Prove your might! The fanatical warriors of Norsca arrive in Total War: Warhammer!
The Norsca Launch was earlier this week and with it, the wild northmen have invaded – check out the launch trailer below and some very important FAQs:
via Total War
In the far north, between the Chaos Wastes and the Sea of Claws, lies Norsca. Fanatical servants of the dark gods, they will stop at nothing to prove their primal might, in a relentless hunt for worthy foes and fresh raiding grounds.
Q: Can you play as Norsca in Total War™: WARHAMMER® II?
A: No, it is DLC for the first game only. However, shortly after the launch of the second game, we will be releasing an extra combined campaign map, which is a whole new, massive campaign accessible for free by owners of both first and second games. Norsca will also eventually be playable in that combined campaign map.
Q: Do I need to pre-order to get it?
A: No, you can purchase it alone if you do not wish to pre-order or buy Total War™: WARHAMMER® II in the first week.
Q: Will it come with Free-LC?
A: Yes. All owners of Total War™: WARHAMMER®, regardless of whether they own the DLC, will have that race appear/update in the game and will be given new challenges to deal with in their campaigns. We are also releasing Free-LC alongside Norsca as well, stay tuned for more info shortly.
Total War: WARHAMMER – Norsca
- Conquer the Old World as the marauding tribes of Norsca and Wintertooth
- Two new Legendary Lords: Wulfrik the Wanderer and Throgg
- Recruit Norscan Lords with deep-specialisation skill trees
- Recruit three new Hero types with deep-specialisation skill trees
- Entreat the dark gods for mighty rewards!
- Hunt the mightiest monsters of the Old World and tame them to your cause
- Massive new roster with unique monstrous units including War Mammoths and Frost-Wyrms
- Slow your foes with the chilling Frostbite combat ability
- Tear through your enemies with new Rage and Berserk abilities
In the far north, between the Chaos Wastes and the Sea of Claws, lies Norsca. A barren, inhospitable peninsula in the far north of the Old World, it is home to ferocious tribes of warriors, hardened by the relentless blizzards, the barren icy tundra and the monstrous denizens of this accursed land. Fanatical servants of the dark gods, they will stop at nothing to prove their primal might, in a relentless hunt for worthy foes and fresh raiding grounds.
A Norscan campaign is one of relentless pillage and ruination. Their principle sources of income are raiding and sacking. This lends itself to a very mobile and combative playstyle – always keeping your armies on the move and often in contention with other factions. Razing settlements enables you to erect monoliths to the dark gods of Norsca… and the gods always reward the faithful!
In battle, Norscan armies are swift and vicious, featuring a backbone of increasingly fierce and more heavily armed Marauder infantry units. With the right buildings in place, they can also recruit a wide array of monstrous units such as Trolls, Fimir Warriors, Norscan Ice Wolves and Skin Wolves. At the top of the tree are the Frost-Wyrm and the colossal War Mammoth.
Wait a second…Massive combined campaign if I own BOTH titles…Well now, that changes things.