Runewars: Uthuk Y’llan Army Expansion Announced

The Locust Horde comes to the Runewars Miniatures Game with the Uthuk Y’llan Army Expansion!

via Fantasy Flight Games

Long ago, the Uthuk Y’llan ravaged the land like locusts, consuming everything in their path, leaving only destruction in their wake. After the horde’s defeat at the end of the First Darkness, the Uthuk disappeared and their memory faded into legend. But the Ru Darklands begin to stir again as the demonic warbands emerge from the Black Citadel to spread chaos and destruction once more.

Fantasy Flight Games is excited to announce the Uthuk Y’llan Army Expansion for Runewars Miniatures Game! Build your swarming ranks with the twisted creatures of the Uthuk Y’llan as you hunger to bring Terrinoth to its knees.

Uthuk Berserkers

Under the powerful influence of the witches of the Blood Coven, these mind controlled warriors lose all concern for their own well being. Their fierce war-cry strikes fear into the hearts of their enemies and all they want is to bring death and destruction.

On the tabletop they are Steadfast against Fear. These war crazed Berserkers can suffer one wound in exchange for gaining Lethal 1 on their own attacks. This ability can only be used twice per combat – which makes them quite deadly to anyone they connect with!

Flesh Rippers

The Cavalry of the Uthuk are the demonic Flesh Rippers! They are quick moving scouts, flankers, and wild opponents. They are so wild that they actually must perform a speed-1 maneuver before you reveal their command dial.

This unnatural speed is reflected in the way they can spend surges – for each surge spent in a combat their target takes that much damage!

Ravos The Everhungry

Ravos the Everhungry is an imposing figure on the battlefield. His undying bloodlust combined with the need to consume embodies the ideals of the Uthuk Hordes. He is also the perfect, brutal weapon of the Uthuk with Brutal 1, Precise 1, and Steadfast [Fear 2]. Once he gets into combat, he is a literal monster to fight.


Ravos the Everhungry has a few other abilities that will give the enemy pause. First off, he spend a surge icon to inflict a wound on every enemy within range one! Then, before each End Phase, he must nominate a unit at range 1 and cause it 1 wound – this ability friendly units, too! On top of that, his presence is so imposing that before the battle starts each enemy unit receives 1 panic token!


His command dial is also pretty unique in that it has two melee icons – one at initiative 3 and another at initiative 6. This allows him to either attack early or later in the round depending on when you think he will be most effective. On top of that, his attacks can either get extra damage or cause two panic to a unit. The panic can be used by other units in the army to help trigger additional effects!

Spined Threshers

No army in Runewars is complete without a massive Warbeast to take into battle and the Uthuk are no exception. However, their monster comes in the form of a twisted crab-like demon known as the Spined Threshers! These intimidating beasts toss out panic after each activation. This works well for the Threshers because if an enemy has a panic token, then these beasts get to re-roll a die in combat. With two red dice, there is a good chance that with a re-roll the enemy will be torn to shreds by it’s mighty claws!

Spined Threshers are also hearty as well as deadly. With 2 armor and 5 wounds they are difficult to take down. Combine that with Brutal 1 and Steadfast [Fear] and they are going to require some dedicated attention to kill!

Read more about the Uthuk Y’llan Army Expansion HERE


Uthuk Y’llan Army Expansion

A new evil force enters the battle for Terrinoth with the Uthuk Y’llan Army Exansion for Runewars Miniatures Game. The army of the Locust Horde includes four new demonic units with the Uthuk Berserks, Flesh Rippers, Spine Threshers, and their dark hero Ravos the Everhungry. In addition to twenty-two customizable figurines, the expansion includes tokens, terrain pieces and cards, and twelve upgrade cards.


The Uthuk Y’llan Army Expansion is scheduled for release in Q4 of 2017!

  • Severius_Tolluck

    Interesting.. The undead and humans were not appealing to me, the elves although generic were a better step. These although generic demons are starting to look unique enough to stand out to me. They also seem to have interesting mechanics that fit a better play style. Would have to see them up close and personal then.

    • Xodis

      I was worried when I first saw the “Leader” that it was going to be a Nurgle knock off, pleasantly surprised they went with a generic, yet unique vibe of Skorne meets Demons look.

      • ZeeLobby

        Yeah. Looks pretty solid.

      • Severius_Tolluck

        With a story that reminds me of night sisters messing with whatever race maul is in star wars lore!

  • CthulhuDawg

    The more they release for this game the more I want to try it. I never really got to play a rank and file game besides two games of WHFB like 18 years ago. The mechanics in FFG’s other “miniatures” games always seemed interesting to me. I’m just more of a hobby guy and the idea of pre-assembled/pre-painted models was not appealing. I like what I see here though, might be time to grab the starter.

    • ZeeLobby

      I’d say give it a whirl. The rules are simple and short, but the tactical depth is deep. First game I’ve played where you really can perform maneuvers like flanks and feints that just “feel” right. (I’ve never played X-Wing nor Armada)

  • Look FFG, I know you are based in the Twin Cities. I also know that you have multiple Golden Demon and Crystal Brush winners that live in that area. You also have well respected commission painters that live within a few hours, so why do you keep releasing images with these flat paint jobs?

    • ZeeLobby

      While the paint jobs are definitely boring, I think they do emphasize the simplicity if the models. As much as I love GW’s new Deathguard minis, it is taking me forever to finish off the starter, with every models 15 buts and bobs. Maybe that’s why? I’ve def seen better painted RW minis so who knows…

      • It’s hard for me to put my finger on, but they just feel very 2 dimensional. Like I said, it’s not like they didn’t have options. There are loads of great painters that are local to FFG and tons more a short distance away.

        • ZeeLobby

          Yeah. They definitely don’t play with contrasts/shadows at all.

    • tfkimmortal

      Flat? They look good to me. Not every model has to have 600% detail and 300$ of paint put into it.

      • The models are good. I just don’t think the paint jobs do them justice through pictures.

  • I hate that this game was stillborn on release where I am. I invested in it… and it looks like another cool game that no one wants to touch.

    • ZeeLobby

      Yeah. Getting people signed on is tough. With this we may just have to give it time. I mean there still are only 2 factions available. The rules and mechanics are solid. Luckily around here I’ve still seen multiple games when going into my local, but I don’t expect anything big until all 4 are available (store owner said he doesn’t even want to run a league until then).

    • tfkimmortal

      The problem is that people like to invest in onegame , and it is near impossible to break them away from their game once they have thrown money at it. it also doesn’t help that the stores refuse to promote anything outside their main game. We have a store here where the guy talks down anything that is not GW and keeps minimum to no stock of the other games even though he drives customers away from them.

  • OldHat
  • frankelee

    This game lacks draw. Give us reasons to throw money at your money pit game.

    • ZeeLobby

      lol. Money pit?

  • Huntard

    Look ma! Skorne!

  • someone01

    soo… Skorne???