AoS: Stormcast Armour, Artefacts & Weapons

stormcast_cover

The Stormcast Eternal’s Wargear has been revealed – come see their tools of destruction!

Battletome: Stormcast Eternals will be hitting stores this weekend and we’re pretty pumped about it. So far, we’ve seen their special rules and new Stormcast Chamber rules. Now we’re getting a look at their new Wargear.

via Rhellion (Twitter)

Enchanted Armour 1 Magical Artefacts 1 Blessed Weapons 1

Each of these charts has some pretty solid options for Heroes. If you find that folks really like to snipe at your heroes the Mirror Shield seems like a good call. That -2 on the to-hit rolls vs missile weapons would do a number on units like the Tzaangor Skyfires. If you’re more concerned about “magical sniping” then you should consider the Obsidian Amulet. But just a heads-up: that says “affected by a spell.” That does not distinguish between harmful or friendly. But as luck would have it, Sigmar’s Stormcast get work done with those prayers we saw yesterday.

As far as the weapon selection there are lots of versatile options. Personally, I was looking at the Hammer of Might in conjunction with a Lord-Celesant on a Stardrake. 6’s cause double damage with a D3 weapon…seems pretty good to me. Of course there is also the Lord-Celestant on the Dracoth from the starter set – any of his weapons could benefit from doing double damage as well. #PlanRoll6s

You can also catch some more previews from Games Workshop’s Warhammer Live Stream today right HERE.

 

What do you think of the Wargear of Sigmar? Any of these magically imbued gifts jump out at you?

editor note: We used the GW spelling for “Armor” and “Artifacts” for the title.
  • zeno666

    LoL! Of course when the Sigmarines go out to war they just throw random armour and weapons on.

    • thereturnofsuppuppers

      …Or you could pick?

      • CPENinja

        I think he’s just a troll

        • thereturnofsuppuppers

          So am I.

          • Xodis

            But if you are trolling a troll are you an anti-troll?

          • thereturnofsuppuppers

            I think the most enjoyable part of this hobby is taking it so absolutely seriously to the point of absurdity.

            Hobbyists get so very irate over toys, its a never ending love affair of mine to keep asking probing questions.

            Find out what really is causing all the anger. Each grumpy hobbyist is a mystery yet untold.

        • ZeeLobby

          Eh, not a troll, just sane. LoL. I don’t know anyone who’d roll for wargear. I mean even from a fluff perspective it makes absolutely no sense to me.

          • thereturnofsuppuppers

            Don’t thousands of people roll for warlord traits in 40k?

          • ZeeLobby

            Yeah, but some of them make sense to roll for (some of the Khorne ones are like dependent on the characters mood). There’s also no rule to let you pick in 40K.

          • thereturnofsuppuppers

            But you could pick. I mean me and my group do on occasion.

          • ZeeLobby

            No doubt. Wargear just seems crazy. “Oh thank god. I was blessed with the reflective cod-piece today!”

          • thereturnofsuppuppers

            I think it would be seeing which of the Stormcast generals have I been given to command.

            Oh its Darius with the pants of lighting and his mighty sword of bending.

          • ZeeLobby

            I guess. I’d like to think that most Sigmarine players imagine themselves as Sigmar though, controlling the eb and flow of their forces. It’d make sense that as a general, when you assembled your forces, you picked your leader as well.

          • thereturnofsuppuppers

            I guess it adds a bit of randomness that you as a general have to react to, it might create emergent storytelling.

            Letting you hero survive with one more wound, or a priest taking down a Chaos Lord with new shiny battle axe.

          • ZeeLobby

            I guess, seems more Narrative breaking. “Lord Jambomba is leading his force towards the realm of eternal daylight and…. he rolls night vision. SWEET…”

          • thereturnofsuppuppers

            I would think I would pick in this case. If he was from the realm of Shadow he’d probably have night vision.

          • ZeeLobby

            Yeah, which like I said, makes sense, haha.

          • Severius_Tolluck

            well they are pseudo reborn each time and reforged.. I mean god just goes and poops him out as he sees fit..

          • ZeeLobby

            Haha, “Phew, they remembered my butt-plates this time.”

          • Frank Krifka

            Some of the older battletomes don’t have wargear, and the newer battletomess warmer is (usually) significantly better than the ones from the General handbook.

            As such, some tournaments have been forcing all armies to roll rather than choose their wargear. Since you’re not sure what gear you’ll be taking it makes it a little harder to work it into a strategy that gives one player a bigger advantage in game than another.

            That’s the reasoning I’m told anyway.

          • ZeeLobby

            Ah. It’s really unfortunate they can’t just appropriately cost some gear. I’m worried 40K will eventually go down this same road just to avoid having to consider it.

          • Frank Krifka

            Well. This isn’t exactly a precedent for that. If anything this is the tournament community trying to correct what it perceives as an “imbalance” between the old and new battletomes. There’s 5 of the old style battletomes left (seraphon, ironjawz, flesheater courts, fyreslayers and khorne bloodbound), so that won’t be an issue for long I suspect.

            The bigger problem is armies who don’t have battletomes yet who are at a bigger disadvantage. Hopefully it evens out over time. But some tournaments are just stuck on the “rolling for things” mechanic. I personally think it’s stupid, and have thought as much since the days of “rolling for spells” from WHFB.

          • euansmith

            A flamer and a rocket launcher (never call it a “missile launcher” or it will miss) was good enough for our boys on Maccragge! http://uploads.disquscdn.com/images/aac6c5c960850b220d42373c904531e3f4fff0feafebaa626bdaf47ecc30637b.jpg

          • luke snell

            seems like a kind of fun RPG mechanic if you are not taking your game so darn serious. heck we base the outcome of games on random dice rolls… ­čÖé

          • ZeeLobby

            When you’re playing D&D, the most RPGs of RPGs, you don’t randomly roll what armor your dwarf paladin is wearing before each outing though. RPG != Random. It usually means game choices with rolled outcomes.

          • luke snell

            and now it too is making yet more game choices based on a rolled outcome; just one phase of the game that does involve many choices. I get why people want to control as much as can possibly be controlled from a strictly competitive standpoint, but I feel like an agreed to bit of random shuffling of the deck can lead to some variety in game play. which could possibly even be enjoyable!

          • ZeeLobby

            And that’s fine, but that’s not roll-playing or narrative supportive. That’s random for the sake of randomness fun. They’re two different things. Roleplaying would involve writing a list about a specific force, with a named leader, who uses this piece of heroic wargear. Not random force, with random leader, with random wargear. If anything that’s just running away from the competitive side and embracing a poorly balanced game by pointing to randomization as the culprit, lol.

          • luke snell

            considering how none of us have seen the complete book in front of us, I am pretty sure you will have the option to pick or roll with these traits et al.
            and narrative can be entirely subjective in the context of that particular scenario for that particular game. It depends on how you approach it or how you view it. kind of in the manner of Path to Glory for that particular campaign. and no one is justifying this or championing this as being balanced because of the random outfitting of weapons and powers based on a roll chart; it’s merely different options for how someone chooses to approach the(ir) game. again, it’s a game! these things should be enjoyable and fun at the end of the day!

      • zeno666

        Then why the D6?

        • thereturnofsuppuppers

          You can roll or pick for the most thematic. Says in the book a bit earlier.

          Seems to be the running theme for these artefacts.

          • zeno666

            So everyone will pick one or two all the time because the other ones they made up just won’t cut it.
            They are there because there had to be six of them ­čśë

          • Karru

            Better that way than having to rely on pure luck to get what you need.

          • zeno666

            That I very much agree with. I hate random stuff in games. Its just lazy game design.

          • Karru

            Totally. It makes the narrative side also a lot better. One of the many reasons why I despise the CSM Boon Table in 40k for example. Hard to convert my Chaos Lord of multiple campaigns because he happens to be completely pure until the game starts.

          • thereturnofsuppuppers

            Are you complaining chaos is too chaotic?

          • Karru

            Actually, I’m complaining that Chaos is too pure. How would you explain that the Chaos Lord doesn’t have ANY mutations before the battle starts?

          • thereturnofsuppuppers

            How does the trait function in your mind with time. Its always interesting how people rp in their heads.

            I can see a Chaos Lord, fresh out the warp, strutting out onto the battlefield and suddenly his tongue grows into a 8 metre chainsaw tentacle fist.

            He turns around to face his army, tongue raised high, and splutters out a mechanical ‘BLERrguhjjhhj for Khorne!!!’

          • Karru

            Which then disappears when the battles ends. That’s the major problem with the design. GW enjoys throwing the words “Forge the Narrative”, but its extremely hard to do when GW hinders that ability. You cannot “Forge the Narrative” when your “Narrative” is behind RNG that dictates your character(s). This is why I prefer to use named character’s rules for my leaders. They at least have some rules set in stone.

          • thereturnofsuppuppers

            I guess if you treat your chaos lord as the same guy each time. If he dies, do you think up a new character, or forget that it happened?

          • Karru

            Usually I go with the standard “recurring villain” logic. He is just badly wounded and leaves the battlefield. He goes back to his ship, yells “I could have gotten away with this genocide if it wasn’t for you meddling Astartes!” while playing with his moustache.

          • ZeeLobby

            My Dark Eldar Archon has suffered around 45 non-mortal wounds, and the list of those willing to follow him has reached an all-time low. Haha. The only time his raids ever succeed is against the Orks/Tyranids, neither of which make good slaves.

          • thereturnofsuppuppers

            Yeah for sure. Competitive players will try to min max, hopefully it will give them something to tinker with.

            I always enjoyed creating the perfect rune combo for my dwarfs.

            I’ve used the random roll for other artefacts as rewards in my narrative campaigns, but I usually pick the one that fits the character.

            Defensive ones for Grimn of the Hallowed Knights as he is a grumpy toddler in armour.

        • Karru

          AoS does this wonderful thing that I certainly wish that 40k will adopt, which is choose or roll. The table is a D6, but you can freely pick one without rolling.

    • paxter

      I don’t know of anyone who rolls for this things when the rules allow u to pick them

  • Khelban Blackstaff

    So, with all these new tables do you still choose one item? Or can you take one from each table? Example, take one armor and one weapon for the same Lord.

    • Munn

      It’s 1 base +1 for every battalion TOTAL. I think the most you could possibly get is 3-4 in a single army.

    • dark-tadpole

      In the Sylvaneth book you can only take one magic item/artefact per character. I imagine it will be the same with this book.

  • Aezeal

    So a weapon OR an armor I hope.. not both?

  • Drpx

    That strife-ender description, lol. Beat them over the head with freedom.