Grymkin: The Heretic Gets the Last Laugh

  • Posted by
  • at

We are taking a look at the Grymkin battlebox caster today – the HERETIC!

The Heretic is a joker at heart.  And his joke is being played on Menoth.  Besides making fun of the faithful in the Warmachine universe he has good battlefield controlling spells and abillities.  He himself is also a tough nut to crack as he is immune to some of the more debilitating effects like knock down!  If you like a tough joker who wants to cleanse the world of the faithful then the Heretic might be the warlock for you.

The Heretic Toolkit:

  • Divinity and Sacred Ward:The Heretic is immune to blind and knockdown and can’t be targeted by spells.
  • Godlike Power:He can cast an enemy warlocks spell if it was cast in his control area in the previous turn.
  • Gallows: Great for pulling enemies in closer.
  • Fury: Helps models do massive damage in melee.
  • Hex Blast: Remove enemy upkeeps
  • Rebuke: Stop orders
  • Wall of Fire: Useful infantry deterrent.

 

The Heretic Trump:

The Heretic Trump is RECKONING.  It is triggered when an enemy model kills a friendly Grymkin model in the Heretic’s control area.  The enemy unit is +2+2 attack/damage rolls against it for the following turn.  It can be moved to a new target if they are wiped out.  This can be great to hit on a beast or solo you know you can kill the next turn and then thrown on the enemy caster or other priority target.

A List Build for a Heretic!:

This list combines the usefulness of the Cage Rage to arc spells while still having a large amount of infantry and 2 Skin and Moans to get the heavy lifting done.

Grymkin Army – 75 / 75 points

!!! Your army contains a pre-release entry.

(Heretic 1) The Heretic [+28]
– Cage Rager [14]
– Crabbits (2) [7]
– Skin & Moans [15]
– Skin & Moans [15]
Cask Imp (2) [1]
Cask Imp (2) [1]
Glimmer Imp [4]
Dread Rots (max) [12]
Dread Rots (max) [12]
Murder Crows [9]
Death Knell [13]

 

Fighting a Heretic:

Remember the Heretic is immune to most things so don’t expect to knock him down and drop him.  The Heretic doesn’t do much for ranged defense for his army.  So guns and spells can unload on his more important models with little recourse but, to run at you.  Watch out for a gallows pulling your caster out of position and it should be a safe game.

 

~What do you think of the blasphemer Heretic for the Grymkin?  

  • Hahboo

    WANT MORE CHAOS IN YOUR NEVERBORN? New: The Heretic!

    • marxlives

      Clearly the words of someone who hasn’t read anything, even the Monstronomicon, or its publishing date or played Malifaux. The Neverborn are “Nature” driven. They got rid of the titans (god like spell casters) and serve the planet Malifaux is on. So if you are going to mention Malifaux…read the lore and play the game. It is a lot of fun.

      Second lore wise and style wise, the Grymkin are a mixture of Brother’s Grimm (“Grym-kin”) and Dante’s Inferno (lost souls in Urcaen who are twisted by the Defiers into an archetype of their sin to protect themselves from the Devourer Wyrm). Warmachine is also a great game with a lot of lore (since it started as an RPG). So give it a try, it is a lot of fun.

      • thereturnofsuppuppers

        they do look quite like bad ripoffs of the existing Malifaux range of minis though…

    • UnpluggedBeta

      I can tell this is some malifaux reference only from how hip and trendy it is to talk about malifaux in Grymkin threads even though they predate malifaux in the lore by a significant margin.

      • kaptinscuzgob

        nobody cares how much they predate malifaux in the fluff, its all about when the models & rules were released

  • 301stFeinminsterArmoured

    I prefer the Wanderer, cos he’s got style. Sure, Dark Menagerie gives the Heretic lots of disruption options when he takes Cage Ragers and Death Knells, but he’s so slow, and Repudiate is a strictly better debuff.

    • 301stFeinminsterArmoured

      How about a list like this?

      Heretic
      Cage Rager 14
      Cage Rager 14
      Skin & Moans 15
      Skin & Moans 15
      0-3 Crabits 0
      Death Knell 13
      Death Knell 13
      1-4 Gremlin Swarms 0
      Lady Karianna Rose 4
      Twilight Sisters 7
      Glimmer Imp 4
      Glimmer Imp 4
      total 75

      Lots of beef, lots of debuff, and everything that cares about corpse tokens starts out with them. Just leave your Crabit and Gremlin numbers open so you can react to what you face.

      • UnpluggedBeta

        I wouldn’t put twilight sisters in a list without a ton of infantry. Plus I feel like the Heretic is an infantry sort of guy in general. Probably my favorite mechanics wise out of the bunch for sure.

        • 301stFeinminsterArmoured

          They are your only Non-Warlock healers, though, saving you Fury and Corpse Tokens for casting spells and generating useful buffs.

    • marxlives

      Do like how the Heretic has qualities from Menoth casters. Him and Harbinger would have a pretty interesting talk. One captures the sinful to mock Menoth and the other burns the living who mock Menoth…so their souls can get lost in Urcaen, and eventually get eaten by the Devourer Wyrm or taken by the Defiers to become Grymkin and serve them. ITS THE CIRCLE OF LIFE!!!

      • UnpluggedBeta

        Harby strikes me as more of a chill girl who is all about that compassion. If we’re talking burninators, it’s gotta be Feora.