40K: Craftworld Eldar Hemlock vs Crimson Hunter

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Hero here to talk about two Eldar nasty fighters and how I’m using them in lists.

Hi everyone.  I’ve been working on two lists right now that feature both the Hemlock in one list and Crimson Hunters in another list.  My favorite setup right now for the Crimson Hunter is just the stock version with 2x Bright Lances.  They still hit on 3s even with Heavy weapons because of their innate BS of 2+, so they are one of the best damage dealers in the game vs. Flyer units.  They’re pretty cheap if you consider their firepower, they can be buffed with Guide and their Pulse Laser is one of the best damage weapons in the game.  The big thing here is that the 3 dmg base is a very damaging weapon vs. anything that has 3-wounds base.  This includes Wraithguard, Nob Bikerz, Crisis Suits, you know, the same units that I think are going to well in this edition.  When you have a weapon that does 2 dmg, you’re not quite there and any damage you do on a 3-wound target is slightly wasted.

The Hemlock is Reborn

As for the Hemlock, I don’t think this thing needs any introduction.  S10 is a very magical number because this means that you still wound T5 things on 2+.  The AP-4 is just icing on the cake, but the thing that matters the most of the unit is the fact that you have auto-hits with 2D3 with 2-damage each.  I guess you can’t have everything, but the fact that you can Overwatch with auto-hitting weapons is just ridiculous against anything trying to melee you in flight.  To make things even more ridiculous, the Hemlock can cast Conceal on itself for a further -1 to hit on top of Hard to Hit, which makes him -2 to hit from ranged attacks.  At T6, 12W, ignoring any BS degradation when taking damage, and Spirit Stones to boot, this is one of the best fighters in the game.  Not to mention that everything around 12″ of these guys are automatically at -1 leadership because of Mindshock Pods.  When you combine this with Drukhari Phantasm Grenade Launcherss, you can inflict some serious debuffs during the enemy morale phase.  What can I say?  I love the model, I love the lore, and I love how effective they are now in the new edition.  I’m taking two, end of story.

With that said, here’s my new list:

1998
Ynnari Spearhead – 4 CP

HQ:
Farseer = 113

TROOP:
5x Warriors, Blaster, PGL = 53
5x Warriors, Blaster, PGL = 53
Raider, Dark Lance, Shock Prow = 116
222

ELITE:
5x Wraithguard, D-Scythes = 225
Wave Serpent, VEngines, Stones, 3x Shuriken = 163
388

5x Wraithguard, D-Scythes = 225
Wave Serpent, VEngines, Stones, 3x Shuriken = 163
388

FLYER:
Hemlock Wraithfighter = 211
Hemlock Wraithfighter = 211

HEAVY:
Ravager, 3x Dark Lance = 155
Ravager, 3x Dark Lance = 155
Ravager, 3x Dark Lance = 155

You’ll immediately notice here is that I’m dropping my Battalion detachment for a more elite list.  I only have 2 units of 5-man Warrior squads in a single Raider for troops, Wraithguard with D-Scythes that auto-hit and 2x Hemlocks to do their business against the enemy.  The 3x Ravagers allow me to maintain long-range anti-big stuff pressure, and the Farseer can drop from the Wave Serpents to cast Doom on enemy targets while casting Guide on my Wave Serpents.  Overall, I’m super happy with this list and I think I’m going to practice with it in my next game.

The Crimson Hunter

Next, here’s a Crimson Hunter list that might be effective against enemy Flyers.  They’re cheaper than the Wraithfighters, and gives me a little more flexibility through having 2x SC Venoms.

1996
Ynnari Spearhead – 4 CP

HQ:
Farseer = 113

TROOP:
5x Warriors, Blaster, PGL = 53
Venom, 2x Splinter Cannon = 95
148

5x Warriors, Blaster, PGL = 53
Venom, 2x Splinter Cannon = 95
148

ELITE:
5x Wraithguard, D-Scythes = 225
Wave Serpent, VEngines, 3x Shuriken = 153
378

5x Wraithguard, D-Scythes = 225
Wave Serpent, VEngines, 3x Shuriken = 153
378

FLYER:
Crimson Hunter, 2x Brightlance = 183
Crimson Hunter, 2x Brightlance = 183

HEAVY:
Ravager, 3x Dark Lance = 155
Ravager, 3x Dark Lance = 155
Ravager, 3x Dark Lance = 155

~Well, what do you guys think?  Which list do you think is better and more flexible?

I’m personally leaning towards the Wraithfighters, but the Crimson Hunters do some serious work against Flyers (cough, enemy Mechdar).

Read more by HERO at HERO’s Gaming Blog

  • Jared van Kell

    I never realise just how mobile the Crimson Hunters were. That Wings of Khaine ability is powerful.

  • Defenestratus

    Take a look at the nightwing. More better then the Crimson hunter. Nothing is as good as the hemlock. It’s so broken. You forgot to mention it can smite too.

    • Why would I bother mentioning something ever Psyker can do lol.

  • euansmith

    “Why do you weep, Hemlock Pilot?”

    “The Orkz have brought trukkz full of Burna Boyz. I’m off back to the airdrome for a cup of Earl Grey in some Wraithbone China.”

    • Defenestratus

      You’re assuming that there will be a lot of burna boys left. The fact of the matter is that the hemlock is fast enough to dictate where it wants to be, It has two 90′ pivots it can make per turn so if he wants to avoid your burnaboys, it likely can. Plus, smite.

    • deris87

      5 Burnas will do slightly less than a wound to a Hemlock, and it may as well not have a degradation chart because it’s speed is so insanely high and none of it’s weapons roll to hit. If an Ork player wants to dedicate enough Burna boyz to actually kill a single ~200pt Hemlock I’d call that a huge win.

  • BigGrim

    Hemlocks were damn good in 7th too. No one expected to see em.

  • Vachones

    One clarification, the Hemlock can’t cast conceal on itself, that power is limited to infantry and bikes. However, you can cast Horrify, which may be better with your list anyways.

    • Heinz Fiction

      Not entirely true. Conceal affects the Psyker AND any Asuryani Infantry or Asuryani Biker units within 3″. It doesn’t state the Psyker himself has to have those Keywords.

  • Charles Lowry

    Model count seems a bit low, but I am very inexperienced playing 8th edition. I would like to see how it fares.

  • GiftoftheMagi

    Welp, all the people that put starcannons on their Hunters just got screwed.