40K: Grand Master Voldus’ Rules Revealed!

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Grand Master Voldus’ rules were spotted in the wild, come witness the power of the Grey Knights…

The fine folks over at Frontline Gaming have given us a look at the power that the Grand Master of the Grey Knights can bring to bear on the battlefield. Read on to learn more about this powerful psyker.

via Frontline Gaming

Grand Master Voldus (240 Points) has the exact same statline as a Grey Knights Grand Master, as well as the wargear and special rules of any other Grey Knight rocking a badass suit of terminator armor. As mentioned before he is mastery level 3 but as far as what sets him apart from other Grey Knights…

  • Warlord Trait: As the lore master of Titan Voldus is allowed to generate one more power than he normally would, but, it must be generated from the Daemonology Sanctic discipline. This slightly worst version of the Liber Daemonica is ok, but honestly I wouldn’t try to make Voldus my warlord in most instances. Though this does beg the question… if he is the Lore Master of Titan then why doesn’t he just check out the Liber Daemonica from the Titan library? Is he a tome hoarder with an outstanding library fine?
  • As a psyker Voldus can generate from all of the normal psychic disciplines Grey Knights can. In addition he generates from the Geokinesis, Librarius, Fulmination, and Technomancy disciplines found in the Angels of Death supplement. Also known as “Those broken powers Space Marines got, but barely ever use because most of their faction is broken”.
  • Voldus wields the Malleus Argyrum into battle. A hammer so powerful it acts exactly like a Nemesis Daemon Hammer, except it lost that pesky unwieldy rule to enable Voldus to swing at initiative. Not bad.

All in all, there’s still not much about how you can use Grand Master Voldus. But I’m sure more will be forthcoming soon enough.

Until then, what do you think of Voldus? Is he worth 240 points? He’s a mastery 3 Grey Knight Grand Master, but is that any good? Let us know how you’d use him!

  • Defenestratus

    Tigirius he is not it appears.

    So basically the only real special thing about him is the thunderhammer… which is nice.

    Striking at Initiative with AP2 or lower is a huge bonus.

    • cuda1179

      Well, he is basically a Grand master with mastery level 3, so best of both worlds from a GM and a Librarian.

      • BrianDavion

        would be a lot handier if GKs had a formation where you had to choose between 1 or the other and it was a tough choice.

  • phobosftw

    Please god someone leak the rules for Cypher and or the Fallen already, I can`t stand it anymoar

    • Scott Resnick

      Cypher was leaked. Same as always. 190 points, same guns, etc etc.

      Nothing about the Fallen, however.

      • MechBattler

        But he gets to ally with Imperium armies (except DA) and Chaos Marines now.
        He’s easy to slot in and doesn’t disrupt your force org. With Infiltrate and Shrouded, he’s great at harrying your opponent from unexpected angles. He should be fun to use.

  • ZeeLobby

    What a sad third pick for this triumvirate. Old man winters needs to hang up his hammer, lol.

    • Sylvester Holmes

      I mean 4 attacks at initiative 5 with S10 AP2 and possible Force isn’t bad. It’s just not game changing like the rest of them.

      • ZeeLobby

        Just meant more that you have two famous and iconic characters and then some old dude.

        • BrianDavion

          new characters isn’t a bad thing, partiuclarly given the lack GKs suffer in that area.

          • ZeeLobby

            True. Would just be more at home in a less power team triumvirate.

          • BrianDavion

            I joked with a friend of mine that GW has managed to do something impressive, brought a new cypher mini and rules out, and had it NOT be the most exciting release of the month. same applies for Voldus. a few months ago as a solo release he woulda been exciting all on his own.

          • ZeeLobby

            Yeah. I mean maybe for grey Knight players. Cypher and Guilliman are both exciting for anyone whos ever followed 40K fluff. I still don’t know who Voldus is.

          • Shawn

            I don’t know Voldus and I’ve never been excited for Guilliman. Now, if they brought back Ferrus Manus, Vulcan, or Corax, that would be different.

          • ZeeLobby

            Gotta agree there.

          • BrianDavion

            Voldus is the new commander of the third brotherhood, and chief of the grey knights Librarius

          • ZeeLobby

            Totes!

          • Drew_Da_Destroya

            But it could have been Crowe, or that dude that keeps coming back from the dead and doesn’t have a model.

          • BrianDavion

            Crowe’s already got rules in the GK codex, so far every trimvirate char save cypher whose a data slate charcter and thus somewhat obscure has been a new char, and Thawn was a “special sergent character” I suppose they could have brought back Mordrak but my guess is they didn’t like the “ghost knight” element of him

    • BrianDavion

      GKs have lacked a unique character whom isn’t a LoW since their 7th edition codex. I’ll take what we’re given at this point. I can swap dragio and my Libby out of my GK list for Voldus if I want to save some points for more units or wargear I suppose.

  • ja_kub_sz

    All the awesome got used up on Guilliman… Grey Knights got some scraps.

    • Jeremy Larson

      And this surprises you?

  • ChubToad

    Define powerful psyker. Because I still fail to see Voldus as such.

    • BrianDavion

      ML3 is a powerful psyker. the IoM doesn’t have anyone (save the emperor whom doesn’t count) more powerful.

      • Brad Parks

        So exactly the same as random librarian #28. Got it.

        • Daniel Hall

          Libby #28 cant get past level 2 😉

          • Brad Parks

            Any GK librarian can get to level 3.

  • Brad Parks

    Well that’s… uninspired.

    • cuda1179

      While not “super special” he is still nice. At least we have a special character that isn’t a Lord of War that is worth taking. Now if only GK had a decent formation…..

      • Brad Parks

        That’s it though, that’s nothing really special about him at all. Every other gathering storm character has had some unique rule or ability that makes them fun or worthwhile. Voldus just… exists. He’s expensive even by Grey Knights standards (5 points less than Draigo who’s better in nearly every way) and still just as vulnerable to instant death. Most of my games are against high initiative armies so swinging at init 5 vs 1 means next to nothing.

        • BrianDavion

          yeah won’t disagree I’d have liked to see some special rules that made him special, right now he’s just a powerful psyker/beat stick, ignoring points cost he’s one of the better characters out there that way, combining company leader stats with “very powerful psyker” level territory. for a “grey knight captain special character” I’d say he’s about what he should be.

      • Shawn

        Nemesis Strike Force isn’t decent?

        • cuda1179

          It’s not that it isn’t nice, it’s that (if I remember correctly) there is a massive model requirement that means you need to be playing large games. I’d like something that lets your list be somewhat flexible from 1500 to 2000 points.

  • Defenestratus

    Having given this some thought, I’m sort glad he’s not nutso.

    It means that he won’t be going to every chapter’s company picnic like Tigirius does with his band of merry loyal centurions.

  • Jared van Kell

    So he is a Grey Knight Grand Master combined with a Grey Knight Librarian that strikes at initiative with a weapon that is S8 AP2 strikes that have the force and concussive special rule.

  • Karru

    Not really that great overall. I would use the Emperor quote from the History of the World Part 1 here, “Nice.. Nice.. Not thrilling, but nice.”

    As some pointed out, he allows GK players to take a Grand Master and a Librarian at the same time. The Thunderhammer at initiative is nice as well. It’s just the normal problems from there on. Psychic Powers being “unreliable” to use unless you throw multiple dice at them, not that powerful in the end and can’t really base a tactic around them due to the RNG nature of getting them.

    Overall, I’d rate him around 5-6/10. He is painfully average and I do feel for GK players. Even if they destroyed 5th edition, they got nerf hammered too hard in their current codex. This is just adding to that.

    • Shawn

      Yeah, but GK do get multiple dice to throw, since everyone is a psyker, so getting a power off really isn’t an issue in most cases.

  • Punkindrublic

    Guess good ol’ GeeDubs ran out of cheese when dreaming up the rules for Girlyman.

  • Roleplay dwarf

    The problem I have with him is his cost. I doubt he’ll ever see a return in his cost but at that price you may as well go balls to the walls with him, stick him in a 5 man paladin squad with halberds the nemesis banner an apothecary and stick them in a storm raven. Assuming this 778 point sink doesn’t get blown out of the sky, using the storm ravens manoeuvrability whatever carefully chosen unit you point this unit at will die….. leaving you exposed for the return demolisher cannon fire which wipes out the unit, just hope for sanctuary and even then…. far too much of a points sink