Fritz’s Tabletop: Warhammer 40,000 Kill Team

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Explore the skirmish side of Warhammer 40,000 – by looking at yourmodels through the perspective of Kill Team play…

As miniature gamers we naturally want to get the most out of our model collection- normal sized games and super sized games are fun, but what about skirmish sized games?

In this week’s tabletop post let’s explore the skirmish side of Warhammer 40,000 by looking at our models through the perspective of Kill Team play…

killteam-logo-horz

The core rules are the same, the models familiar, but it puts your army in a new light of play, forcing new tactics and ways of battling out in the Grimdark future…

 

Tactically, the first adjustment is the small number of models, and that although they are going to work as a fire and support team, they are on their own. No triple land raiders, multiple flyers, and dual-death starts to back them up. Only a fellow battle brother, and faith in the Immortal God Emperor of Mankind.

 

What makes a great game of Kill Team? Exploring the 40K narrative from the opposite of your local meta.

 

What are the best units for a Kill Team game? What models can you customize for it? Let’s check out my Khorne themed kill team and the tactics behind each model. (Further tactica and battle reports can be found on my Kill Team blog here.)

 

~Hail Horus!

Fritz

  • Luca Lacchini

    It’s pretty much the only way I play WH40K these days. A large IG army sits on the shelves while I enjoy skirmishing with Astartes, Sororitas, Skitarii, and for the first time, xenos races (Tau and Dark Eldar).
    The Start Collecting boxes and the rebranded Armored Assault boxes are TEH AWESOME for Kill Team play.

    • ZeeLobby

      Just not a fan of tanks in Kill Team though. Feel like it plays much better without them. Personal opinion ofcourse.

      • Luca Lacchini

        With the limit of armor 33, the worst you can see is an Armored Sentinel or a Tau Piranha (everything else is either heavy support or just costs too much). Kitting out a Dark Eldar Raider looks great, but then you realise you’ve spent almost half your points allotment on a large target with a “maybe” cover save and no armor whatsoever. Perhaps a basic Rhino.
        A Chimera or a Devilfish chips away quite the number of points and is nonetheless vulnerable to a simple weapon specialist, heavy weapon team or krak grenade. Not worth it. Or a very risky gamble.
        Light vehicles and cheap transports = OK. Tanky stuff = probable bad idea.

        • ZeeLobby

          Yeah, Every game I’ve played without them has just been more fun. Once they’re added your opponent either has weapons that can hurt them or doesn’t, and then it just becomes a game of take out the anti-tank weapons before they take me out, and it kind of gets one dimensional. I can understand why people like them though.

  • HiveFleet Charybdis

    I can’t say I’m massively experienced with KT, but I generally prefer the fan-made Heralds of Ruin due to its better ruleset and flexible builds

    • Benjamin E

      God yes, this. Anyone even Remotely interested in the GW official Kill Team will find the Heralds of Ruin kill-team rules vastly superior and more engaging.

    • ZeeLobby

      This. 100% this. It truly is awesome. I hate the GW approach of having to buy whole units. HoR gets as close as possible to a Necromunda style of 40k game.

      • Rainthezangoose

        Third this

  • Damistar

    Kill Team tournaments are becoming very popular around here. You can knock out 3-4 games in an afternoon and the unit limits keep the crazy shenanigans to a minimum. It isn’t as detailed as a dedicated true skirmish game like Infinity, but with the specialist choices and missions it is a lot of fun.

  • memitchell

    My vast experience with ONE KT game leads me to believe victory conditions and terrain can keep the game from becoming a scrum in the middle, or a everyone line up and shoot at each other dicefest. In our case, grabbing objectives made for a fun game.

  • Satyan Patel

    I use Anon’s OnePageKillTeam Rules. Fast, friendly, fun and free!