Today we return to one of my favorite future-dark wargames: Battletech. With free rules on the Catalyst website, it’s a perfect time to get into the game.
This weeks tabletop post has us returning to one of my favorite future-dark wargames: Battletech. With the rules for free on the Catalyst website and an awesome starter set full of manuals and mechs it’s never been a better time to get into the game.
Let’s look at commanding two different mechs, the difference in weapon systems, and understanding the role of specific light mechs in the game.
The Battlemaster- one of the most iconic mechs in the game, right there with the Warhammer and Marauder, but is it the most feared mech in the game?
Enter the Stalker, a massive assault mech with both heavy armor, and long/short range weapon support. On paper the two look the same, but is one better over the other?
“Damage” is KEY in any war game, but is the ten points of damage from the PPC really better than the eight points of damage from a large laser?
Mech classifications- light, medium, heavy, assault are important, but don’t let such definitions cause you to miss a potential opportunity- with the Firestarter as the perfect example.
~See you on the table.