Shadespire: New Faction: Sepulchral Guard

The Lord of Death’s forces are coming to Warhammer Underworlds: Shadespire – Here are the new Sepulchral Guard!

Shadespire, a city cursed by Nagash, was bound to have some Undead lying around right? Naturally! Well Games Workshop is back with a new warband for the Undead and these might be some of the “best skeleton miniatures ever” in the Undead range:

via Warhammer Community

“You didn’t really think we were going to set a game in a city damned by the Lord of Undeath without some new Death models did you?

These Sepulchral Guard are the former warriors of the city of Shadespire. Unlike many of the mindless shambling automata of the Mortal Realms’ undead legions, these once-proud warriors retain shards of their memories from before the cursing of their city, and each is a unique individual in their own right.”

Games Workshop also has a hint on how this warband will want to approach the enemy:

“In the game of Warhammer Underworlds, this warband plays in a unique way. They’ll have numbers on their side against most opponents, but they lack the furious damage output of the Bloodbound, or the resilience of the Stormcast Eternals. Instead, this Deathrattle force favours a player with a considered, strategic approach to battle. They have plenty of tricks up their ragged sleeves to tip a combat in their favour, chief amongst them being the Sepulchral Warden’s ability to inspire and bolster the other undead warriors around him.”

For more on the new faction be sure to read the full article HERE. I’m looking forward to getting my hands on Shadespire as I got to play in a demo at Adepticon 2017. It’s a very quick and action packed game. Once you get the hang of it games should go pretty quick. I can see the undead being a force that will rely on having a buddy (or two) in support to get the most return for their investment in combat. If nothing else, the fact that this undead warband showcases some new skeleton miniatures is just plain cool.


Go ahead, try to take those skulls. They dare you…

  • Severius_Tolluck

    Now shadespire has my attention. Mainly as I like the look of those skellies and something not order or chaos for AoS! Hope they can redo TK eventually for a small thing too… will see.

    • Ryan C

      Ya, imo the Undead line of models is already excellent, they don’t really need redoing (though they desperately need new rules)

      But TKs need to be almost completely redone “if” GW was to bring them back. I hope they do.

      • Malisteen

        redoing isn’t needed, but expansion pretty desperately is, which makes this release a little disappointing, given that ‘skeleton dudes with swords and shields’ and ‘slightly more armored skeleton melee hero’ are already more than accounted for, while other conceptual niches like ‘skeleton mage’ or ‘skeletons with bows or crossbows’ remain empty.

        • Ryan C

          Imo even expansion isn’t really needed, the undead line is pretty big right now. Compared to lines with nothing it shouldn’t be much of a priority.

          First GW needs to do elves, slaanesh, non sigmarine humans before undead really should be a priority. (And this coming from a guy with 5000pts of undead 😉 )

          • Malisteen

            There are no alliance-level lines with nothing. elves are part of order, and order has seen bucketfuls of releases. Why are elves a priority over undead? If legacy models are ‘good enough’, then elves have plenty of that already. If legacy models aren’t good enough, then surely an entire alliance with nothing but legacy models is a far more urgent problem.

            Elves aren’t a faction, like Death is supposed to be, they’re a handful of subfactions like Deathrattle or Flesheater courts. And the elven subfactions already have far more robust and playable variety than most any given subfaction under undeath.

          • Ryan C

            I think you will find that Order and Chaos are the “main” factions with Destruction and Death being smaller factions that don’t fit into the other two. I wouldn’t ever expect for Death to have anywhere near the same number of armies as Order.

            Overall though I don’t think thinking of the game in terms of factions really is relevant now. We are back into a system of “armies” just like fantasy was.

            The majority of the death line is filled with very good models right now. They have several massive centerpieces and a range of modern plastic kits.

            Compare to elves that haven’t had a new model kit since well before end times other than a few hero models.

            Add in that Undead have had a couple supplement releases in AoS, which granted, are feeling a bit old now but to an elf player who still is stuck on compendium that would be a godsend.

            As an undead player I’m never gonna be sad about new models but I feel like I have a fantastic undead range already to choose from while my buddy who loves elves is completely left out atm.

            PS: You ASSUME an elf range would be Order. 😉 Perhaps GW will start with a new army of Druchii that is Destruction. Or a Cult of Slaanesh that is Chaos.

          • Malisteen

            the undead range is made up of several subfactions, all of which are missing critical models or units. Deathrattle lacks mages, ranged, and monsters. flesh eaters has a decent range of in game units, but is missing several critical models – ie, all of the courtier heroes – and has painful gaps when it comes to dealing with armor and range. zombies is a major undead theme that is all but non-existent in the AoS model line, with just a couple ancient and bad-looking kits to represent them.

            I’m not saying I’d be angry at some new elf models, but there ARE gaps in the AoS undead lines, whether we’re talking mechanically or conceptually. Not to mention it’s hard to stay interested in the game as an undead player when you’re stuck waiting three years between releases, and then when one comes it’s a unit you already have.

          • Ryan C

            Honestly, I don’t think of all those factions individually, they just don’t have enough “oomph” to feel like completely seperate armies in the sense that Elves, dwarves, etc are.

            Tbh, for me, it feels like GW wasn’t sure what to do with death, it didn’t fit in the other orders so they decided to dump it into its own. Death really is just vampire counts split into subsections.

            I think there is always room for more stuff and they certainly could use a new book, its just they have bigger fish to fry that have been left to mothball far longer than undead.

            Honestly, I’d be enamoured if they redid the entire TKs army and added it in as a new Death faction as it would feel distinctly different enough that it actually is another army within the order.

          • Malisteen

            The fact that the undead subfactions don’t have enough ‘oomph’ to feel like separate armies the way the order, chaos, or even destruction subfactions do is *exactly the reason* that expansion of the undead lore and figure range is so much more necessary.

          • Ryan C

            I more meant conceptually they don’t have enough “oomph”. I really don’t think say zombies and skeletons should be two completely different armies. There just isn’t enough demand for “undead” to support 4 or 5 undead forces.

            Furthermore, personally, I don’t WANT there to be 4 or 5 different undead forces. I don’t want to be in a situation where allegiance abilities are needed to make them competitive so its no longer even viable to have zombies and skeletons in the same army.

          • Malisteen

            I never wanted there to be 4 or 5 different elven or dwarven or human or greenskin or chaos factions, but here we are. It’s just the way AoS is. Death shouldn’t and can’t be the sole exception.

  • Nick Silver

    It would have been cool to see different races like dwarf or orruk skeletons in armor.

    • Severius_Tolluck

      I agree.. human washing of the undead! Need diversity! Orcs can be dead too!

      • ZeeLobby

        That dogs of war unit was amazing.

        • euansmith

          I think that Titan Forge does some fun Orc Undead; especially the Grimmy Boys

          • ZeeLobby

            That’s pretty awesome. Other races undead are great.

        • rtheom

          I would pay in the blood of others to get that unit remade.

          • ZeeLobby

            Maybe they’ll do a reprint of metal models at some point. I’d definitely buy.

          • rtheom

            That would be a FANTASTIC made to order item! 😀

          • Robert Freemantle

            I have a full set of Cursed Company AAA+ pro painted. Might be convinced to part with it…

        • Kefka

          ah, Richter Kreugar and the Cursed Company, my favourite! I have him and a few of his guys on the shelf from way back before I learned to thin my paints…

          • ZeeLobby

            Yeah. They were AMAZING. I wish I had got them back when they came out. I’d love to use them in RPGs and co-op games now

      • Severius_Tolluck

        Is not death the great equalizer!? Apparently not, only humans get representation! Check that human privilege! Only humans good enough to make undead servants? #HumanPrivilege #NotMyNagash

      • Nicolai Zolnir


    • Joshua Rosenblum

      Good list of nonhuman undead @ the bottom:

  • Christie Bryden

    yay, death finaly got something now make it a full army.

  • Sonic tooth
    • Kefka

      they are beautiful!

  • Slaanesh Devotee

    Ooh, I really like those!

    And here I was expecting some World of Warcraft styled travesty~

    • Cristhian Mario Landa Rivera

      Implying AoS has something in common with WoW, and not the other way around.

      • Slaanesh Devotee

        Well, I just mean in terms of the art direction, nothing more.

        • Cristhian Mario Landa Rivera

          Exactly that. It is WoW who borrows a lot of Warhammer. Each time there is a new Burning Legion demon they look more like Warhammer daemons.

  • ZeeLobby

    These look pretty solid. Honestly I like these models a lot more than most AoS ones, but they look a little odd for AoS. Expected more crazy warped armor and ghost/glow effects. Still glad factions are getting models specifically for this game and it’s not just “buy blisters”. Genuinely intreagued.

    • Cristhian Mario Landa Rivera

      Again, not because is AoS it means crazy armor and effects.

      That only applies to Order AoS. And Tzeentch, but that has always been his thing.

      Otherwise like… 60% of the ranges haven’t got a super magical look.

      • ZeeLobby

        You mean the 60% from WHFB 8th edition? (Which was kind of my point).

        The Orruks, fyreslayers, Sigmarines, blood blooders, tree spirits and new duardin all have pretty flashy detail plastered and over the top aesthetics. These are pretty tame compared to them. I figured every new undead would have fireballs for eyes, and giant shoulder spikes, lol.

        • Cristhian Mario Landa Rivera

          Ironjawz aren’t that odd from what they’d been in Fantasy (I mean, they are GW’ afterall), Sylvaneth could’ve been perfect in Fantasy (outside the giant stardust beetle), and Khorne and Nurgle recent infantry are not that odd, considering previous art.

          Still things like the Lumminark, Slaughterbrute, Nagash, Thanquol & Boneripper and Warshrines are “AoSy” even before we knew about AoS.

          That change of direction happened a while before. And I do agree that while I haven’t got problems with AoS new ranges (aside skydwarfs. They look rad but I swear they were planned for another game), seeing this pulished, not reinvented on a brainstorm, Deathguard, is quite refreshing.

          There is beauty and awesomeness on simplier things. I hope GW do this again whenever they reintroduce Empire and Wood Elves ranges.

        • Matthew Pomeroy

          pretty much

      • Malisteen

        60% of the ranges are legacy models. If one looks at the new models that have been released since AoS came out, not just re-purposed old models from another game, then there has definitely been an overall stylistic direction the game has been going in that these could arguably be seen as being at odds with.

        • Cristhian Mario Landa Rivera

          Well, considering End TImes releases also had a lot of overly designed miniatures (if not everyone was overly designed). Even more recent miniatures from legacy ranges have been, from Chaos Warshrines, Empire Steamtanks, Lumynarks and Griffons, ga

          Yes, the new ranges embrace fully the high fantasy style (except of Sylvaneth and Chaos, imo), but even before End Time we have been getting overly shiny and complex stuff too.

  • euansmith

    Skellybobs! Skellybobs! Skel-eeee-bobs!

    • Matthew Pomeroy

      these I may acquire simply for Confrontation

  • Hagwert

    These are really nice . I may not be a fan of the AOS fluff but I really like many of the figures and the rule set is solid too… I guess two out of three ain’t bad !

  • William Jameson

    Skeletor has a reason to feel epic after seeing this 😮

  • Rainthezangoose

    This just makes the lack of death attention worse! Ill be picking this game up for the models.

  • Malisteen

    some very nice looking skeletons. kinda wish they were zombies, though. GW already has an alright selection of nice looking skeletons. Still, can’t complain too much. these are the first undead models we’ve seen since the end times, beggers can’t be choosers.

  • Sleeplessknight

    I Hope I’ll be able to rank these guys up on 20mm square bases.

  • Cristhian Mario Landa Rivera

    GOD! Somebody tell that scythe guy to put on some pants…

    All in all, what a nice kit of miniatures. I saw that this miniatures look a lot like this ones:

    Also, I just noticed that Skeletons box are sold out. Expect round bases sooner than later.

    • Matthew Pomeroy

      those are morbid puppets from Confrontation, I love these guys!!

  • Wonderdog

    I suspect one of the reasons Shadespire is launching later in the year is to give them a chance to get a decent range and stock of different factions lined up for release. All good IMO

  • Matthew Pomeroy

    the new models really look pretty good to me, not a fan of the game itself.

  • Horus Lupercal

    While you are on stand alone games GW how about expanding Dreadfleet? Deadly naval combats onthe Realm of (insert your own).

    New AOS naval factions so we could use that awesome mat of yours and our amazing little ships and maybe create full faction fleets…

    JUST DO IT …game on XD