Necromunda: Release Date, Site & Expansion Announced

Necromunda: Underhive has a release date, a new site showing off all the goodies online, and the first expansion!

Games Workshop has announced a pre-order date of November 11th for Necromunda: Underhive! Get ready to get your gang warfare on.

via Warhammer Community

The release date for Necromunda has been revealed at Spiel – you’ll be able pre-order the Necromunda: Underhive boxed set and the Gang War expansion on the 11th of November.

Necromunda: Underhive is the start of your journey into the depths of Hive Primus and beyond, containing everything you’ll need to play intense gang skirmishes. There’s rules and miniatures to build and customise two gangs of your own – from the hulking vat-spawn of House Goliath to the chem-fuelled mavens of House Escher. Playing is easy thanks to the new Zone Mortalis mode of play, allowing you to set up a battlefield with the provided boards and terrain, such as barricades, bulkhead doors and even a monster’s lair.

Necromunda: Gang War

What is Gang War? This is Necromunda’s first expansion, taking the principles in the Underhive set and combining them with the sprawling 3D battlefields and rich, progression based campaigns that defined the classic editions of the game. In this 64-page book, you’ll find everything you need to take your game to the next level, from advanced rules to running your own Turf War campaigns with your gaming group. Gang War will be released simultaneously with Necromunda: Underhive, meaning if you like, you’ll be able to play with the advanced rules from day one.

This is HUGE! Pre-orders go up on the 11th of November, which means it will be available on the 18th. Plus we’re getting Gang War released at the same time – similar to how Blood Bowl had Season One released with it. I played in quite a few Campaigns of Necromunda back in the day so I’m excited to take another crack at this one.

If that’s not enough for you then you can visit the Necromunda website for even more info. They already have some downloads available like a reference sheet and blank roster.

Poking around at the reference sheet, you can start to get an idea of how things will work. It looks like Actions come in the form of Basic, Simple, and Double. And the Wound Chart looks very similar to 8th edition…

On top of that you can also check out the Setting and the Gangs that will be available. I have a feeling that the Gangs section is going to fill out even more in the future.

 

Lots of Good Stuff for all you Necromunda Fans out there – are you ready to dive into the Underhive!?

  • GHOSTvirus

    So gang war is the real world version of first day dlc.

    • Wildcard1980

      Except that it’s a completely different rules and campaign set. Because while I’m sure there will be rules they have in common. Rules for a 2×2 gridded don’t transfer to a larger 3D table. So while it has a bit of the DLC feel it’s more like a second game.

      • I_am_Alpharius

        Erm the Gang War Supplement is not completely different rules! It is simply additional rules for interacting with 3D terrain and guidance/structure for running a on going campaign/narrative. If its anything like the Death Zone 1+2 for BB; then it may also contain some named characters, additional gangs and “Named Legendary” pre-set gangs.

        • Maitre Lord Ironfist

          Still feels like a Day one DLC x) As Death Zone felt

          • I_am_Alpharius

            Could say the same about Codices. Yet, people have no compunctions is buying them separately….

    • ZeeLobby

      Pretty much.

    • SWISSchris

      If Gang War sounds like the actual game Necromunda fans may want, WTF is in the actual main box?

      • LankTank

        A standalone quick game with 2 armies for NEW players, younger players, partners who need coaxing, casual gamers etc. Then an option for vets to get stuck in.
        Better that then having to buy a whole army, rule book then hope someone else has done the same to play against them.

        • SWISSchris

          Hmm… I can see what they’re going for. I mean I was about 13 when the 1995 version of Necromunda was released and I had no issue with the rules… that were included in a box with 3D scenery and two gangs. I’m not quite understanding why GW is making these tiered products but I suppose they have shareholders to answer to these days so the business model has to change.

          At least the starter games are simplified versions of the main games these days, not completely separate products like the 90s range of stand alone miniatures games that they had separate from the big money earners WHFB, 40K and Epic

          • LankTank

            Yeah good point. 2 steps forward 1 step back almost.
            I think it’s also about having to release a certain quality. Everything has to be a robust plastic as that has become GW identifying trait. Does limit the ability to do 3D scenery while keeping price down though. I am wondering though if the Gang Wars book won’t also have a bundle with a bunch of the Industrial Terrain. That is usually GW style

  • I_am_Alpharius

    Pffft Wound table similar to 8th….It is the same and also the framework for wounding that GW has use since almost year dot. It just the written word form of it rather then the traditional comparison grid.

    As I said in a previous post, I was a little on the fence about this reboot, but now I feel please with whats coming!

    Looks really really great! Would recommend watching the game play video on the Necromunda website. First impressions is that it will be ‘similar’ to the original Necromunda but it certainly has some changes to, that will make it unique from the original or Shadow War. I love that one of the stats is called the ‘cool’ factor – as in how well a ganger does under pressure.

    Contents looks quiet spiffy and it appears the box itself is incorporated to be part of the Underhive. Seems GW are delineating between the ‘Underhive’ and ‘Upperhive’. The Underhive is going to focus on play within the tunnel and warrens of the depths of a city; whilst the Upperhive is focused on the more open spaces/industrial machinery i.e. more 3D. Rules for the Upperhive are going to be in the first supplement called Gang War

    • Severius_Tolluck

      Cool used to be a rule way back when as well, in earlier editions of Forty K and in Necromunda / GorkaMorka, but yeah as I said, seems to be close but different with a few streamlines. I am up for it. Add to my Escher

      • I_am_Alpharius

        Ha yeah now you say I do remember it being in various games before. Damn makes me feel old, when I’m not. I’ve just been paying since I was like 10. So from around 1994/95 onwards!

        • Severius_Tolluck

          There was also Sage, and Intelligence.

        • Wildcard1980

          I with you in feeling old I still have all my old stuff from Necromunda, Epic, Battle fleet gothic , Gorka Morka the only one from 40k I never really had was Titian but that turned into epic.

      • Pete Croucher

        Cool was never in Necromunda or Gorkamorka.

        Source : Actually played them in ’95 and ’97. They were the 2nd. Ed. Ruleset.

        • Severius_Tolluck

          OK, I am corrected. Either way was in older rulesets Necromnda was heavily 2E which is why I keep thinking it was there.

  • Crablezworth

    So they give that game facings… priorities

    • Wildcard1980

      The game always had facings but a priority system may work for a board game wouldn’t work on the larger table. At this point it seems to me that this will be 8th edition base rules with many of the advanced rules coming from the old system. For me as long as they don’t have the crappy campaign system from shadow wars and bring back things like interal gang fighting, territorys to work, the market for buying advanced items/weapons and the old school out of action table. Also this is almost a 100% deal breaker they need to have the advancement for your ganger similar to the old necromunda. If they pull that same crap as they did with shadow wars where there is no experience you just pick one guy to advance I think I may pass on the whole game. Because part of the love of the old game was if the game went well you could have several hangers advance. Also that you would have one or to guys that would advance better then the reset and then you have worry about how much you want to use them because yes there your beast guy but play to. Aggressive and you might lose them.

      So I guess what I’m saying is the campaign system doesn’t have to match the old game completely it will be a very hard sell because that was where the game was for most people who know and love the old game. The table top was only half of the game maybe even less then half because you learned to care for your gang and gangers over the course of campaigns.

      I’m also looking forward to see if they have rules for adding the hired hands and special characters.

      • memitchell

        I hear you, and for the most part I agree. Shadow War’s campaign is more playable, but less interesting and involving. On the other hand, I have a feeling Necro’s original campaign will be a hard sell for games who can’t put their smart phone down for more than a few minutes. Put another way, remember how the in-between games campaign stuff could take longer to complete than the actual games? And, what happened between games was often more important than what happened during games. That’s not going to appeal universally. As much as I loved Necromunda, I hope they found a middle ground between its campaign and Shadow War’s. Or, an option to truncate a bit.

        • Wildcard1980

          I hear you about he attention thing. Tho GW is trying hard to bring the old timers into the game and the bring the new blood in. That’s why I think there boing this in two parts a board game for new to the game and a Campaign rules set. If it was going to be something as simple as Shadow wars I think they would have just put it in the board game. But your right I’m hoping for a middle ground that leans more to the old system but I’m also a realist and know I’m not going to get everything.

  • Wildcard1980

    I still on the fence but better then before this news because at this point I have no interest in the board game. I am encouraged by that they have said the campaign system will work similar to previous editions. Also with there being differed cover saves and modifiers for things like long range and short range for the board game, I hope they are put into the campaign system. Tho they can leave the whole action point and priority system in the board game. So I guess it all depends on how much of the board game bleeds into the Gang war campaign. So until I get a few more detail on the gang war I would say right now I am for sure buying gang wars baring some huge break from the old style game.

  • benvoliothefirst

    I’m a fantasy/HeroQuest player, and have never been into the sci-fi stuff, but those female models look like they could be a pretty sweet amazons warband with minimal modeling!

  • Mira Bella

    This will most likely be my first purchase after more then 3 years.

  • Skeksis

    Lady with the big hair has the shortest human legs I’ve seen in a sculpt since the original Felix model.

  • DoctorBored

    Buy this expensive game and then buy this expensive rulebook so you can play the expensive game the way that all the beardies want you to play it!

    This release has whale-hunting all over it.

    • zeno666

      First you need to buy the board game. Then the overpriced expansion to turn it into a tabletop game.

      IIRC all the GW fanboys claimed that the main rulebook had rules for 3D terrain and such. Odd?! 😉

      • Gang War is the main rulebook, the starter set doesn’t have the complete rules

        • zeno666

          Nope its the expansion.

          • The box set only comes with rules for Escher and Goliath, Gang War is the actual game rules

          • zeno666

            Are you sure that it has all the basic rules as well?

  • This new trick of “look, the box is a terrain element!” is pretty cheap and shoddy, IMHO.

  • Oh dear – the fake ‘lower class’ accent narration on the How to Play video… it hurts …

  • JJ

    Anyone know the price?

    • ZeeLobby

      BoLS probably do, it’ll show up in an article tonight/tomorrow. And then probably again day of release. And then probably again in some “how great are savings” article :D.

    • I_am_Alpharius

      Looking at the amount of models and content I would hazard it will be on par with Blood Bowl; so £65 (or there abouts). With the Gang War supplement being a similar size to the Death Zone: Season 2 supplement for BB I would hazard that will be around £18, and no more than £20.

      • ZeeLobby

        Probably right on the box. Think the book might be a little bit more if it really is filled with awesome content(my true hope!)

  • ZeeLobby

    Still excited, even with mandatory 3D gaming book purchase.

    • Maitre Lord Ironfist

      i do not realy like this. It feels like a day 1 mandatory DLC to get the whole thing.

      • ZeeLobby

        Yeah. True. I mean that’s basically what every index was at 8ths launch. Especially since most of those factions are getting real books now.

    • I_am_Alpharius

      Core set will be needed for rules and other bits and pieces.

      • ZeeLobby

        Ah. That’s kind of a shame, but I’ll get it regardless, haha.

  • Hagwert

    Love the artwork on this release , really atmospheric .

  • memitchell

    That Escher with a whip is right up there with new 40K character models. Is she gonna be a $25 clampack?

    • I_am_Alpharius

      All parts on the Multi-part Escher Gang frame.

    • ZeeLobby

      Nah. But I do expect those to come at some point. Like Shadespire I expect them to grow the following, then drop them.

  • D. B.

    Also, gangs of yesteryear will be covered; there is a “coming soon” section among the downloads.

    If ever there was an incentive to dig out this Enforcers warband I still have lying around…

  • The first thing I’m gonna is is chop off those stupid platforms all the Escher are wearing and THEN see how they compare in size to the old ones. I suspect the difference won’t be as bad as it looks right now.

  • I’m pretty excited to play with the zone mortalis tiles, it means my small basement can host two games (one on my board one on a card table with the ZM tiles ) simultaneously, that I can bring the game to a friend’s place for a night of gaming, and that I can experiment with using warhammer quest, space hulk, deathwatch overkill etc tiles for games too.

    Most excited I’ve been for a release in a long time, and I’m a Death Guard player lol

  • 301stFeinminsterArmoured

    Gonna buy. Will likely buy a bunch of Escher boxes to kitbash Guardsmen out of.

  • So, unless you want Escher or Orlock, you need to pay for another book? Right…