Shadow Wars Armageddon: Campaigns 101

We continue our week of Shadow War Armageddon coverage. Let’s take a closer look at what happens in between battles.

Welcome to Armageddon gamers. This war-torn Hiveworld is beset on all sides by every 40K faction out there, doing battle deep in the depths of Hive Acheron.  Here small kill teams of the galaxy’s greatest killers stalk each other through the industrial depths for both glory and survival.

But exactly how does a Killteam fight it’s way to glory?

This game arrives with a GIANT heavy cardstock box filled to the limit with sprues & rules.   The terrain is dripping in detail and enormous in scale. 

These sprues are enormous – more pics of our assembled set soon.

The rulebook opens with 10 pages of background on the world of Armageddon, then dives into the 50 pages of core rules.  Following that you get the rules for creating Killteams, running campaigns, and missions – what we are here for today.

 

Here are some sample pages of the campaign structure and the first sample mission to give you a taste of the action:

Here is the default Mission 1. You’ll be playing this one a lot.

Now Compare it to the original Mission 1 from Necromunda. Draw your own conclusions.

Campaign Basics

There are 2 main sections here, Before Mission activities and After Mission.

Before Mission

Here you will be rolling up your mission, then rolling 2d6 on the Promethium sprawl chart to come up with sub-plots for your mission. Each players rolls on the chart, so two will be in effect, making each mission slightly different.

After Mission

Here is where it get’s interesting. After claiming your mission rewards, you go step by step through the following.

Recover Injured Fighters -The d6 roll will detmine if each downed model can shake off their troubles, are maimed, have to sit out games, or are dead as a doornail (along with all their equipment).

Claim Promethium – grab that loot based on your mission and sub-plot conditions.

Advance – Pick a fighter and roll 2d6 to determine if they get a stat increase or a legal category of skill for your Kill-team. There are seven categories of skills tables:

  • Combat
  • Ferocity
  • Guerilla
  • Agility
  • Muscle
  • Shooting
  • Stealth

Promote – put a check by each New Recruit/Juve in your Kill-team. After they survive 3 missions, they are automatically upgraded to standard Troopers with the updated stat profile for your chosen faction.

Resupply – In this phase you can replace dead leaders, add new members to your Killteam, or request a bunch of new gear and weapons.

Then its back into the action – onto the next game cycle.

 

How it Ends

The first Killteam to gather 15 Promethium Caches and wins their next mission take the glory. Everyone else hits the showers…

At any point, players can disband thier Kill-team and assemble a new one (say if they suffer catastrophic casualties).

 


Shadow War: Armageddon $130

(grab yours from your local store)

 

A deep and tactically rewarding game, Shadow War: Armageddon comes with a 120-page softback rulebook, containing:

– a history of the brutal conflicts that have wracked the hive world of Armageddon since the notorious Warboss Ghazghkull Thraka decided to invade;
– an overview of the main forces fighting over the hive world – Space Marines Scouts, Astra Militarum Veteran Squads and Ork Boyz Mobs – how they fight, why they fight and the wargear they employ;
– Core Rules: the set of rules you need to learn in order to play Shadow War: Armageddon. It covers the items you need in order to play and the characteristics of each fighter type, along with a breakdown of a game turn – this will teach you movement, shooting, hand-to-hand combat and recovering from injuries, along with an explanation of the mechanics behind using terrain;
– extra rules for hiding, shooting modifiers for targeting enemies according to your weapon’s range and their cover status, overwatch, hurling grenades, reloading and running out of ammunition, parrying, critical hits and more;
– Advanced Rules: a set of optional rules adding yet more complexity to games – these cover damage caused by falling from heights, leaping over gaps or down from higher ground, stray shots and weapon failures, as well as the psychological effects of up-close warfare – fear, terror, hatred and frenzy all have their place;
– a detailed armoury, covering the different weapons, equipment and armour available, with profiles for all the gear available to Space Marines Scouts, Astra Militarum Veterans and Ork Boyz, complete with specialised ammunition types, different weapon optics and equipment;
– 6 missions, leading you through setting up the battlefield, deploying your kill teams, and the victory conditions for your game;
– a collection of evocative photography of Citadel miniatures, helping to visualise the kill teams and battles of Hive Acheron.

Shadow War: Armageddon features comprehensive rules for linking games together into a larger campaign:

– improve your warriors with a Skills table that confers persistent abilities and upgrades to the members of your kill teams, gradually turning them into a squad of elites;
– Special Operatives: battle-hardened fighters who can be added to your squad;
– Subplots: these are mission-specific rules that can add rivalries, psychological and physical effects to your games;
– Rewards of Battle – a post-mission phase determining your squad’s recovery from injury, advancement of skills and gathering of promethium;
– a reference guide making managing campaigns easier, with blank roster sheets.

As well as this, you’ll find the items needed to play the game itself:
– 3 translucent red plastic templates – a 3” small blast template, a 5” large blast template and an 8” teardrop-shaped flamer template, along with counters for identifying miniatures in states such as Overwatch and Hidden;
– a promethium tank counter and a bunker entrance counter, used for certain missions;
– 7 dice – 5xD6, a scatter die and an artillery die.

~We have much to cover all week – so check back soon. Tomorrow we will talk about some unanticipated Kill-team opportunities from 20 years ago.

Cool Note: Terminator Armor in Shadow War Armageddon has a 3+ armor save…rolled on 2d6!!!

  • Tim Lester

    obligatory comment about not being able to purchase/play this game.

    • Joka

      Salty, possibly barely related, response about how people thinks GW sucks.

      • Flag 5: Enemy in sight!

        Vague threat of boycotting GW products in the future.

        • Tim Lester

          customary agreement with others who have expressed negativity to this subject

          • JFC

            Throws inflammatory statement about *insert faction* getting ignored.

          • ZeeLobby

            Whiner whining about whiners, completely missing the irony.

          • Parthis

            Shock response to eBay scalper prices, and how unjust this is.

          • ZeeLobby

            (in defense of those who hate scalpers, I did see a guy buy the 3 last Nintendo Switches at a store saying he’d scalp em Right in front of a kid who was waiting for one…)

          • Red_Five_Standing_By

            Unnecessary rant using inflammatory language and ill-thought out arguments utilizing extensive knowledge of business strategies, business marketing and business production schedules with half-formed evidence gleaned from other posters’ posts and “I’m feeling lucky” Google searches.

        • Kargrieg

          Predictable defence of recent GW practices.

          • euansmith

            Standard anti-Randy Randleman response.

          • orionburn

            Typical “this is the greatest thread evah!” post.

          • Tim Lester

            necessary amount of anti ward sentiment coupled irrational fear of smurf-kind

          • ZeeLobby

            LOL

          • NovaeVox

            Quixotic sentiment that 8th edition will fix 40K.

        • Kevin Maloney

          Slightly condescending suggestion that people should play Warmahordes instead.

        • Matt Damon.

        • Keith Wilson

          winner winner chicken dinner

    • Simon Chatterley

      Don’t forget the standard “The board don’t know how to run a business” comment from every well known internet business expert.

    • Xodis

      Smug, unsupported fact of it being reprinted.

  • Andy T

    Seriously Bell of lost souls stop twisting the knife. Only a tiny tiny fraction of the people who read this article will be able to play the game. Lots of us WANT to play the game but wont be able to due to GW making about 3 copies

    • Tim Lester

      BOLS must be getting some sick pleasure out of this

      • Parthis

        Nope. BoLS are getting Ad revenue and that’s all that matters.

    • orionburn

      Isn’t the issue just that they did a limited run of the boxed set (i.e. you get a big discount on minis & terrain vs buying it all on its own)? I thought the rules were coming out on their own. The rules for the kill teams are up on their website to download. I don’t see how they wouldn’t make the rules for the game itself available separately. If they didn’t then that would be a big mistake on their part.

      • ZeeLobby

        Im sure they are.

      • amaximus167

        I think part of the issue is, they made it seem like the box was going to be a huge release and the way they hyped it made it seem like it was going o be around for a bit. It wasn’t clear to me at all during the hype phase that the box was limited and then later they would do follow up books.

        • orionburn

          That’s where they really screwed up. Not that it would have made a difference because in truth that only would have made it sell out quicker (yes, 5 minutes as opposed to 10). Not having any indication that it was going to be limited run was a massive mistake on their part. Really hope this is a big lesson learned on their part because honestly they have been kicking butt this past year.

          I remember the day they released the limited edition Canoness Veridyan model. I had it in my cart but forgot to login ahead of time. By the time I did get logged in and went to check out they sold out and I couldn’t get it. Was so freaking angry.

          • Keith Wilson

            10 minutes? …. U.S. was less than 5

          • amaximus167

            Not sure if this helps, but it looks like they may do with this what they did with Veridyan…
            http://uploads.disquscdn.com/images/3a3269af19d1f4ce62970efed6c9694b15180b4e20c57ccd81e1b9c67b5e01bc.jpg

          • orionburn

            Yep…good chance they will then becuase that’s what they did with her. I know when they redid the sale for Veridyan she was available for a longer period, but still sold out within a day if I remember right. I just hope they make enough available the second time around.

            The production facility just got notice they’re working 7 days a week for the foreseeable future…lol

          • Severius_Tolluck

            They been saying that about many things. Looking at that skaven pitch for BB suspiciously.

      • Xodis

        Supposedly Spikeybits had confirmed that it will be reprinted…..take that for what its worth.

  • shaydozer

    Why is no one able to play the game. I just went and pre ordered it at my local game shop yesterday. Does everyone not have a game store to go to? Just go in and order or buy one of the copies GW sends to them…..

    • Matzomatic

      I don´t have a local gaming store with GW products (or any other sort of tabletop “stuff”). Going to the closest one will probably take around an hour one way (so 2 in total)

      • memitchell

        How’s the weather in Mongolia?

        • Hawt Dawg

          Ha ha ha…

    • Andy T

      My Local shop has already had all its copies reserved and there is no way I’ll be able to get to GW for opening on Saturday

    • Zethnar

      Of course not everyone has a local shop, are you mentally deficient?

    • Talos2

      That’s why it’s out of stock, just because they’ve sold them all doesn’t mean you can’t still buy them

    • Red_Five_Standing_By

      Most stores had to predict sales volume 3 weeks before the pre-order went up. Many stores under-ordered because they did not anticipate demand.

  • Simon Chatterley

    Just when I was starting to get bored as well 🙂

  • Manuel Bateman

    got my copy in a gw store without problems..
    i am sure they will produce more if the demand is so damn high and/or release the rulebook seperately or online.
    the only thing i am salty about is that i am not able to play my deathwatch killteam! how can this game have grey knights but no deathwatch when the main enemy are orks!?

    • Matzomatic

      Somehwere was mentioned that there are different Orders for marines. No idea, but maybe the death watch is in there.

      • erion

        This is just variant rules for the scouts that are included in the main rulebook. Haven’t seen it myself, but it’s apparently mostly different skill access for specific chapters of Marines.

        • Bjorn Hasseler

          Yes, there are six Marine chapters with different skills access. Likewise with the six Ork clans.

      • Manuel Bateman

        yeah its just scouts for basic troops in marine teams unfortunately.. you can take death watch veterans and others like jumppack marines as special operatives (something like mercenaries you have to pay extra each battle). had a good look at the rulebook in the store (even took some pics 😉 but i guess german rules wont help much)

    • erion

      I have little doubt that more kill teams will be coming, likely sooner than later. The Promo Video from GAMA included at least one team we haven’t seen yet (Tau Fire Warriors). I do agree that Deathwatch seems like a natural fit.

      Six pages of PDF = a new kill team on the table, not to mention the possibilities for bonus content in White Dwarf for months to come. It would be a colossal waste of potential to not do it.

      • Manuel Bateman

        firewarriors ar released allready aren’t they? had a look at the rules in our store anyway.
        i hope for expansions anyway, who knows maybe even a shadow war necromunda with real gangs…

        • Matzomatic

          Rules for Tau Pathfinders are out allready

          • erion

            Agreed, but the models in the video are not Pathfinders. They are Fire Warriors. Pathfinders, even in SWA, can’t take pulse rifles or pulse blasters.

          • ZeeLobby

            Wouldn’t put it past GW to not know what their own units are. Heck, they called Deathguard the 7th legion in their original YouTube announcement. Someone had to write that, someone edited it, then someone read it aloud multiple times too.

          • Hawt Dawg

            Fight the inevitable GW success!

          • ZeeLobby

            Haha. Not fighting their success, it’s just clear that members and marketing of their staff don’t know their games sometimes

          • Hawt Dawg

            Your massive post account speaks another truth and you know it.

          • ZeeLobby

            Well. You probably didn’t look too good. Cause im excited about 8th, if trying to keep a little centered and not glowingly optimistic. I think this release in general was a miss though. Both for not really reviving Necromunda and then clearly misjudging demand. The first is somewhat expected I guess, it’s been a long time since GW took the risk of starting a standalone side game. The second is just laughably bad considering how long GW has been in the industry, but I guess that could just be due to their past several years of ignoring the community.

            Im not really sure why you come here. Unless your paid by GW I don’t think they need all this tender motherly care you seem to provide them.

          • If you don’t agree with the hardliners 100% you are an apostate and deserve to be stoned. I get called a hater all the time for not being infatuated with a corporation that doesn’t know I exist. I think most of the so-called haters are jaded former GW junkies and the rest are just people who have a rational relationships with companies involved with their hobby.

            I don’t have high hopes for 8th, but I am somewhat interested in where AoS is headed. SW:A might be alright, but I’m skeptical of game rules old enough to order a beer. Shadespire is a miss in my opinion, but I want GW to make products I like. Why wouldn’t I? When you are addicted to plastic, resin, and metal, you are always looking for new sources.

          • ZeeLobby

            Right there with yah. I guess my hope for 8th comes from the fact that it’ll probably be the last straw before I look heavily elsewhere for gaming. After 15+ years enjoying GW games im just hoping they can bring it back in. While I think the lore of AoS is pretty ridiculous, I really like some of the models, and I can’t argue that they’ve shown they can be more adaptive with the new ruleset.

          • Hawt Dawg

            Still a PP gamer and not GW but I am after you.

            It makes you sweat.

          • ZeeLobby

            I know you have this weird fetish for me. Doesn’t make me sweat, just makes me confused.

          • Hawt Dawg

            And erect right?

          • ZeeLobby

            Sorry, it turns my outty into an innie :/

          • Hawt Dawg

            My rectum dries at the thought of it. 🙁

          • Christopher Witecki

            Pointing out a company doesn’t have even the most basic passing familiarity with their product despite multiple edits is somehow fighting their “inevitable” success? Logic. Milennials, you need to learn logic and deduction.

          • Hawt Dawg

            You lads really need to know when you are bested, or at least when to reply to posts directed at you.

            Born long before you swung in your father’s balls.

          • Christopher Witecki

            Yeah but that means you must at least be middle aged. You gotta pay bills and not die in a ditch. This implies you should know a bit better than to volunteer to be a billion dollar companies overprotective mother. Doesn’t your experience raise some red flags when you see a company who have made the same product for 30 years and can’t even get simple information right? In your mind this = “inevitable success”?

          • Hawt Dawg

            You really think I am defending GW?

            You really don’t see the bait for Zee?

            There isn’t a smiley awesome enough to cover this.

          • GnomesForge

            When in the nuthouse I usually assume I’m talking to nuts. Real talk, if I made you guys crack a smile or laugh because you’re satire of GW fanboys is really good and because satire and reality are converging faster than I can keep up, I can live with it. But so much awesome you can’t find enough smiley? Might want to dial it back if it’s satire, that’s too close to call, sounds real AF.

          • Hawt Dawg

            Not satire of GW fanboys, the hunt of a guy who feels personally betrayed by GW is my goal.

            Also, to show my stalking technique online.

          • GnomesForge

            Sounds like a reasonable thing to spend time on. Pay is probably my great and everyone loves that one guy who mothers giant faceless entities amirite?

          • Hawt Dawg

            Well to me wasting time on other peoples’ posts are somewhat more time consuming considering how many there are.

            Amirite?

          • GnomesForge

            Unfortunately you are not rite. I play only a couple of games but my investment n them is high. Small sized 40K, Horus Heresy, Warhammer Quest, Necromunda, Epic and some homebrewers Warhammer 40K Quest. But that’s kind of it. The rest of my activities involve tools, wood working, landscaping, gardening, Linux, hiking and working out. Since its just these few GW games, I find discussing it in no way a waste of time because I’d like to see quality 40k become a stable fixture of the gaming world. Not sure what you get out of mothering them though. You keep avoiding the question. I mean you don’t get paid, they don’t respect you for it and other gamers must get tired of being told they shouldn’t voice any valid complaints especially when they could do better. So much better it’s best not even to think about it lest a suck black hole open up.

          • Hawt Dawg

            Impressive! I thought you would have figured it out by now.

            I. Do. Not. Even. Play. GW. Games.

          • GnomesForge

            Why would I figure anything about you out? I know more than I want already. Your a human, I’m assuming, known as “Hawt Dog” who pops up now and again to tell gamers to stop being so mean and demanding with unrealistic expectations like getting the legion numbers right when making videos. Don’t keep me in suspense Moriarty, I simply must know the back story. You own a bunch of GW stock you can’t/won’t sell?

          • Hawt Dawg

            Add this with a choir song:

            Wrong, wrong, wrong, wroooong…

            That’s not what I do but go ahead and be a woman and play the “I know what you wrote, but that is not what you mean” game.

          • GnomesForge

            Take your meds.

          • Hawt Dawg

            I am thinking of Kate Bush and Peter Gabriel when reading your posts.

          • ZeeLobby

            Eh. Don’t bother. He’s been drinking the GW milk for decades. He disappears for a week, and then shows up for a day defending the poor wounded cub that is GW before lurking back into the shadows of his troll den, lol.

    • Severius_Tolluck

      You can hire one as a hired hand. You can only take one deathwatch specialist however per gan.. sorry kill team.

  • ZeeLobby

    Glad to see GW’s old copy-paster rules machine is still working. Beats having to hire designers, or rehire those they let go.

    • I’m curious if the game is stamped anywhere with the label:
      Designed by: Andy Chambers, Jervis Johnson, and Rick Priestley (only one of which we still have to pay!)

      Must be fun to watch a game you designed return and sellout while knowing you’ll get nothing for it. On the flip side, one can pirate the SW:A and ease their conscience by buying some unwanted Bolt Action PDF to compensate.

      • orionburn

        That’s normal when being part of a business. It’s a different world with Kickstarter these days where yes, anybody can (in theory) come up with a great game and get the funding to actually make it. I design RVs in my job. If I quit or get fired I don’t expect to still get paid for something I designed years ago.

        • Sure, designers move around all the time. Infinity Ward and Respawn come to mind. However, having say, Call of Duty with redone visuals, but 99% identical gameplay come out and seeing people go crazy over it would have to be a bit annoying and would surely be seen as a bit of a cynical move. Copyright and IP are a place where common business practice and law tend to wander pretty far from any kind of morality.

          • orionburn

            I get that it still sucks as a whole. It’s always irritating hiring into a new company and having to sign off on those docs that say if I invent the greatest thing ever it belongs to the corporate gods because I work for them and I get zilch for a bonus or anything after I’m gone.

            I do wish those guys were still with GW. Despite some blunders lately it’s felt like the good old days where you got some laughs and felt like we were actually a community again. Not just corporate shills vs paying customers.

          • NovaeVox

            You mean exactly like how they actually did that?

            CoD: Infinite Warfare (vaguely) aped Titanfall’s sci-fi aesthetic, it was bundle with a remastered version of the Respawn designers’ break-out hit, and despite Titanfall 2’s significantly higher critical ratings, CoD was the #1 bestseller console game last year. Titanfall 2 wasn’t even in the ballpark. Poor Respawn. At least one could partially blame EA for bungling the game’s marketing and woefully gambling a young IP against the competition, including their own monster franchise.

          • I quit paying attention to CoD after Modern Warfare 2. Now I spend my time playing with little army men. I’m not surprised this happened, but I wasn’t aware of it when I made the analogy.

  • euansmith

    Nice to see the Wayne England Crux Terminus again; definitely worth a 3+ save on 2D6.

  • Christopher Witecki

    Why are you continuing with this? It’s clear this whole week is just an excercise in sadism. Grow some cahones, cover a different company and Tell GW to get their act together.

    • Xodis

      They cover lots of companies, and none of them get a fraction of the comments/attention as the worst copy/paste GW article. This actually converts to “clicks” or revenue for BoLS….so you are asking them to not attempt to make money? I don’t see that happening.

      Also, they seem to always be taking submissions so you could always write articles for other games for them.

      • ZeeLobby

        Yeah. GW basically gave this site a revenue boost for the week.

      • Christopher Witecki

        It’s a fair point but they’d be very short sighted to rely on it. Those clicks are not long term conversions in fact at some point there’s almost certainly going to be a sudden drop off. Worse for BOLS they can’t control the drama. So yes this week they get a boost but over the next five years?

        Write? No thanks. I comment because I am invested enough in a few niche games like Epic or Quest and Skirmish games from GW. They have been a fond part of my entertainment life for 20 years. I’m invested in the story, know how to model and paint anyways, love making narrative games in my free time. I’ll keep doing that long after GW. My one and only concern is and always has been getting the models I need in plastic. Either from GW or another company that just makes proxies or recasts. My secondary concern is that the IP remains tight and not sell out. That way we might get a Game of thrones gritty serialized show and interest remains high so models and stories are easy to get. Even if it stops, ends on a high note, that’s fine. I’ll just play with the story up til whenever. There’s a lifetime to explore in the 40k universe.

        • Xodis

          I dont think its very short sighted at all. Sure this week is all about SW:A, but next week will be about something else GW related and so on. GW gives BoLS and their fans plenty of content/releases to complain/whine/discuss/praise/etc.. about.

  • captkaruthors

    Wow. Sounds awesome. Too bad I can’t play this game because GW is dumb and didn’t make enough.

  • Christopher Witecki

    Question:Do fumbles and critical hits still cancel eachother out?

    • memitchell

      Actually, they never did. The FIRST Fumble counted. The FIRST CH did not. I don’t think that has changed.

    • JPMcMillen

      As a fumble is +1 to your opponents score and a crit is +1 to yours, they essentially cancel each other out. I’d do it that way so all you have to deal with is whichever you rolled more of.

  • Talos2

    Status on website has changed to “temporarily unavailable” as I suspect was always what they meant

    • Hawt Dawg

      You can not stop the rekindled GW hatred in this thread with logic.

    • ZeeLobby

      Thats good.

  • memitchell

    The between battles activities are much streamlined from Necromunda. No Experience Point advancements. No extensive, lingering Serious Injuries. No territories to work. No Rare Trade or any weapons or gear not already available to the team. Truncated advancements, but more player choice. Necro was KING, but most of you Little Princesses ain’t got time for all dat! I’m hoping this campaign is just right for modern sensibilities.

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  • Simon Chatterley

    Well GW has changed “out of stock” to “temporarily out of stock”

    So more may be incoming.

  • memitchell

    Campaign 101…Draw up a team of your favorite flavor. This ain’t Necro with cheap Juves that turn into good Gangers after a few games. It ain’t hard to spend a lot for just a few fighters. Then, figure out which box set you need.