40K: 5 Army Builds We Love To Hate in 7th

Looking back at 7th, there are more than a handful of armies folks complain about that shape the meta – here are the armies we love to hate.

However 7th edition will go down in history, folks will always remember the armies that shaped the meta. Love them or hate them, the impacted the game in ways folks are still sorting out. Here at BoLS we got together and started thinking of the armies folks loved to complain about the loudest – so here are the 5 armies folks loved to hate on from Warhammer 40k 7th Edition.

Imperial Super Friends

Did you want to play a Marine faction but can’t decide? Well just take the best stuff from them all and play that! Oh and probably put them all on bikes and run them as a huge “Death Star” then they can share all the special rules and folks will LOVE it. So. Much. Fun.

Really you could extend this out to a bunch things but it wasn’t until the big Nerf came that this army became dead in the water…well mostly dead. You can still pull off some shennagins but no where what you used to be able to. Still, Super Friends were a thing for a chunk of 7th.

Tzeentch’s Re-Rollable ++2 / Daemon Summoning / Magnus & Friends

I’m lumping these together so that I an add more armies to the list, but also because they are mostly Tzeentchy themed. 7th Edition has been friendly to Chaos Daemons with their ability to dominate the Psychic Phase. Couple this with the ability to generate units for free that were able to hunker down on objectives and it was tough to deal with. Oh and let’s not skip over that whole re-roll your ++2 save era. Yeah, that was the BEST wasn’t it!?

The Gladius

You know how you deal with your opponent summoning more units? You just start the game will all your extra’s on the board. Free units seems to be a recurring problem…but the Gladius might take the cake. Getting literally hundreds of extras points in your army in the form of free transports might not sound all that bad. But let’s make them scoring and just flood the field. Flyer problem? Where are they going to land as your carpet of bodies blocks off all the table. Did you lose an objective? Just toss more bodies on the pile. Oh and let’s play the “how many dice can I roll in a single turn” game while we’re at it.

Scat-Bike / Wraith Knights / Mass Eldar D

The Eldar have also had a really solid run this edition – there is little they couldn’t do well. That’s why I’m lumping these different builds together because they all revolve around the Eldar doing their thing. Scatter Bikes are both extremely fast and could rain strength 6 death on targets from afar. Wraithknights with their D Shots and Gargantuan Creature status made them deadly at range or up close. And let’s not discount the mass D shots Eldar could bring if they really wanted to. Yes, the Eldar in 7th were always a threat and I’m not even going to talk about what you could do if you brought Warp Spiders…

Taudar

The Utility Belt Commander from the Tau had a really good run as well. Before the big nerf to sharing came, it wasn’t uncommon to see Tau [and something else] on the table. Tau and Eldar were a very popular combo, but I have seen Tau and Marines as well. Really, any excuse to fit in a contingent of Tau with the Commander along was used. It just seemed to plug a lot of holes other armies had – and you could bring a Stormsurge along for fun which probably helped.

Bonus: Allies Table

Look – I’m just going to leave this here and I think you all know why. The Allies chart is the enabler for a lot of the armies we all love to hate…I blame you Allies table. This is your doing!

 

There are plenty more army builds out there that folks have issues with – what did we miss? Let us know in the comments below!

  • aka why Auticus doesn’t play 40k anymore.

    • ZeeLobby

      aka why Zeelobby is waiting hopefully for 8th edition.

    • Solidus

      Same for all 6 players in my group. People actually started selling off their armies recently to bolster our other games. Neither of the stores in the area run tournies anymore either, and there used to be at least one a month with 30-50 players.

      I don’t think it will ever come back around here :/ Ah well, there is lots of other stuff to play.

      • ZeeLobby

        Yeah. I hope 8th comes soon. It was the hot thing to talk about a couple months ago. Now people I talk to about it kind of have a meh mentality as they’ve moved on to other things.

        • Shawn

          I still manage to get a game in now and then, but with the group I currently play with there are no Tau, one Eldar player, and all of them refrain from stupid shenanigans. I’m with a group that actually self-regulates all the cheese. It’s quite refreshing.

          • ZeeLobby

            Yeah, people just got tired of self regulating when there were other games that simply just didn’t require it.

          • euansmith

            “Self Regulating Cheese, it’s the future, I’ve tasted it!”

    • dave long island

      No, this is why Auticus refers to himself in the third person.

      • euansmith

        No, I’m Auticus!

        • dave long island

          lol

  • SIA

    But allies can be very fluffy if people wouldn’t abuse it. Don’t blame the victim blame the abuser.

    • ZeeLobby

      I thought the Allied Detachment had the right amount of restriction and/or penalty for allied units, and unbound was always an option at a cost, which is good. Both allowed players interested in fluff to play what they wanted while still allowing some groundwork for competition.

      Then GW decided they weren’t selling enough, so they added formations, Decurions, etc. And the game broke.

      • Shawn

        Well, in the end, despite calling it a beer and pretzels game, it’s the tourney folks that drive that attitude, since they all must have the next best (broken) thing to compete.

        • ZeeLobby

          eh, i’ve seen fun games totally one sided by bad rules though. I mean it’s just like board games. You don’t have to be in a competitive boardgame league to have a poor time playing a game with bad mechanics. That can happen on fun nights just between friends.

    • JJ

      The problem with allies is sharing rules. If people really brought them for fluff sharing rules shouldn’t matter. Kill battle brothers down to “being in the same army, but no joining other units, or riding in other vehicles” and allies are fine.

      • SIA

        But why wouldn’t SM get in an chimera or Valk if they were fighting with IG and it was the most effective way to get where they needed to? Fluff wise it doesn’t make sense for them to not be allowed to.

        • JJ

          Because we can’t play by the fluff..

          1.players refuse to not break the game.

          2. If we played by the fluff we should all be using the old “Movie Marines rules” AKA a 1500 pt army of space marines was 10 guys and a rhino!

        • rtheom

          Interior of a rhino is too dangerous (lots of unprotected cabling and sharp metal) that power armour easily protects from and a valk/chimera is just too small for a space marine.

          • euansmith

            Spot on ­čśÇ

  • eehaze

    No love for Crypt Wraith spam? Or Knight lists?

    • Randy Randalman

      Those aren’t hated, or even difficult for most armies to deal with.

  • Xodis

    Codex Internal/External balance would alleviate most of the problems and let people get back to fluffy team ups again. Also Point costs for allies would balance the whole Orks bringing in Tau “just because” they need better shooting.

    • ikari_kun2002

      Add a Tau IC, Water Caste Advisor perhaps, that Orks have to embed into one of their retinue-type units in order to take Tau allies.
      Fluff + Tax.

  • David

    Allies is what makes 40k fun and most of these lists are balanced and fluffy

    Daemons summoning for example is something many whine about but it doesn’t stomp all over competitive and is quite fluffy just as gladius is fluffy

    The build that should be on here because it causes the most complaints is the mono faction CAD because they tend to be run by bad players who can’t list build who fuss at anyone else who actually enjoys the current game

    • Seismic Ghost

      With a gladius you can bring like 1800 points to a 1000 point game.

      There is no way to spin it that isn’t stupid and game breaking.

      • David

        Never said it wasn’t stupid just fluffy in composition

        And it isn’t game breaking because check the competitive lists and it’s not 99% space marines running gladius

        Those 1800pts arnt worth 1800 pts same as in a war con no one in the right mind would take that list without the formation

        • Troy G

          Yeah, nothing says “Space Marine” fluff like a disposable hoard army.

          It’s just like all the stories. Space Marines always outnumber Orks, and Tyranids, and win by overwhelming them with bodies.

        • euansmith

          Ooops, I thought you were being sarcastic with your first comment. ­čśë

    • JJ

      Way to insult anyone who doesn’t like to play the way you do…

    • Meister_Haufen

      The Gladius is only fluffy if you bring 10man squads where possible, otherwise it is just abusing free transports.

  • Ravingbantha

    Get used to it, because we are likely to see more and more of this. GW has said they want to reward players for playing ‘fluffy’ armies, well that what most of these lists are

    • ZeeLobby

      Honestly I now consider fluffy armies to be ones without allies. As long as allies come with a cost, in fine with it.

    • Dennis J. Pechavar

      I want to be mad at you for making this comment. Not because you’re wrong but because you’re right.

  • Herkamer63

    The number 1 to hate about 7th ed: Eldar. More with Craftworlds and Ynari than the other 2, I’m hoping they get hit with nerf bat like the scene from The Walking Dead where Negan bashes Glenn’s head in with Lucille. There’s other things that were problems. like the Gladius, NO WHERE near Eldar.

    • Walter Vining

      don’t have a fast enough army to get in under all of their shooting to kill them in close combat?

      • Herkamer63

        I didn’t know there was an army fast enough to catch Eldar other than another Eldar army, getting 1st turn, or drop pods (but even that’s not a gurantee). It’s hard to avoid all the mass blamestorm, non blamestorm but AP 2 and 3 weapons that are not d weapons, d weapons, scatter lasers bikes, wave serpents, vypers, wraith units, warp spiders, pyskers (farseers, warlocks, etc.), and soul burst all at dirt cheap prices. So yeah, they need a good smashing to the head, and to the man marbles and lady oven, by a nerf bat or 2 (or more).

        • Walter Vining

          mad bruh? and yeah there are plenty of armies that are more resilient and as fast as an eldar army that can charge reliably on turns 1 or 2.
          all I see are excuses and nothing being done to get around it.

          • Kind of funny how you failed to mention them. Eldar ARE the single most broken army as it stands.

          • Walter Vining

            2++ re-rollable saves for demons. the ability to create new units on demand. being able to get free transports. gee theres lots of stupid cheese.

        • >lady oven

          My poor sides lament your post.

    • Drpx

      They’ll nerf Orks…

      • Dennis J. Pechavar

        Mob rule is still too forgiving. It will be “fail a leadership test and roll a d6 for every model in the unit, if you roll a number then remove a model.”

        • euansmith

          Roll 1D6 for each figure in the unit. Remove that number of figures from your army.

          • Dennis J. Pechavar

            Flip a coin. Heads the unit is removed, tails all friendly Ork units are removed from the game.

          • euansmith

            Man, were good at this! 8th Edition here we come!

          • Dennis J. Pechavar

            Any good ideas on how to make Ghaz worse?

    • Djbz

      The Gladius is practically designed to demolish Craftworlld scatbike and wraithknight spam.

    • euansmith

      ***SPOILERS, DUDE!!!!***

  • Squeeker

    Allies should cost double and formations should have a points value to reflect the impact they have on a game.

    • Walter Vining

      how would you go about adjusting the points value of a formation during the game if they had no impact of it on the game at all?

    • I can’t get behind that. That’s extreme. Might as well just say “allies don’t exist anymore” because that would have the same effect.

      Most allies are fine. Its the extreme busted combos that break the game.

      • Karru

        Yeah, the best solution is just to get remove the “Battle Brothers” thing, make those that were into what Allies of Convenience are now and only Allied Detachments are allowed to be taken as allies. So no allied “formations” for example.

        The biggest problem is the rule sharing and deathstars one can create with the current system. The other problem of course is that people fill in some major weaknesses that the army is supposed to have.

        • Karru

          Also, only units that are Battle Brothers can ever ally. So Imperium can ally with each other, but Tau and Eldar for example cannot.

          Tyranids and GSC would be made into BB because of this of course.

        • Walter Vining

          filling in weaknesses is what allies are supposed to be about.

          • Drpx

            Yeah, 6th ed. Rulebook used the phrase,”add more tactical options” which heavily suggests GW was courting the min/max crowd but underestimated how bad it would get.

          • Walter Vining

            I wouldn’t say min/max. I mean you does anyone really set out to make the weakest list possible all the time? complaining about lists is just stupid. I expect people to bring what they consider the strongest army possible based on the models that they have or the models that they enjoy. the terrain and mission take care of the rest. griping about list and rules are just an easy way for people to complain about the game and not adapt to it and make themselves better.

          • Nathaniel Wright

            Oh, you sweet summer child.

          • Adam Wright

            At that point just go play Unbound. At least that doesn’t even pretend to to be balanced anymore.

          • Walter Vining

            Unbound has 0 advantages over a CAD.

          • Drpx

            The min part comes in when you take 6 “5-man” tactical squads so battle company kicks in and you max out on free transports for everything.

  • ikari_kun2002

    Assuming 40k army building gets Sigmarized:
    Strip all units of army special rules by default. These rules can be “bought” back either by having a single faction army or by taking a whole detachment of a single faction.
    All indications are that 40k is moving this direction anyway; we just have to hope GW does a good job.

    • Troy G

      Lol. hope GW does a “Good Job” How likely is that to happen? It’s the same rules team that has been dumping garbage on us for most of this edition.

      • ikari_kun2002

        With rules patching almost free to provide, and a shorter design cycle? Could totally happen, although I would not bet money on it.

  • Randy Randalman

    The good news is, like with AoS (and even the WarmaHordes tier lists), GW is bringing loads of incentives to stay “in-house” when building lists in the upcoming edition of 40k. Sure, you can still take best-in-slot allies, but you will only get unique wargear, command abilities, and synergies if you stay within in a faction. No rules sharing, no portable formations (e.g. Tyranids playing a Riptide Wing). You either cherry pick vanilla units as-is, or play one book/one faction for the buffs.

    • euansmith

      Was this stuff they said at Gencon?

      edit: or was it Adepticon? or somewhere?

  • piglette

    Remember IG leafblower? It was a simpler time.