Khador: Man-O-War Officer Stands Tall

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Khador’s Shocktroopers are ready to rock with this new addition. Check out the new unit attachment – FOR THE MOTHERLAND!

What Is It?

This is a new fresh attachment for the Khador Man-O-War shocktropper unit. He cost 4 points and is FA:3. These guys needed some love for a long time and they finally got some attention.
The new attachment brings a lot of battlefield safety to an already tough unit and helps with a minor ranged buffs.



What Does the Officer Do?

The officer has a similar stat line to that of his fellow shocktroopers. Swinging away with MAT:8 and RAT:6 and DEF:10 with ARM:17.

He is armed with a RNG:6″ POW:14 gun and a 2″ melee POW:15 Frost Axe with Critical Stationary.
Repairable: Like other Man-O-Wars he is also repairable.

Breathe deep because he has a host of goodies he gives his unit:
Granted: Assault – Do SPD4 models actually charge? I am not sure how often this will come up and if it ever will be better to not just shield wall.
Tactics: Steady – Shocktroopers defense is already super bad but, immune to knockdown is nice when you are trying to prevent line of sight to a squishy caster like Sorcha.
Tactics: Sturdy – This is actually really good for a shield wall unit. In the olden days gun mages would push schocktroopers around either out of threat range or just enough to lose the shield wall bonus. With this rule they will almost always have the shield wall rule.

List Idea for the Man-O-War Shocktrooper Officer:

Shocktroopers have a weird place in this meta. They are almost tanky enough to withstand a jack charge coming in but with only POW14 they will need some buffs to return the damage. There is one caster that can not only make them harder to kill but, also give them the bite to hurt heavies back.
Irusk1 not only has Iron Flesh which tops the shieldwalled shocktroopers to a nasty ARM23 but he can cycle battle lust on to them after they get bogged down for pseudo weapon master POW14s. On the feat turn they go to MAT9/10 and are tough on a 4+. Pretty dirty!
This list has some credible range threats while 2 blobs of shocktroopers crowd any zones and absorb charges. Throw in some mechanics to make the Man-O-Wars last even longer.

Khador Army – 75 / 75 points
(Irusk 1) Kommandant Irusk [+27]
– Behemoth [24]
– Juggernaut [12]
Man-O-War Shocktroopers (max) [16]
– Man-o-War Shocktrooper Officer [4]
Man-O-War Shocktroopers (max) [16]
– Man-o-War Shocktrooper Officer [4]
Winter Guard Rifle Corps (max) [13]
– Winter Guard Rocketeer (3) [6]
Kovnik Jozef Grigorovich [4]
Battle Mechaniks (min) [3]


Revenant’s Opinion:

The Man-O-War Shocktrooper Officer is a pretty nice addition for Shocktroopers. He keeps them from being manipulated by your opponent and, with some buffs, they do get work done.


~What do you think of Khador’s new armored attachment BoLS? Please share in the comments below.

  • ZeeLobby

    I’m glad they made these viable again. Don’t play Khador, but I’ve always thought these were pretty cool.

  • Jay DeJarnett

    I played with Irusk1 and this unit. Throw in a MOw Konivick and you have a shield walled square of mow moving 9″ in a turn.

  • Nvision

    I bought one on release day and proxied him with his card the same day. It’s a great addition to the MoW team. Sturdy is amazing for holding zones and objectives, and they can move quickly (for Khador) with a Kovnik in tow. Steady means you don’t have to worry about knockdown from things like Druids or any number of feats and critical effects.

    If you’re using them offensively (and you should), you’ll ALWAYS want to charge. Assault will give you two chances to fell what you’re after, a POW14 shot, then a boosted POW14 melee attack. While RAT5 is iffy, at MAT7 they’ll usually land that melee blow and can potentially take down multi-box models. Not playing forward with them can put you at the mercy of the many units that ignore Shield Wall (like those blasted Mage Hunter Assassins!).

  • DeadlyYellow

    That face…. not a fan. It’s like watching an Anime where a grizzled armored warrior pops open his helmet to reveal himself as a pre-teen bishi.

    Love the look of Man-o-Wars though. Something about heavy armor infantry really appeals to me.

  • Hawt Dawg

    This model was actually a very good casting unlike the other MoW.

    Solid rules as well and I am hard at work getting some MoW done for my second army (Minions… you need to rest…). Hopefully PP will release the Themeforce MoW book next year.

  • Emdee

    I love these guys. They were the models that made me want to play this game. I could never get around the warcasters though. I wish there was a generic caster for each faction that you could customize, instead of having to use the named ones. That or if you could just not have one at all. But I guess that’s the whole premise of the game…..:P