We talk about the unthinkable here…. would limiting what you could take in organized play actually bring out more casual players to tournaments?!
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Episode 144 is here, download it now! Tournament and Hobby talk all in the same place. Say it ain’t so! Forge The Narrative is bringing you the best in Warhammer 40k Podcasting.
We talk a lot about restrictions on tournaments in this episode. I know that is a sticky topic, and I am all for no holds barred play but… I also believe in tournament organizers doing what is right for their local scene.
We’ve talked before about type 1, type 2 and type 3 play. We talk a little bit about what Type 1 might look like in this episode.
Battle Forged Armies Only
No Gargantuan Creatures
0-1 Imperial Knight
No Other Super Heavy Vehicles
No Formations that give free upgrades/wargear
Your Primary Detachment must have at least 2 Troop choices
Psykers can contribute no more than 11 Warp Charge Dice per phase (no matter how many are in your army). Your army can have more psykers but the WC they generate is capped.
In part of the talk we get to the tournament essentials and highlight Frontline Gaming’s terrain. Line of sight blocking terrain is huge! I mean… its one of those things that if you don’t have it then it can really influence the fun that someone has at your event. FL’s attention to this is amazing. Please check them out if you haven’t already. Laser cut terrain mixed in with some plastic designs by Games Workshop go a LONG way when dressing up your tables. In a lot of areas it is the last thing that TO’s opt to spend on. We argue that it should be move up close to the top.
Anyway.. please let me know what you think about the ‘intro’ to tournament restrictions.
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Paul Murphy – Host
Justin Troop – troopsmash
Christopher Morgan – captain morgan