The Dark Angels benefit from being all around pretty good at a lot of what is great in 8th edition. They have ways to manipulate morale for themselves and against their opponents, they can move fast, and shoot a lot of plasma. What else could you want?! The codex is missing a real ‘overhand right’ sort of unit but it makes up for it in tactical flexibility.
Sammael and the Ravenwing Talonmaster are going to present some interesting challenges on the tabletop. If you choose the option where Sammael is riding in Sableclaw he and the Talonmaster are both land speeders that can’t be targeted by the enemy unless they are the closest model (because they are characters.) Sammael even keeps his Ravensword in this mode and keeps his 5 attacks at str 10 if he charges!
The DA Chaplains and the Librarians both impact morale for your opponent in their own ways spreading fear and dread to enemies of the Imperium.
Deathwing and Ravenwing, of course, get their own special flavor in this codex but there are new ways to field the ‘Greenwing’ too now that most of the space marine options are available to them.
There is a neat Relic called the Shroud of Heroes that forces your opponent to subtract 1 when targeting the bearer. We know this ability is powerful and if you plan on throwing your character out in harms way you may want this. This is ALL hit rolls and not just shooting.
The Finishing Moves segment is sponsored by Frontline Gaming. Their new mats are now hot off the presses and getting ready to be shipped. Please check them out, even if you already have a game mat. Their new styles are very impressive. If you haven’t already get your tickets NOW for the mega Las Vegas Open.
This segment is about painting black. We go over a few tips and suggest an off brand brush.
Paul Murphy – Host
Justin Troop – troopsmash
Christopher Morgan – captain morgan
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