I Think GW Has Been Trolling WAAC Players

Pimpcron finally breaks the Davinci Code of GW’s “recklessness”.

Well, here we are again. Ya know I’ve been doing this for almost 3 ½ years and 2 ½ at BoLS? After all this time you’d think I’d remember how to do this, but for some reason I don’t. What is it you want from me? Ah, I usually introduce myself in some strange way before getting to my point. Hmm. Okay, off the top of my head, let’s do it.

Hellooooooo my friends I’ve never met! Today is a good day to be devotee of the Pimpcron because why? BECAUSE EVERYDAY IS A GOOD DAY TO BE A CULTIST OF THE PIMP! I see that twitch in your eye and itch in the front of your cortex. You yearn for the sickeningly sweet literary nectar of the one, and the ONLY Pimpicus Cronicus. Well slap that vein and sit back my friend, let’s get stoked!

Pimpcron Articles: Not even once.

Some Say They Are Sloppy

I was thinking about the recent spam issues when I realized that Games Workshop has always had this problem. Every new codex, every new edition, they have some codices and units that are totally gnarly bruh! Like they are head and shoulders over the others, and most people attribute it to sloppy rules writing. But if this “problem” is persistent over literally 30+ years of a game, it isn’t a problem they have, it’s a strategy.

Think back to all of the spams: the Leaf Blowers, Jetbike orgies, the Storm Raven flocks, the Tzeentch Flamer wild fires, and the list goes on. Now think back to the rotation of armies that have been on top and have at another point been at the bottom. Nearly all of them at some point. I remember Dark Eldar being really nasty at the end of the 5th, followed by a bunch of years of meh. Eldar was below average for a decade until they suddenly weren’t.

And to all of us proles , it seems like “poor GW, they just don’t understand balance”.

Pictured: GW wearing a Canadian mask for some reason.

But I Say They Are Geniuses

Let’s use my jerk-faced, uber-cheese-loving, holier than thou, super condescending, stupid, ugly, total a-hole friend Steve as a real life example. Besides all of those things I said, he’s an alright guy. In 5th edition, Blood Angel cheese reigned supreme. And guess what army he bought a ton of? That’s right, Blood Angels. And the last couple years have been quite …sad for him.

In 5th edition, there was a FAQ or something that made Tzeentch Flamers totally wicked, like more than a daemon should be. They were AP 3 or some stupid mess. What did my a-hole friend Steve do? Went out and bought like 40 Flamers, only to have it nerfed when the next daemon Codex came out.

At the end of 5th edition, the Necron book came out and was like technically the first of the 6th edition books because 6th came shortly after. Necrons went from silly Phase Out nonsense and roughly 6 unit options to a whole army worth of pain (minus Flayed Ones, they still sucked even though I still played them and loved them). I will give you exactly one guess as to which army my WAAC friend Steve bought $1,000+ of? That’s right, Tau. I mean Necrons! Yeah it was Necrons he bought into.

Not this Steve. This Steve could do no wrong. *sniff*

What an ass. Anything that was suddenly good was suddenly his. I hope he reads this, because despite being friends, he knows what I think of him. Ah, he’s alright.

So Here Is Their Plan

Under the guise of sloppy rules writing, they have been creating demand for their products at different times due to the sudden rise in power or lowering of points. I’m sure they had a hard time selling Flayed Ones before the 6th edition book, so now they are awesome, and even better in this edition. There are a hundred examples of this over the years.

And GW has said time and time again that they are fluff players, and have had almost no interaction with the tournament scene for years and years. So to all of you fluff players out there, who generally don’t like WAAC players, if you ran the company, wouldn’t you troll them? Make them pay for always chasing the newest, shiniest thing. I feel like this is what our pals Gee-Dub has been doing.

Don’t ask specifics, but this how I figured all of this out.

If everything was balanced all the time, you could argue that everything would sell equally. But if different things are better or worse at different times, then you sell much more overall. Let’s say you buy the new hotness, then it stops being hot and you move onto the next hotness. You don’t get to sell the model back to them, you’re stuck with it. So they have your money and you’ll never get it back. But then you run out and buy the next new thing until it becomes useless in your eyes as it inevitably will.

Plus, fluff and casual players will always buy models, even if they aren’t the best. Like my 40 metal Flayed Ones I owned before they were good. I knew it was a penalty every time I took them, but I loved them and took them anyway. So by not making them good, they didn’t lose my money, they just diverted the WAAC money to something else for a time. But eventually, the pendulum will swing back around and the WAAC players will buy the Flayed Ones again when they are good (like now).

Think About It, Am I Wrong?

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  • Crevab

    WAAC are cheaters. You’re talking about Power Gamers

    • NNextremNN

      That’s just your opinion …

      • Crevab

        What? No

        • NNextremNN

          What you were stating is a opinion not a fact. There is no real definition of WAAC and if there were it wouldn’t include cheating. Cheating is rolling dice and picking them up before you opponent can see the numbers. WAAC is buying 5 Stormravens or a horde of assassins because it’s currently one of the strongest builds.

          • Crevab

            Meanwhile most everyone else that’s tried to define WAAC since the inception of gaming disagrees with you.

            Ever think about a word before you use it?

          • NNextremNN

            Okay let’s check your bold claim.

            “Acronym meaning “Win at all cost(s)”. Can be used to describe almost anything seen as hyper-competitive.
            *Professional tennis player serves full speed against 10 year old*

            You: That guy has such a WAAC attitude”

            See not a single word about cheating.

            And all other dictionaries I found were referring to the Women’s Army Auxiliary Corp.

            Have you ever thought about a word or actually looked up it’s meaning before you used it?

          • Crevab


          • Xodis

            You do realize that the top 4 links to this search mention cheating, but never states it as a defining feature of a WAAC gamer right?

            One even goes so far as to separate cheaters from other competitive players completely. They also generally agree that a WAAC gamer is a social label with a rough definition that can change depending on the group.

          • Xodis

            Except that if you break down WAAC, cheating isnt the last step at “all costs”…so shouldnt a WAAC player be stealing and robbing people in order to get models he needs that he cant afford? Cheaters are called cheaters, not WAAC players.

          • J Mad

            Again thats your opinion not a fact.

          • David

            Win At Any Cost – seems it has a definition. Part A to win part B at any cost

            Power gamers want to optimise and only play the best stuff with the purpose of winning. So part A is often Implied. Many like myself enjoy the challenge of competing however I enjoy it just as much when my army gets destroyed and I have to rethink it. While I try and win I don’t have to win but most would consider me a skilled/tournament/power gamer.

            Are there fluff players who try and win absolutely. You know this because if they didn’t care about winning why would they moan about conscripts (a perfectly fluffy unit in a hoard when combined with artillery and a commissar or in 7th a war con which forced you to play a fluffy orientated but OP list) it’s because they care about winning.

            Part b at any cost which most accept as meaning to the detriment of other players experience and their own. You see behaviours like being tetchy about terrain/ line of sight 1/20th of an inch is it 48% or 50% obscured, does a tree constitute a forest I’ve seen fluff players deliberate set terrain to their advantage and I’ve seen tournament players speed dice and change whether a building constituted one ruin or two half way through a game. Most of these things are not cheating they are however unsportsmanly

            In short
            Both power gamers and fluff gamers can be WAAC not all power gamers are WAAC and you can be WAAC without cheating just being an ultra bad sportsman.

        • Lyca Atteneder

          Although there are some players who definatly will try to cheat you if they see no other chance of winning… like when someone outplays their cheese-force. Happened to me many times (even though I consider myself a fluff player and give a sh** about competition)… but then again, I can also choose not to play with that guy.

          • euansmith

            What, that guy? That guy there? I can’t abide that guy.

      • euansmith
    • Josh Felstead

      My OPINION (haha, now you can’t say I’m wrong) is that both you and NNextremNN are equally right and equally wrong – ‘WAAC players’ in my eyes is a blanket term for people who use all sorts of dubious methods in order to win games.

      These methods can include cheating, deliberately misinterpreting a slightly badly written rule to mean something it clearly shouldn’t (slightly different to cheating), spamming the **** out of a particular unit TO THE DETRIMENT OF GAME ENJOYMENT (note, this is different to taking lots of a unit in a tournament setting because it is a strong combination).

      The distinction generally depends on attitude and setting because cheating technically is trying to win at all costs, but then so is spamming the strongest possible combination of units.

      • NNextremNN

        I’m not only not saying you’re wrong I even say you’re right.

      • Crevab

        Why would I say you’re wrong?

    • Josh Felstead

      Your comment, by the way, is also nothing to do with the article because it doesn’t even slightly discuss the way in which WAAC players are being referred to here. Nor have you made it relevant to GW’s strategy.

    • David

      He is talking about power gamers not WAAC players bad pimpcron your normally the best arrival of the week.

      but WAAC players are not all cheaters many are just tetchy bad sportsmen/women

    • J Mad

      WAAC =/= cheater…………

    • Pimpcron

      Actually, I happen to be an expert on my opinions. And my opinion states that all cheater are WAACs, but not all WAACs are cheaters. And all Power Gamers are WAACs.

      • Crevab

        that last part, thats just dickish

        • Pimpcron

          How so? Oh, by your definition yeah kinda dickish. Not by mine.

          • Crevab

            Ugh, it’s Tumblr all over again

          • Pimpcron

            I don’t get the reference. I mean, I know what tumblr is, but I don’t know what you’re referring to.

      • Spacefrisian

        No more glorious words have ever been spoken, save for those by the great Angus McFife.

    • Spacefrisian

      Good thing iam neither, iam a glorious player for proud Dundee, unicorns and gobling kings are cool, deal with it.

  • Enio Thenenio

    It’s a long time that GW is doing this. I know. I begun play with the rogue trader edition. Only orks, but I am a fluff player.

  • Red_Five_Standing_By

    This has been going on for a long time.

    What unit sucked last edition? Oh Bikes? Sweet, they are now the bee’s knees!

    No on uses Rhino anymore! Let’s drop their points and make Tanks harder to kill!

    No one is buying our Eldar models from the 90’s! Let’s make them broken as heck!

    • zeno666

      This is the truth

    • ZeeLobby

      Yeah. This has always been a tactic for them. I just don’t know how feasible it is anymore now that you have newer game companies that are willing to not do this. Sure it might be a symptom of all game systems that exist for this long, but I really wish it wasn’t…

  • Knight_of_Infinite_Resignation

    I agree, but I think incompetence has a lot to do with it. Oftentimes a brand new model will have dreadful rules. I think they are basically poor at balance, but have no incentive to fix it or try harder because the churn to the meta benefits them.

    • Fergie0044

      The gorkanaut being a good (fairly recent) example of a new release with bad rules. Or the 1k sons terminators in 7th.

    • ZeeLobby

      And it seems the gradual fall in sales was combated by blowing up their game systems rather than fixing that churn cycle, with a PSA that they’ll try harder concerning balance.

      • Knight_of_Infinite_Resignation

        A disaster really, so many lost long term players. Yes they attracted new ones, but could have had both with better handling.

        • ZeeLobby

          Well, and at least from my experience, long term players go a long way towards attracting new players. Most games I’ve started after talking to someone whose played it for years. Someone who can speak to it’s depths, or recount old tales of battles, etc. Oh well. We are where we are, haha.

          • benn grimm

            They put off as many as they attract in my albeit limited experience.

          • ZeeLobby

            Which has gotta be true I guess. Just look at their increase in sales. That said, gamers in general are a very ADD bunch these days. It seems like everyone locally changes systems frequently.

          • benn grimm

            For sure, and I think that gw has finally realized they do need to compete with Warmahordes, Bolt action, Xwing etc etc, hence the change in practice over the last few years from a general disdain for/ignorance of the competition to what we have now. It always amuses me when gdub fanboys slag the competition without realizing that the players/buyers of these systems have actually improved the approach of big daddy gw.

          • ZeeLobby

            Competition is always a good thing. That said, I’ll believe GW has finally turned a new leaf when they actually add rules that improve the game but possibly reduce sales. So far they seem more eager to change the core rules when an OP unit is spammed rather than prevent that OP unit from being spammed. It’s an OK tactic if it works, but usually it just opens up new doors of abuse or just shifts it to the next best thing.

          • benn grimm

            I’d put forward the increased points values of transports/vehicles as a whole this ed as an example of rules which could potentially reduce sales and improve the game. I think we have to accept that things will never again be like they were in the 90s/early 2000s restrictions wise, but within the bounds of the modern direction that there is plenty of room for improvement and that they are making progress in the right direction.

          • ZeeLobby

            Yeah. That’s true. I’m taking a hiatus from 40K at the moment, and waiting to see where it goes. I just can’t ride that train around the bends, I’ll wait till it’s on the straight-away, lol.

          • benn grimm

            Haha, fair play, I’m really enjoying HH with my daemons and rebuilding my Orks atm and not paying too much attention to net lists/rules conundrums. I gave up waiting for the rules to be perfect a good while ago now and my incredibly limited time for war gaming has become a lot more enjoyable for it.

          • ZeeLobby

            While I still follow it, I definitely haven’t let it affect my decision. Playing a bunch of games of 8th made my decision. The rules seem dumbed down, the cinematic feel of templates and vehicles have been removed, and the imbalances are still there. Many times we wrote lists of units that we “liked” rather than based on stats, and it still ended up being one sided more often than not, which is exactly what 6th and 7th felt like. Sure these tournament lists take that to the extreme, but it’d be nice to get back to the point where i can fight like a tactical general and not a RPGer to have fun, haha.

          • benn grimm

            Completely understandable, which is why I probably still prefer HH and hope to gosh they don’t update it to the 8th rule set. I like having the choice to play that more complex game as much as I love the new mob rule. The technical things which are most annoying to me about 8th; terrain and first turn are fairly easily remedied with house rules. I’m also fortunate enough to have like minded opponents who don’t really buy into the new fluff, so Gullyman(40k version), Ynnari, Cawl etc have yet to grace my table, and I intend to keep it that way.

          • ZeeLobby

            Yeah, that’s awesome. I mean my group would probably make an attempt at it, but we now play a bunch of other games. No one is in love with or wants to follow the new fluff, and everyone has this mentality of why do we have to house rule a game to make it good when we can play alternatives and just play the game, which I can kind of get. I’m just nostalgic for all the armies I own and the awesome fluff they came from.

        • benn grimm

          Vet spending tends to tail off after a while, generally after multiple armies/marriage/children, as such you can see why catering this market tends to be a lower priority. Competitive players in their twenties buy more and the parents of noobs buy more, so you can see why they are a more important demographic.

          • Knight_of_Infinite_Resignation

            true, but veteran players organise the clubs, run the teaching games, blogs, hobby sites and also, I’m sure, spend a lot on high ticket items such as FW 30K armies. Since Gw does no market research I imagine they have absolutely no idea which group makes up the majority of their sales.

          • benn grimm

            Absolutely, they are a lynchpin of the community and some of my best friends in the hobby, they also form cliques and sneer at noobs, so swings n roundabouts. I highly doubt they have no idea which group makes up the majority of their sales though, staffers I’ve spoken to seem to have a fairly good grasp on it.

          • Knight_of_Infinite_Resignation

            the staffers just see what happens in their stores, there are a lot of other avenues of sales.

          • benn grimm

            Indeed, like online. Not having the whole picture doesn’t mean they have no idea whatsoever.

          • Muninwing

            i’d say that the lowest spenders are the people who think the game is interesting, but when they buy in, they have a bad experience…

            – could be they hate the modeling
            – could be they want a narrative game and end up in a competitive environment
            – could be they cannot paint, or cannot concentrate on the painting
            – could be they have no close-by store, or their closest store closes, or their closest store has a toxic player-base
            – could be that they are super-competitive, and nobody else scratches that itch as a worthy opponent
            – could be that they get tabled by one WAAC player and get frustrated… or in general that they get frustrated as continuous losses… maybe they picked the worst-performing army this edition by mistake
            – could be they are unable to play due to scheduling

            … so these players are definitely “new players” but never become “veteran players” for one reason or another.

            and they could easily be welcomed into the fold, but just are not interested.

          • benn grimm

            Absolutely, all valid reasons to not get into the hobby. I know for a fact that the high price point puts a lot of people off also. I’ve played intro games with plenty of guys down the years who really liked the lore, the models, the company(human, not corporate), but just couldn’t stomach spending all that money on little plastic models. And I can totally understand that.

          • Muninwing

            i would also say that while the competitive players are willing to lay down $400 for the “New Shiny Thing,” they are just as likely to go elsewhere to get said NST — they could play the cheeziest army ever, but buy it on eBay for a comparable price.

            meanwhile, i just got battlescribe on my tablet, and spent an afternoon listing-up. with all relevant and requisite detachments, i can legally field a 17,000 point force (and that’s without the LotD or the GK that are all still in bits form… so with a couple weeks of focus i could probably add another 1000 points). and sure, i have rehabilitated my share of old models (most of my Ravenwing is secondhand parts that i have repurposed), more is bought new in store.

            and i’m making a plan to add an all-Primaris Carcharodons

            and i plan on painting up what once was a 4000-point High Elf army that’s mostly metals, even though i have no more interest in AoS… maybe i’ll keep some as a showpiece… maybe eBay gets them…

            GW makes far more money on me than they do on three newbs who buy a starter box and then get bored and sell it to someone else who would have bought new otherwise.

          • benn grimm

            For sure, and as a fellow vet I can completely relate, it’s just that I can also relate to store managers getting fed up with the slightly entitled attitude (which I know I have been guilty of in the past) displayed by some(not all) vets. It’s sad maybe, but large past purchases only count as long as we continue to buy. Like with your primaris Carcharadons; you matter. The guy with 10, 000 points of FW or WFB doesn’t. Not saying it’s right, or even that I’m definitely right, I could well be wrong, it’s just the strong impression that I get.

            I bought a tonne of fantasy and I still buy a fair bit now, despite AoS, because I like the models. It doesn’t mean they care how I feel about AoS, or anything else for that matter and when I’m in store it’s obvious what their priority is. They know I’m sold already, but they also know not to try and hard sell me things I didn’t go in looking for (mostly).

            Noobs(and semi-noobs) on the other hand are fresh meat who are far more suggestible and as long as there are a steady stream of them, I don’t think they care one whit how long they stick around for or how they like to hobby.

            Indie stores are a bit different. They generally know the regulars well and rely on them to stay afloat and tend to be vets themselves. So the empathy/genuine interest is far greater.

      • euansmith

        “Quickly, Milk Maid, to the Churn Cycle!”

        • ZeeLobby

          I imagine it’s just some giant rotating wheel in the Nottingham basement :D.

    • Patriarch


      For every “let’s release new Eldar jetbikes where every one gets a cheap heavy weapon” there is a Mutilator or Pyrovore release which is dead on arrival, and might not be fixed for 2 editions if ever.

      • Xodis

        I heard someone say Pyrovores are decent this edition, but the Mutilators STILL suck so bad its kind of sad.

    • benn grimm

      I think it’s about priority and time pressure tbh. Sometimes they fluff it, but they do generally seem to learn from their mistakes.

      • Knight_of_Infinite_Resignation

        if they learn from their mistakes, how come the game is just as unbalanced now as ever?

        • benn grimm

          Well, assuming that’s right, which tbh I’m not convinced about, I’d imagine it’s because balance isn’t as big a priority as it once was(or never was, depending on your point of view).

  • NNextremNN


    But yeah they are either really incompetent or evil geniuses.

  • Andrea Andy Martini

    Sorry Pimpcron but… GW has to sell for living, so… It seem almost obvious (I hope for them).

    • Damon Sherman

      yeah, but it’s kinda like super mild racketeering. They, make super sloppy rules, then proceed to pat their selves on the back when they “errata” it.

  • Sun spear

    I think no game is balanced, I’ve played since 2nd edition. I’ve played about every miniature game out there and they all have have this problem

    • Mira Bella

      That is simply untrue.
      Show me a list comparible to the one that we saw yesterday in the following game systems please.
      Flames of War
      Bolt Action
      Dropzone Commander
      Pretty much ever other system on the market is more balanced then 40k.

      • georgelabour

        I’ve lost games of Flames of War by turn 2. And battleground’s issues with book bloat and alternative army lists were far far worse than GW’s back when I still played.

        In fact that bloat, and the massive amount of special rules one needed to know was why I, and others, gave up on FOW tournaments and went back to DBA and similarly rules lite historical games.

      • Muninwing

        “more balanced”



        you might both be right.

        i think GW’s longtime “play narratively, who needs points?” attitude combined poorly with their “we don’t make games” attitude. so they are one of the least balanced… but it all depends on your endgame. is full balance impossible to reach?

        most people would really just like the effort of more balance, an indicator that GW cares about the quality of their product.

  • Le_smee

    If this was true they wouldn’t be trolling them, they’d be opening door’s for them and milking them, this would be disgusting on level only video games and casinos reach.

    • Josh Felstead

      What you just described is trolling with extra steps

  • Seienchin

    The craziest thing they have ever done was Warhammer Fantasy in that regard. 4/5th edition: Everyone buys heroes and small elite units and cavalry, ok so in 6th edition lets then really push infantry, ok so now everyone has lots of 16 model infantry units? Lets make infantry below 20 models useless in 7th edition and make cavalry and heroes the new thing to have, and also make a faction no one played before(demons) the best. Ok guys we screwed up big time. Player base dropped and people arent buying new stuff. Too much cheap cavalry from 4/5th on ebay. Ok then lets make the best looking beginner set that doesnt introduce anyone to the game and push up the number of miniatures you need by 2×3 times and lets make infantry king again! Let the few remaining veterans give us more money and screw new players – dont need them. They got it all figured out until the dropped the bomb in 8th edition 😉

  • Tshiva keln

    Will be interesting to see how quickly they errata the assassins. Straight away in the interest of fairness and game integrity, or wait a month or so to allow time for all the jerks to buy loads first?

    • GnomesForge

      Honestly, Id say wait a month. If these guys have the cash, then the cost of being a death star for a month should be very high. Think of it like a WAAC tax that benefits us all.

  • CloakingDonkey

    It’s true. Look at the dumb Dark Eldar bird flocks… I’m sure no one had bought them in years but as soon as WAACs saw the point cost – BAM Out of Stock online 😛 I wonder how many of those stupid finecast birds they sold before they nerfed them.

  • Damon Sherman

    I think you’re giving GW too much credit. But they are taking advantage of the WAAC players that have more money than sense.

  • That they are rotating power around to push certain models sales is undeniable.

    However I don’t think that trolls WAAC players. WAAC players accept that part of the game is selling their old army on ebay and using the funds to buy the latest broken crap.

    What that does is troll the casual players who don’t want to deal with the WAAC players breaking the game.

    • ZeeLobby


    • GnomesForge

      Agree 100%. I buy a model, I buy it for the long term as a game piece for narrative play. If somethings broken we house rule it and games are dominated by infantry. Bottom line, players like myself don’t buy very much compared to Sir six tanks who will drop half his pay check on tanks every 6 months. Who do you think GW values more as an asset?

  • GravesDisease

    That entire verbose article can be condensed into the following sentence, without losing any detail: “I think GW purposefully changes the power level of units to shift those models”.

    With that in mind there are plenty of real world examples that contradict this, namely all the units that for a while did not have a model or that you had to convert yourself. E.g. Flyrants with twin linked brain leech devourer. Yes FW eventually made them months after they dominated every list.

    All the balance issues we see is symptomatic of nothing more than not having competitive enough play testers. No need for conspiracy theories!

    • euansmith

      Welcome to the Pimpcron Comedy Half Hour.

      • Pimpcron

        Clicks don’t honestly matter to me, friend. Though I don’t shy away from controversy. I literally just accused them of rigging the system to increase sales. I’m not courting controversy, I’m married to it and we’ve got kids now. 😀

    • Pimpcron

      That’s an interesting take ya got there. But couldn’t it be argued that all verbose things could be summed up with one sentence?
      Hamlet: Incest is bad.
      War of the Worlds: The best victories are accidental ones.
      Romeo & Juliet: teens aren’t good at relationship decisions.

    • Damon Sherman

      Dude, read up on the 4th edition carnifex kit.

  • Josh Felstead

    Pimpcron, you’ve hit the nail on the head. This is undeniably exactly what GW’s strategy is, though I am surprised it’s taken you this long to realise it!

  • David

    From a strategy point it’s shorter mist yes it works but at the moment it seems that one army’s being destroyed every other week and I know I’ve 1/4 my spend because I don’t see the point in investing time money when I won’t even get 1 months play with it

  • benn grimm

    Models come first, rules come second, is it any wonder they don’t always get them right first time? When they first introduced plastic super heavies with the first apoc, they sold a bit, but not fantastically, for various reasons, most importantly being you couldn’t really use them in normal games. Then lo and behold when they came to release the riptide, Wraithknight and Imp knights they took what they’d learned with the stompa and baneblade and put it into practice.

    They used to create entries which had no models, so people could use their creativity and convert them up from existing models. Then we had chapterhouse and others putting out their own versions; clearly not what was anticipated, so they stopped it.

    Assassins used to be 0-1 options (like lots of other things) then they realized that by removing limits they could sell more, so they did.

    It’s an organic process which keeps the bottom line firmly in mind. Sometimes they make mistakes, but they also clearly learn from them.

    • Damon Sherman

      I feel sorry for any long term tyranid player. They’ve constantly changed that army every edition.

      “hey, guess what, about 1/3 of your army is still leagal, but we released a bunch of new kits to help out with that!”

      • benn grimm

        They’ve definitely had their ups and downs over the years, at least they seem to be in a good spot atm.

        • Damon Sherman

          I wasn’t even concerned about their power level. They just seem to gain and lose models at an insane rate.

  • Jabberwokk

    *Looks at comments*

    Pimpcron your work here is done.

    • Pimpcron

      Haha. I do what I can, Jabberwokk

  • GnomesForge

    WAAC players buy more than fluffy players like myself. Unlikely they will poke that bear too much.

  • Davis Centis

    Never attribute to malice what can be explained by stupidity.

    I really, honestly can’t tell if it’s been genius or idiocy. One would assume that a better, more balanced game that picks up more players makes more sales than one-time buys by a larger base. But then again, I don’t have GW’s marketing metrics, so maybe I’m wrong!

  • Bootneck

    They should go back to the old ways – writing codex’s and releasing them before the mini’s.

    Obviously this doesn’t work in there favour with the whole making models industry and all.

    However it was better for the players imo, you could always convert something if there was no model etc.

    It also allowed for greater creativity.

  • DoctorBored

    I think GW is more aware of the models that sell and the lists that win than any individual in these forums. They are a business. It is their business to sell models and if models aren’t selling, an FAQ or a new Codex can change that up real quick.

    This should simply be known. Nobody should be surprised by the contents of this article. Kudos, Pimpcron, I know you put work into this, but in my mind it was an article that shouldn’t have needed to be written.

    “GW alters rules so models sell!” is simply a fact of life.

  • Larry Gervella

    Pimpcron is a fool that knows nothing. It’s a general fact of life that people will take advantage of a system. No matter how hard you plan or test, someone will find an exploit.

    This happens in video games, table top games, sports, politics, economics, pretty much anything.

    • Pimpcron

      Lol. Winner of this week’s comment section.

      • Larry Gervella

        What’s the matter pimpcron. Can’t handle the truth.

      • Larry Gervella

        Poor pimpcron keeps deleting my posts. Your toxic to the hobby with all your negitive blogs.

        • Pimpcron

          Haha. I don’t have that power Larry. It probably contained a bad word and got censored.

          • Larry Gervella

            It didn’t. But it did call out your incessent whining and your toxic negativity.

          • Pimpcron

            Ah, valid points.

          • Larry Gervella

            They Are valid points. It is rare to see you post snything positive. just because you guise your complaints with passive aggressive humor doesn’t mean it’s not toxic to the hobby.

  • Muninwing

    i think you give them far too much credit.

    the quality of fluff and rules discrepancies has shown a lack of talent, or skill, or care that has infected all levels of the game in many different ways… so to indicate that this is deliberate takes some huge logical assumptions.

    i know it’s a joking piece, but i know that this is pretty close to the “GW is greedy and evil” stance, partially because it assumes inhumanity and deliberateness.

    • Bootneck

      Sadly that’s because they are a PLC and have shareholders to satisfy.

      They don’t actually care about the fluff or any of it so long as the fans are moderately happy and continue to buy what ever it is they churn out.

      I reckon you’d find that very few senior people at GW (chairman, board members etc – the people who actually control the direction) actually play or are involved in the hobby themselves.

      Difficult to be true to the hobby when other commercial interests take over ultimately.

  • sniperjack

    At one point he is right, i think too gw creates this circle for marketing.
    As a player who stick to his armies. I had luck when White Scars were scarry and now i have fun with my Alpha Legion dudes and sisters. Just sit these circles out and every season you may have a nice army for one year or less.

  • Frank O’Donnell

    The only ones winning at all cost is GW, isn’t that what Pimp is telling you guys lol

  • dave long island

    Alpha Flight was cool. They had that dwarf dude, Puck. He was a dwarf and he was Canadian, so you knew he was tough, ’cause he went thru life with those two strikes against him… lol

  • Marco Marantz

    This has been going on since the beginning; 2nd Ed without a doubt. More likely by design than incompetence at faction design. The inherent imbalance is why 40K has never been better than a mediocre wargame. GWs strategy is to milk the existing player base by making units desirable at different times rather than growing the game with a respected and balanced design. Short sighted.

  • Moises Martinez

    So much drama about nothing.
    Simple: in the NFL teams try to collect the best players for their team. It doesnt make them WAAC teams. As a matter of fact I’ve only heard of this term through 40k. If you rage becaise you lost, it is not the “WAAC” players fault. You brought a bad list to a competitive scene that the other player clearly stayed within the rules. As with ANY game, it does not matter what you have if you dont know how to use it. WAAC just seems to be a term that is over used by players that lost a lot and use it as an excuse to why they lost. Take those salty tears else where….

  • dreamwarder

    WAAC don’t crack

  • violencejack

    I don’t think GW writes rules to sell models. Or if they did, they’re bad at it. Why? There are so many examples of when some units were hot and they weren’t there to make money off of it. Example: Thunderwolf Cavalry was hot during a long (about a year..year and half?) when GW hadn’t released models for them. People were buying third party Thunderwolves for a quite some time.

    • Damon Sherman

      We have the Chapterhouse ruling to thank for that.
      Honestly, the best example was the 4-5 edition Nidzilla lists. they release a new carnifex kit, and then make it so you can take up to 6 of them. The next codex they release the Trygon, and double the cost of the then criminally cheap Carnifex.

      So, now they render the old Carnifex-Nidzilla lists obsolete after all of the WAAC players bought all of them.