Tabletop Spotlight: Curse of the Crimson Throne

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The Tabletop Spotlight is on the Pathfinder Adventure: Curse of the Crimson Throne!

Are you looking for an adventure to run for your gaming group? Are you running out of ideas for your current campaign and need something to inject some new blood into the game? Maybe it’s just your first time and you need a guide running a full blown campaign. Well our friends at Dragon’s Lair Comics & Fantasy have the perfect addition to your GM library: Pathfinder Adventure Path – Curse of the Crimson Throne!

Minor Spoilers in the video – you have been warned.

Okay – here’s the Spoiler Free run down:

This massive tome has 6 chapters that are fully fleshed out with everything you’d need to run the adventure. We’re talking everything – It’s got an over-all plot that starts in chapter 1 and finishes it’s dramatic conclusion in chapter 6. It’s got Maps, NPCs, encounters, loot, GMing tips, and more – It even has suggested tips for how to handle non-combat AND combat encounters. It’s a self-contained adventure tome that has all the tools you need to run this entire adventure…Except for dice. And players. You’ve probably got that covered.

Aside from that, I love books like this. For several reasons, but the most apparent one is that it takes a lot of the guess work out for the GM. And it gives you break! Look, I don’t know if you’ve ever run a game but it takes a lot of prep work. Seriously, if you’re a player and you haven’t thanked your GM for running the game, you really should because I’m willing to bet they spend a lot of time writing and world building or creating NPCs or…well, doing everything you’ll find in this book. From scratch! That takes a lot of creative thinking. These Pre-constructed adventures let the GM get a break which everyone needs to avoid burnout.

If you collected the 6 pre-generated modules for this series you may be wondering if it’s worthing picking-up this book. The short answer is: YES! Why? Because it goes into even more detail that you didn’t have before. On top of that, it’s got some very useful appendices in the back to help you manage your game. Loot, monsters and NPC breakdowns and where to find them…it’s just better.

Overall, I think this is a fantastic purchase for a GM to make, or an amazing gift from a player to a GM. Seriously, think about gifting it to them, they will appreciate it – and you’ll probably get invited to run through it with them… GMs of all skill levels and types can use this information in this book to make their own games better. Really, it doesn’t matter if you’re running it “straight out of the book” or if you’re running parts of it as a “side quest” or if you’ve just taken the narrative out and transplanted it into your own world – that’s what these books are for! So go check out Curse of the Crimson Throne, in stores now!

Curse of the Crimson Throne

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A Campaign Fit For a Queen

The kings and queens of Korvosa have long ruled under the shadow of the Curse of the Crimson Throne—an infamous superstition claiming that no monarch of the city of Korvosa shall ever die of old age or produce an heir. Whether or not there is any truth to the legend of the curse, Korvosa’s current king is but the latest victim to succumb to this foul legacy. Now, the metropolis teeters on the edge of anarchy, and it falls to a band of new heroes to save Korvosa from the greatest threat it has ever known! This hardcover compilation updates the fan-favorite campaign for use with the Pathfinder Roleplaying Game, including new and revised content and nearly 500 pages packed with mayhem, excitement, and adventure!

This hardcover edition of Curse of the Crimson Throne contains:

  • All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game.
  • An in-depth gazetteer of the city of Korvosa as it exists under the rule of its new queen.
  • An array of new rules options for characters, ranging from campaign traits to spells to magic items.
  • An expansive appendix with statistics, descriptions, backgrounds, and rules support for the 12 most important NPCs in the campaign.
  • A bestiary featuring nine monsters from the original Adventure Path making their debut under the Pathfinder Roleplaying Game rules.
  • Dozens of new illustrations, never-before-seen characters, location maps, extensive new encounter locations, and more!

 

Curse of the Crimson Throne – Are you brave enough to challenge the throne?

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