40K: The Unbeatable List: Adepticon 2017

ali-horz

Come take a look at the list that went all the way at Adeptocon 2017 40K championship.

image via Paul Murphy

CHAOS DAEMONS WIN!

Here’s the list from winner Nick Nanivati:

 

Here is Petey Pab’s army list summary:

Chaos Demons win Adepticon! 

Nick Nanavati triumphed over Magnus the Red, Eldar doing their best Flyrant impressions, and everyone’s favorite hybrid faction, TauDar to once again take the Adepticon 40k Championships trophy.
Nick ran a Double Screamerstar Chaos Demons list with a double dose of powerhouse named demon characters, Fateweaver and Be’lakor. He also brought along a full Heralds Anarchic formation with 5 Tzeentch heralds on discs complete with their own personal screamer bodyguards. Top that off with with an Inquisitor with servo skulls to keep away those pesky scouters, and Nick’s patented “Brownstones” as a cheap troop tax and you have a winning formula. Part of this complete breakfast.

 

 

Here is Paul Murphy’s army list summary:

  • Fateweaver and Belakor allow for some very reliable psychic powers.
  • Allying in the Inquisition keeps them from being alpha striked by scouting lists.
  • It’s a take on Screamer Star.
  • About 25 psychic dice makes it a potent force in the psychic phase.

 

 

~ What do you think of the current meta?

 

 

  • Majere613

    The first thing that screams to mind is that brown is a deeply appropriate colour.

  • Greg Betchart

    Why not just throw rocks at people at that point?

    • ZeeLobby

      Because then it would be too balanced 😀

  • Christie Bryden

    well atleast tzentch is having his time in the sun, heres hopeing GW take notice and stop making so much khorne.

    though obviusly I mean more tzentch non demon stuff, though wrath of magnus did a good job I still feel we need a tzentch super heavy, it seems foolish that the chaos super heavy is khorne.

    • ZeeLobby

      Eh. Only because horrors are broken at this point.

      • Julien Huguenin

        Nope. Was super strong for a good long while with unkillable screamerstars. The horrors are just icing on the cake.

        • ZeeLobby

          Screamerstars are amazing. But objective holding became 10 times easier with the new horrors. There’s a reason screameerstars disappeared for a bit and have made a huge come back. There is simply no greater value than the pink horror, haha.

  • el_tigre

    “What kind of saves do those guys roll against a twin-linked table flip?”

    • J Mad

      4+ Dodge and maybe a FnP.

  • ZeeLobby

    Not too shocking. OP horrors, Inquisitor + skulls, flying circus, screamerstar combo. Lol. Not bashing Nick in anyway, he’s always played daemons amazingly well. The top lists just highlight that the meta really hasn’t been shaken up all that much for two whole editions. A-game players just bring their A-lists to Adepticon. Cool to see Magnus in there, but I doubt there were many Thousand Sons, and just a whole lot of horrors.

  • orionburn

    I’ve come to really loathe the psychic phase anymore.

    • ZeeLobby

      Yeah. They really need to come up with a better solution. Or heck, just go back to the time when psychic powers weren’t absurdly broken. It’s funny that OP spells killed 8th edition Fantasy, and now OP psychic powers are killing 7th edition 40K.

      • J Mad

        It was more than that, that killed it.

        • ZeeLobby

          Eh. I don’t know. Horde unit sizes was pretty bad too, but nothing compared to turn 1 rushing forward and purple-sunning half an army off the table…

          • Jeremy Larson

            To be fair, out of the 110+ spells in the game, only 4 could be considered broken. The problem is that yes, those spells were army killers, and just about everyone had access to at least 2 of them.

          • ZeeLobby

            Well 4 broken, and 20 mediocre spells, and the randomization killed it. Plus the auto-irresistable scroll.

      • orionburn

        It has its place in the game, but it’s just another thing that’s been used & abused. We did 6k vs 6k (2k pts each player) game a few weeks ago and one of the guys brought Magnus. His psychic phase was nearly as long as our entire side’s shooting phase. I’ve done two games against Magnus and honestly I don’t know if I’d do another. It bogs the game down so badly.

        • ZeeLobby

          Yeah, well, simplified psychic powers would help a lot. Simple buffs here/there. Some of them take too long to resolve. I’d love to see the removal of most of the reroll to hit/wound abilities. Too many rerolls in this game, to the point where I’m shocked if you don’t have one.

          • Karru

            In my opinion, going back to the way 5th edition handled Psychic Powers is the way to go. Make them minor benefits to the army, LD check to pass and if you have the tools, roll-off to see if you can cancel the power. No “disciplines” with 7 powers each. If the army has Psykers, around 6-8 powers per army, that’s it. Also, you have to buy the powers, you don’t roll for them.

          • ZeeLobby

            Man, that sounds beautiful :’D

          • Karru

            It’s just a lot more simpler, makes the game run smoother but doesn’t remove an entire aspect from the game.

            The problem with the current Psychic Powers came from the fact that GW wanted to copy/paste the WHFB system. In WHFB it worked because Wizards were useful and everyone, in some way, had them. Then you had all the spells in WHFB which were better designed than they were in 40k. Most powers helped in CC in some way or they helped units get there. This made sense and didn’t break the game because the opponent could always try to dispel them, which wasn’t impossible most of the time.

            Then you have 40k Powers. Vast majority of the powers are useless due to the entire system being garbage. The current system is so badly designed that getting rid of would be the best option. Then you have the issue that not all armies have Psykers or any defence against Psykers. In Fantasy, all armies could take Lvl 4 Wizards or in the case of the Dwarfs, something that gave them the required defence against enemy spells. Nothing like that in 40k.

          • Randy Randalman

            You were doing well until you claimed the WHFB spells were designed better. They were absolutely broken, or absolutely useless. No in-between.

            Besides, the psychic phase used to be even longer and clunkier in 2nd edition 40k, so it goes back to a time before a time.

            Magnus can do what he does because he costs 1/3 of your army. But he’s beatable because of that steep cost. Pink Horrors are sort of the quietly cheating tax deductible unit here.

            I do agree that the psychic phase needs work, but even look at AoS where spells and command traits all happen in one phase, everyone has them, and yet the phase doesn’t take very long. No pool of dice, just roll to pass/fail, roll to deny if within range, effect happens.

          • Sz

            I thought they balanced pretty well in the WFB 6th. Not perfect mind you, but pretty well. It got a bit out-of-whack as the edition got older, but GW could never turn away from the siren’s song of power creep.

            Ah the 2nd edition, we were poor college kids, so it it took us forever just to restrain from buying models and divert our paltry discretionary dollars for Dark Millenium. I don’t remember it being bad, but holy crap this was when WFB 4th was out: “I choose to cast the ‘half of your army takes a wound, no armor saves’ spell,” so my recollections are highly subjective.

          • Karru

            Since there is no point in talking with Randy, I’ll post my answer to you.

            I started in 7th edition Fantasy, but I never faced Tzeentch Daemons which I understood were broken at the time. The spells themselves weren’t that bad most of the time and basically all lores had something that could be used.

            The biggest thing that current 40k does wrong is the fact that you can’t really stop anything. That was the thing I loved about Fantasy’s Magic Phase. Unless my opponent was Skaven with a Grey Seer and Warp Candy, I always had a decent shot at taking down the “big bad spell” that my opponent tried to cast. Unless of course he managed to Miscast with Double 6 in 8th.

            In 40k, the Deny the Witch rule is absolutely useless. I have never seen it used outside the 6+ thing and I have yet to see it stop anything. Even if it was “for each successful Deny roll, you remove one of your opponent’s successful dice”, it would have been a lot more useful. As it stands now, it never comes up. People cast the important powers with 4-6 dice and they are mostly just buffs to your own units so they don’t even get to use the Deny the Witch +1’s that you’d get.

            Then you have the “Go Big or Go Home” problem. A single lvl 1-2 Psyker is useless. You can’t reliably get the powers you actually need or powers that are even remotely useful. You have to take multiple Psykers or use Characters like Tigurius to make sure you get the powers that are useful to you in any way.

          • Sz

            Oh I’m totally with you Karru. You weren’t playing at the time (and I was on a hiatus during the 7th I don’t remember how it worked,) but in WFB 6th, magic was toned down by one little minor difference, and God did it work well. Forget the spells; while not quite as brutal as the 8th, the 6th did had some devastating stuff. The real equalizer back then was double 1’s = miscast, and that superceded even simultaneously rolling double 6’s=irresistible force. Miscasts always meant spell failure, roll on the table. This is where GW blew it big time later. Nobody, unless stupid/desperate/or had some dodgy rules to avoid, ever just scooped up 6 dice to toss at a spell. It was suicide. Also, couple that with being able to take 2 dispel scrolls back then really held the magic down. But that double-1’s miscast was the game changer. One simple change completely jacked the whole system.

            As for the current state of the psychic phase, I have not personally had to deal with the new meta, but I’ve seen it as a bystander. Yeah, it’s as terrible as you describe– save the game where the other guy took Ynarri and their new rule Soulbloat, er I mean -burst. That game was truly Clash of the Brokens.

          • Sz

            “Too many rerolls in this game, to the point where I’m shocked if you don’t have one.”

            This! I said those words on another BotLS article. Ridding the game of a majority of rerolls would help cut out a good chunk of the bloat. I am not just accounting for the time re-rolls take, but consider their potential for undoing things that would have probably moved the game forward, e.g. “I get to re-roll my morale test because of vox/tactics/warlord/other nonsense, so now those guys aren’t retreating.” Had Unit A broke, they could have ran off the table and no more time been devoted to playing them, or at the least been temporarily reduced to a non- or almost non-factor the next turn. But instead, because of lawlz rerolls, there they are next turn rolling for their rending/preferred enemy/sniper/twin-linked/tank hunter/ordinance/etc. shots and perpetuating the bloat further.

          • ZeeLobby

            It’s a real epidemic. For sure.

          • Ronin

            I’d love it if every reroll in 7th became a modifier.
            – Twin linked = +1 BS
            – Reroll to wound = +1 strength
            – Feel No Pain = Invulnerable save or +1 to invulnerable save.

            etc..

  • J Mad

    Is there a Pic of his army? I hope its brown :3

  • euansmith

    “… Top that off with with an Inquisitor with servo skulls to keep away those pesky scouters, “

    “Greeting Daemonic Allies, I am Lone Inquisitor Expedient le Sigh!”

    “Okay, buddy, just dump your servo-skulls over there and try to keep out the way. We don’t want you giving up an easy Kill Point.”

    • Viktor Julian

      Codex Imperial Agents replaces the old Inquisitor codex. The servo skulls no longer exist in the new Codex Imperial Agents, so how is this even a legit list?

      • Julien Huguenin

        Nope old codex is still valid according to GW, which sux.

        • Viktor Julian

          Damn, that really sucks. GW: “We give you a hundred different rules and now we also give you multiple versions of the same rules, so you can get confused while being confused – now lets continue to our new experimental Deep Strike rules….”.

          • Jabberwokk

            Steel Brown rain.

          • ZeeLobby

            It’s one of the reasons I’ve stopped buying GW products until they can hopefully clear things up in 8th. I want that 1KSons book so bad…

      • euansmith

        Nah, you see, this guy is a fluffy player, not some WAAC RAW dude 😀 😀 😀

    • captkaruthors

      BWAHAHAHAAHAHAHAHAHA!!!! It’s funny because it’s true. LOL.

    • Drpx

      Inquisitors get corrupted or try to use daemons which inevitably causes said corruption all the time.

  • Defenestratus

    hrm. Did Adepticon limit Str D? Because … this type of list is why Str D is a thing.

    • ZeeLobby

      Probably. Ofcourse then Str D normally just runs away with it when there’s no limit. Short of rebalancing the entire game there’s no real alternative solution.

      • Jabberwokk

        Short of rebalancing the entire game…..

        rebalancing the entire game….

        rebalance the game…..

        balance the game.

      • Djbz

        Against this kind of thing I don’t see how.
        D-weapons don’t disallow Invulnerable/Cover saves unless a 6 is rolled.
        With Tournament lists heavy reliance on getting stupidly good invulnerable saves D-weapons are pathetic

        My group house rules D-weapons to ignore those saves on a 2-5 too and they still don’t seem that impressive.
        (Being used by/against me)

        • ZeeLobby

          The problem is yes, they help greatly against these lists, but they completely OBLITERATE others. I don’t want to only see Eldar D and daemons at the top. It’d be nice to get a mix.

          • Djbz

            Against Super-heavy/Vehicle/MC/GC spam I can see D-weapon spam being effective,
            But against a “fluff” based list, it just falls completely flat in my experience

          • ZeeLobby

            Right. But this is a tournament we’re talking about. I also know very few fluff lists that can stand up to a Wraithknights, d-cannon platforms and Wraithguard. All said and done, they’re still really strong. Especially when backed up with bikes and warp spiders.

    • Julien Huguenin

      So i might be missing something, but how is Str D efficient against a screamerstar ?

      • Colton Krewson

        A roll of a 6 on Str D overcomes all saves – even invulnerable – if memory serves, and does d3+3 wounds which is enough to kill the two wound screamers outright.

        • Julien Huguenin

          So you are spending your precious D shot to have a 1 in 6 chance of killing a 30 pts model ? : / (providing you score a hit)

          And the D-Flamer from the wraithguard can’t score a 6 on the dice anyway.

          • Colton Krewson

            I was thinking more about Reaper chainswords and stomp attacks. And if the alternative is having to fire normal rounds at two-wound models with a 2++ rerollable save, then yeah, they are getting hit with the D.

  • Graham Bartram

    A great example of why I don’t do tourneys. Total cheese. And adding an inquisitor in a CD army? Way to add some more cheese whilst burning the fluff to ashes.

    • J Mad

      The point of Tournaments is to win.

      They have friendly tournaments for those that dont like it this way.

      • ZeeLobby

        This. He’s also REALLY good with daemons. Seen him play a couple times. That said, I do wish GW would tweak their game so that fluff had more power, which is supposedly rumored for 8th, so patiently waiting.

        • J Mad

          I’d be happy with more balance and some tweaks too. but this is still a tournament 🙂

          Go big or go home! XD

          • ZeeLobby

            Oh, I totally agree. I’ve taken UP lists to tournaments before, totally realizing that I wasn’t going to place highly (surprisingly I went 4-1 once). But yeah, it’s always non-competitives who never go to tournaments who complain about people’s lists. Competitives complain about the actual game when there’s issues.

        • Scott Resnick

          One of the rumors was ‘themed armies will have benefits’.

          Perhaps more like Warmahordes?

          • ZeeLobby

            Which would be pretty awesome. And yeah, I saw that rumor too. Definitely excited.

          • Jabberwokk

            The winner of a recent Warmahordes Tourney used a warcaster considered low tier and with no theme force.

            But Warmahordes is WAAC yo.

          • ZeeLobby

            In the end WMH comes down heavily to general and ability to avoid mistakes. I’ve seen top players place very poorly with some critical mistakes in each game. There’s a lot of pressure as well with the timed games. Recent WMH theme forces are definitely a lot tamer than those in MK2 as well, which is a GREAT thing.

          • Jabberwokk

            I agree. Though dat 20 points of free solos in oracles doh.

            And just so were clear I WANT 40k to do well. I hope the ridiculousness of whats winning will show players what happens when you have no solid objective rules.

          • ZeeLobby

            Haha, they definitely still screw the pooch at times. Hopefully they’ll tweak those as they go. Kingmaker is ridic.

            And yeah, me too. I want 40K to come back from it’s crazy train, haha. The problem is, no-matter how complex the objective or scenario is, some armies simply have the firepower to remove others by turn 2. Regardless of objectives, there’s just no winning in those cases.

          • Jabberwokk

            And from what I hear you can now use any rule book you have ever purchased? Please tell me that’s wrong.

            Cause if it’s not if you thought power gamers were bad before well strap yourself in.

          • ZeeLobby

            Eh. I think that’s always been the case. I’m hoping that if they really want to take on match play that they change that mantra. The problem is there are now multiple sources with the same units, that work slightly differently, but can still ally together, etc. Basically it’s a mess.

          • Jabberwokk

            I’m sorry I’m just having a hard time wrapping my brain around this. So I can Take 1st edition Carnifex with 4th Genestealers?

          • ZeeLobby

            Nah. I think you’re still limited to books released in 6th/7th. It’s very complicated. Like you can run Assassins out of the Assassins Codex, or out of the Agents of the Imperium book. 1K Sons out of the CSM codex, or out of the Wrath of Magnus book. But you can’t like run any 5th edition or earlier books. If a book like outright supersedes an older book, like 7th edition Craftworld Eldar vs 6th edition Eldar, then you have to use the newer one… But only on Tuesdays.

          • Jabberwokk

            Ok still bonkers but less bonkers than was made out to be.

          • ZeeLobby

            Yeah. All the confusion recently comes down to identical units have different entries in different books (like the Chaos Daemons version of pink horrors vs the Wrath of Magnus version)

          • euansmith

            The return of Chaos 3.5? 😀

          • Jabberwokk

            I’m not sure even they could compete with all the Str D flying around. In any case why not?

          • euansmith

            “Themes with Benefits”, is that like “Netlist ‘n’ Chill”?

      • Very true. Tournaments are definitely where this kind of thing is expected. I don’t understand the rage against it. Don’t like cheese and waac, then don’t play in tournaments.

        Now its when this stuff bleeds into casual play that the problems start to begin…

    • Walter Vining

      you can also still go and just get a few games of 40k in. how much do you pay for movies?

      • Koonitz

        More than I normally pay for a few comfortable, casual games of 40k.

        • ZeeLobby

          Well, minus initial investment. By now I could have probably gone to a movie per weekend for the rest of my life.

          • Koonitz

            Oh, sure, but I assumed the initial investment was already made, as we are in the hobby already. This was a comparison of “a weekend of gaming” or “a movie or two at the theatre”.

            For me, if I REALLY wanted a weekend of gaming (I don’t, I find it incredibly stressful and tiring as an introvert), I could do so for free at the FLGS with a few text messages to friends, and have a far less stressful time than at a tournament.

            That’s my counterpoint.

            Edit: Let’s also not ignore the fact that Adepticon is not at everyone’s back door, so a lot of people have to add in travel and hotel costs to an event like that, making “just get a few games of 40k in” start to push several hundred, if not over a thousand dollars.

          • ZeeLobby

            No, I got you. In the end value is in the eye of the beholder anyway.

          • Koonitz

            Oh, yeah, and as a fan of events like this, and conventions, I’d say it’d be worth it, just for the experience, for many people. Despite my comments, I encourage anyone thinking of attending such an event to go ahead and do it.

            Just be prepared to face these kinds of lists if you do.

        • Walter Vining

          and not everyone brings lists like this to events like adepticon. 🙂

    • Tanfew

      What, so Radical inquisitors don’t exist now?

      • euansmith

        Dude, he is Rad 2 Da Max!

    • Jabberwokk

      Naw man it’s a fluffy list with written lore and everything.

      Count Inquisitor Chocula lives!

    • Colton Krewson

      To be fair, the Inquisitor was probably a Radical and likely trying to use the Daemons for his own purposes, but was only used by them. Such is the dangers of consorting with Chaos.

    • euansmith

      Honestly, if his Inquisitor is a nice conversion job showing an Imperial Agent who has fallen to Chaos, I wouldn’t complain too much. I’m a fan of “Counts As”. It is a shame that there isn’t a photo of the winning army.

      • Old zogwort

        I am totally fine with an inquisitor in a daemon army. Mine tends to summon quite a lot when no puritan spies are watching. A lone inquisitor + some lowly daemons and small but horrible elite daemon force. Seems extremely fluffy to me. It feels like an embrace of the whole Faustian wizard myth. Something got horrible wrong somehow when he decided to summon something bigger than brimstone horrors. I would hover like it if the player made him a psyker and gave him some radical wargear, or at least modeled him this way. Its the lone inquisitor + skulls in almost any other army that I dislike.

        • euansmith

          I guess one could model a Radical Xenos Inquisitor armed with a shuriken catapult for the “allied to TauDar” list. 😉

    • OldHat

      Because there have never been rogue inquisitors who turn to chaos… just never…

      http://wh40k.lexicanum.com/wiki/Quixos

      • Graham Bartram

        Just stop it. The whole … “Oh but he could be a radical…. Oh so there has never been an inquisitor turn to chaos”…..Total BS! The inquisitor was not included for fluff reasons, it was included to add more cheese. Don’t even try to defend it.
        To be honest, I don’t care that it could be argued in fluff terms. So could Typhus with ‘Nids. I could even argue that a few Orc bikers were so hard that when they ended up on a Daemon world the Daemons followed in the wake of the War bosses’ rampage. It would still just be a way of avoiding the warpstorm table with a minimum Orc force as an add-on. Just another pile of cheese. Now if I saw some cultists and daemonhost in that list maybe it would feel a bit more fluffy and a bit less “Brown”.

        • OldHat

          Wah wah, he doesn’t play with his toys according to your delicate sensibilities. I am a fluff player too, but you are entirely too upset.

          • Graham Bartram

            Who said I was upset? I’ve got far too many other things in my life that are way more important than WH40k. Well, if it helps I have no problem with you having your opinion, I just disagree with it. Sheesh…. says I’ve got “delicate sensibilities” … starts a post with “Wah wah”… check out that for irony. XD

  • sethmo

    Come the apocolyose allies….nice illegal list in 99% of the world.

    • ZeeLobby

      Our groups always allowed come the apocalypse. I guess it’s the ITC events that doesn’t?

    • Koonitz

      Strictly per the rules, it is not illegal. Only if the tournament, itself, forbade allying “Come the Apocalypse” as a house rule. Personally, I haven’t heard of many, if any, that actually do, though I don’t do tournaments, so I don’t exactly look closely at the rules, just that many lists tend to feature this fairly often.

      Note, 6th forbade CtA allies, 7th does not.

      • Michael Hemmingsen

        We all know that they only came up with the ally things in order to sell more miniatures.
        They try to sell it like its just a way for people ti build their own armies. When they make so unbanlanced broken rules combined with the allying rules, its just a way to make people buy more miniatures.
        I think it was much more fun before there were any allies.

        • DJ860

          Perhaps, not disagreeing, but, I think there was demand for people to be able to play with all their favourite toys.

          GW probably shouldn’t have been so naive but they probably thought it would be great for people to be able to build these really great, themed, army lists that spanned allies that made narrative sense.

          Obviously, what happened was people played the rules as they are there to be played, to the max.

          Would it also have been a smart $$$ decision, almost definitely.

      • Dusty

        I thought ITC banned CtA detachments…?

        • euansmith

          “Our groups always allowed come the apocalypse. I guess it’s the ITC events that doesn’t?”

          It was a slightly confusing paragraph construction (who am I to throw stones), but, I think @koonitz:disqus was saying, “Our group does allow CtA. ITC Events don’t allow CtA.”

    • J Mad

      “Comes the Apocalypse” Is just the name of the rule NOT the rule itself.

      You can still play them together in an army you just need to follow the extra rules (Deployment and 6″ roll tests etc…)

    • Julien Huguenin

      Meh, the list still works very well without the Inquisitor.

  • LordKrungharr

    Dammit isn’t this why GW made the Sisters of Silence and a way to field like 14 Culexus assassins in a single army?

    • J Mad

      lol but others have to play thoses units XD

    • ZeeLobby

      Yeah, that list lost to the one Orks player round one.

  • Walter Vining

    wtf is the brownufactorum?

    • orionburn

      It’s just the Manufactorum with the goofy name to match the list.

  • Michael Hemmingsen

    I think GW is ruining their own game when you can ally the inquisition with Daemons.
    All the talk about fluff is a part of the game apparently means nothing when you can make suck rules.

    • Knight_of_Infinite_Resignation

      there is a fluff justification in the radical inquisitor, but I know what you mean.

    • Jabberwokk

      Nah man, you just have to use your imagination. The Inquisitor was given an oracle by a half tau, half squat, eldar trained renegade loyalist psyker that said in order to save the moon of Brownzlaxia which houses like 20 emperor class titans he must aly with the Daemons of the brown who are misunderstood daemon rights activists.

      Rules are for Waac player mang this is a legit fluff list bro.

      • ZeeLobby

        lol.

    • DJ860

      There are a tonne of narrative reasons. I don’t get the problem with it.

      Inquisitors are noted for treading a fine line with the things they’re heavily exposed to, including daemons.

      I think it would be perfectly acceptable from a fluff standpoint, but obviously that’s not why it’s been selected, it’s been selected to game individual rules.

  • LunaWolf

    “Current 40k is table-flipping garbage. Also they’re going to wreck it by making the new edition like AoS!”

    I for one would *much* rather play AoS than table after table of *that*

  • MechBattler

    MEH. It’s a little funny he went with a Count Chocula theme.
    At the end though, it’s just another kind of deathstar list.
    BORING.

  • Keith Wilson

    i would really like to go and participate at one of these major events. however if i faced off against this im not sure i would put my toys on the table …. whats the point.

    • Red_Five_Standing_By

      Which is why I stick with 30k and AoS, for now. I play 40k with friends.

  • Jabberwokk

    Yo dude mang bro man guy dude this is liek totaly fluffy all you WAAC haters just hate brown daemons brah. Count Chocula was liek my greatest 40k fanfiction when i was in grade school doodz. Tha roolz are for WAAC players man just git gud not hate broskis. My next list is Tzneetch changes the Brown army into the liquid brown army that rains from the skies to save Rawbut Girlyman.

  • Raven Jax

    So not to defend a list that I would hate to play against, but in the fluff there are plenty of examples of Inquisitors falling to Chaos, or being stupid enough to think they can ally with Chaos and have no permanent consequences. So that’s a fluff reason why the Inquisitor could be there…except it looks like he didn’t really theme it that way.

    • Red_Five_Standing_By

      Seriously. Radical and even heretical Inquisitors exist.

  • Dusty

    I thought the Inquisition was Come the Apocalypse allies and couldn’t be included with Tzneentch…

    • Red_Five_Standing_By

      Rules say you can use Come the Apocalypse as allies.

      • Dusty

        Is that an Adepticon rule? The ITC rules say no otherwise.

  • captkaruthors

    I think the current meta sucks. The new edition can’t come fast enough.

  • Tony Bellm

    I think this guy didn’t build his list right. The herald with the grimiore should be 155 points shouldn’t it?

  • Commissar Molotov

    I just came here to see how the other half lives.

  • Sz

    Re: this build, a quote I find here is extremely apt, “Don’t hate the playa. Hate the game.”

    • Red_Five_Standing_By

      And the game sucks, lol

  • uatu13

    Real fluffly list there….”that guy” wins the day. Yay?

  • benn grimm

    Looks like the sort of list Axel Rose would play, if he weren’t a quivering wreck of barely contained…whatever it is he contains…rage and peanut butter?

    https://m.youtube.com/watch?v=b5VJa-sYsyU

  • 301stFeinminsterArmoured

    Junk. This wouldn’t fly in ITC.

  • Drpx

    “I spent 10 years at Inquisitor school to be a servo skull caddy for daemons.”

    An Inquisitor reflects on the direction his life took.

  • Shawn

    I realize that it’s a tournament and has nothing to do with narrative, but my mind just screams “Wrong!” when the fluff and allies rules are ignored. Can Inquiistion be allies with demons, other than Come the Apocalypse?

  • Crablezworth

    Now imagine what an army would look like if 7th ed army construction wasn’t a garbage fire

  • odeepie

    People that go to these tournaments are crazy. just play at your LGS or house where the punishment would be minor for strangling a cheese player running demons with a cheap inquisitior using ld rules.

    • euansmith

      These sort of tournaments are rather like eXtreme 40k. Some people like to push the envelope. They don’t hurt anyone, and their antics actually server a purpose, I think, in showing just how much any type of competitive 40k needs a darn good brush-up by GW.

  • Squeeker

    Yep another reason not to play 40K

    • J Mad

      It has hard counters, there are really good anti-psyckers. D-weapons and Stomps on 6’s also playing the objectives.

      Ynnari not being allowed hurt too.

  • Tirelion

    Nick’s list is 30 warp charges.
    4-Fatey
    3-Belakor
    3-Brimstones
    20-Heralds (formation causes each herald to produce one extra)
    4+3+3+(5×4)=30

  • Sleeplessknight

    The only way to win against this army is to let your opponent deply first. Once your opponent finishes deploying his army, you flip the table so his army gets smashed against the floor. Then you book it towards the nearest exit as fast as you can.

  • violencejack

    I don’t what these units are …