The new Spirit of Rebellion Booster Packs are out now. Check out all the releases from Fantasy Flight Games for this week and beyond!
via Fantasy Flight Games
The Star Wars saga has always centered on the timeless struggle between good and evil. At different points throughout the saga, evil may be lurking in the shadows or controlling an oppressive, galaxy-spanning Empire. Yet there must always be balance in the Force, and whenever the dark side rises, a spirit of rebellion begins to light the way forward.
With the new Spirit of Rebellion Booster Packs for Star Wars: Destiny, 160 brand-new cards enter the game, incorporating elements from every movie in the saga, but with a special focus on the newest Star Wars movie: Rogue One. You’ll find plenty of characters from Rogue One within this set, including Jyn Erso, Chirrut Îmwe, Mon Mothma, and Director Krennic, alongside other iconic characters from across the Star Wars story. The spirit of rebellion has ignited—prepare to bring the feverish battles and kinetic action of Rogue One to your games of Star Wars: Destiny!
Every booster pack includes five randomized cards and one premium die, broken down into three common cards, one uncommon card, and one rare or legendary card with a corresponding die. All cards that feature a corresponding die are either rare or legendary cards. With every booster pack, you’ll find new characters, supports, upgrades, or events, along with new ways to enter the Star Wars galaxy and fight for your chosen side!
There are 36 booster packs included in a Spirit of Rebellion display case.
Guarding the Realm $14.95
Great changes are coming to Westeros, played out through countless smaller stories. Jaime Lannister has been freed from the prisons of Riverrun and makes his way towards King’s Landing as a captive of Brienne of Tarth. Jon Snow has turned his cloak and fallen in with wildlings, while struggling to keep his true loyalties secret. Robb Stark fights to reclaim the loyalty of his bannermen, Daenerys Targaryen lays her plans to acquire an army of eunuchs, and Davos Seaworth returns to Dragonstone with a dream of assassinating the red priestess, Melisandre. Though the violence of the War of the Five Kings has paused, the intrigues and plots behind the scenes have never been stronger—or more dangerous.
Return to Westeros with Guarding the Realm, a new Chapter Pack of the Blood and Gold cycle! As with the other expansions of this cycle, you’ll be drawn into the events of A Storm of Swords. Gold has always been important in A Game of Thrones: The Card Game, and the ways you earn and spend it will soon become more plentiful than ever before, as you contend with the new bestow keyword and new economic options for every faction. And of course, you’ll have the chance to add iconic characters to your deck, including Gilly, a new version of Melisandre, and a bastard son of House Botley, Wex Pyke.
Undimensioned and Unseen $14.95 (5/11/2017)
Things are definitely getting weird in Undimensioned and Unseen, the fourth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game…
By the time your pursuit of two missing professors leads you to the scenario from Undimensioned and Unseen, you’ll have traveled far from the familiar comforts of Arkham, and you’ll have witnessed things you know no one would ever believe. You’ll find yourself neck-deep in furtive cultists and their sacrifices, inundated with information about “Ancient Ones” and unholy rituals. And you’ll suddenly find yourself forced to destroy terrifying, monstrous creatures that are literally impervious to everything in your arsenal…
A mystery within a mystery, Undimensioned and Unseen may bring you another step closer to your ultimate goal, but you must first track down whatever knowledge or power may allow you to defeat a number of otherwise invulnerable Abominations. And it demands that you complete your investigation quickly—possibly by making use of the Mythos Pack’s new player cards—lest you should no longer be the hunter, but the hunted!
Mansions of Madness Second Edition Dice Pack $6.95 (5/11/2017)
This set of custom dice will allow you to immerse yourself even deeper in the horrors of Mansions of Madness Second Edition. Seamlessly progress through each and every battle and skill test by keeping six additional dice, identical to those included in the core game, close at hand. With the exceptionally convenient Mansions of Madness Second Edition Dice Pack in your collection, you can dive headfirst into the gameplay experience, fighting off gruesome monsters and swiftly solving tricky puzzles without interruption.
BT-1 and 0-0-0 Villain Pack $12.95 (5/11/2017)
First introduced in the Darth Vader comics, BT-1 and 0-0-0 serve the interests of the Galactic Empire with a special relish for destruction. 0-0-0 is a protocol droid specially equipped to interrogate and eliminate captives, while BT-1 possesses enough hidden firepower to destroy an entire squad of enemy soldiers. With their unique skills, you’ll be able to field these two droids in any Imperial strike team with the release of the BT-1 and 0-0-0 Villain Pack.
No matter where your Imperial Assault campaigns take you in the Star Wars galaxy, the Rebel heroes will have reason to fear to glowing red displays of BT-1 and 0-0-0. A new campaign Agenda mission challenges the heroes to rescue prisoners from an Imperial interrogation facility on Kessel and you’ll find a new skirmish map with two unique missions, giving you the opportunity to battle through the twisted corridors of the Tarkin Initiative Labs.
Jawa Scavenger Villain Pack $9.95 (5/11/2017)
Droids are common throughout the galaxy, but to the Jawas of Tatooine, they’re something special. Once taken as salvage, droids can be broken apart for parts, rebuilt and sold, or even incorporated into the Jawa’s scavenging operation. As the Jawa Scavengers join the galaxy’s Mercenaries in this Villain Pack, you’ll also find ways to improve the droids fighting by your side.
This Villain Pack offers a single Jawa Scavenger figure, alongside all the Deployment cards you need to field normal or elite versions in your campaign or skirmish games. Your campaigns may take you to the wastes of Tatooine as you interfere with a Jawa salvage operation, but a Jawa Scavenger can also be recruited into your skirmish team, especially if you’re fighting in the new Mos Eisley Back Alleys map. Whether you’re trawling the Jundland Wastes for salvage or headed elsewhere in the galaxy, a few Jawa Scavengers would rarely go amiss in your team.
Hera Syndulla and C1-10P Ally Pack $12.95 (5/11/2017)
Though 0-0-0 and BT-1 serve the malicious purposes of the Galactic Empire and Jawa Scavengers are only looking to make a profit, some beings in the galaxy fight for a cause larger than themselves. Hera Syndulla and her loyal astromech C1-10P are stoking the fires of resistance in a galaxy that’s choking under the heel of the Empire. With the Hera Syndulla and C1-10P Ally Pack, you can bring the will to rebel into your games of Imperial Assault.
In your campaigns, Hera may lead you to Tatooine in a desperate attempt to rescue Chopper from Imperial imprisonment, but Hera can prove herself as an adept leader in any mission, calling the shots to keep your entire strike team on point. Chopper is also more than capable of handling himself in battle, using a variety of tricks and tools to knock your enemies back and keep you on top of any engagement.
The King in Yellow $24.95 (Reprint)
A new play is coming to Miskatonic University, and anyone who’s anyone will be there for the opening performance. However, there’s something sinister about this play, and the people who see it come back a little…different.
As if the investigators didn’t have enough to worry about before, now they must deal with the mind-warping effects of the King in Yellow, a play that tells a tale of madness and horror, opening a door for the Tattered King to enter through.
This expansion introduces a major new mechanic to Arkham Horror – Heralds, who prepare the way for the Ancient One to arrive. In addition, old familiar faces will be turned against the investigators in ways they never expected. Featuring over 160 new cards, the King in Yellow heralds a darker age for Arkham Horror fans.
Arkham Horror $59.95 (Reprint)
It is the roaring 20‘s, and while there’s electricity in the air, unnatural storms are brewing as well. Strange things are happening in the small Massachusetts town of Arkham; people have gone missing, sightings of indescribable creatures grow more and more frequent. And the very air thickens with a sense of foreboding that roils like an acrid mist through the streets. The Ancient Ones are stirring…
Arkham Horror was originally published by Chaosium, Inc. , in 1987. This new, updated edition features stunning new artwork and graphical design (including a new gameboard, counters, cards, and playing pieces) as well as revised and expanded rules from the game’s original creator, Richard Launius.Players can select from 16 unique playable investigator characters, each with unique abilities, and will square off against the diabolical servants of 8 Ancient Ones, including Ithaqua, Hastur, and the terrible Cthulhu! No fan of the Cthulhu Mythos will want to miss the opportunity to acquire this classic Call of Cthulhu board game!Arkham Horror is a cooperative game for 1-8 players ages 12 and up, and can be played in 2-3 hours.
Mansions of Madness Second Edition $99.95 (Reprint)
Mansions of Madness Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldrich Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham’s cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness Second Edition. It will take more than just survival to conquer the evils terrorizing this town.
Beyond the Threshold Expansion $29.95 (Reprint – In Stock Now)
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Featuring two new investigators, one new monster type, and dozens of cards and tokens, this expansion integrates seamlessly with the existing components and scenarios. These components introduce both new gameplay elements and unique insanity effects for the investigators who were unable to bear the terror. Two brand new scenarios will become available with Beyond the Threshold, leading to countless hours of suspenseful investigation and thrilling terror.
Suppressed Memories Figure and Tile Collection $49.95 (Reprint)
Plunge deep into the mysteries of Arkham with the Suppressed Memories Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition conversion kit to unlock alternate maps for your existing scenarios and gain access to one new spine-chilling adventure. Play as your favorite characters from the Mansions of Madness expansions, battling old terrors once again as you struggle to find the truth and maintain your sanity.
Recurring Nightmares Figure and Tile Collection $49.95 (Reprint)
Dive deeper into horrifying Arkham with the Recurring Nightmares Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition conversion kit to unlock alternate maps for your existing scenarios and gain access to one new bloodcurdling adventure. Play as your favorite Mansions of Madness core game characters as you battle old terrors once again, struggling to find the truth and maintain your sanity.
Waiqar Infantry Unit Upgrade Expansion $24.95 (5/18/2017)
The undead are terrifying foes, known for their tireless strength and single-minded purpose, but no less terrifying is the fact that each of the champions leading Waiqar’s hosts possesses centuries of experience in military tactics and strategy. These military geniuses support their battle plans with the steady, inexorable beat of skeletal drummers and the sinister sigils raised by the gaunt standard-bearers. And perhaps worst of all, necromancers stalk the ranks of Waiqar’s army, raising the fallen to fight again in the name of their lord.
In the same fashion as the Daqan Infantry Command Unit Upgrade Expansion, this expansion pack offers four new figures that you may add to an infantry unit: a Standard-Bearer, a Champion, a Drummer, and a Necromancer. With eighteen new upgrade cards to increase your army’s power, you’ll find plenty of ways to add these figures to your units, perhaps adding a Marching Drummer who lets your unit turn freely, so long as the Drummer remains with the unit.
Reanimate Archers Unit Expansion $24.95 (5/18/2017)
The hiss of Reanimates’ blighted arrows raining down from the skies sends even veteran soldiers scrambling for cover. Wounds inflicted by these arrows rapidly necrotize: flesh peels away, foulness spreads, and bones crumble and crack. Panic spreads as healthy warriors fall, rotted from within. Able to kill at range and afflict their targets with the blight of the Mistlands, Reanimate Archers inspire fear in even the most stalwart soldiers.
Fire poisoned arrows down on your enemies with the eight new Reanimate Archer figures included in the Reanimate Archers Unit Expansion! These eight figures give you the option to field another two-tray unit or increase the size of a larger unit—perhaps fielding a block of archers that will rain death on your foes. Like the Oathsworn Cavalry, these figures are identical to the figures included in the Runewars Core Set, and this expansion gives you an easy way to raise more undead to fight for Waiqar the Undying, while opening dark new paths with five new upgrade cards.
Daqan Infantry Unit Upgrade Expansion $24.95 (5/18/2017)
With polished armor glinting in the sunlight, the armies of the twelve baronies and the Free Cities are a stirring sight. Master wizards from the circles at Greyhaven and Nerekhall bolster their ranks, wielding destructive power and an arsenal of runebound shards to devastate their foes. Battle standards with histories as long as the Baronies of Daqan swirl in the wind, while the roar of lion horns stiffens the backs of wavering soldiers. Every company is led by a champion, one who has faced death time and again, yet has survived and now invites others to draw strength from his own stolid bravery.
The Daqan Infantry Command Unit Upgrade Expansion introduces four brand-new figures to the armies of the Daqan Lords—a Banner Guard, a Wizard, a Champion, and a Cornicen. Alongside these figures, you’ll find eighteen new upgrade cards, many of which include ways to bring these new figures into your armies. For instance, you may choose to support one of your units with the Lance Corporal upgrade card, implanting the Champion figure into the ranks of your unit. As long as the Champion figure is alive, you gain the benefit of the Lance Corporal card, which significantly boosts your tactical flexibility!
Oathsworn Cavalry Unit Expansion $24.95 (5/18/2017)
Few sounds strike more fear into an enemy of Terrinoth than the thundering hooves of a column of armored destriers. Each mount is bred and trained for war. Each rider is a lifelong professional warrior or an avowed knight, sworn to a baron’s or Free City’s service until the rider’s final breath. Rider and mount work together on the battlefield in perfect synergy, charging into combat and crushing the enemy in a wave of steel.
With the Oathsworn Cavalry Unit Expansion, you gain four new Oathsworn Cavalry figures—enough to field a two-tray unit or increase the size of another unit. These fearsome knights are sworn to fight for the Daqan Lords and protect the realm, and they are first introduced in the Runewars Core Set. This unit expansion is a perfect way to quickly increase your cavalry and unlock new options with five new upgrade cards for any army.
May is shaping up to be quite the month of Destiny, Madness, and War from FFG!