GW – Korghos is a Pretty Khul Guy

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Two mighty warriors of the Age of Sigmar just got their Warscrolls updated in a big way. Check them out!

Korghos Khul and Vandus Hammerhand are two legendary warriors of the Age of Sigmar. One’s a dedicated servant of Chaos, who has drunk gallons of Khorne Khul-Aid (just blood), one’s a champion of Sigmar and a brilliant leader in his own rights. One rides on a dracoth, the other has a pretty cool dog. Both of these heroes can be found in the Age of Sigmar Starter set… can two warriors who are loyal to different opposing forces learn to get along in a zany world of misadventures? Find out in Neil Simon’s Warhammer: Age of Sigmar.

Like this, but with more blood and lightning.

via Warhammer Community

Throughout the Realmgate Wars, Khul and Hammerhand have distinguished themselves as rich characters, driven by the machinations of their masters and a very real personal enmity between the two. Vandus and Khul now have rules that reflect their prowess, rewarding narrative players with a reflection of how the realms have grown and changed in, and giving tactical players two new commanders with a host of new abilities to bring to their games. Warscrolls for both models can be found in the box and are available to download.

Vandus Hammerhand provides a host of benefits to a Hammers of Sigmar army. You’ll be able to slot him into your battalions easily in the place of a Lord-Celestant, and he behaves much like he always has. As master of the Hammerhands, Vandus makes all Hammers of Sigmar within 24” of him ignore the effect of Battleshock, making him a valuable tactical lynchpin, while his command ability allows him to super-charge one nearby unit by gifting them bonus attacks.

He’s lethal in combat too – his Tempestos Hammer, Heldensen, hits harder than before, and he retains his faithful Dracoth, Calanax.

Korghos Khul is likewise improved and blends Khornate ferocity with a tribal warlord’s cunning. Capable of piling in an enormous 8” and attacking every Hero phase, few will be safe from the lord of the Goretide. Khul’s Gorelord ability is upgraded to allow him to charge into combat alongside his troops. Khul’s Flesh Hound, Grizzlemaw, still allows him a measure of magical defence against spellcasters with his Brass Collar.

Khul is also boxed with a faithful Bloodsecrator – with their powers combined, even the smallest Khorne force becomes a dangerous pack of blood-mad killers.

Of course there’s no replacing old school Khul.

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