Khador Conquest – POW POW

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The new Khador colossal kit is out and Conquest has a new smooth appearance to go along with his Victor brother. Check him out in Mk.3

What Is It?

This is the same conquest we know and love in an all new plastic kit. Conquest comes in at 37 points and is a great way to disrupt formations of infantry with multiple AOE’s. He is FA2 so you can have 2 of these mega Khador colossals on the board! Let’s take a look at what makes Conquest tick.

How About that Conquest?

Conquest is the original Khador colossal. It represents the technological advancement of the motherland. In true Khadorian fashion it is only SPD4. Hits incredibly hard in melee at POW23 and has 1 really big gun!

Conquest is great at killing infantry because his has explosive ammunition that grants his 3 AOE’s POW 10 blast damage. Only cheesy Retribution Sentinels are living through that most of the time.

Conquest is probably best know for the main gun which is POW15 and has crit devastation. Nothing can ruin your opponents plan then a 5″ AOE dropping in the middle of its army and slamming the models in random directions.

 

Getting the Most Out of Conquest

Conquest is usually a 2nd wave type of model. It is extremely slow and if you run it can’t utilize its ranged attacks. To really get the most out of the model you want a strong 1st wave then Conquest crushes anything that gets through.

Models that can be survivable and threaten heavy enemy models is a good idea. Iron Fang Pikemen can live through barrages with the shield wall ability and deliver reliable damage to enemy heavies with the blasting pikes.

Conquest MAT and RAT is not that great so the Pikemen knocking down a model can really help Conquest deliver some devastating damage.

How About a List for the Conquest?

Butcher1 likes to spend his focus – even with ARM18 that can leave him flapping in the win to assassinations. A great way to keep him safe is to hide him behind Conquest. Butcher also has some crazy synergy with Conquest because of the spell Full Throttle and his FEAT. Nothing really can live through Conquest in melee reliably with boosted to hit rolls and additional dice damage from POW23 or POW26 fists.

Khador Army – 75 / 75 points
(Butcher 1) Orsus Zoktavir, The Butcher of Khardov [+28]
– Conquest [37]
– Juggernaut [12]
– Juggernaut [12]
Black Dragons (max) [17]
– Black Dragon Officer & Standard [4]
Winter Guard Rifle Corps (max) [13]
– Winter Guard Rocketeer (2) [4]
Kovnik Jozef Grigorovich [4]

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Revenant’s Final Thought:

Conquest is one of the original colossals. He brings decent anti infantry weapons to the board and can really throw in a wrench into plans with a crit devastation. Right now Khador has a great goto jack in Behemoth and cheap hard hitting juggernauts. It’s hard to justify the point investment for Conquest in the current state of the game.

I give him a C…

… but he might see some buffs in January’s errata.
~Conquest has been around a long time. Do you have any epic Conquest stories to share? Please share in the comments below.

  • euansmith

    Boom! Boom! Shake shake, shake, shake the room.

    • Frank Underwood

      Open the door Get on the floor Everybody walk the dinosaur
      Open the door Get on the floor Everybody walk the dinosaur
      BoomBoomShakaLakaLakaBoom
      BoomBoomShakaLakaBoomBoom

  • Richard Mitchell

    Conquest plus pVlad and boosted dice on the big gun = a really fun time.

  • Cergorach

    I find both hierarchies very disturbing!