This week on NeverQuest: Sigil – The City of Doors
NeverQuest is BoLS’ own celebration of the fact that we live in a world where you can listen to all of 2112 at once and it’s not even considered illegal, like even a little bit. You can expand your horizons, send your body careening through a mindscape that transcends time, space, and reality, and then be back home in time for dinner.
Except there’s a nagging little doubt at the back of your mind as you bite into the delicious golden brown biscuits that your spouse has cooked up special–maybe it’s the subtle way they’ve incorporated rosemary into the mix, with a hint of garlic in the butter, or maybe it’s the way little Susan and James have been getting along.
You remember how they used to fight all the time over who got to eat the last slice of turkey, but here you are, enjoying a nice dinner followed by a drive through the country. This is the sort of thing you don’t really get to do–you remember back country roads, winding through tall trees, the wind whistling by as you looked out at a world that stretched out towards forever, trying to find all the letters of the alphabets on the intermittent street signs, and now here you are with kids of your own. Where does the time go? But then there’s that sliver of doubt.
You turn on the radio and there it is, a song crackling in the static and as it reels, you realize–you’re still back in your chair, listening to the closing strains of 2112. Was any of that real? Was it all a dream?
To celebrate the ephemeral, fluctuating nature of reality in this crazy mixed up world we play Dungeons and Dragons. Each week our team of adventurers takes on dungeons, dragons, and parts in between. This week our heroes end up exploring the center of the planes–Sigil, the City of Doors. Can they survive? Or will they end up crossing the Lady of Pain? Find out on NeverQuest.
Come join us for adventures in PlaneScape–it’s one of my favorite settings. I’ve been excited to get to this part of the campaign. Having escaped Barovia, our heroes are trapped in Sigil, though they don’t seem to mind for now. This week there’s some dinosaur racing, some vice overindulging, and a whole lot of (painful) research.
Or join us live every Monday at 5:30pm CST as we stream the campaign on Twitch. We’re always glad to have people in the audience. New to NeverQuest? Here’s a handy rundown for you:
Our heroes are:
Barnabus Annabelle Goodfellow Hawthorne Merriweather Jr., etc. aka Bags. – A Goliath Wizard raised by Gnomes, currently a pit fighting champion known as ‘The Gravedigger.’ Voted best truck in its class by J.D. Power and Associates.
Ravener Scheppen – A Gnome Ranger (presumably also raised by gnomes) who has befriended a “flying squirrel” that is almost certainly a griffon.
Alamar Vel Crow – A Half-Elf Warlock who traded his soul in order to be really good at card tricks, currently possesses a magical artifact of immense power.
Peren Greycastle – A Half-Elf Bard who is a pacifist, but incredibly skilled at looking out for Peren Greycastle.