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GW: New Releases November 4th “Pricing & Links”

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Nov 4 2017
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The Tyranids go up for Pre-Order and the Bundles have arrived!

via Games Workshop

Codex: Tyranids $40

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The Tyranids are unlike any other race to be encountered by Humanity. They are the ultimate predators; to them all living things, from the lowliest insect to the most advanced civilisation, are mere prey. Only now are the inhabitants of the galaxy realising the scale of the threat – unless the Tyranids can be stopped, it will mean nothing less than the extinction of all.

Codex: Tyranids contains a wealth of background and rules – the definitive book for Tyranids collectors.

Datacards: Tyranids $15

Designed to make it easier to keep track of Tactical Objectives, psychic powers and Stratagems in games of Warhammer 40,000, this set of 74 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Tyranids gamer. Included:

– 7 psychic power cards – 6 from the Hive Mind discipline found in Codex: Tyranids, along with Smite;
– 28 Stratagems available to any Battle-forged Tyranids army as found in Codex: Tyranids including 6 which are Hive Fleet-specific, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
– 36 Tactical Objectives, including the 6 specific Objectives from Codex: Tyranids.

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Codex: Tyranids Collectors Edition $80

Available while stocks last, this Collector’s Edition of Codex: Tyranids is complete and unabridged, and features a soft touch cover with new artwork on the front and back, black page edges, a black ribbon marker and the original Codex cover art on the first page.

The Tyranids are unlike any other race to be encountered by Humanity. They are the ultimate predators; to them all living things, from the lowliest insect to the most advanced civilisation, are mere prey. Only now are the inhabitants of the galaxy realising the scale of the threat – unless the Tyranids can be stopped, it will mean nothing less than the extinction of all.

Start Collecting! Tyranids $85

A seemingly numberless horde of ghastly super-predators, adapted bio-weapons optimised for the kill – the Tyranids emerge from the cold darkness of the intergalactic void. They hunt, kill and feed endlessly, stripping the galaxy of all organic matter they encounter, ravenously devouring every morsel of life and leaving nothing but dead, scarred rocks in their wake.

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This is a great-value box set that gives you an immediate collection of fantastic Tyranid miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive a 8 Genestealers, armed with rending claws, a Broodlord, armed with monstrous rending claws and a Trygon, armed with scything talons, toxinspike and prehensile pincer tail – this can optionally be assembled as a Mawloc, featuring distensible jaws in lieu of a toxinspike.

Hive Mind Gaming Collection $95

Tyranids Gaming Collection $55

Warhammer 40,000 Battle Journal $25

Every general learns from experience, and this 200-page notebook is the perfect way to track your gaming experiences in Warhammer 40,000. Each page has been specially designed to help you log strategic developments during your games: easily keep track of victory points and Command Points, turn numbers, mission objectives and character abilities, as well as information about your opponent’s army.

Ideal for tournament play or individual games, the Battle Journal will become a valuable record of all your past victories and defeats, and a trusted ally on any battlefield.

Warhammer Age of Sigmar Battle Journal $25

 

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Citadel Painting Handle $8

 

Making it much, much easier to hold your miniatures securely while painting them, allowing you to find the perfect angle with which to access the fiddly bits while avoiding the inevitable hand cramps that come when holding a base for a long time, the Citadel Painting handle has been designed for painters, by painters.

If features a spring-loaded clamp mechanism, which locks tightly onto 25mm, 32mm and 40mm round bases, as well as fitting 60x35mm oval bases.

Grasping the sturdy plastic handle rather than the base or miniature you’re painting means fewer smudgey mistakes from careless fingers and will help you improve your painting all round!

Citadel Green Tape Measure $8

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A tape measure, marked in inches or centimetres, is required to measure movement distances and the range of weapons and abilities.

The Green Tape Measure extends to 10ft/120″, is marked in both centimetres and inches, and features an auto-locking blade. A Death Guard Green-coloured soft rubber exterior provides a comfortable grip and is embossed with the Games Workshop logo.

Sector Mechanicus Hive Shield $210

Create an enormous, interconnected scenery piece with this great-value set of plastic components. It includes:

– 2 Void Shield Generators, each able to project up to 3 void shields with their eclectic mix of ancient and new technology;
– A set of 2 Haemotrope Reactors – vital if little-understood generators that bolster the Void Shield Generator’s capacity;
– A set of Promethium Relay Pipes – seven detailed sections of pipe, which you can use to connect the other pieces in this set in whichever configuration you choose!

Citadel of the Everchosen $660

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A huge collection of scenery, which will dominate any gaming table it sits upon, the Citadel of the Everchosen is a massive, grim fortress, in the shape of an imposing 8-pointed star. It is made up from the following:

– 8 Skull Keeps – each of these is a skull-encrusted tower, with a choice of two door designs and a balcony;
– 2 Malefic Gates – these feature articulated doors, and come with 4 sections of Fortress Wall;
– 4 sets of stairs – even the hardiest, most psychotic warriors of Chaos prefer stairs to climbing walls;
– 4 skull balconies – appropriately-decorated platforms for your models to survey the battlefield upon;
– 8 walkways – necessary to attach the Skull Keeps to the Citadel;
– 8 Fortress Wall sections, which make up the bulk of the Citadel’s fortification.

Of course, you’re free to configure this collection in any way you see fit, but the massive Chaos star you can build will intimidate any opponent you can drag near…

 

Ruins of Elixia $149

Assemble the Ruins of Elixia and make your gaming table into a spectacular battleground for your Warhammer Age of Sigmar miniatures with this set. It includes:

– A set of 2 Baleful Realmgates – unstable and unnatural structures through which dark powers can be harnessed;
– An Ophidian Archway – a sinister stone arch covered in serpentine carvings;
– A Numinous Occulum – pulsing with arcane power and eldritch might, these spinning wheels invite the most powerful sorcerers;
– A Dragonfate Dais – an ancient seat of power where the bravest souls may attempt to summon the divine – at the grave risk of unleashing something much darker…

Chaos Dreadhold: Ruined Wall $35

In games of Warhammer Age of Sigmar, sometimes you’ll find yourself laying siege to a vast fortress of Chaos. This kit allows you to represent the damage you mete out when trying to break down the fortress walls – replace a wall section with a ruin, and let your miniatures pour through to unleash their wrath.

In this kit, you’ll find a section of Fortress Wall, along with 2 ruined wall sections – add them to your Chaos Dreadhold collection and create the biggest, most ostentatious tributes to Chaos you can imagine!

STC Ryza-Pattern Ruins $30

Add some easily-assembled scenery to your games of Warhammer 40,000 with this set. In it, you’ll find 4 large ruined wall sections, 2 each of 2 unique designs, which slot together quickly and easily with no glue required. There are also 2 access hatches, 6 barricades and 2 ammo crates, which feature an Inquisitorial seal.

This is a set of pre-coloured brown plastic components, which has been designed to match with the Sector Mechanicus scenery sets – pick up this set, slot it together and you’ve got some perfect pieces with which to block lines of sight, create chokepoints and use as cover.

 

Citadel Painting Mat $25

Designed to protect your kitchen table (or for the truly dedicated amongst you, your hobby desk) from the paint spillages that inevitably happen to even the best of us, the Citadel Painting Mat is a flexible silicon mat with a lip that will contain any spilt paints – no longer will you risk your tablecloth!

 

Citadel Painting Accessories $41

 

Dark Millennium Playing Cards $12.50

This pack contains 54 bridge-sized playing cards, divided into four suits – Imperium, Chaos, Mechanicus and Xenos – and including two jokers, each card featuring a uniquely sinister vision of the 41st Millennium. Created by John Blanche exclusively for these cards, each illustration perfectly captures the gothic darkness of Warhammer 40,000, providing a playing card experience unlike any other.

Citadel Water Pot $8

Jain Zar: The Storm of Silence (Paperback) $16

A Phoenix Lords novel

Jain Zar, the first of the Howling Banshees, travels to Craftworld Ulthwé to help avert disaster – but Eldrad Ulthran opposes her plans. What path will guide the eldar towards victory: the way of the seer, or the way of war?

READ IT BECAUSE
It’s rare to see disagreement between Craftworld Eldar on the right way to proceed, and when one of those involved is the legenday Jain Zar, things are sure to get ugly… and entertaining.

THE STORY
The eldar are an ancient race whose mode of war blends spirituality with a unique mastery of technology. In times of need, their entire race will rouse to war – led by terrifying, almost mythological figures – the phoenix lords, immortal beings embody the warrior nature of the eldar. A swift and deadly fighter, Jain Zar can harness the rage of her scream to slaughter any who dare oppose her.

When a burgeoning ork empire starts to pose a threat to the eldar peoples, Jain Zar travels to the craftworld Ulthwé to warn them of the danger. However, she finds her plans to divert disaster are opposed by one of the craftworld’s own seers, Eldrad. With so many futures possible, which path should the eldar walk to avert destruction of their craftworlds and put an end to the greenskin menace?

Written by Gav Thorpe.

The Eye of Medusa (Paperback) $16

An Iron Hands novel

When the Adeptus Mechanicus world of Thennos falls into insurrection, the Iron Hands bring retribution upon the traitors. But the taint on the world threatens to destroy the purity of the machine and introduce something dark to the Iron Hands’ universe…

READ IT BECAUSE
Themes of the duality between machine and man are at the heart of the Iron Hands, and David Guymer uses a world of the Adeptus Mechanicus that has fallen into heresy as the catalyst for exploring that fascinating battle for the soul of the Chapter.

THE STORY
Ever since the dark days of the Great Heresy, the Iron Hands have a long and tortured history. Their years of suffering and war has left them hardened and believing in a brutal tenet – the flesh is weak. Heavily cybernetic, their flesh extensively altered, these warriors of the Imperium are more machine than man, cold in aspect as well as demeanour. Their methods of recruitment are harsh, their rituals arcane, their pride unshakable. So when a world under the protection of the Chapter falls foul of insurrection, the Iron Hands answer with fire and cold retribution. It matters not that Thennos is considered sovereign territory of the Adeptus Mechanicus, for the Iron Hands’ campaign is one of extermination. But there is something dark lurking within Thennos, a horror that defies the purity of cold logic and the machine, and offers something more, something ruinous…

Written by David Guymer.

Tyranid Army $172

That’s a lot of painting Accessories!

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Author: Adam Harrison
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