Star Wars LEGION – Wave 1 Minis Announced

HOLY MOLY – FFG just unveiled the first wave of 6 Star Wars Legion units.  SO EXCITED!!!

Ok, first a quick refresher on Star Wars LEGION.

 

Today brings us 6 new new units, 3 for each faction.

Let’s start with the Empire.

AT-ST Unit Expansion $49.95

The power of the Empire is visible on any subjugated world—few images are more representative of Imperial power than the shining white armor of a Stormtrooper or the rumble of a walker stomping through city streets or across the battlefield. Soon, you’ll be able to supplement your Stormtroopers with another symbol of Imperial oppression: the All Terrain Scout Transport!

An AT-ST is an awe-inspiring sight to the average foot soldier. It towers above the battlefield, stalking inimically forward on mechanized legs and raining a hail of fire and death from its laser cannons and powerful weapons systems. With the AT-ST Unit Expansion for Star Wars™: Legion, you’ll find a single finely sculpted, massive AT-ST miniature, which can be assembled to loom over the battlefield and provide a rallying point for your entire army. Alongside this beautiful miniature, you’ll find an assortment of all the unit cards and upgrade cards that you’ll need to fully integrate the AT-ST into the Empire’s war machine—and your armies.

 

74-Z Speeder Bikes Unit Expansion $24.95

The howl of a 74-Z Speeder Bike racing past is not something that’s easily forgotten. The Empire commonly uses these speeder bikes for scouting and reconnaissance missions, but they can also be deployed to terrifying effect on the battlefield, where their sheer speed often prevents the enemy from taking a clean shot.

The 74-Z Speeder Bikes Unit Expansion includes a unit of two 74-Z Speeder Bikes, and all the unit cards and upgrade cards you need to expand your forces with these lightning-fast speeders.

Stormtroopers Unit Expansion $24.95

No image is more iconic and symbolic of the Empire’s power than the expressionless helmet of an Imperial Stormtrooper. These soldiers have been deployed on hundreds of worlds across the galaxy, and everywhere they go, they keep the boot of Imperial oppression firmly placed on the neck of all who resist.

In the Stormtroopers Unit Expansion, you’ll find seven Stormtrooper miniatures, identical to the ones included in the Star Wars: Legion Core Set, along with the unit card and upgrade cards that you need to add another unit of Stormtroopers to your army.

 

Now onto the Rebels:

T-47 Airspeeder Unit Expansion $29.95

When the Rebel Alliance first landed on Hoth, they found a cold and inhospitable planet—ill-suited to supporting life of any kind, much less hosting the secret base of a full-scale rebellion against the Galactic Empire. Still, the Rebellion survived, adapting their strategies, tactics, and equipment to deal with the oppressive environment. A crucial part of their survival was tinkering with their airspeeders to withstand the killing cold of Hoth. Soon, you’ll be able to outfit your Rebels with the same speeders!

You may be battling the Empire on the frozen wastes of Hoth, or you may be fighting on the surface of any other planet, across the thousands of planets that make up the galaxy. No matter where you are, there’s always good reason for you to get a little air superiority. The T-47 Airspeeder Unit Expansion for Star Wars™: Legion adds one T-47 airspeeder miniature to your Rebel armies. Along with the beautifully sculpted, unpainted miniature, you’ll find all the unit cards and upgrade cards that you need to make the T-47 airspeeder a crucial part of your battle for freedom.

AT-RT Unit Expansion $24.95

The Rebel Alliance is constantly outgunned in their war against the Empire. Since they cannot hope to match the awe-inspiring military production of a galaxy-spanning Empire, the Rebellion has turned to salvage in order to supplement their forces—such as with the AT-RTs. First introduced by the Republic during the Clone War, the All Terrain Recon Transport, or AT-RT, has since been co-opted by the Rebel Alliance to aid their war against the Empire.

The AT-RT Unit Expansion includes a single new AT-RT miniature for you to add to your Rebel army, complete with three different gun attachments that can be attached to your miniature. Along with the AT-RT, you’ll find the associated unit card and an assortment of upgrade cards for you to enhance your AT-RT and other units.

Rebel Troopers Unit Expansion $24.95

The Alliance recruits warriors from every world—wherever they can find beings who have come to hate the Empire’s tyranny. Together, these ragtag groups of recruits become Rebel Troopers, carrying out the fight against the Empire on dozens of worlds across the galaxy. The Rebel Trooper is well-used to embarking on stealthy missions, and above all, they’ve learned to trust the other soldiers in their squad with their lives.

The Rebel Troopers Unit Expansion features a full unit of seven Rebel Trooper miniatures, identical to the Rebel Troopers included in the Star Wars: Legion Core Set. This expansion also includes the unit card and an assortment of upgrade cards, inviting you to kit out your Rebel Troopers for any battlefield scenario.

 

~These are all listed as shipping in Q1 2018.  Get ready – Star Wars LEGION will make a BIG splash in the industry when it arrives!

  • euansmith

    The Rebels must end Alien Tokenism NOW! 😉

  • Xodis

    Totally going Empire with this lol

    • Xodis

      It helps I have an AT-AT just dying to “watch” the game as scenery.

  • Severius_Tolluck

    I don’t know if I will play this.. but I think I will still collect the minis and paint.. that better scaled AT-ST is amazing compared to the Imperial Assault. Empire all the way so far, will have to see what they can try and release for this though…
    Here is hoping they do Republic and CIS forces as separate armies too.

    • ZeeLobby

      Yeah, I really think like most games they’ll need at least 4 factions to get more people involved and to make it a mainstay. Good thing Star Wars has a ton of options even though it’s dominated by 2. That’s excluding the possible dive into prequel/modern territory.

      • Severius_Tolluck

        Yeah but in both digital and the physical over the last decade or so we were given “Scum and villainy” as a unified faction which is kinda laughable. I may not like the prequel stuff a whole lot (minus clone wars, that was ok) I really liked the look of the CIS Droid Army. The cartoons did show incidents of them still being active in the Original trilogy time line, along with clone troopers in small numbers so that could be neat.
        But I meant, not so much as a force, I am not sure I like any of the mechanics or custom dice, or the thoughts of card combos (although that puts it up there with shadespire). I will have to see how it evolves. Maybe wait a year or two. However if people want me to paint it for them, or build boards, well I am game there.

        • ZeeLobby

          True, they have room if they need it.

          As for the mechanics, the cards are just upgrades to the unit, easily visible on the table. The same as buying different equipment/gear for any other wargame.

          Custom dice is an oddity, but seems at home in an FFG game. Not using regular d6 does make calculating probabilities more of a challenge mathematically which is annoying. I’d prefer just regular dice, but then you’d need to have a look up chart or something to get the result curves they want for units. I don’t mind, but that drives some people crazy.

          Personally I’m a bigger fan of this than Shadespire, which definitely has real deck-building, and if what I heard is right today (which it might totally not be) may have the same setup as X-Wing as far as getting needed generic cards. If that’s not true, than I’m definitely more interested. Or even if like FFG’s runewars it’s all kept in faction, I’m down, but if not, I’ll avoid it just like X-Wing.

          • Txabi Etxebarrieta

            Legit question: What factions would you like to see added to round out to 4 (or more) in Legion? I’m not super-knowledgeable about Star Wars, so I’m curious to know what possibilities are out there.

          • ZeeLobby

            Personally I think something droid related would be amazing (Trade Federation would be amazing though prequel). Mandalorians would be cool too. CIS would be cool. Really as long as it’s a different playstyle than Imperial/Scum/Rebel I think it’d be great. There’s a whole galaxy to expand as well, and many races that exist but aren’t really explored as a faction. Should be cool.

  • Shenordak

    Seems quite expensive. 7 stormtroopers for $25?

    • Stephen Henry IV

      Better than Games Workshops prices. 😛

      • ZeeLobby

        Yeah, it falls into this weird crowd where people were expecting to pay X-Wing one-ship prices for 10 stormtroopers… While people on the other side are like, man, that’s reasonable pricing, lol.

  • Ragimund

    Is there a way to get the tokens and cards separately?
    I still have a ton of West End and Wizards of the Coast miniatures lying around.

    • Xodis

      Just wait for it to hit eBay. People will be parting them out like they do all games like this.

    • ZeeLobby

      If it’s like Runewars, then there will most likely be a separate game kit later down the road. Might be several months though.

  • Evil Otto

    I wish the miniatures were supplied painted (like with X-Wing), and I say that as a long-time mini painter who’s fairly good at it. Painting legions of stormtroopers covered with fiddly black and white bits will be a pain.

    • ZeeLobby

      I wouldn’t mind at least the option to pay more for pre-painted. The price difference is probably close to what I can pay someone to paint stuff for anyway though.

  • Mike Tuchfarber

    Basically, this is 2 vehicle kits (albeit very cool ones) and re-packaging of mini’s from the starter box. Its a good start, but won’t expand game play very much.

    • ZeeLobby

      Pretty common for an FFG wave 1 though. Supposedly they’re going to push initial waves through fast.

  • ZeeLobby

    Too too too cool….

  • I watched a couple of play throughs. I’m getting fatigued from the board games masquerading as wargames these days. Can we get some wargames with our “wargames” please?

    This could have been awesome.

    • ZeeLobby

      Curious as to why you think this is board gamey? I usually associate board games with simple mechanics, where facing, movement, etc. is not important. These all seem pretty important here.

      • I suppose its the shed-load of tokens, deckbuilding is huge, and I don’t consider the mechanics to be very deep at all.

        • ZeeLobby

          I mean most games now have tokens. It really is the better way to handle buffs and mechanics on the table. I mean we even made some for psychic powers in 40K in 6th/7th for units that have been guided, etc. I don’t think you’ll ever see tokens go away, they’re just too useful.

          And I’m confused… How is there deck building? I mean the cards just represent upgrades paid for in points for the unit right? I mean it’s just having the equipment cards on the table right? I atleast haven’t seen a play through where they’re drawing cards and playing them (unlike Shadowspire or Company of Iron).

          As for the depth, that tends to be a very subjective topic. Personally I don’t see this as being deeper than 40K. Units have locked movement, positioning, facing, and restrictions based on movement. Angle of attack matters for vehicles, etc. Now I mean it’s not as deep as some skirmish games, but this is really meant to be more of a company combat system than a 5-10 model skirmish system.

          • Everything is a subjective topic when we are discussing personal taste.

            I just have little interest in games like this. I realize the star wars license is huge and people are going to strap onto this because its basically fulfilling the same thing 40k does only its starwars so that will be huge, and I want to like it… but I’m not getting any engagement out of it.

            I probably use the wrong term but deck building to me is free for all army b uilding where you are going to min/max the best units and combos.

            This is a contrast to a game where you have to manage your resources better and get along with troops that are not as elite.

            Extreme example would be older historics where you may have say eight units of peasant foot soldiers and then a couple units of veteran foot knights.

            Less extreme example would be WHFB where you had to take 25% troops.

            LOTR also had a good mainstay system where you had to have a unit of normal dudes for every unit of elites.

            Common “deck building” games today (as I call them) let you basically go nuts and min/max to your hearts content.

            X Wing is a great example of a game centered entirely around min/max combos.

          • ZeeLobby

            Too true. So I dunno how much you’ve seen, but there are limitations and requirements for troops in list creation. So you can’t just take 5 AT-STs and win. From what I remember it looks a lot like the WHFB setup, and doesn’t look like it’ll be the same flavor as X-Wing or Armada.

          • i’ll come back in a year and see how it is in my area. I’ve been burned way too much on games no one wants to play. Armada was something i waited a long time for, and can only play myself in my garage lol.

          • ZeeLobby

            Haha. Now that I totally get. I think it may also struggle if there aren’t 1/2 factions hot on it’s heels, which has been one of the struggles runewars has. But the rules, models, mechanics, etc. All look pretty solid. The IP is popular. So who knows. People might pick it up.

          • We have a few rabid fan boys trying to do everything in their power to have it knock down 40k, so we shall see how potent their organizing skills are at keeping it going a year after release.

            I’m looking for it to have presence and not be imperial vs imperial games because thats where the min/maxing lies.

            PS – I am also a star wars fan boy 😉

          • ZeeLobby

            Haha. The one thing I have to say is FFG can make a VERY solid game system. Runewars was actually the first real delight I had in wargamming in a while, even with all the tokens, cards, and movement apparatus. The initiative system, combination of abilities on the two dials, etc. All was pretty refreshing for a tabletop wargame. Hope they’ve brought that same depth to the game. The demos I’ve seen seem basic, but the core mechanics look solid, and hopefully expansions and more factions will give it the range it needs.

  • miniwar monger

    Storm troopers and rebel soldiers don’t look good. Pretty mediocre minis.

    I don’t like this token and card spam either.

    This game is like the prequel trilogy to me :
    NOT NECESSARY.

  • Sorien

    Well they are certainly copying the GW pricing scheme…

    • ZeeLobby

      I don’t see any single infantry models for $25???

  • generic eric

    I dunno. I’m not moved. Maybe wave 2 will be more of what I’m not to sure of. Have fun I guess.

  • iscokeit

    Why not buy a second starter instead of the two separate infantry packs? Is this gonna be card chase 7.0 from FFG?

    • ZeeLobby

      The prices are pretty comparable. Second starters will really only net you an extra Luke/Vader for free, which seems excessive. And extra dice, rulers, etc. (Which FFG usually offers in a box later). There will probably be unique cards in the boxes, but like runewars it’ll all be self-contained within the faction.

  • markdawg

    When I watched the game play video the rules seemed like a mash up of Bolt Action and Star Wars Armada. I love both of those games so count me in!