GW: New Releases August 6 “Pricing & Links”

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The Deathwatch are here with a new Game, Codex & More!

via Games Workshop

Warhammer 40,000: Death Masque $150

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Eldrad Ulthran, the most skilled of the Eldar’s prophets and one of the most powerful psykers in the galaxy, whose existence has spanned ten millennia, has put into motion a series of incredible events. Descending upon the planet of Port Demesnus, his intention is to seize its crystal moon, Coheria, for a forbidden ritual capable of awakening a slumbering god…

Watch Captain Artemis – born into violence, recruited into the Mortifactors, his talents in the art of detecting and slaying the merest hint of xenos taint saw him plucked from his Chapter and sworn to lead Kill Teams of the Deathwatch. The first to respond to the distress signals from Port Demesnus, and the first to realise Eldrad Ulthran’s motives, he has diverted his strike force to Coheria.

The battle for this moon, and the events that transpire, will send shocking reverberations throughout the galaxy.

In the Death Masque boxed game, you’ll find two forces of Citadel miniatures with which to re-create the tense battles set upon Port Demesnus. The included booklet contains 3 Echoes of War missions which allow you to play through the story, with full background explaining each battle. Full rules for all the miniatures are included, with an exclusive formation for both forces. Also included is a 208-page softback copy of Warhammer 40,000: The Rules with an exclusive Watch Captain Artemis cover.

Included miniatures:

Deathwatch:

– 1 Watch Captain Artemis
– 5 Deathwatch Veterans
– 5 Vanguard Veterans
– 1 Venerable Dreadnought
– 1 Deathwatch Upgrade Frame

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Eldar

– 1 Eldrad Ulthran
– 12 Harlequin Players
– 1 Death Jester
– 1 Voidweaver
– 2 Skyweavers
– 1 Harlequin Transfer Sheet

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Codex: Deathwatch $50

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Suffer not the alien to live.

The elite amongst the elite, carefully selected and recruited for their exceptional abilities, the Deathwatch are a thin black line, a sentinel that stands between the Imperium and alien threats unimaginable. Always outnumbered – such is the staggering scale of the hordes they face – this noble brotherhood has stood stout against countless invasions, and will face countless more.

Organised into small, elite companies plucked from Space Marine Chapters that have pledged a tithe of their strength in the struggle against the alien, the Deathwatch counts only heroes amongst its ranks. Each member has been hailed as an expert in his field even before his training as a Deathwatch operator has begun. His armour painted the blackest of hues, his Chapter icon intact upon his pauldron as a mark of respect to the Chapter that made him, the Deathwatch Space Marine and his highly-specialised Kill Team descend to the edge of destruction, there to repel whatever dire threat they face.

This 112-page, full-colour hardback Codex features:

  • comprehensive information on the Deathwatch fortresses that defend the Imperium and the elite Space Marines that man them;

  • rules for the Deathwatch miniatures, including unique army-building rules for building any of several Kill Teams suited to your play style, your collection and the task at hand – for example, a Furor Kill Team is perfect for brutal close assault with its Terminators, whereas a Venator Kill Team focuses on bikes, perfect for closing down and destroying faster enemies;

  • 3 sets of 6 Tactical Objectives, representing the many different tasks of the Deathwatch;

  • uniform guides and information on the heraldry of Deathwatch Kill Teams, and a number of their fortresses;

  • a showcase of stunning Citadel Deathwatch miniatures.

Deathwatch Dice $20

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A set of 20 16mm dice, featuring 15 different Chapter markings and 5 Deathwatch icons in place of the 1, this cube is perfect for the avid Deathwatch collector.

Chapters represented:

Ultramarines
Blood Angels
Black Templars
Crimson Fists
Mentors
Iron Hands
Space Wolves
Raven Guard
Blood Drinkers
Flesh Tearers
Salamanders
Silver Skulls
Imperial Fists
Dark Angels
White Scars

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Warhammer 40,000 Datacards: Deathwatch $13.50

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Containing the Mission Tactics special rule from Codex: Deathwatch presented on five large cards, and 48 Tactical Objective cards (including the 18 unique Deathwatch Tactical Objectives from the Codex), this set of Datacards is an essential purchase for the Deathwatch collector.

Codex: Deathwatch Watch Fortress Edition $205

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Presented in a metallic-effect box, this deluxe collector’s edition is limited to 1000 copies and contains:

–        Codex: Deathwatch – with exclusive metallic effect cover
–        Xenos Hunters – a booklet detailing example Kill Teams and their wargear;
–        a set of Deathwatch Tactical Objectives, printed with metallic ink;
–        6 metal Tactical Objective Markers;
–        a double-sided poster featuring information about the many Deathwatch fortresses;
–        a transfer sheet featuring squad markings, iconography for Dreadnaughts and livery for Rhinos;
–        a deck of exclusively designed Psychic Powers cards, printed with metallic ink and usable by Deathwatch Librarians.

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Those new Deathwatch Sprues are loaded up! If you want to get ahold of the Special limited edition you might want to grab one while you can – it has a ton of really nice extras. And Eldar players – all those Harlequins in one back are a heck of a deal! I think splitting this box with a buddy is the way to go…unless you play both!

Oh and lets not forget this boxed set is also a game unto itself. It actually sounds like a really interesting campaign and the story looks to have some repercussions in the rest of the 40k universe.

 

What’s going to happen with the Deathwatch and the Eldar? One way to find out…Play the game!

  • BloodAngel

    So, again, you are calling this Deathwatch thing a GAME. It is NOT a game from what I can tell. It seems to he more like one of the campaign suppliments like Sanctus Reach. Although you could loosely call it a “game” and get away with it, it isnt a game in the same sense as Overkill, Renegade, Execution point or Silver Tower. Please. The Campaign boxes that have come out in the past were not called a game because they were technically an add on to 40k and not a game itself. It’s unfortunate that in every article on the on BOLS it has been confusingly been called a game and it isn’t. It wasnt untill i actually see a list of contents that i can tell what the heck it actually is. This has also been discussed many times over the last week with varying opinions and guesses as to what this was. It is obvious that the authors here arent paying attention to their own articles comments sections.

    • I dunno if they read the comments-section, but I’ve barely ever seen anyone answering comments. I guess they are just too busy writing the next article which is based on the last 4 articles or to make a podcast.

      • Lee Williams

        Answering comments? They can’t even be arsed to proofread.

    • Guy Incognito

      BloodAngel… Try reading the link (provided by BOLS)… GW themselves refer to it as a game.

      • BloodAngel

        That just means GW is fueling the fires of confusion. Regardless, I know what it is now, it’s a campaign supplement for 40k, just like Sanctus Reach and Shield of Baal. It happens to be introducing Deathwatch as a seperate playable force. It just took seeing a complete list of contents to make it obvious.

        • euansmith

          I guess it does contain everything you need to play, as it includes a copy of the 40k rules, so it could be viewed, with a bit of squinting, as a “stand alone game”.

          • BloodAngel

            It’s not a game as GW has referred to their games in the past.nthat is my point. A starter set is called a starter set. A two force campaign supplement is called a campaign supplement. A stand alone game, such as Overkill, Space Hulk, etc… This is not. They seem to be changing the lingo for what they consider to be a “game”, so it was confising’ that is all. I was expecting another Overkill or something similar. There is talk about another Heresy game that is not Calth nor a continuation of Calth, and now I wonder if Prospero is just going to be a two force box, and not a real game. I really, like most people, only buy most of them for the monks anyway, so it doesn’t matter much, it was just confusing until they showed the actual contents. I will have to realize that GW is changing their definitions and not assume that when they say game they mean a stand alone, as they meant in the past.

    • Yuki

      I imagine it’s a “game” in the same sense as Dark Vengeance. I imagine it does come with unit rules so you could play both armies stand-alone. Will end up getting it to compliment my Deathwatch guys from Overkill… but idk about the harleys; don’t want to start YET another army lol.

      • BloodAngel

        Dark vengeance is a starter set. Never have starter sets been referred to as “a game”. Sanctus reach and Shield of Baal are more along the lines of what this appears to be. And it is not a “game” in the sense that Betrayal at Calth,
        Execution Force, Renegade or the latest iteration of Warhammer Quest is, with a seperate set of rules and components different than the main 40k, Sigmar, or HH games. I am only bringing this up because it was confusing and this was driving me nuts over this last week when they kept calling it a game and it had nothing to indicate that it was a stand alone game.
        Yes I know you could technically call it a “game” because 40k is a “game” (hasn’t GW been saying for years that they are a miniatures company, not a game company?), but we all know that starter sets are never referred to as a “game” nor are campaign expansions. They are a different animal.

        • Andy Wise

          It’s got rules, it’s got minis. It’s a game. A starter set can be a game. The main rulebook is a game, overkill is a game; they’re all games. Why are you so upset about this?

          Is it one of those situations where you’ve got grumpy about something, vented online, been challenged, realised you’re wrong and not been grown up enough to admit it?

          Or do you seriously take issue with something that is best described as being a game being called a game?

        • DJ860

          It’s a game. It’s GW’s product and GW’s home page describes it as a “Boxed Game”. Whatever your opinion is, it’s wrong. You didn’t create it, you don’t get to decide what it is, that’s the creators job. It comes with rules and it’s sold as a game. It’s a game.

          • Laurence J Sinclair

            It includes no dice. It is not a playable game.

          • DJ860

            If this is sarcasm, I lol’d. If not, clearly you’ve never played buckaroo.

          • Laurence J Sinclair

            In my brevity, I was perhaps unclear: I apologise. The important word from my statement is ‘complete’.

            There are many fine games (and Buckaroo, also) that do not require dice in order to be played. 40k is not one of them.

            I hope that GW at least included a note in the box for any prospective new players, telling them where they can purchase many fine six-sided dice.

            Not having dice in your game where rolling buckets of them is required is the equivalent of ‘batteries not included’ on some toy.

            GW is not Cheapass Games, they can surely afford to bundle a handful of d6 with the game.

          • DJ860

            Perhaps you’re right, this isn’t a complete game in that sense, you need to buy additional things to play it. I get where you’re coming from.

          • Horus84cmd

            Also includes no: templates, scenery, playing surface, measuring device, glue, clippers, paint, brushes, water to clean brushes and water pots either….so I guess no box sets GW sell are games too….

            http://i.imgflip.com/rynkk.jpg

          • Laurence J Sinclair

            Hey, most other two force starter sets for GW games in the past have included dice and measuring sticks and stuff, meaning they require fewer ancillary products than this new one.

            I guess I just think it stinks that they release this new starter diceless as perhaps some way of shifting more sets of those Deathwatch custom dice.

          • Horus84cmd

            BUT its NOT a “starter set”!

            It is has NOT been advertised or SOLD as a “starter set” anywhere by GW.

          • Andy Wise

            So you wouldn’t describe the main rule book as a game?

          • Laurence J Sinclair

            It is the rulebook to a game; it is no more a ‘complete’ game than a D&D Player’s Handbook.

          • Andy Wise

            Ok. What we have here is a classic difference of opinion type issue and one where noone involved in the debate is going to change their mind.

            My perspective is that 40k is a game and the game is manifested in the rulebook. Yours is, if I understand correctly, that a game should include every element required to actually play it; rules, minis, dice, scenery etc.

            Given the above I respectfully bow out of the conversation and wish all remaining participants the very best 🙂

    • Andy Wise

      A long paragraph to say ‘it’s not a game’. Granted it doesn’t come with dice or a board like the others but it still pretty much has everything you need. I don’t think anyone was predicting a new stand alone product like overkill.

    • Sure

      This is the funniest thing I’ve ever read on BoLS.

    • Tothe

      It’s a 40K starter set that also works as a boxed skirmish game.

  • Andy Wise

    Article refers to special edition of the box set, I don’t see any reference to this; can anyone help? If he’s referring to the codex that’s not very clear…

    • Horus84cmd

      I would say so. Its the only “special edition” that has gone on sale this weekend.

    • Yuki

      Only the codex has a special edition version. Death Masque is limited edition from what a lot of sources are saying; how true that is… who knows lol it’s GW.

      • Horus84cmd

        Death Masque being limited would 99.99% be right. The previous campaign boxes have all be limited runs. Either being sold through until the stock is done or removed from sale at some pre-determined window. Someone, somewhere in GW will have done the math on the exact return they wish to make from the release like this.

      • Andy Wise

        Cheers dude, I’ll snap one up in that case 🙂 too good a deal to pass up.

  • euansmith

    That Eldrad mini is tip-top. I am particularly taken with the option to model him with his sword sheathed or unsheathed. It is always nice to get another outstretched hand for use in conversion work.

  • Horus84cmd

    Love these articles. A masterclass in the “copy and paste” technique. My skills in this area have improved 10 fold in the last 6 months due to the guidance here.

    • Yuki

      No kidding, I keep thinking I’m reading a new article on this release only to see the exact same thing in what I thought was a different article.

  • Hawt Dawg

    Thos dice looks da bomb!

    • ZeeLobby

      Stupid symbols on 1s… It just kills me.

      • Hawt Dawg

        Go play Warmachine instead you hater you!

        Leave the undying love for anything GW to us true fanboiz…

        • ZeeLobby

          Haha. I’m gonna start a deathwatch force after 8th drops. Just no point in buying silly dice.

  • Shawn Shaggy Symes

    Did anyone notice the marines sword on the cover is similar to a necron warscythe? Just looks eerily familiar…

    • Crevab

      It’s a “Xenophase blade” , so yeah, it’s appropriated Necron weaponry

    • ZeeLobby

      Def a necromancer blade. All but confirmed at this point.

  • Crevab

    Looks like Harlequins and Marines alone are ~$250. Then you add Eldrad and the Deathwatch. Nice

  • Michael

    I really wish GW knew how to make dice. They keep producing these great looking dice that are printed wrong. Unless the dice are meant for chaos players who want to curse all the marine chapters very time they roll like crap. … so thanks GW for incluiding Chaos in yout Death Watch release.

    • Horus84cmd

      #inyouropinion

      Not seeing a issue. The dice have: 6 faces that are square; are nice and regular in size; follow the standard/tradition of all sides adding up to seven; and have one of each digit required for a 6 sided dice (albeit one number is replaced with a symbol).

      The issue is personal preference, not that the dice are “printed wrong”.

      They are a really nice set of novelty dice. I personally would have liked a single colour for the inlaid and then I’d been tempted to buy them – but if I’m honest with myself I have more than enough dice!

  • WindSplash

    No Blood Raven in the dice? really? Or Novamarine for that matter.

  • Arthfael

    I like that Eldrad can either have his sword in his hand or sheathed. Nice to see these characters coming with a bit of poseability. This means also juicy bits for converters out there. The only thing I don’t like in the new model is the huge gap at the back of his cloak, but this can be corrected.