AoS: Stormcast Special Rules Revealed

stardrakeeng_horz

The Stormcast Calvary is charging full speed ahead – and they have the rules to bring the pain!

Battletome: Stormcast Eternals is coming to stores this weekend and it’s promising to be a consolidated tome for all the old and new units that the Stormcasts have access too. On top of being a handy reference for the Stormcasts, it’s also got a TON of new rules for all the Golden-Warriors of Sigmar. Here are a few teasers:

via Allornone (TGA Forums 2-14-2017)

Mystic Lights Sigmar Prayers 1 Standards Stormcasts stardrake rules 1 Gryph Charger 1 Dracoth Traits Stormcast Battle Traits Command traits

There are some really great abilities within these rules. The Stormcasts are going to have lots of ways to re-roll charges and more ways to make their attacks even deadlier. I particularly like Bless Weapons from the Prayers chart. The Prayers Chart in general is nice –  it will make those Lord-Relictor models a better option in the future.

60010299006_AoSStarter360LordRelictorPray for Swift Death…I know I will!

I’m looking forward to getting this Battletome this weekend –  I can’t wait to see what else is in store for the Stormcasts!

Battletome: Stormcast Eternals $40

60030218004_StormcastBattletome01A glorious vision of golden celestial light, a living embodiment of the God-King’s might, the Stormcast Eternals are messengers of vengeance armed with the might of stars. Once-mortal champions of Order forged by Sigmar into an astonishing fighting force, hurled down from the heavens to meet the forces of Chaos head-on, they wreak bloody revenge on the Dark Gods, the corruptors of the realms. Following the brutal battles of the All-gates, the Stormcast Eternals lead the forces of Order in reclaiming the lands of the Mortal Realms, leveraging the power of the heavens to smite the corruptions of Chaos that plague these territories.

This 164-page hardback Battletome is dedicated to the combined forces of the Stormcast Eternals, including the Extremis Chamber.

Contents

– Forces of the Stormcast Eternals – a huge compilation of rules and abilities for all Stormcast Eternals armies, including the new Scions of the Storm Battle Trait, allowing you to deploy in the Celestial Realm and join the battle where they are most needed;
– Plenty of ways to customise your games of Warhammer Age of Sigmar for Open, Narrative and Matched Play;
– Lots of ways to customise your Stormcast armies – new Command Traits, Blessed Weapons, Enchanted Armour, Magical Artefacts, Treasured Standards, Mystic Lights and Prayers of the Stormhosts;
– Steeds of the Celestial Realm – new exceptional traits for heroes riding Dracoths, Stardrakes and Gryph-chargers;
– Warscrolls for the full Stormcast Eternals range, featuring points for every model, and a massive 29 Warscroll battalions – many detailing the Stormhosts who have taken part in the battle for the Mortal Realms so far;
– Path to Glory rules and Warband tables allowing you to put together your own Strike, Extremis or Vanguard Auxiliary Chambers;
– a host of uniform guides, as well as background for every unit, character and monster of the Stormcast Eternals, along with an explanation of the typical Stormhost organisation.

 

The Forces of Order are on the move – everyone else better dig in…

  • TheWanderingJewels

    Jesus. Chaplain anyone? They aren’t even bothering to hide it anymore

    • Sonic tooth

      why would they? theyv won. stormcast are a success. it makes me sick. i despise them. lol

    • Horus84cmd

      GW never were hiding it in the first place. If I recall in the WD when AoS was release they discussed that brief for the ScE was to have a uniquely iconic looking army with very distinct imagery for the game akin what the SM are to 40K

      • Sonic tooth

        “based on traditional fantasy tropes”…thats exactly what i LIKED about whfb….sigh…..sob sob..

        • ZeeLobby

          It at least made the two games different. No one I talk to wants to play both 40K and AoS at this point. The common response being “I don’t want to face both Sigmarines and Space Marines”. lol

          • Randy Randalman

            That’s anecdotal. A lot of 40k players got into AoS who never wanted to play WHFB before.

          • ZeeLobby

            Hi Randy. Bye Randy!

            And a lot of 40K players have simply left 40K for AoS to play a better game. And of course it’s anecdotal, I never implied I was omnipresent and talked to everyone. Just like your statement is anecdotal as well.

        • Randy Randalman

          But no one else did and it wasn’t selling. Even when in 7th and 8th they were pumping out books and models, they weren’t selling. The traditional ripoff of medieval Earth-not-Earth with poor man’s Tolkien splashed in just isn’t popular in table top gaming anymore.

          • ZeeLobby

            They may have pumped out books, but some armies were languishing, they did no fun campaigns (nothing like the 40K ones) and then they added a bunch of supplements (like Storm of Magic) that no one ever asked for… Add to that horde unit sizes and spells that removed entire armies (hello invisibility in 40K) and they soundly killed it themselves. Just like they’re now doing with 40K.

          • Sonic tooth

            Management st GW nottingham will sleep soundly tonight in the knowledge that randy valiantly leapt to their defence once again

    • They never were hiding it as far as I’m aware, and they have become hugely popular to boot.

      • euansmith

        They just need to release an upgrade sprue to give Stormcast Space Marine Weapons, and the jobs a good ‘un. Maybe even make them the New Space Marines created by the reborn Emperor.

        • jeff white

          the Adeptus Restartes

          • euansmith

            “Have you seen, citizen, that the Emperor is looking to kickstart a new Imperium on In-U-Go-Go?”

          • jeff white

            in you go go … no, missed that one.

    • BaronSnakPak

      The Relictor (chaplain) was in the first AoS box 2 years ago. It’s not new by any means.

  • ZeeLobby

    K. Models have special rules, books have special rules, rules have special rules. So much for avoiding rules bloat…

    • Karru

      Welcome to how GW manages their games!

      • ZeeLobby

        I think it has to do with them taking rules from community for comp (good), and then still having an internal design team who needs something to do (bad).

        • Karru

          Yeah. It would be better if they did something more useful. For example, make proper expansions for the game or just update old armies like Empire, Dwarves, High Elves and so on.

          • ZeeLobby

            I’ve been patiently twiddling my thumbs for some more dwarves and humans.

          • Karru

            Still hoping for that human army with a mixture of Empire and Bretonnian stuff. Heavily armoured mediaeval knights charging the enemy while renaissance era looking dudes in their fancy stocking provide heavy fire support.

    • Bakvrad

      Has been there the minute they released the warsrolls.

      • ZeeLobby

        yeah, but now there’s like tons of books for factions, with additional rules. Just don’t understand why they couldn’t just leave it at the warscrolls and that would have been enough.

        • Horus84cmd

          I would hazard it GW giving options for players rather than directly “rules bloat”. Use the simplest set of rules to the whole shabang. The amount you play with is up to you and your opponent.

          • ZeeLobby

            If that doesn’t just make entry into the game more confusing, lol. I mean I get it, but at least create a like “advanced rules” moniker to delineate.

          • Horus84cmd

            True – however, they do print the caveat before all the additional rules that they are just that “additional” and how to treat them for use in games.

          • ZeeLobby

            Always a plus. As someone looking in from the outside it just seems confusing though. Maybe it’s not.

          • Horus84cmd

            I would agree with that assessment.

          • John Henry III

            But why give sisters of battle a new codex and plastic mini’s when we can create whole new product lines?

          • John Henry III

            oooooo, here is a fun guess, what army do you think will get the Sisters of Battle Treatment in AOS?

    • Xodis

      I think it works in their favor because the general game is still very simple. This is just an expansion that is completely optional. This could also be for specific game styles and not a part of matched play which allows them to build out crazy stuff, but not have to worry about any imbalancing issues.

      • ZeeLobby

        Yeah. I just wish they labeled their books then “Fun Play” and “Matched Play” or whatever. I just thought warscrolls and having everything in one place was going to be the big push, and now there’s more and more books to buy. I mean I get their design teams need something to do, but heck, lets get some new factions out there. Still waiting on duardin and aelves.

        • Xodis

          I think that is the direction they are headed.
          GH books will be focused on matched play, all other books will focus on different game types. Makes things simple and avoids rules bloat for the primary game type.

          • ZeeLobby

            Yeah. I just wonder how long it’ll be before they start sneaking their way into GH. Hope they’ve changed, but appocalypse slowly creeping into 40K is a good example of how GW will quickly sabotage streamlined rules in order to sell something. Guess we’ll find out.

          • Xodis

            I totally agree with that assessment, but I am also assuming GW have learned their lesson simply from the changes in direction we have seen so far. Wouldn’t be the first time a company made me seem foolish though lol.

          • ZeeLobby

            Yeah. I think it’ll depend on if they can reach a point where they and their share holders are simply content with the profits they’re making. I always got this feeling, as they continued to dig themselves deeper, that there was this pressure to continuously increase profits. While that works in some industries, in tabletop gaming there’s an eventual peak and saturation of your game. Some times trying to squeeze dimes past that point ends up hurting you

          • Xodis

            Probably why we have such an influx of video games with the 40K label now. A new market that buys them time to fix the tabletop gaming market.

          • ZeeLobby

            Yeah. It was definitely smart to license as much as possible. It definitely helped cushion their past two years of falling sales. Looks like they’ve fixed that now. Just need to keep improving and not stagnate or return to old ways, haha.

      • Karru

        That’s how it all started with 40k, dude. First Escalation, Stronghold Assault and Apocalypse were expansions that had nothing to do with the base game right out the gate. Next thing we know, they are now part of the main rules.

        • ZeeLobby

          Which might be alright balance wise, if they update the generals handbook frequently. But it will eventually become rules nightmare bloat.

          • Karru

            It depends. When it comes to rulebloat in 40k, the issue was that they started to place everything into the main rules. Who knows what the design teams decides to do with the game. Flying Monsters that will get rules similar to Flying Monstrous Creatures because why not?

            It’s just good to understand that this is exactly how 40k started the decent into the pit of despair it is now.

        • Xodis

          Very true, I just hope they learned their lesson.
          -Keep matched play balanced and bloat free

          -Add new game types as fun options. But keep them as options.

          Sounds simple I need theory lol.

          • Karru

            I’ve been saying this for a while about 40k. The base game should revert back to 5th edition rules and make basically everything that came after that an optional expansion. This would help the competitive scene greatly and make the game much more beginner friendly.

          • Xodis

            Oh I agree with that, we just usually disagree on the minutiae of it all. Still a 5e core would suck me back into 40K faster than you would believe lol

          • jeff white

            i like 2nd 3rd.

    • Raven Jax

      EXACTLY! For as much as people complain about 40K, Space Marines have two books: Codex and Angels of Death. Necrons have one book. Tau have Codex and Farsight. Etc.

      I have honestly lost track at this point of the Stormcast. There was the starter set book, then the first story/Stormcast book, then the Order book, then the second story/Stormcast book, then the special book just about Stormcast calvary, now this book, and probably several others that I’m forgetting.

      • BClement

        That’s exactly why this book is going to be worth picking up: It’s a consolidated list of ALL the things you just mentioned.

        The Stormcasts got a lot of books and attention. I’m hoping this book is the “capstone” to that for a while.

        • Raven Jax

          Until GW releases new Stormcast models in two months and invalidates your theory.

  • Drasek

    hmmmm mass Deep Striking Stormcasts…I am pleased.

    • Drasek

      Especially since it only counts as their movement phase! Deepstrike + charge can be deadly! It’s a 9 inch charge but it’s still doable!

      • Its alpha strike army BS that also pushes a lot of people out of the game as well since its hugely frustrating to play against since you are basically just going to sit back and take it on the chin while your opponent has fun dictating the battle every game.

      • Nyyppä

        There is a way to make that 9″ shorter.

      • euansmith

        I really like that mechanic in the game. It seems so much more fun than 40k Deepstriking, and yet not OP.

  • WaarrggBobo

    Ugh… random charts. Have GW learned nothing from the mistakes of 40K and previous editions? Let’s slow down game setup and play and make everything harder to balance– good job idiots.

    • CPENinja

      All the random charts in other books specify you can roll or pick – I suspect these won’t be any different.

  • The alpha striking army BS is usually only fun for the alpha strike player. Sounds like a blast to sit and take it on the chin every game you play against stormcast.

    I may have to pass on AOS after all and find a different fantasy ruleset.

    • Karru

      The unfortunate side effect of GW design team letting loose on their favoured team. It’s just so lovely that their current design team is so heavily biased even in AoS.

    • John Henry III

      What I would do (haven’t actually faced a list like this yet) is take my 20 man blob and literally bubblewrap my entire army. They deepstrike annihilate that one unit, and then you get to pick and choose your charges.

      • Nyyppä

        Yeahhhh… It sounds like it would work but it does not.

  • Jason Lemieux

    Thank goodness Stormcast got an update. They were looking neglected.

  • Angry Panda

    I feel the battletome creep moving in….

    • Nyyppä

      It is strong.