40K: NOVA Q&A Round-Up

Games Workshop had a Q&A session at NOVA – come checkout all the info that was teased and confirmed!

Pete Foley from Games Workshop was at the NOVA Open to run a Q&A session with the fans. There were lots of good questions and more hints at things to come. Here is a brief round-up of the Q&A:

via Spikey Bits Sources at the Event

  • There will not be Ynarri rules in Codex: Craftworlds.
  • Vehicle Design Rules – Initially variants of land raider, then possibly expanding to other vehicles.
  • VDR will only be available for open play initially.
  • VDR – Will not be Imperium only.
  • All announced codexes will be out by November.
  • Specific updated 30k rules manual coming, but we do not have a date yet.
  • Adeptus Mechanicus transports – No (except for narrative play)
  • Necromunda – Bespoke rules for the gangs and world. No planned cross compatibility with major 40k factions (unlike Shadow Wars: Armageddon).
  • No Forge World faction rules will be in the upcoming Chapter Approved book.
  • “Plastic sisters would be great”.  GW simply replied “Someday”.
  • Sly Marbo – “Maybe” with a smile.
  • Regimental rules will be included in the new Imperial Guard Book.
  • Looking hard at Necromunda backstory / lore to bring in additional models and factions (Arbites, lord’s guards, etc).
  • Warzones will be coming out after all codexes are done to tell additional stories.
  • The 40k list building app will be coming out after paint app.
  • More Warhammer Quest stuff will be “coming soon”.
  • There’s a possibility of more Shadow War stuff because of it’s popularity.

 

So let’s break these down a bit. It seems like the Ynarri will be getting their own supplement or codex. It makes sense, they are a newer faction and they while they have access to a lot of the Craftworld Eldar units, they are a different beast altogether. If I had to guess, I’d say GW is probably waiting until Dark Eldar, Eldar and Harlequins get their rules before the Ynarri get a codex. That might sound like a ways off, but now that GW isn’t afraid to drop two codexes on the same day, I think the Ynarri are probably going to get some attention next year.

Vehicle Design Rules – Oh boy…I have some mixed feeling about these! I’ll be honest, the last set of rules (while neat in concept) were horribly abusable and bonkers. I am not looking forward to having that happen again. However, VDR only being available for Open Play seems like a good starting point. I am glad to see that the Xenos will also have a fair shake at the VDR options…but again, if they are created in a hap-hazard manner, don’t expect to see these for anything other than Open Play.

All the announced codexes by November seems very plausible at this rate. GW said previously they wanted to have 10 by the end of the year – that means there will be 2 more un-announced books. Only one month left after November – will we see new codexes for Christmas?

Heresy Players have been waiting for more news on their core rule book – as of right now, that sounds like it’s still TBD. Sorry 30k Fans…

And for more bad news, sorry Ad Mech players, it doesn’t sound like you’re getting a transport anytime soon. Guess the robot hordes will have to hitch a ride or walk. Good thing they got robot legs, eh?

Necromunda is going to be a different game that either 40k or Shadow War. The gangs are coming back but don’t rule out other factions coming later. The old lore sounds like it’s going to get mined for ideas and that’s a really good thing in my opinion.

The rest of the Q&A are pretty cut and dry with some teasery hints at what could come. We also want to note there was a bit of controversy over a rumor about a new faction coming to 40k. Let’s be clear, while Pete did not rule it out, he also did NOT confirm anything about a new faction. He did mention that he, personally, would like to see a new faction. That was more of a wishlist statement and NOT a confirmation.

 

So folks, what has you most excited about the Q&A session?

  • Dalinair

    “Adeptus Mechanicus transports – No (except for narrative play)” booo 🙁 come on gw throw admech a bone here

    • Tanith Magna

      Or put the taurox in the admech codex …. taurox is ugly for GI … but is sexy for admech XD

  • DoctorBored

    So much for that ‘Plastic Sisters of Battle’ tease that they dropped, what, six months ago? I guess they just meant the Celestine kit and nothing else.

    I wonder if they were measuring the popularity of that Celestine kit and determined that it didn’t sell well enough to warrant new Sisters of Battle? Of course, hiking the price up and throwing in two unrelated characters doesn’t really help, but oh well.

    • I_am_Alpharius

      Firstly, even at the time, the “plastic Sisters of Battle” teaser a blatant tongue in cheek joke and it was the internet than run-wild that it “meant” SoB must be coming soon. As you mention evidently this was a passing link to the Celestine kit, so technically they weren’t lying either

      Secondly, Foley (GW) would in no way give hint either way to a release that not on the horizon in the immediate future. Lately, new product reveals seem to be a bit more forthcoming; with WH-Com articles/teases on things that are 6-8 weeks out e.g. Shadespire or the next two 40K codex. However, that information is a far cry from back in the 90/00’s when release schedules were relayed to stores, which inevitably would become know to the public, up to 6 months in advance. The timing of new product reveals is very much planned careful to fit in with GW’s plans. Could SoB be soon, for sure, but Foley is not going to comment beyond vagaries.

      • DoctorBored

        I like your optimism. 🙂

        • I_am_Alpharius

          I really think it is has always been a “when” not “it” situation for SoB.

          • DoctorBored

            Yeah, I was just told by my GW manager “Sisters of Battle have never sold well and anyone that tells you different is a liar. If they get anything, it’ll be one box that’ll build multiple kinds of units as a sort of test that GW will do, but don’t count on even that.”

            So that was pretty discouraging.

          • I_am_Alpharius

            Frankly, I’d take that with a massive pinch of salt. Dark Eldar didn’t “sell well” until they where revamped. We’ve also had two very small range armies being done in Deathwatch and Cults. Generally there are couple over riding factors that come into play in regards to what gets done. Firstly, it is the whats highly popular and ‘needs’ to be done. Secondly, its how inspired/onboard are the designers, sculptors etc… with ideas. GW are on record in the WD about how doing the Overkill game fostered lots of ideas for both DW and Cults; which in turn led to both getting full Codex’s.

          • DoctorBored

            Aaah. Well, here’s hoping!

          • Carl Tuttle

            Your average GW manager knows about as much as you do about what’s going on.

  • DoctorBored

    Besides the plastic sisters, I really don’t care about any of this other stuff. VDR only being Open Play means not as many people are going to bother with it. Hinting at a new faction? If it’s imperium, I don’t care. Give the rest of the universe some love. Everything else is just meh meh and more meh. Gimme Plastic Sisters of Battle and Emperor’s Children. kthxbai

    • BrianDavion

      “open play for now” in other words VDR is gonna be a “open beta” type idea. that said you can’t exp[ect that level of customization in a tourny

    • Carl Tuttle

      I also think you misunderstand how many people actually play with Open Play rules…

  • memitchell

    Necromunda stays away from 40K. Instead, we will get MORE Necromunda. Wow, it’s like they were listening to Necro fans, instead of 40K fanboys.

    OK, I don’t actually feel that way. Or, do I?

    • DoctorBored

      I’m actually pretty happy about this. I don’t care about Necromunda and I don’t want to see weird rules for the squads in the Astra Militarum Codex or some crap. It not having 40k rules means it might fail faster so that GW can get back to fixing old 40k models instead of diving headlong into more unpopular board games.

      • memitchell

        You are a perfect example of “Ignorance is bliss.” Party on!

        • DoctorBored

          In my 10+ years of experience going to game shops in Florida, California, and Texas, I’ve never once seen a GW board game being played, and of all the 40k, DnD, AoS, and other players that I’ve talked to, none of them have ever expressed any interest in playing them. It’s anecdotal evidence, yes, but there’s nothing else to go on. 🙂

          • Laurence J Sinclair

            That’s because 10 years ago was when they’d all died. 20 years ago now, THAT was the golden age.

          • memitchell

            Yeah, timing is everything. I played Necro fairly consistently (and, in game stores) for about 7 years. And, that was up until about 13 years ago. As for the GW boardgames, they are really underappreciated.

    • Corvak

      I was mostly hoping it’d be more like Shadow War because I had a few games when it came out and then 8th took over everything. I want to play more small games :<

  • Heinz Fiction

    I don’t care for Ynarri but would like to know if basic Harlequin Troupes are in the craftworld codex. I know they have their own mini faction now but on the other hand tyranids still have Genestealers in their list and I really don’t want to purchase an additional book for this one unit of clowns I have.

    • memitchell

      Speaking of Genestealers, does the GS Cult need to buy the Tyranid and AM codices, too?

      • Heinz Fiction

        Not if you want to field pure GSC detachments.

    • I_am_Alpharius

      Why on earth would the Eldar codex not have Harlequins in? The basic Troupe unit has been a staple of the main Eldar list since the 2nd Edition codex (I think only 3rd, maybe 4th, didn’t have them?). I would stress about it, they’ll be there.

      • Heinz Fiction

        4th had them (don’t remember 3rd but i think they were in there too).

        But as you might have noticed they don’t appear in the craftworlds section of Index: Xenos 1 and don’t have the craftworld keyword so I’m a little worried…

        • I_am_Alpharius

          I’d say in the Index that will be down to making it nice and order. To be honest, it is quiet possible (and won’t surprise me) that the whole Harlequin army is in Codex:Craftworlds. Fundamentally, there is not a whole lot to them, well no more so that the individual Craftworlds.

      • Dooms Day

        Because Troupe units are a harlequin unit not a Craftworld unit. I doubt that any harlequin unit will make it into the Craftworlds codex

      • Kaoskadosk

        They didn’t in 7th, so why would they suddenly have them again?

        • I_am_Alpharius

          True enough. I’d imagine in 7th they where once again omitted because they knew the Harlequin book was planned.

  • zeno666

    Do people actually care about Open, and Narrative Play?
    I mean the people who are into that kind of thing. Do you really need rules for it?

    • Nyyppä

      Not really. It’s all pew pew noises anyway.

      • zeno666

        Haha, I thought so as well.
        Its for the people making their own “Dark Ultramarines”-chapters and such.
        Writing brooding Eldar fan fiction.
        Hmm, I think there is a card in Munchkin for this kind of player 😉

        Anyways, my meaning is, don’t bother GW. Get your matched play rules fixed first.

        • DoctorBored

          Open Play is a decent way to throw a game together really quickly for friends that aren’t going to try to screw each other over by min-maxing…

          Which is a nice sentiment for the 1% of 40k players that don’t like winning.

          • Carl Tuttle

            I think both of you have a fundamental misunderstanding of how Open Play or Narrative play works.

    • Heinz Fiction

      There are some interesting narrative play scenarios in the rulebook. They might not be as balanced as matched play scenarios because of their asymetric nature (one attacker vs one defender) but can still be very entertaining.

    • I_am_Alpharius

      Yes. Moving on…

    • NNextremNN

      You’re just jealous that you can’t use VDR.

      • zeno666

        I wouldn’t touch VDR with a 10 foot pole

    • Carl Tuttle

      Yep – we do care. And yep – we also could use some rules for it. Though to most of us those rules serve as “guidelines” for more fun.

  • Nyyppä

    So, no update coming for the WB legion trait that is almost universally accepted as useless. At least my wallet is happy.

  • John Edwards

    Heck how bout fixing this stupid saving 20 save on disgusting resiliency saves on a character a squad I can understand not a character

    • Nyyppä

      What?

      • John Edwards

        By saving lord contagion saves if it fails you roll on a disgustingly resiliency saves there is a situation when you will roll 23 DR save and that is stupid to roll that many when he haves only 5 wounds

        • Nyyppä

          Is this a similar situation to that that has lasguns killing landraiders?

  • Son_of_Corax_XIX

    According to Andy at the FW Opend Arbites wont be in Necromunda but something like them will be.

  • Mr.Gold

    awwww.. maaaannnn… no transports 🙁

  • blackbloodshaman

    If vdr is open play what’s the point

    • Nyyppä

      Balance….balance is the point. They are using the casuals as beta testers.

  • georgelabour

    Codex: Marbo confirmed!

    The only codex to be sold with the entirety of its army in the same box. Plus the one other army that you can make out of just one miniature.

    The other is the Collegia Titanicus for those who were curious.