Overview: Index: Xenos I & II

Warhammer 40,000 8th coming for your tabletop – come take a look inside indexes Xenos I & II!

Not a fan of the Emperor but also not looking to workshop the Chaos Gods? Well it sounds like the Xenos Indexes might be right up your alley!

The Xenos Indexes contain everything you need for your alien armies. If you play Eldar (any flavor) or the Necrons, you’ll want to grab a copy of Index: Xenos I – a book I’ve taken to calling “Index: The War in Heaven.” While those particular factions don’t have anything that crosses over, the implication is that these are the two eldest races and have been fighting for a long time. While the book doesn’t go into the lore (all of that is in the BRB) if you’ve been around for as many editions as I have you’ll appreciate the reference.

Index: Xenos II really is everything else in the game that wasn’t covered in the previous books. So if you’re a Tau (or not T’au), Ork, Tyranid or Genestealer Cult player then this book is for you. I’ve been enjoying my time with the book as I’ve been feverishly whipping up Tyranid lists. I could go on about all the changes in that army alone for hours – but I’ll spare you that (for now). Just know that what you thought was garbage might not be so bad and your “auto-include” options aren’t as optimal as they once were.

That is really the theme of these Indexes: “What was old is new, what was new isn’t OP, and everything has a place.” How long will that trend last? I think the wargaming community will have a field day trying out all the different options now. I firmly believe there is no longer a “best” option. 8th Edition really is a breath of fresh air mixing up the staleness that became 7th. It feels like a new game and these indexes are setup in a way to allow players, new and old, to dive right in and start playing again. If that was the design goal then GW nailed it.

If you’ve been camping on a “low tier” army for a long time, now is your chance to pull those models out and dust them off. In the games I’ve gotten in everything has been surprising – in the best possible way. This is the time to try every unit out and find out what works for you. For me personally, it’s been a big inspiration to paint-up models (ones that I typically would have passed over completely) and get them on the tabletop. My week has basically been pull out my old army, play a game, go home and work on a different unit (to prime/paint/base etc.) and then bring it in to try out. I have no higher praise for a game than to say it keeps me interested and wanting to play it more.

Now, I’m sure all the new-shine will wear off eventually. Once the game launches and players from all over share their experiences and thoughts certain things will likely bubble up; the cream rises to the top. But for now, everything is still all mixed in there and new discoveries are waiting to be made. It’s an exciting time to be playing – especially if you’ve felt like you’re army got the short (or pointy) end of the stick last edition.

I think it’s pretty obvious: I’m excited. My hope is that you are too. This new edition of 40k is more accessable and “open” than ever before – it’s also the most play-tested version I’ve ever seen. This game has a lot of polish on it, and that care is apparent. The books are going to be available June 17th – so when that time comes go see for yourself. Don’t take anyone else’s word for it. I challenge you to at least try it! Especially you Ork and Nid players…

Index: Xenos 1 $25

One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Xenos 1 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Aeldari – Craftworld Eldar, Dark Eldar and Harlequins – or Necron armies*.

It contains 124 datasheets covering the range of Aeldari and Necron miniatures, with overviews of each army. Updated abilities, psychic powers, wargear, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-Forged army in Matched Play games.

 

Index: Xenos 2 $25

One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Xenos 2 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Ork, T’au Empire, Tyranid and Genestealer Cults armies*.

It includes 137 datasheets covering the Ork, T’au Empire, Tyranid and Genestealer Cults range of miniatures, with overviews of each army. Updated abilities, psychic powers, weapon profiles and points values allow you to field your collection in games of Warhammer 40,000. There’s also a blank army roster and detachment roster, which you are free to photocopy and use when building a Battle-forged army in Matched Play games.

 

To my Ork and ‘Nid friends – we’re BACK!

  • Moonsaves

    Time to put my Evil Sunz stuff that got broken in the move back together. Warbuggies, Wartrakks, and Skorchas are looking pretty good this edition.

    • Sparowl

      Yeah, I’ve actually been talking to people about playing again, since Orks look like they aren’t just punching bags for the Imperium to make themselves feel good about beating.

    • AircoolUK

      I would dearly love to see some new buggies. I love Orks but just can’t be bothered to paint so many infantry, plus I’m not keen on the current Ork models which look more like gorillas that the Orks I’m used to from days gone by…

    • D_Ork

      Skorchas look good, burnas are “meh” at d3 hits / model. And Burnaboyz are 14 pts / model…

  • Reuben Engwerda

    skipped over that Ynnead’s Will rule….. hmmmmm. 😉

    • Odras

      That rule is only currently on 2 models, Yvraine and the Visarch.

    • 301stFeinminsterArmoured

      It’s the same as “Authority of the Inquisition,” but just for Yvraine and the Visarch, just so they don’t have to hoof it across the board.

  • georgelabour

    Biggest questions on my mind are these

    1) Will a single wraithknight still be soloing my pure knight army?

    2) Can one do a pure harlequins army without being an excessively skilled (and lucky) player who’s likely banned from Vegas?

    • 301stFeinminsterArmoured

      Potentially, but the cheapest Wraithknight build is about 80 points more expensive than a bare-bones Gallant.

      • georgelabour

        Well I get my four books Saturday, and I need a reason to put together all the stuff from the Death Masque boxed set.

        So, thanks.

        Now to finish basing this twelfth Knight.

  • Eversor253

    Lists will definitely need to evolve. Played a very similar eldar list to my normal (usually strong) against a balanced vanilla marine list last night and got face stomped. Basic marines are just dirt cheap and have great stats compared to the cost/stats of my eldar.

    • fenrisful2

      That’s because the split fire for everyone hurts aspect warriors the most. They lost their mojo, but still pay points for it.

  • I WAS excited… right up until they castrated the Tau’s mobility. If I’d wanted to play a gunline, I’d have played Guard.

    Welp, I’ll check back in three years when they finally get a Codex again.

    • 301stFeinminsterArmoured

      Are you kidding me?

      • Crom

        Just a guess, but Straylight is probably talking about losing JSJ. My friends and I have mixed feelings about losing the ability to Jump shoot Jump. It was one of the most interesting parts of playing as and against Tau in my opinion. Made them different from any army even though they let Eldar have the ability as well last edition. While I have yet to play Tau in the new edition I am hopeful they will still feel unique

        • mongolian_bbq

          Eldar had that ability before Tau even became an army! Their 3rd edition codex had that jsj ability for the jetbikes and warp spiders before Tau even existed in the game.

        • 301stFeinminsterArmoured

          It was a pretty dodgy rule. They’ve traded a pretty cheesy way to stay shooty for being harder to keep pinned down, and being able to more quickly cover ground without losing much of their effectiveness.

      • As a rule, no, but you’ll have to be a tad more specific. Kidding about what?

        • 301stFeinminsterArmoured

          Tau being just a gunline army, and losing their nobility, ‘coz from where I sit they still have plenty.

    • YorkshireNinja

      one word… Coldstar. If you haven’t seen the rules for this guy you’re in for a shock.

      • One model is not an army.

        • Darkcat

          Keep positive my friend… I have won 4 battles and no lost. Had to do some reserch and come out with a new plan and tactic. Sure I got assault in round 2 but… I just fly away. You know what is the scary part? I have yet to use any markerlights in my gameplay. But in the end we had FUN! Wait you can have fun in this game… I need to go see an doctor.

          • It’s not about winning, it’s about a fundamental change to the character of the army that eliminated the reason I picked them up in the first place.

            If I wanted to play a gunline, there are other, better gunlines out there and always have been.

          • Darkcat

            I understand JSJ was awesome and made the army mobile and that is why I won more then I lost… because nobody could catch me. But what I like about Tau is, I could build them to counter anything my opponent trow at me. In the 7th edition I remember how my Commander with a fusion blades decimated squad of assault marines led by chaplain… and after that he went after the Company master and his retinue… It did not end there. Then he killed a centurion squad… and then my opponent decided to move his dreadnought away instead of charge at my commander… memories… fun ones. But 8th is here and its time to create more fun and new memories.

    • Nicolas M

      But hey, have you seen thos Tau Marines, I mean Primaris Marine tho?
      They have nice antigrav vehicules and they are space marines, GW think you really should buy them.

      Why don’t you want to buy primaris like everyone else?

  • orionburn

    Can’t wait to finally play my Nids. I’ve been patiently painting and waiting for 8th. Lot to look forward to. Genestealers are going to be wicked as hell.