • eldarconvert .

    I attached a Wraithseer to a unit of 10 blades with axes last night. was awesome right up until a hierodule stepped on him and 3 of the blades.

  • Krd Da Levitator

    Well, as a Dark Eldar player, it FAQin sucks…Dark Eldar are effected the most from the new Jinking rule (Necrons too). How the hell, can the dudes fire snap shots, if they disembark from a Jinked Venom the next round? Stupid,stupid,stupid…and the new grenade thingy, are they stocked on Dreadnaugths or something? If there´s a ten marines assaulting a Wraithknight (or similar), is John the only dude good enough to throw a grenade? Are the rest of the dudes just cheering? My War Walkers love this, but all and all, this makes fe. Swooping Hawks utterly useless…so, no good FAQ for my armies…except no need to hit with Psychic Shriek…;)

  • Omnia Incendent

    GW pays attention to the players and finally releases an FAQ, I don’t want GW abandon this strategy because it read the internet commentary.
    Keep tweaking and changing and making rule improvements! This is a good thing.

    • Shiwan8

      This. Also new codices for the outdated factions would be cool.