40K Teaser: New War Zone : Armageddon

Games Workshop pauses the rules teasers to shine the spotlight on a new War Zone – It’s time for Armageddon!

Now, if you’re an old hat, you might remember that this is not the first time Games Workshop has visited the ash wastes of Armageddon. No, there have been THREE Wars (First, Second, and Third) there already. Plus, we’ve got that great new game with the retro feel that is Shadow War: Armageddon, too! But now, due to some major warp-rift action and a dramatic shift in the galaxy, Armageddon looks to be front-and-center in a new conflict engulfing the galaxy!

via Warhammer Community

“As the rift opened up across the Imperium, Armageddon was lucky enough to not be cut off from Terra, but that is no guarantee of safety.”

Since the warp rift tore through the heart of the galaxy, Armageddon has found itself directly in the path of The Blood Crusade, a vast legion of Khorne’s Daemons pouring into realspace. The world looks set for one of the greatest wars in Imperial history. Greenskin, human and followers of the Blood God – all have unfinished business on the ash wastes of Armageddon, and only time will tell which force will triumph…

Armageddon looks to be one of MANY new War Zones that will be thrust into conflict. This new edition of Warhammer 40,000 isn’t just shaking up all the rules like movement, stats, weapons, and psychic powers – it’s pushing the story forward. That’s something I can’t wait to get into! Now I’m curious as to what effect that massive warp rift has for the folks on the other 1/2 of the galaxy…

 

What War Zone would you like to see next?

  • Christie Bryden

    a good way to bring out new ork and demons codexes

    we will probably see releases done like this, codexes tying in to story line events.

    • Karru

      Let’s not forget the potential Imperial Guard codex as well.

      Orks and Daemons/Chaos getting their introduction done this way is nice. Armageddon is one of those more interesting Warzones in the Galaxy, as it incorporates Orks and many Imperial Factions in major roles and not just Space Marines.

      • Christie Bryden

        it does mean that thousand sons most likly wont get a full codex for awhile, but then if done right that means that they will explore what magnus has done while making a small empire for himself, possibly new war machines. and you right I cant belive I forgot the imperial guard, commisar yarik anyone?

        • Karru

          Currently I wouldn’t be “too worried” about not getting “full codices” at the beginning. Most likely only armies that would be getting new books will be Space Marines and armies that are getting new models or model updates. It won’t nothing nearly as major as getting a book now.

          • Christie Bryden

            oh I know, im just meaning more major releases. I hope they dont make the same mistake as AoS and have WAY too many order, and leave other factions with little to no new releases (still waiting for more death and destruction)

            but this would give xenos chaos and imperial something.

          • Karru

            Completely agree. I wouldn’t mind if the releases were more akin to the Disciples of Tzeentch or even Blades of Khorne. Very thematic book releases that allow for some creative and fun armies while they wait for a major release. Basically something that brings armies to same level and make them full fledged armies. The problem with many armies, even within Order, is that that they lack proper identity. They are limited to a few units if you wish to play “pure”.

            The Blades of Khorne and Disciples of Tzeentch books allows one to make some very interesting Khorne and Tzeentch armies using multiple units across factions. It gives them access to unique traits, powers and artefacts. This is how GW should approach all armies if they aren’t planning to release anything “major” for them.

      • silashand

        Plastic Steel Legion have been on my want list for literally *years*. Not gonna get my hopes up though…

        • Karru

          Well, it wouldn’t be too surprising. Considering that Cadia is gone and GW likes money, deciding to remake the entire Guard Infantry line with Steel Legion doesn’t sound too far-fetched.

        • Andrew

          Plastic Steel Legion would really make me want to start a Guard army.

  • Branahar

    Looks to me that they are bringing Angaron Back to Armageddon, expect new Word Eaters, fingers crossed.

    • Kyle

      But I already started using all those sweet Khorne Blood Warrior models as stand ins lol.

    • Andrew

      It would make sense. They’ve been looking back so much. Bring Armageddon back to where it all began.

  • Brian

    Would like to have seen some of the rules that will make the Narrative mode unique, but I can wait a few months for the full thing.

    • Karru

      You do realise that Narrative’s point is that it is unique through players, right?

      You make up your own stories and rules for the games you play, that’s what makes it a narrative. GW just provides loads of templates for people to use, the “unique” factor is completely up to the players.

      • Brian

        Sure, but:

        1) They’ve strongly implied that the warzones are going to be strongly tied to the Narrative mode. I’m curious to see how they’re going to do it.

        2) They’ve also strongly implied that Narrative mode is more than a less-granular alternative points system. Now, maybe it is, and if so, I see little point in using it. Narrative is the exact opposite of pick-up play, after all. You actually spend more time setting up a narrative play game than you do for a Matched Game where you can just bring any ol’ force that’s got the right number of points, whatever random bits of terrain you have available, and go to town. With a more granular points system (which appears to be what we have in Matched play) it’s a lot easier to say, “Ok, we’re doing a last-stand scenario, so the defenders are going to be limited to 1.5k points (a third of which must be spent on static defenses) while each of the three attacking forces has 1k limit (for 3k total).”

        In short, I’m still waiting to see what benefits there are from the Narrative Play option, and thought we might see some of that in the warzones descriptions.

  • ZeeLobby

    Shadow Wars Armeggedon makes a lot of sense now. I hope every new warzone they open up has additions for the Shadow War line.

    • Xodis

      Careful, you are likely to get flooded with hate with comments like that.

      • ZeeLobby

        Haha. The rules are solid, being basically old rules. It is super unfortunate that they didn’t do gangs but maybe FW will do them. But if they follow around the story it’d be smart. I just wanna have them release new stuff as they go. New terrain at least. Not another hammerhal

        • Xodis

          I can each new battleground getting a set of Terrain with 2 factions. I still hope the future campaign books add some Shadow war material to add some depth to the 40K campaigns.

          • ZeeLobby

            Yeah. They’d work good hand in hand. New characters you can hire or new scenarios. It’s be smart. Like I said, new models are key though if they want to keep the name going.

  • Xodis

    This all seems to be building up really well. Hope it lives to the hype.

  • Golden Yak

    I gotta say, as far as moving the setting forwards, tearing a warp rift all across the galaxy is a pretty spectacular way to do it. Getting a definite, early End Times level feel of scope for the story. Hopefully it ends better!

  • Drpx

    Don’t blow it up!