GW: New Releases February 11 “Pricing & Links”

  • Posted by
  • at

SCEVanguardHunters_ProdSlide

Check out the latest new releases from Games Workshop!

via Games Workshop

 

Battletome: Stormcast Eternals Limited Edition $80

60040218004_StormcastBattletomeLtdEd01

Available while stocks last!
Receive a set of Prayers of the Stormhosts Cards free with every purchased Battletome: Stormcast Eternals, while stocks last. Click here to find out more.

Presented in a soft-touch, magnetically closed fold-out hardcover featuring glorious Stormcast Eternals artwork, this Battletome is limited to 300 copies and includes gold foil edging and a page marker ribbon.

A glorious vision of golden celestial light, a living embodiment of the God-King’s might, the Stormcast Eternals are messengers of vengeance armed with the might of stars. Once-mortal champions of Order forged by Sigmar into an astonishing fighting force, hurled down from the heavens to meet the forces of Chaos head-on, they wreak bloody revenge on the Dark Gods, the corruptors of the realms. Following the brutal battles of the All-gates, the Stormcast Eternals lead the forces of Order in reclaiming the lands of the Mortal Realms, leveraging the power of the heavens to smite the corruptions of Chaos that plague these territories.

 

Battletome: Stormcast Eternals $40

60030218004_StormcastBattletome01

 

A glorious vision of golden celestial light, a living embodiment of the God-King’s might, the Stormcast Eternals are messengers of vengeance armed with the might of stars. Once-mortal champions of Order forged by Sigmar into an astonishing fighting force, hurled down from the heavens to meet the forces of Chaos head-on, they wreak bloody revenge on the Dark Gods, the corruptors of the realms. Following the brutal battles of the All-gates, the Stormcast Eternals lead the forces of Order in reclaiming the lands of the Mortal Realms, leveraging the power of the heavens to smite the corruptions of Chaos that plague these territories.

This 164-page hardback Battletome is dedicated to the combined forces of the Stormcast Eternals, including the Extremis Chamber. It contains:

– Forces of the Stormcast Eternals – a huge compilation of rules and abilities for all Stormcast Eternals armies, including the new Scions of the Storm Battle Trait, allowing you to deploy in the Celestial Realm and join the battle where they are most needed;
– Plenty of ways to customise your games of Warhammer Age of Sigmar for Open, Narrative and Matched Play;
– Lots of ways to customise your Stormcast armies – new Command Traits, Blessed Weapons, Enchanted Armour, Magical Artefacts, Treasured Standards, Mystic Lights and Prayers of the Stormhosts;
– Steeds of the Celestial Realm – new exceptional traits for heroes riding Dracoths, Stardrakes and Gryph-chargers;
– Warscrolls for the full Stormcast Eternals range, featuring points for every model, and a massive 29 Warscroll battalions – many detailing the Stormhosts who have taken part in the battle for the Mortal Realms so far;
– Path to Glory rules and Warband tables allowing you to put together your own Strike, Extremis or Vanguard Auxiliary Chambers;
– a host of uniform guides, as well as background for every unit, character and monster of the Stormcast Eternals, along with an explanation of the typical Stormhost organisation.

Stormcast Eternals Essentials $65

60020218004_StormcastEssentialsBundleINT01

Receive a set of Prayers of the Stormhosts Cards free with every purchased Battletome: Stormcast Eternals, while stocks last. Click here to find out more. Collecting together the items needed to lead your Stormcast Eternals force to glory on the gaming table, this bundle nets you:

Battletome: Stormcast Eternals

This 164-page Battletome is dedicated to the combined forces of the Stormcast Eternals, including the Extremis Chamber. It contains:
– Forces of the Stormcast Eternals – a huge compilation of rules and abilities for all Stormcast Eternals armies, including the new Scions of the Storm Battle Trait, allowing you to deploy in the Celestial Realm and join the battle where they are most needed;
– Plenty of ways to customise your games of Warhammer Age of Sigmar for Open, Narrative and Matched Play;
– Lots of ways to customise your Stormcast armies – new Command Traits, Blessed Weapons, Enchanted Armour, Magical Artefacts, Treasured Standards, Mystic Lights and Prayers of the Stormhosts;
– Steeds of the Celestial Realm – new exceptional traits for heroes riding Dracoths, Stardrakes and Gryph-chargers;
– Warscrolls for the full Stormcast Eternals range, featuring points for every model, and a massive 29 Warscroll battalions – many detailing the Stormhosts who have taken part in the battle for the Mortal Realms so far;
– Path to Glory rules and Warband tables allowing you to put together your own Strike, Extremis or Vanguard Auxiliary Chambers;
– a host of uniform guides, as well as background for every unit, character and monster of the Stormcast Eternals, along with an explanation of the typical Stormhost organisation;

60030218004_StormcastBattletome03

And a set of Stormcast Eternals Warscroll Cards: this pack of 31 large-format cards contains the each of the unit Warscrolls from Battletome: Stormcast Eternals, printed on individual cards for handy reference in your battles, along with a selection of gaming tokens – use these to indicate the Allegiance Abilities, skills and statuses used by your models in games of Warhammer Age of Sigmar.

Vanguard-Hunters $60

99120218021_VanguardHunters07

Bold raiders and expert scouts, the Vanguard-Hunters are the elite infantry of the Vanguard Auxiliary Chambers. Battle-hardened veterans, they are experts at using the terrain to their advantage. Their daring guerilla raids necessitate constant movement – more than once has a thought-unassailable position been scaled and destroyed by a band of Vanguard-Hunters who have made themselves invisible during the madness of battle. Their weapons suit their role – heavy-bladed swords and short-hafted axes cut through brush, briar and flesh, and boltstorm pistols are easy to fire on the move.

99120218021_VanguardHunters05

This multi-part plastic kit contains the components necessary to assemble 10 Vanguard-Hunters. They come with a host of details, appropriate to their constant movement and veteran status: 2 shock handaxes and 10 sets of boltstorm magazines to attach to their waists, as well as grappling hooks and satchels. 2 arms featuring reloading boltstorm pistols are included as an optional assembly.

99120218021_VanguardHunters06

2 models in the kit can hold an astral compass – perfect for nomadic guerilla warfare, this arcane device allows them to navigate impossible geometries with ease, and thus attack the enemy from angles they least expect.

2 models can be assembled as Hunter-Primes – these variants feature a unique, sculpted shoulder pad with a bear motif, and carry their own shock handaxe, with inflicts extra attacks in-game.

This kit is supplied with 10 Citadel 40mm Round bases.

Screen Shot 2017-02-10 at 17.15.24

Vanguard-Hunters Scouting Party$120

99020218026_VanguardHunterBundle01

With this bundle, you can assemble 20 Vanguard-Hunters – a solid foundation for a wider Stormcast Eternals force. They come with a host of details, appropriate to their constant movement and veteran status: 4 shock handaxes and 20 sets of boltstorm magazines to attach to their waists, as well as grappling hooks and satchels. 4 arms featuring reloading boltstorm pistols are included as an optional assembly.

99120218021_VanguardHunters03

4 models in the kit can hold an astral compass – perfect for nomadic guerilla warfare, this arcane device allows them to navigate impossible geometries with ease, and thus attack the enemy from angles they least expect.

99120218021_VanguardHunters02

4 models can be assembled as Hunter-Primes – these variants feature a unique, sculpted shoulder pad with a bear motif, and carry their own shock handaxe, with inflicts extra attacks in-game.

Deathworld Forest $130

DeathworldForest40k_ProdSlide

Deadly, menacing and bizarre, forest deathworlds are attritional battle zones. When a soldier fights on one, they have to withstand not only the vicious artillery of the foe, but the horrifying cluster-vines, crystal shards and strange relics add an extra layer of unimaginable danger. Shardwrack spines form impenetrable barriers over the millennia, barbed venomgorse and grapple weed snake insidiously toward any living being, pumping them full of debilitating neurotoxin and eldritch ruins resonate with the psychic energies of their long-passed creators. Where there grows a deathworld forest, nothing is safe.

99120199043_DeathWorldForest15

This 84-component multi-part plastic kit contains the parts needed to build a Deathworld Forest, complete with rules for each component. The shardwrack spines, barbed venomgorse, eldritch ruins and grapple weed can be modelled in any way you like – create your own unique forest with multiple kits!

99120199043_DeathWorldForest10

Prosecutors with Stormcall Javelins $74

99120218015_ProsecutorsHammers03

The warrior-heralds of Sigmar, bearing a message of violent retribution, the Prosecutors are a gliding storm of vengeance. Hurling down stormcall javelins without mercy or relent, they use incredible speed and manoeuvrability to overwhelm their enemies, destroying them utterly in a glorious blaze of heavenly light.

99120218006_SCProsicutorsCelestialHammers06

This multi-part plastic kit gives you everything you need in order to build 6 Prosecutors, avenging angels of the Stormcast Eternals. This variant is armed with a stormcall javelin and sigmarite shield, with a special weapon available: the mighty stormsurge trident. The javelin-wielding Prosecutors feature unique crest and helm options.

99120218006_SCProsicutorsCelestialHammers08

1 model can be optionally assembled as a Prosecutor-Prime, with his own special helmet and crest options. Supplied with 6 Citadel 40mm Round bases and a transfer sheet.

99120218006_SCProsicutorsCelestialHammers07

This kit can also be used to assemble Prosecutors with Celestial Hammers.

Prosecutors with Celestial Hammers $74

99120218015_ProsecutorsHammers03

The warrior-heralds of Sigmar, bearing a message of violent retribution, the Prosecutors are a gliding storm of vengeance. Hurling down celestial hammers without mercy or relent, they use incredible speed and manoeuvrability to overwhelm their enemies, destroying them utterly in a glorious blaze of heavenly light.

99120218006_SCProsicutorsCelestialHammers08

This multi-part plastic kit gives you everything you need in order to build 6 Prosecutors, avenging angels of the Stormcast Eternals. This variant is armed with either the choice of 2 celestial hammers or celestial hammer and sigmarite shield, with 2 sets of 3 special weapons available: grandblade, grandaxe or grandhammer. The hammer-wielding Prosecutors feature unique crest and helm options.

99120218006_SCProsicutorsCelestialHammers07

1 model can be optionally assembled as a Prosecutor-Prime, with his own special helmet and crest options. Supplied with 6 Citadel 40mm Round bases and a transfer sheet.

99120218006_SCProsicutorsCelestialHammers01

This kit can also be used to assemble Prosecutors with Stormcall Javelins.

Judicators $62

99120218013_Judicators03

The Judicators attack with speed and accuracy, with arcing, whistling volleys of arrows and bolts signalling their arrival in battle. The massed, howling forces of Chaos are their sworn, hated enemies, and they will soon feel the wrath of sigmarite crossbow bolts and hissing, crackling arrows of purest lightning. The Judicators disseminate their anger with stoic mercilessness, and leave nothing in their wake but death.

99120218002_STORMCASTETERNALSJUDICATORS08

This multi-part plastic kit gives you everything necessary to build 10 Stormcast Eternal Judicators, with the option of assembling 2 as Judicator Primes. They come armed with either long-range skybolt bows, or boltstorm crossbow and storm gladius, with 2 heavy-weapon shockbolt bow and thunderbolt crossbows included. 4 special heads for the Primes are included.

judicator sprue

Supplied with 10 Citadel 40mm Round bases.

Liberators $62

99120218014_Liberators03

Magically reforged with the thunderous power of a god, immortal, proud and strong, the Liberators are the hammer of Sigmar in human form, hurled down from the skies with the blistering force necessary to shatter the rule of Chaos.

99120218004_StormCastEternalsLiberators09

This multi-part plastic kit gives you everything necessary to build 10 Stormcast Eternal Liberators, with the option of assembling 2 as Liberator Primes. Each has the option of 4 different weapon configurations – warhammer and sigmarite shield, two warhammers, warblade and sigmarite shield or two warblades – and there are included two each of these heavy weapon options – grandhammer and grandblade. 4 special heads for the Primes are included.

99120218004_StormCastEternalsLiberators10

Supplied with 10 Citadel 40mm Round bases.

Gryph-hounds $25

99120218019_GryphHounds05

Pack-hunting creatures from the realm of Azyr, Gryph-hounds are noble beasts who detest corruption. Their sharp senses pierce deception as easily as their beaks and claws shred the flesh of the unfaithful. Packs of Gryph-hounds are known to ally themselves to those fighting for a just cause, and they offer loyalty and protection to their companions.

99120218019_GryphHounds04

This multi-part plastic kit contains the components necessary to assemble 6 Gryph-hounds. 2 of these can be assembled as Gryph-hound Alphas, who make more attacks with their beaks and claws. Supplied with 6 Citadel 40mm Round bases.

Warscroll Cards: Stormcast Eternals $25

60220218001_WarscrollCardsENG01

A glorious vision of golden celestial light, a living embodiment of the God-King’s might, the Stormcast Eternals are messengers of vengeance armed with the might of stars. Once-mortal champions of Order forged by Sigmar into an astonishing fighting force, hurled down from the heavens to meet the forces of Chaos head-on, they wreak bloody revenge on the Dark Gods, the corruptors of the realms.

60220218001_WarscrollCardsENG02

This pack of 31 large-format cards contains the each of the unit Warscrolls from Battletome: Stormcast Eternals, printed on individual cards for handy reference in your battles, along with a selection of gaming tokens – use these to indicate the Allegiance Abilities, skills and statuses used by your models in games of Warhammer Age of Sigmar.

60220218001_WarscrollCardsENG04

Please note, you’ll need a copy of Battletome: Stormcast Eternals to use the contents of this set.

Space Marine Legends: Cassius (Hardback) $19

 

60040181247_CassiusBFormatHB01

THE STORY
When a tyranid hive fleet is detected dangerously close to the Sol system, two entire companies of Ultramarines are sent to find and destroy the aliens. Led by their legendary Chaplain, Cassius, the Ultramarines must stop the tyranids, no matter what the cost. With typical bravery, courage and honour, the Ultramarines set about their task, but faced with impossible odds, and Cassius’s impetuous nature, victory is far from certain.

READ IT BECAUSE
You’ve seen young Cassius leading a team of alien hunters against the despicable Genestealer Cults in the Deathwatch game and accompanying fiction: now you can see him later in life, wounded, embittered and seeking vengeance upon the tyranids…

Written by Ben Counter

~Be sure and check back soon to see the latest updates and more from Games Workshop

  • ZeeLobby

    Yeah man, throw that xenos forest on one of their high contrast battle mats with 2 colorful armies and I’d have no clue what’s going on, lol.

    • Talos2

      I like those trees. IT always irritates me that every bit of scenery anyone ever releases are based on human type worlds, it’s nice to get some variety

      • ZeeLobby

        Yeah. I mean it’s really just the color choice. I didn’t even realize there were Eldar Guardians in that image until my third look. But I guess GW paint team is all about flashy colorful things these days. Just not my cup of tea.

  • Crevab

    I guess AoS really has picked up since launch. Stormcast Limited Edition is already sold out when the ones from launch took months to go anywhere

    • Randy Randalman

      It’s grown faster than any table top game over the last year. GW has also been better about pricing lately – those re-boxed Stormcasts are 33-40% off on average. The Disciples of Tzeentch were very reasonably priced.

    • SisyphusIsHappy

      I am just getting into it and I gotta say that the Start Collecting Boxes are an even better deal with AoS. Every one I have looked at in detail has been well rounded and a crazy good value for what you are getting. Some armies just need a bunch of the starting boxes and you are set for a long long time.

    • Karru

      It’s not that surprising. GW really did hit a gold mine with it as the scaling is well done in the General’s Handbook. I believe that is the biggest reason why it was so successful, as now people can basically bring whatever they want and still do good.

      Comparing it to other games like WarmaHordes or even 40k, you can see some major differences in terms of accessibility. For example, WarmaHordes basically forces you to stick with a very specific list due to your Warcaster. The spells they have and the focus they can use makes them very limited in terms of what you can get. Then you have the issue that the game stops scaling well as you go towards bigger games.

      Meanwhile 40k has the opposite problem. Smaller the game, more unbalanced it gets. Then you have the investment issue of the game, as low point games aren’t exactly the best option and if you wish to remain even semi-useful in a game you have to stick with the current meta of Apocalypse Lite.

      What AoS did was give people the real freedom when making their armies. There is no massive downside to taking an army with multiple different units. You might lose on some combos between units of the same faction, but you’ll get something else in return.

      Then you have the scaling. AoS has this one nigh perfected. You can play a small skirmish game with just the content of the Start Collecting! box or you can use your 4000pts High Elf army you had since 5th edition Fantasy and still fight a similar game. You aren’t gaining or losing on mechanics depending on the point size.

      Going back to 40k and the scaling issue. A game straight out the Start Collecting! box or even the starter set doesn’t in any way reflect the real game. Transports, high AV vehicles, Super Heavies, Gargantuans, nigh invincible units. None of these make an appearance in those very low point games, but start appearing like shrooms after you break the 1500pts limit. That’s when the game really starts.

      • Nyyppä

        On AoS: “I believe that is the biggest reason why it was so successful, as now people can basically bring whatever they want and still do good.”

        This is just not true. Just as an example crypt horrors are just a really bad unit. Expensive, slow, low staying power even with support and low damage output.

        “What AoS did was give people the real freedom when making their armies. There is no massive downside to taking an army with multiple different
        units. You might lose on some combos between units of the same faction, but you’ll get something else in return.”

        Actually unless you stay within at least a grand alliance you will lose significant bonuses and get nothing in return.

        “Then you have the scaling. AoS has this one nigh perfected. You can play a small skirmish game with just the content of the Start Collecting! box or you can use your 4000pts High Elf army you had since 5th edition Fantasy and still fight a similar game. You aren’t gaining or losing on mechanics depending on the point size.”

        For example FEC vs. Sigmarines on 700ish points FEC wins almost automatically. On 1100ish points the opposite is true with most missions. Looking at the tournament results from around the world the situation really is not that different from 40k, it just depends more on the size of the game than in 40k.

        That being said, AoS with all it’s flaws is pretty literally a perfect game compared to 40k. If you do not go for tournament lists in AoS it’s pretty even for everyone and in 40k it’s still all about the factions no matter the style of play.

        • ZeeLobby

          Yeah. What you’ve listed are the reasons my group has yet to jump on board the AoS train. It’s like people have been abused for so long that they’ll eat moldy bread and think it’s fresh baked cake. I mean there is no doubt that AoS is in a better state then 40K right now, and a lot of the community appears to be abandoning 40K in favor of the saner world of AoS. But once 40K is brought back in line, I have to wonder how many people will jump ship back. I know very few people who’ve made the switch based on how amazing the AoS background is, seems to be mostly that they want a better game but don’t want to leave GW products. I guess we’ll see when the new 40K rules drop.

          • Nyyppä

            I don’t think that that’ll happen during the next edition. Maybe in 9th if they let professionals do the designing. At that point I’ll get back to the game but before that…..nope.

            But yeah, AoS is not as good as the fans say it is. It’s not bad, but it has some really gringy balance issues too. Nothing like DG vs. WB as an internal balance problem or SM vs. Orks external balance problem. There are problems nevertheless.

  • Talos2

    Isn’t the fluff for stormcasts that they were heroes of the old world saved by sigmar and sealed into the suits so they can be saved from death time and again and used to fight chaos for eternity(?)? If so why are there some without helmets now?

    • ZeeLobby

      They wanted to be just as risky-foolish as Space Marines without helmets, haha.

      • Talos2

        Yeah but these guys are meant to be sealed in with their identity secret I thought. Maybe that fluff was overridden by something I haven’t seen