GW: New Releases September 17 “Pricing & Links”

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What else is Games Workshop putting out this week? BOOKS!

via Game Workshop

Gorechosen $60

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Glory to Khorne!

The Bloodbound – these are the lunatics who have passed the trials of Khorne, proving themselves worthy of his violent gifts. Since the dawn of the Age of Chaos, they have destroyed kingdoms and empires in a stunning tide of ferocity, reaping blood and skulls for their god. The most devoted, those who have trodden the bloodstained Path to Glory, are the Gorechosen. True glory for these elites of Chaos lies in offering the mightiest skulls to Khorne – and what skull mightier than that of another Gorechosen?

The Game

Gorechosen is a game of brutal, fast-paced arena combat for 2-4 players. In this game, four champions of Khorne are thrown into the pit, fighting bitterly against each other to prove who is the most worthy of the Blood God’s gifts! Fight every man for himself, or team up against the strongest player to decide who is the most favoured of Khorne – lots of variations and tweaks to the bloodthirsty core game rules are included.

The Contents

– 4 Gorechosen Champion miniatures, each with their own ultraviolent playing styles and signature moves:
Redarg Bloodfane, Exalted Deathbringer;
Kore Hammerskull, Skullgrinder;
Heldrax Goretouched, Slaughterpriest;
Vexnar the Reaper, Aspiring Deathbringer;
– a double-sided arena board with hex grid;
4 Fighter Reference cards, with rules and health trackers;
– 52 Action, Initiative and Critical Injury cards;
– 16 page rulebook, which includes rules for an additional four Gorechosen characters;
– assorted tokens and dice necessary to play.

Setting up and playing a game of Gorechosen should take around an hour – quick enough to please the Blood God.

Let the carnage begin!

Watch It Played:

Now, we’ve seen that coming all week. So I have a question: What does Khorne do once he’s got that magnificent Skull Throne? Well he sits on it, right? But then what does he do?! Khorne READS!

These aren’t brand new, but they are worth taking a look at with such a light release week from Games Workshop.

via Black Library

Legends of the Space Marines: Shrike $23.99

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A Space Marine Legends novel

From the shadows, he strikes… Kayvaan Shrike is a legend among the Raven Guard and beyond, a swift and silent killer whose journey has taken him to Chapter Master. This is his story.

READ IT BECAUSE
George Mann, undisputed master of Raven Guard fiction, weaves the tale of the Chapter’s new leader and his decades-long feud with the vicious greenskin warboss Gorkrusha. It’s a tale of obsession and vengeance, and it’s wholly satisfying.

THE STORY
Vaunted warrior of the Raven Guard, Shrike has ascended the ranks of this most mysterious and deadly brotherhood all the way to Chapter Master. He is a legend amongst his battle-brothers, one that began humbly enough in the wilds of Kiavahr. Shrike has fought and bested many foes, but one in particular, the Ork Warlord Gorkrusha, dogged him throughout many campaigns. From veteran to Shadow Captain, Shrike clashed with his old nemesis time and again, determined to bring about a final reckoning and bloody vengeance to the greenskin.

Written by George Mann

The Red Path $15.99

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A Khârn the Betrayer novel

This tale of the Chaos Space Marines puts the spotlight on the infamous Khârn the Betrayer as he kills, maims and burns his way across the galaxy – but with Abaddon the Despoiler planning his thirteenth (and final) Black Crusade, Khârn’s talents for mayhem need to be put to good use…

READ IT BECAUSE
It’s a blood soaked, action packed adventure that puts the Betrayer in conflict with, well, everyone.

THE STORY
Khârn the Betrayer, Chosen of Khorne, is a force unchained and unbowed. Leading a band of ferocious berzerkers, Khârn follows the Red Path, bringing battle and bloodshed to all who stand in his way. As Abaddon the Despoiler’s Thirteenth Black Crusade grips the galaxy, the Warmaster seeks to yoke Khârn’s strength and barbarity for his own ends, but it soon becomes clear that the Champion of the Blood God will not kneel easily. In his defiance, Khârn takes a bloody path that will lead him into conflict not only with the Imperium but also the Black Legion – and none will escape the carnage that follows.

Written by Chris Dows

This story has been previously available in serialised form as the following short stories:

  • Furnaces of Haeleon
  • Will of the Blood God
  • Abaddon Denied
  • Blood Vision
  • Wrath of the Emperor
  • Disciples of Khârn
  • Skulls of Salandraxis
  • Court of the Daemons

Book 35: Eye of Terra $15.99

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A Horus Heresy anthology

The galaxy burns at Horus’s command, and the Imperium will never be the same again. This anthology gathers together tales of the primarchs and their sons, and the lengths to which their bitterness may yet drive them…

READ IT BECAUSE
It’s a collection of stories from eBooks and audio dramas collected into a numbered volume of the series for the first time – and including the acclaimed novella ‘Aurelian’ by Aaron Dembski-Bowden, which delves into Lorgar’s first flirtations with Chaos.

THE STORY
The galaxy burns at Horus’s command, and a billion more lives are lost with each passing moment – though it was not always so. Once, the title of Warmaster stood for honour, loyalty and a fierce pride in the strength of the Space Marine Legions. But perhaps by following the myriad lines of destiny and defiance that were already woven around the primarchs and their sons, we may yet come to understand the bitterness that can eat away at even the most steadfast of souls…

This Horus Heresy anthology contains fifteen short stories by authors such as Graham McNeill, Nick Kyme, Gav Thorpe and many more. Also, Aaron Dembski-Bowden’s acclaimed novella Aurelian revisits Lorgar’s pilgrimage within the Eye of Terror, and examines just what could convince a true servant of the Emperor to embrace the powers of Chaos once more.

The audiobook edition has a running time of 12 hours 18 minutes and is narrated by John Banks and Toby Longworth.

This edition contains:

The Wolf of Ash and Fire by Graham McNeill
Aurelian, The Long Night and Massacre by Aaron Dembski-Bowden
Brotherhood of the Moon by Chris Wraight
Inheritor and Master of the First by Gav Thorpe
Vorax by Matthew Farrer
Ironfire by Rob Sanders
Red-Marked and Stratagem by Nick Kyme
Sins of the Father and The Herald of Sanguinius by Andy Smillie
The Eagle’s Talon by John French
Iron Corpses by David Annandale
The Final Compliance of Sixty-Three Fourteen by Guy Haley

The Last Son of Dorn $15.99

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Book 10 of The Beast Arises

With their new Deathwatch kill-teams a resounding success, the forces of the Imperium return to the heart of the ork empire to finish what they started…

READ IT BECAUSE
It’s the true turning point of The Beast Arises series, when everything changes. We won’t say any more: just read it and see.

THE STORY
As the ork menace ravages the galaxy, the Imperium faces its darkest hour. Its fleets are in ruins, its armies devastated – amongst them the noble Imperial Fists – and even a primarch of myth has fallen against the Beast. As brute force fails, Koorland resorts to increasingly desperate tactics against the greenskins. A final hope lies in deploying the controversial Deathwatch and the Sisters of Silence in a deft strike at the heart of the ork empire. As the situation grows more dire, Koorland must live up to the symbol he has become as the last son of Dorn or all of humanity will be doomed.

Written by David Guymer

 

The mind is a powerful weapon. Sharpen it by reading…Khorne Approves!

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