Take a look inside the Premium Edition of Assault of the Giants…
We’ve covered Assault of the Giants before. We featured the standard edition of the game in a Tabletop Spotlight, which you can see here:
But today we’re gonna take a look at the Premium Edition and all its Giant-y goodness. And let me just say, there’s a lot to love here. You can get our thoughts on the game from the article–but take a look at the premium edition painted minis. They are absolutely gorgeous.
First up is King Hekaton, the ruler of the giants (well, up until the Ordning was shattered), and just look at the detail on him. These come prepainted like this–he looks so regal. And his scepter really blew me away, it’s made of clouds and it’s so incredibly well done. I love what they’re doing with the clear plastic bits these days.
Here the Fire and Storm Giants face off with each other. Take a look at the Fire Giant’s flaming sword there. It does a great job of characterizing the mini–same with the Storm Giant’s sword. I don’t know if you can tell from this angle, but it’s bent, much like a lightning bolt.
Here’s a look at the whole gang. You’ve got a Cloud Giant, King Hekaton, a Sea Giant, Storm Giant, Fire Giant, Stone Giant, Hill Giant, and some adventurers. Note the scale–the adventurers are tiny. Which is about right–and if you’re looking to use these minis in your own D&D campaign, they’re scaled to about Large creatures. It’d be an easy thing to pop them on some huge bases (if your using a battlemat), otherwise, they’re ready to go.
I’m really impressed with the quality of these miniatures–and with the game as well. I think the asymmetric victory conditions are pretty great–each group of giants feels different. Anyway, here’s a few more shots of the giants. You’ll find the rest of the product detail below!
Command giants and assault settlements to score points and secure important resources, including food, treasure, ore, and runes.
Each player issues commands to his or her giants in the form of command cards (recruit, move, attack, pillage, and so on). This allows players to recruit new giants, send them out to attack settlements and other giants, and also to pursue special agendas based upon their race. For example, the Storm Giants seek to restore their lost monarch, King Hekaton. The Cloud Giants seek an ancient dragon treasure trove, and the Hill Giants seek an abundance of food with which to feed their massive monarch, Chief Guh.
In Assault of the Giants players send their giants out to wage war on each other and the small folk, but the game’s real strategy lies in each player’s ability to pursue their giant race’s unique agenda, not only through combat but also through clever cardplay.
Still no word on whether or not you get to grind your opponent’s bones to make your bread, should you win…