40K: Legendary Knight Gerantius Rules


One of the Baddest Knights in all of 40K is back with his rules free to download!

Gerantius is a legend in his own time. This mythical Knight has been in the fight for so long most folks think he’s an immortal ghost Knight. But whatever Gerantius is, this Knight is here to kick everyone’s collective butt!

via Warhammer Community

Gerantius pic knight

With his ion shield giving him a 3+ invulnerable save and the It Will Not Die special rule, Gerantius can soak up a vast amount of firepower. As a result, I’d put him right at the front of my army, leading the charge against the enemy. It’s a risky tactic for 500 points, but the attention he’ll attract should ensure that he, and not the units advancing behind him, is the target of enemy fire. You’d be surprised how easily you can panic people by charging something big and scary at them, making them forget their plans and aim everything they have at the Imperial Knight bearing down on them to the exclusion of all else. He’ll almost certainly take some damage, but fortunately Gerantius can run and shoot every turn, so he should be able to close the gap with the enemy pretty swiftly while still dishing out the damage with his thermal cannon (which, at BS5, is likely to hit its target more times than not).

His Weapon Skill of 5 is another big advantage (most Imperial Knights only have a Weapon Skill of 4). Against many targets, Imperial Knights miss with half of their attacks, but Gerantius will strike Morkanauts, Wraithknights, other Imperial Knights and even Khorne Lords of Skulls on a 3+. This is a massive deal, especially in fights where you need to kill the enemy before they strike back. My advice: lope into battle as fast as you can and hunt down hordes and massive foes (like those listed above). Avoid Terminator Assault squads though, they hurt.

Gerantius pdf knight

You can download his rules directly from GW right HERE. Be sure to read all the tips on how to use this Legendary Knight from the Warhammer Community article HERE.


If you got a problem, call Gerantius!

  • benn grimm

    I used to hate knights, but then I realised, if you pretend they have silly ye olde English voices, with lisps or some such, they become a whole lot more fun… “Gerr-wantiuth to the wethscue!” 😉

    • Walter Vining


    • ZeeLobby

      Now I just feel like I’m being beat in a tactical game by an idiot… geeze… thanks 🙁

  • Pinklabel

    What strength is his hammer of wrath? I assume 10 but he doesn’t have a strength characteristic. Or is it always 10 for superheavy walkers etc.?

    • AnomanderRake

      This is either a typo or a hint at 8th edition rules. He’s supposed to have a Strength characteristic; I’d suggest playing it as 10 because that’s what every other Knight in the game has.

      • Solaq

        This is the exact same datasheet as the one in WDW #24. It was also missing the Strength characteristic. It’s just a typo. He has Strength 10 like all the other IKs.

  • Brad Parks

    Unfortunately he still can’t shoot right in front of himself.

  • OldHat

    Knightly Ranks? Is that a reference to 30k or am I just missing something really obvious?