Dawn of War III: Critics and Fans Fighting

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Dawn of War III is out, and critics and fans seem to be at odds with one another…

Now that Relic Entertainment’s Dawn of War III is out, we’re starting to see the first waves of reviews stream in. If you head on down to Metacritic or Steam and look at the aggregate ratings, the game is doing pretty fantastically on both sites–boasting a Metacritic Score of ~80 and a favorable ranking on Steam.

Most of the critics agree that the game, while flawed, delivers an engaging, entertaining experience that’s above the norm for these kind of games. A few talk about the innovations that Relic Entertainment made, drawing inspiration from MOBA games when designing their elite units–and having played the beta myself, I can say getting to field one of your elite units feels fun. You get in there and just start wrecking shop.

Others talk about the revamped feel of the three factions–with more than a few talking about how fantastic the Orks feel in this game. And what’s not to love about them, with their scrappy ways and WAAAAAAAGH towers that go off, Mad Max style, in the best ways.

Seriously, if you can’t see how this is awesome, it might be time to consider a new career, because you’re clearly dead inside.

But then there’s the other side of things–so far, the game hasn’t been receiving as much love from gamers. I mean you’ll see some positive reviews here and there, but most of the reviews that are in so far, are, by and large overly negative. Now, it could just be that we’re only seeing a reactionary wave of user reviews–the game only launched a couple of days ago, so maybe it’s just first impressions.

I mean, it’s not like the people who rush out to buy a game on opening day are the sort who feel very strongly about the game, and are perhaps a little leery of seeing anything that isn’t exactly what they already like.

I mean, you just don’t see that sort of thing on the internet.*

And it’s not like people tend to focus on one aspect they don’t like and decry the whole experience as somehow “tainted” because of it.

BoLS readers, of course, are incredibly sophisticated, attractive people who would never fall for something like this.

Now, that’s not to say that any of it is unwarranted. Many of the user reviews raise some salient points, the game is not without its problems. But even the ones that have critiques of the game aren’t as condemning of the game. To save you the time of wading through the reviews, both fawning and critical, here’s what I found:

There are some balance issues across the board. Managing your base feels a lot less dynamic than in prior editions of the game. Both users and critics agree that the single player campaign is lackluster. And the elite units, while fun, do kind of disrupt the flow of gameplay across the single player missions.

Perhaps focusing on one faction’s story might have been preferable to the scattershot single player experience we have (although in fairness, this is me comparing the game to Warcraft 3 and wanting each faction to have a campaign as rich as that, which, you know, sure that’d be nice but then the game still wouldn’t be out). But the game really shines in multiplayer right now, where it can live up to its full potential.

In the end, time will tell. And with Necrons planned for the very near future, it will be interesting to see how that changes the shape of the game. Be sure and stay tuned for more updates.

What do *you* think about Dawn of War III? Is it a Dawn of War Game? Is it a MOBA? If so, does this mean it’s time to go into esports?

  • SilentPony

    Well its basically just a moba set in 40k. Good for it, but its not the next great RTS or even really a Dawn of War game. Its just a reskin of DOTA with a crappy tutorial masquerading as a campaign.

    • James Regan

      wait, the first game was an RTS, the second more or less and rpg, and the complaint is that relic have a tendency to be inconsistent in their genres. Well, it’s a totally valid complaint from where i’m standing, but ‘not really a dawn of war game’ on the grounds of ‘is a moba’ seems a funny way to put it, as at this point, i fully expect dawn of war 4 to be either a rogue alike or turn based.

    • Heinz Fiction

      So whats the best Champion for mid lane then?

      • Drpx


    • Cergorach

      DoW3 is not a moba, but I understand the confusion. It’s feels like a simplified RTS, which a MOBA is also. It isn’t a reskin of DOTA, if you spout that nonsense I really doubt whether you have played either game…

      • Koen Diepen Van

        The multi players is a RTS that plays like a MOBA. There sort of are turrets. and Lanes your base is the spawn and your armie the minions and Elite units are a bit like champions. It´s not for me but it´s seems a neat concept

        • BaronSnakPak

          Have you honestly ever played a moba? Minions in mobas are auto-spawned, ai controlled, and follow a distinct path. Your units in DoW3 are NOT auto-spawned, they need to be controlled by the player, they can be upgraded and can easily kill Elites.

          There are no lanes in DoW3, trust me, if you’ve played it you would know that there aren’t.

          There are turrets, yes, but they function completely differently from moba turrets.

          Elite units are not like champions from mobas, the elites help your army and are powerful, but they are not the entire focus of the gameplay. They can’t level up, and they cant buy items.

          Go play Dota2 or LoL, then play DoW3, and re-evaluate your comparison.

        • Cergorach

          There have been ‘turrents’ in RTS since the first Dune RTS game, that’s not a reason to call it a MOBA.

          There are always paths of attacks unless there is no obstruction on the entire map and that makes for a boring RTS.

          The ‘minion’ and elite units are completely build and controlled by the player, just like an RTS.

          A MOBA was evolved from an RTS, so it’s not strange to see overlapping concepts. But the Elite units in DoW3 are very far removed from the Hero units in a MOBA, in availability, use and effectiveness.

          • Koen Diepen Van

            Jesus don´t take it so literally. It´s a similarity in concept not in execution. And for all your claims that rts have been like this since dune2 ( i mean the first dune is not a rts) I have never seen a RTS whit a pre deployed turret protecting my base. Or something like the power cores. But i see that apparently we disagree.

          • Oem9090

            Pre deployed turrets -> Company of Heroes

    • BaronSnakPak

      If you’ve played it, or a moba, youd know that DoW3 is NOT a moba.

      The gameplay is decidedly RTS, I’d even say that it’s a 40K version of Warcraft 3, minus the resource gathering.

      • SilentPony

        13 hours in and its clear this game was designed for esports. The lack of polish and attention to the single player is pretty much gross.

        • BaronSnakPak

          I’m a huge fan of singleplayer games, but you have to honestly look at the rts genre this last decade and ask why certain games have longevity. Short answer: multiplayer.

          Is it lacking in content? Yes. Is the gameplay a moba and an atrocity to the DoW franchise? No and no.

          • Josh Heinz

            That’s the same mentality that struck FPS games on consoles for a while. Titanfall: Amazing, innovative multiplayer, no single player, dead within 6 months of launch. Battlefield, great multiplayer, no single player, dead within 6 months.
            A good multiplayer certainly helps longevity, but people just aren’t willing to stick with a game without a single player.
            Which honestly makes no sense to me at all, but you don’t have to understand why it happens to see that it happens.

          • BaronSnakPak

            Battlefield has always been multiplayer first, starting with 1942. Singleplayer for it, a good one anyway, has been the exception to the rule. Titanfall 2 introduced a singleplayer campaign that was good, but it’s multiplayer is still the reason it’s being played.

            Personally, the only singleplayer I need in an RTS is a “vs computer” mode with adjustable difficulty.

  • Chet Atkinson

    I would have preferred something more akin to DOW1

    • Seienchin

      Well I did not really like DOW1… DOW2 all the way for me. At least in Singleplayer.

      • MrLodgik

        yep DoW 2 all the way

        • John Bower

          Campaign at the end of DoW 1 was best ever, dynamic rather than rigid. You failed a mission you failed it, just bad luck. I don’t like linear campaigns but then I guess I’ve just played too many where the campaign is non linear.

  • Nwttp

    I will never buy games that make the single player an afterthought. Especially in a rts, in which I find multi-player boring. A shame to be sure. First game I was thinking if buying in quite some time.

  • Old zogwort

    BOO it isn’t anything like shadow of the horned rat or Dark Omen.

  • LordInquisitor

    56% positive (which is the current review score on Steam) is not “a favorable ranking on Steam.”

    • Cergorach

      The ranking on Steam isn’t ‘Positive’, it’s ‘Mixed’ and that is generally a good reason to avoid such a game in a day and age where we have a multitude of games on the PC.

    • Dennis Finan Jr

      Ya but to its steam. Nothing but trolls and tards

  • Martin Lucaj

    The game is fun and very enjoyable, but has way to many flaws for carrying a $60 AAA price tag. The campaign is just awful. It doesn’t do anything well. There’s no single player experience besides the campaign, which basically leaves you without any single player experience. They put everything in to the multiplayer but even that feels cheap. 3 races, one game mode, and only EIGHT maps. 3 for 1v1 2 for 2v2 and 3 for 3v3. In any game you choose you literally have a choice of only 3 maps at max. And you’re relegated to only games with two opposing teams. No free for all, no 2v2v2 or other variations you might want.

    For 60 dollars you get one thing and one thing only. I find the game is strong and fun, even with some imbalances, but for 60 dollars……… it’s not worth it’s price tag for what it offers. I recommend it…… in 3-6 months once it goes on sale, but not now. Not as it is at launch

    • Stealthbadger

      This is the best review I’ve read of DoW 3 so far and matches my view. It’s ok, not great. The rage is just baffling.

      • ZeeLobby

        Eh. Some people expected a good game, not just an OK one. It doesn’t help that they were making comparisons to DoW1. A lot of people thought it was coming back.

        • Martin Lucaj

          I think you’re right, but there was never any guarantee it was going to be a return to form like DoW1. That’s where I think people should have tempered their expectations. The biggest problem is that everyone believed that’s what it would be and that they didn’t get it.

          The biggest problem to me is you have a AAA title and price tag for what feels like a 30 dollar game. They changed up the franchise again. Okay. They tried something new again. Kind of expected. They’re trying to push the genre using a big IP that will surely attract a large following. If you don’t do it right though, you don’t get the following you want, and for the price……. Well just look above…….

          • ZeeLobby

            I mean yeah. I think a rehash of DoW1 was totally unrealistic, but they did very little to combat those assumptions, and reinforced some. I mean they never lied, but they definitely made a lot of videos showing off awesome firefights, and very little showing off actual mechanics. I mean it may just forever be impossible to capture that lightning in a bottle that was DoW1, but that same lightning is why people are upset. Hard to do for sure, but along with all the other issues the game has, $30 would have been much more reasonable.

          • Stealthbadger

            Zee, I don’t disagree. It’s the sheer level of rage. Disappoinment I get, I am also disappointed to some extent, mostly over the amount of content, or lack of it! But the anger just reenforces the nerds with anger issues stereotype.

            So the thing is not great, move on. Raging at the developers because they didn’t make the thing exactly as they wanted (which as Martin says they never said they would) is just, well, pathetic.

          • ZeeLobby

            Eh. I think it’s important though. If nobody got upset or backlashed, DoW4 might be identically bad. A little rage never hurts. I mean it slaps the developer to wake up a little, and as a consumer you can choose whether or not to care about it. There’s no need to defend them though, I mean they’re a big company ,they can handle rage and praise. And if they can’t, they probably shouldn’t be in the business.

            I mean it looks silly from our perspective. I mean heck, i’m not buying this until it’s in the bargain bin. But I’m not gonna call them out. Clearly it was an important game franchise to them and they’re upset.

          • BaronSnakPak

            The rage over this game is largely unfounded though when it comes to the (entirely incorrect) complaint that it’s a moba. The internet has apparently decided that this game is something that it’s not, without having played it, and it’s being roasted for it.

            As someone who’s played a great deal of this game, it’s baffling.

          • Stealthbadger

            This is a more eloquent way of putting it!

          • ZeeLobby

            Oh, yeah. I wasn’t commenting to that. I haven’t even read them. Just that for some people rage is OK, haha.

          • UnpluggedBeta

            words are cheap on the internet; people say “rage” but in reality it’s people just expressing their disappointment that the new toy they were looking forward to didn’t meet expectations.

            If you want rage, go look up the youtube videos on no man’s sky (rather, no man’s lie); the reactions are pretty over the top and funny.

          • Stealthbadger

            I don’t mean to defend them, as you say, why would this be necessary? I see it like this:-

            I don’t like One Direction, never have never will. In fact that whole genre of music is awful. To me.

            However I don’t feel the need to feed this back to the record label, or rant on One Direction forums. I just don’t buy One Direction albums and move on. The above would in my view be a little sad and pathetic. If you don’t like it that’s cool, but ranting like the comments on Steam? Pure rage just makes them appear to be petulant children and more likely to be ignored than have any decent effect.

            Lets not pretend that the majority of the feedback is ‘constructive criticism’ for even a second. It’s pure unadulterated man child rage, IMA HATE YOU RELIC YOUR GAME SUXXORS.

            It is a little disappointing, but seriously, these people need to have a word with themselves about their priorities in life.

          • ” I think a rehash of DoW1 was totally unrealistic”

            …how? Why? How is that totally unrealistic?

          • ZeeLobby

            It’s been so long since DoW1. The franchise has moved all over, the original developers probably aren’t even there anymore, and generations of gamers have come and gone, lol. To expect it to be a rehash was to be way too hopeful.

        • Chet Atkinson

          I thought it was going to be a spruced up version of DOW1 with added goodies

      • cudgel

        It is baffling, Warhammer fan’s are usually so even-handed……

  • Cergorach

    For a full price release it delivers very little. While DoW1 and Dow2 where two very different games, they were both good and had a ton of content. That DoW3 is a very different experience isn’t a surprise, that it lacks content most certainly is.

    Only one MP mode, only three maps for 1v1! Only three races instead of four. Campaign that is just so much filler. Etc.

    I preordered it because I would try it whether it was good or bad, but if you can live without this game, wait until after more content has been released. And some technical fixes have been implemented.

    If it was a great 40k experience, I would probably recommend it, but even that isn’t there. A Captain that does a flip in Terminator armor when he does a special move with his thunder hammer. Certain units are relegated to ‘Hero’ units instead of common units (which means you can only field one of such a unit (Striking Scorpions, Warp Spiders, Assault Terminators, etc.).

    If you like 40k and computer games, try the first two DoW games for less then a quarter or a third of the price of DoW3. I can guarantee a better experience then with DoW3 in it’s current form and that is a shame!

    • UnpluggedBeta

      My argument is that all the negative reviews are spot on, but there is still a lot of fun to be had in multiplayer while the game is still being played. You can’t really get that from dow1 anymore… though dow2 had a huge boost in population from all the people upset about dow3.

  • Alec Beals

    I feel like even since the quite good yet different DoW2 Relics fans have been very vocal about wanting another DoW1 style game. I’m all about game companies trying something new but I’ll sadly be skipping this despite several hundred hours cumulative game time on Relics other warhammer titles.

  • Populus

    Would be great if for once journalists would side with the people who
    actually pay or at least want to buy the product. It’s tiring to see
    them berating and laughing at genuine reactions from communities.
    Because hey, let’s poke fun at our readers and viewers instead of
    challenging the developers and making it better for everyone! Surely
    this won’t backfire later!

    Dow3 was going to be a disappointment for the fans no matter how good it would be. Because that’s how it works, the previous games set the bar very high. The problem is this time Relic threw everything out of the window. It’s a 60$ title with one tenth of the content of previous ones.

    • UnpluggedBeta

      The day when the common people start bribing professional reviewers more than the game publishers is the day we’ll get honest professional reviews.

      • Until that happens I stay away from traditional journalists and stick with people like Jim Sterling and TotalBiscuit.
        The guys that actively reject payments for reviews and such.

  • Xodis

    Well a bright side is this got me playing DOW 1 again, man I love that game!

    • ZeeLobby

      Pure awesome. They really could have just rinsed and repeated.

      • Infinite Panda

        Nah. Played enough DOW1 I want something new.

        • ZeeLobby

          How about DoW1 with improvements. I would have taken that over DoW2, and DoW3 seems to have done a pretty poor job of going in a new direction. DoW1 has been constantly praised by it’s player base, unlike the others. SO while new is “awesome cool funtimes” sometimes it’s just not that great.

    • Need to see if Firestorm Over Kronus ever got updated…

    • Thomas

      Started a new Dark Crusade campaign today! DoW 3 is gash, but the first one is a cast-iron classic.

      • Xodis

        Seriously, I wish they would just fall back to doing an HD remake of DoW now. I didn’t like 2 too much, and Im not a fan of 3 either. Hopefully some DLC can fix it but…..

    • petrow84

      Good news on the double, as my potato-of-a-pc can only run that.

  • Sybarite

    Why can’t they ever make a good story campaign? The story in Warhammer computer games are always so bland and boring.

    • Old zogwort

      I enjoyed Dark omen a lot, have you tried it ?

      • Sybarite

        Well, I confess I didn’t play warhammer games of that age.

        • Nightwalker

          Space Marine was enjoyable, although slightly predictable… Just sucks that we probably wont get a sequel to find out what happens after the slight cliff hanger.

  • cudgel

    I, for one, am impressed with a series that actually re-invents itself every iteration.

    • ZeeLobby

      It is cool to see innovation. At the same time you build fanbases that you then run the risk of alienating with each release.

      • Old zogwort

        Good artists don’t mind alienating their fanbase ; )

        • ZeeLobby

          Most artists are also poor, even good ones, lol.

        • cudgel

          Video games are (almost) never art. The more people involved in a project the less that it can be art.

      • cudgel

        In this case they have the built in fanbase of the IP, so they can get away with more drastic design choices. Otherwise they would probably make changes on a smaller scale, like they do with the Total War series.

        Better then the approach of, say, Ubisoft; where major design carries over into completely different games i.e. Assassin’s Creed and Far Cry series sharing many similarities in the way their open worlds are crafted and traversed (icon sweeping etc.).

        But I get you, still, I really like DoW 2 and wouldn’t have minded a similar game, but I have three that I can replay, so I am not too choked up about it.

    • BaronSnakPak

      I’ve enjoyed all 3, each for different reasons. I applaud Relic for not churning out the same game every time.

    • Derek

      Errr, DoW 2 “re-invent” its self in a sense that they keep the core of DoW 1 (cover, sync kill, great single player campaign,…) and boost it up even more. DoW 3 decide they need to go back to the stone age. Not really surprised since these are not the same person that make DoW 1 and 2,

  • Old zogwort

    I haven’t played it but it sure looks nice.

  • durendin

    Game critics (from sites and magazines that rely on advertising revenue from game publishers) lost their credibility a long while back.

    People who pay money for games on the other hand are much more likely to blow the whistle when they feel short-changed. Thank Gaben for Steam refunds…!

    • BaronSnakPak

      You know that people (non-critics) can and do write negative reviews to impact the aggregate score without ever having played the games, right?

      It’s a very common practice these days.

      • HHF

        They do, but you have far more user reviews than “professional” reviews, and it is usually easy to filter out the well-thought texts from raging rants.

        • BaronSnakPak

          That may be true when reading them, but they can still impact the average rating score in a big way. A lot of people just see a percentage as use that as their measure of whether or not theyll buy a game.

      • durendin

        I don’t disagree with you that there are shills on all sides. However on Steam it’s verified purchases that are knocking this game which calls into question the veracity of the publisher reviews.

  • piglette

    I’m a few missions in and I’m loving it.

  • Chet Atkinson

    Can anyone explain what is happening in that video above?

    • Chet Atkinson

      I’m wondering if I’m ‘dead inside’

  • Emprah

    This article totally dismisses all the valid player criticism.

    The game is like Mass Effect: Andromeda. Not a bad game, but a game that failed to do half as good as their predecessors. When you expect another great game, and just get mediocre, you won’t be happy.

    I’ll be the first one to point out that i think the campaign, while basically a mix of Dow1 and Chaos Rising plot, is not that bad. Some of the missions where you need to fight an army and only get X stuff, or need to do a timed objective with such a force that you can’t replenish, are currently in need of a look at.

    But the problem with this game is a lot of … simplification.

    The base building is like Dow1, except less buildings, upgrades, and a very primitive weapon upgrade mechanic from Dow2. The maps are also bigger, yet there are no turrets except the Protoss Moba turrets in MP. You can’t even add sergeants or stuff. It has been all dumbed down.

    You also need to grind in game currency to unlock elites and doctrines( Army wide buffs) . I payed 60 bucks and I have to grind like a F2P MMO? WUT DA ZOG?

    Also, the graphics style is very childish and plastic looking. The faces are nice, the special effects are nice and glowy, but the actual units are very bland.

    The voice acting is also very bland. No ham, no deep SM voices, no zeal.

    Hero units are also locked in 3 slots, so you will never be able to deploy both terminators, your commander, your knight and your venerable dreadnought, not to mention the Chaplain and Librarian.

    If all were buildiable, I would be much happier. But no, you get barebones units and a little amount of elites.

    Also, Gabriel is now the size of a primarch, or his marines are way too tiny.
    Also, lascannons are now multilasers. Ig Lasguns are now Star Wars blasters.

    Lore is not happy. And there is the supposedly “Necron” tech that is just Protoss stuff with no “necronism” on it.

    There is also no strict need for anti tank anti infantry units. There are simply stronger and weaker units, and your previous units just become useless chaff for heroes to smash. You can get away with just using your most powerful units. The core of your army is just an afterthought that gets obsolete as soon as you reach the next tier. While some units are better against tanks and some better against troops, there is no real distinction of note that would force you to get an anti tank weapon for example, if you are facing tanks.

    Your slugga boys can just bash the air under the Vyper to bring it down! When it is 10 meters in the air! Even Soulstorm did not do that!

    The skirmish/Mp is also very basic, with very little maps and one game mode. You also don’t get XP for your heroes for Skirmish, only a minimum amount of in game currency.

    It is also unforgivingly APM demanding. You need to micro every flamer firing for example.Units also tend to stand dumbly if attacked, not striking back.

    So overall, it is just much worse than the other two games. It has free to play grind, lacklustre graphics, dumbed down bases and units, and lacklustre voice acting.

    There are a few good additions. Cover that gives you stealth, orks upgrading with scrap, are both nice new addons. But there is no normal cover for example. No turrets. Less was added than it was cut out.

    All in all, let me sum up the game in one orkish word : Naff.

    It is not worth 60 euros.

    • BaronSnakPak

      I didn’t get through all of your post, but in regards to no turrets: try building listening posts on captured points.

      • Emprah

        If you did not get through it, perhaps you should. Also you can’t place listening posts where you want it, just at resource points.

        • BaronSnakPak

          Yeah, because the game has shifted away from building walls of turrets and turtling for an hour. The gameplay is designed around having fluid battles around the resource points, it encourages aggressive play styles, not defensive.

          • UnpluggedBeta

            Dawn of War meta was never about turtling; not sure what game you’re describing there.

  • Neil Carleton

    The third game hasn’t grabbed me at all so far. It just feels clunky. The traditional RTS approach of the first game and the more characterful approach of the second game were far more fun to me.

  • Alex

    Already refunded…ill be going back to DoW2 🙂

  • bob82ca

    “It draws inspiration from MOBA’s for its hero system”…Oh god. This is like saying 40k ripped off Gears of War. Have people already forgot Warcraft 3? DOW 3 is 100% a strategy game. The only thing that barely resembles a MOBA is the turret objectives and to be honest it doesn’t change the gameplay much from the classic hold objective gameplay. But DOW 3’s campaign is nowhere as good as 1 and 2. There is no loot and customisation. Linear campaign as well that forces you to play factions that you don’t care for. I find the campaign is too difficult as well (and I’m a diamond level StarCraft player) so I’m not a super noob or anything. You just can’t chill and have a good time with the campaign.

  • Spacefrisian

    It will take along time before we see anything like DoW1, building bases isnt hipster enough.

  • Manwiththedogs

    Relic created Company of Heroes 2 which is a fantastic RTS. All they had to do was build DoW on that frame work and it would have rocked so hard. But no.

    • Fergie0044

      Agreed. CoH 1+2 were some of the best RTS I’ve ever played.

    • Adrien Fowl

      I couldn’t agree more with you. I have played about 1300 hours of Company of Heroes 2 and I was expecting something similar but grounded on the Grim Dark.

      All I got was this cheap moba wanna be instead. I haven’t purchased it and I won’t.

    • UnpluggedBeta

      That’s what people thought Dawn of War 2 was going to be, but they ended up going in a slightly different direction, which was a shame. Still a great game though.

  • Fergie0044

    Why are people surprised by this? After seeing the first gameplay demo I could have told you it wasn’t DoW1 and therefore I didn’t buy it.
    And DoW2 wasn’t DoW1 either – DoW1 seems to have been lightening in a bottle 🙁

  • Infinite Panda

    Honestly I’ve played about 30 hours so far and love it. Relic has created something new and has remained innovative as always. The fact that it still feels like a DOW game is amazing.

    People are pissed because they just wanted an updated version of DOW or DOW2. Why would Relic even want to do that? No thanks I loved both previous games as well as COH2 but I enjoy experiencing something NEW and exciting.

    Any fan of RTS multiplayer games should check this out. Relic have been making great RTS games for years… you really think they just dropped the ball on this one? Not a chance. They’ve delivered another terrific game and it’s too bad that some people can’t accept the fact that it’s different than what they expected or wanted.

    Having said that I never play single player so if that’s what you’re looking for you it’s safe to say most of the connect is in online MP.

  • Drpx

    1v1 I might be okay with, but the main reason I stay away from MOBAs is because I don’t want to have to deal with 3-4 randos on my own team. Go screech at each other in LoL, kids.

  • Ronin

    I’m having fun with the game, but I can see how a lot of people would be frustrated at what they’re getting with this initial release. It certainly leaves a lot to be desired and the single multi-player mode discourages a lot of creative builds and ideas we would see experimented in another RTS game. Then there’s unforgivable things like not being able to rebind keys and tweak the graphics advanced settings and even the army painter is limited. I want my guns to be black, not the same color as the armor! Relic should release their next DLC and updates for free to win the fans back because they’ve got a lot going against them.

    Also, anyone who plans on playing the single player should set it to hard. I found it a bit more enjoyable, but I wish the AI was a lot more aggressive at counter attacking you.

  • Nightwalker

    Funny story, the other day I was playing 3v3 and the enemy (player, not AI) took a few points from us (they got quite the jump and probably were actually communicating together). It’s like 5 or so min in, and one of my teammates said “God just stay at the base then since you clearly have no idea how to play this game”

    Yeah dude, it’s like day 2, so maaaaaaaaybe I am a bit rusty on the mechanics… But the other guy and myself trolled this dude by following his orders (staying at the base), and then blaming him for such s**ty tactics :P. We both didn’t even communicate to do that, it was like there was a mutual trolling feeling. We had so many tactical marines in our base hahahaha. I hope that guy that flipped out at us got even MOAR mad

    • mafiacheese

      I had a similar experience with Mass Effect: Andromeda. THREE DAYS after the game launched, I was getting booted from multiplayer matches for being a mere Level 1 (and these cats were like Level 15). I felt no need to apologize for spending time in the single-player campaign, aka the core experience.

  • mafiacheese

    As someone who played both iterations of DoW and owns a Blood Ravens army…I did mess around with the open beta, and felt a bit let down. I mean, I’ll get it eventually, but I didn’t feel like it was worth full price right now.

    It has some exciting things in it (and I’m curious as to the continuation of the Blood Ravens’ story), but personally I’m wondering if my feelings of disillusionment about 40K (the wargame) are influencing my feelings about this game.

  • Marcus Rockstrom

    I really loved both DoW1 AND DoW2 plus all the expansions (even Soulstorm to an extent, especially with mods that fixed it), having probably played through each of the titles more than 10 times, certainly more than 20 for DoW2.

    While DoW2 was a fairly dramatic change in gameplay from 1, it still felt derivative and connected to it, like it was an extension of what was being done in 1. They did take out base-building but they added in a very interesting RPG system and brought back the compelling storytelling from DoW1 and Winter Assault that I did feel was mostly missing from Dark Crusade and Soulstorm.
    To be perfectly honest, while I did play DoW1 multiplayer with friends and a lot of The Last Stand, I never really gave a damn about multiplayer in either game. It was very much take it or leave it, the focus on the design in those games always seemed to be in the single player campaigns.

    DoW3 seems to be a mess in both aspects to me in any case. I’ve thus far found neither its multiplayer or its campaign to be very compelling at all and I can understand why people feel the same way. The idea that we’re focusing in on one aspect and decrying the game entirely for it is wrong, it’s more like there are very few good aspects of this game to find.

    It’s MOBA-ish but there are few RTS’ that don’t share elements with the genre considering that’s where it was born, yet the delivery method of how the game is played does seem to be latching on to that formula with that e-sports bend rather than being its unique DoW self. There aren’t very many maps and the design is unpolished at best. Also the idea of shield-generators being on the outside of a base is hilariously stupid.

    The voice acting is sub-par compared to any of the previous DoW games, even Metal Bawkses had an amusement factor in Soulstorm but they replaced 10 year+ veterans of the series with people who mostly sound bored. There’s some good ones dotted in but nothing stand-out like in the other titles.

    So much of the game seems rushed and unfinished, there are weird options missing from the menus, the replay systems is broken and the animations seem far too uniform compared to the vibrant movement and kill animations we used to get in the older titles.

    And the singleplayer campaign is an utter travesty compared to any of the previous titles, which even the article author couldn’t work around. As a glorified tutorial for the multiplayer, it fails to live up to the basic standards of what we’ve come to expect from the series. There’s no real personality to the units, there’s no customisation of heroes or units anymore, there’s no ongoing progression, the writing is uninspired, and the level/mission design lacks depth of any kind.

    Yes the titans and some of the larger things are cool but are essentially a “push to win game” button but with all the crap they pile in on your screen nothing ever really draws focus, it’s just a big mess of flashing lights that reminds me of MMO boss fights where you can’t really see what the hell is happening and it’s rather visually dull as a result.

    The idea that the multiplayer is what keeps a game alive is categorically untrue, as we’ve seen even in this series with continued sales of the original four titles and the three DoW2’s, whose multiplayer scenes haven’t been gigantic. This game’s main strength has always been its singleplayer and by making it an afterthought it does make it unrecognisable as part of the series.

    It may be set in 40k but so are the endless crappy mobile games that exist and they don’t have a place with the original DoW’s either. It’s attention to lore is also glancing at best, and yes that flipping terminator armour animation is cringe-worthy every time it appears on screen. 40k is a surprisingly malleable setting but stuff like that is immersion breaking and a problem for the game.

    Some people may get enjoyment out of DoW 3 which is fine, I’m not encouraging anyone to not play it. But to my estimations the game isn’t worth the money. Is it a MOBA? Ehhh, ish? Everyone can pretty much see that the focus is on the multiplayer and somehow making its way into the e-sports scene, which is why I think those MOBA elements stick out a lot more. It’s still essentially a RTS, just not a very good one.

    I’d have preferred they called it something other than Dawn of War, as it does not live up to the standards of any of those titles in any of its design aspects. Again, this is not being “a little leery of seeing anything that isn’t exactly what [I] already like”, to me there is nothing TO like about this game as a fan of the previous titles. How is that different? Well to me it’d be as if something like the Horus Heresy book series suddenly became a romantic comedy series. It’s not that it’s now something different or that it’s taking a new and interesting direction, it’s that it’s now something separate to and unrecognisable as part of what we loved.

    This game needed at least another year in development and some serious overhauls, but at the moment feels like a rushed mess that is following a separate agenda of creating an e-sports title with a 40k rubber stamp on it, rather than creating a game part of the Dawn of War series.

  • Honest Kairos

    In the grim darkness of the 41st Millenium, there is only Staying In Your Lane.

  • Marco Marantz

    Called it from the very first screen-shot. They didn’t get my money! The last time I will ever get burnt was EC. Learnt my lesson well and truly. Pretty much gone are the days of quality games…its all about over-hyping some unfinished rubbish (and paying for a product before you get to play it with some pointless collectors ed that gives you a cosmetic bonus that you cant even distinguish in game) which gamers get quickly disappointed with only to move onto the next overhyped unfinished rubbish…and if you do like a game expect to bled with DLC.

  • Jeremy Larson

    The game feels like a less involved version of LoL. And the units just don’t FEEL right. First mission in, and you get to watch Gabriel Angelos doing somersault-flips in Terminator armor… WTF? And anything that isn’t an elite unit just dies like cannon fodder. Tactical squads feel just as durable (or not, as the case may be) as Orc boyz.

  • Crablezworth

    I’ve been saying it looks like a moba, everytime bols has run an article about it, because it looks like a moba


    The designers said in interviews they copied other moba games
    Its not what people wanted
    Dow series is rts
    This is not rts
    Id rather play dota2 or the new blizzard moba
    They are free to play
    This is an expensive to play moba ripoff
    Glad i only used in beta

  • Wtyn

    Don’t forget that for a long while DOW was the only Warhammer franchise game that was really good, its only recently that several other good games have made the market. The issue with DOW3 is that it is mediocre – its not awful, its just a bit of a letdown for a much loved series. The playmode shows that they shot for competitive multiplayer, and the game they have made does not stand well as an army vs army battle game on a less artificial map.

  • dcgamers

    It’s true that it seems to be rushed only one rather short campaign and only one multiplayer mode but the game itself and the mechanics are good and I enjoy them

  • MrLodgik

    How about front flippin’ Angelos it’s like the novel from C.S. Goto got full circle…

    How about the voice acting …

    Everything in this game is like the Relic team just found out what 40k was about a week prior to making this game.

  • DeadlyYellow

    And it would be nice of fans to write more compelling synopses of their impressions and not act like complete bell-ends.

    But we both know that isn’t a likely scenario.

  • Dennis Finan Jr

    Games workshop should either hire a good game company or just stop making games.

  • ALittleGreeky

    If you think it’s a MOBA you clearly have never built a forward base, or massacred overconfident elites with basic troops.

    DoW 2 was the same amount of RTS as 3. Arguably even less with the fact that you can build bases in 3 and each army has more mechanics to their playstyle.

    It’s a lot of things, but it’s not a MOBA.